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Un Supervised Learning & Self Organizing Maps Un Supervised Competitive Learning • In Hebbian networks, all neurons can fire at the same time • Competitive learning means that only a single neuron from each group fires at each time step • Output units compete with one another. • These are winner takes all units (grandmother cells) UnSupervised Competitive Learning • In the hebbian like models, all the neurons can fire together • In Competitive Learning models, only one unit (or one per group) can fire at a time • Output units compete with one another Winner Takes All units (“grandmother cells”) US Competitive, Cntd • Such networks cluster the data points • The number of clusters is not predefined but is limited to the number of output units • Applications include VQ, medical diagnosis, document classification and more Simple Competitive Learning N inputs units P output neurons P x N weights x1 W11 W12 x2 W22 WP1 N hi Wij X j Y1 Y2 j 1 i 1, 2... P Yi 1or0 xN WPN YP Simple Model, Cntd • All weights are positive and normalized • Inputs and outputs are binary • Only one unit fires in response to an input hi Wij X j Wi X j i* arg max(hi ) Network Activation • The unit with the highest field hi fires • i* is the winner unit • Geometrically W i* is closest to the current input vector • The winning unit’s weight vector is updated to be even closer to the current input vector • Possible variation: adding lateral inhibition Learning Starting with small random weights, at each step: 1. a new input vector is presented to the network 2. all fields are calculated to find a winner 3. W i* is updated to be closer to the input Learning Rule • Standard Competitive Learning Wi* j ( X j Wi* j ) Can be formulated as hebbian: Wij Oi ( X j Wij ) Result • Each output unit moves to the center of mass of a cluster of input vectors clustering Competitive Learning, Cntd • It is important to break the symmetry in the initial random weights • Final configuration depends on initialization – A winning unit has more chances of winning the next time a similar input is seen – Some outputs may never fire – This can be compensated by updating the non winning units with a smaller update Model: Horizontal & Vertical lines Rumelhart & Zipser, 1985 • Problem – identify vertical or horizontal signals • Inputs are 6 x 6 arrays • Intermediate layer with 8 WTA units • Output layer with 2 WTA units • Cannot work with one layer Rumelhart & Zipser, Cntd H V Geometrical Interpretation • So far the ordering of the output units themselves was not necessarily informative • The location of the winning unit can give us information regarding similarities in the data • We are looking for an input output mapping that conserves the topologic properties of the inputs feature mapping • Given any two spaces, it is not guaranteed that such a mapping exits! Biological Motivation • In the brain, sensory inputs are represented by topologically ordered computational maps – Tactile inputs – Visual inputs (center-surround, ocular dominance, orientation selectivity) – Acoustic inputs Biological Motivation, Cntd • Computational maps are a basic building block of sensory information processing • A computational map is an array of neurons representing slightly different tuned processors (filters) that operate in parallel on sensory signals • These neurons transform input signals into a place coded structure Self Organizing (Kohonen) Maps • Competitive networks (WTA neurons) • Output neurons are placed on a lattice, usually 2dimensional • Neurons become selectively tuned to various input patterns (stimuli) • The location of the tuned (winning) neurons become ordered in such a way that creates a meaningful coordinate system for different input features a topographic map of input patterns is formed SOMs, Cntd • Spatial locations of the neurons in the map are indicative of statistical features that are present in the inputs (stimuli) Self Organization Kohonen Maps • Simple case: 2-d input and 2-d output layer • No lateral connections • Weight update is done for the winning neuron and its surrounding neighborhood j Wij F (i, i*)( X Wij ) Neighborhood Function • F is maximal for i* and drops to zero far from i, for example: 2 ri ri* F (i,i*) exp( ) 2 2 • The update “pulls” the winning unit (weight vector) to be closer to the input, and also drags the close neighbors of this unit • The output layer is a sort of an elastic net that wants to come as close as possible to the inputs • The output maps conserves the topological relationships of the inputs • Both η and σ can be changed during the learning Feature Mapping Weight Vectors Weight Vectors 6 6 4 4 2 W(i,2) W(i,2) 2 0 0 -2 -2 3 2 1 0 -1 -4 -4 -2 -6 -6 -3 -4 -4 -4 -6 -2 0 -2 -4 2 0 -2 2 0 4 4 W(i,1) W(i,1) 2 4 6 6 8 8 6 10 10 8 10 12 12 12 14 Topologic Maps in the Brain • Examples of topologic conserving mapping between input and output spaces – Retintopoical mapping between the retina and the cortex – Ocular dominance – Somatosensory mapping (the homunculus) Models Goodhill (1993) proposed a model for the development of retinotopy and ocular dominance, based on Kohonen Maps – – – – Two retinas project to a single layer of cortical neurons Retinal inputs were modeled by random dots patterns Added between eyes correlation in the inputs The result is an ocular dominance map and a retinotopic map as well Models, Cntd Farah (1998) proposed an explanation for the spatial ordering of the homunculus using a simple SOM. – In the womb, the fetus lies with its hands close to its face, and its feet close to its genitals – This should explain the order of the somatosensory areas in the homunculus Other Models • Semantic self organizing maps to model language acquisition • Kohonen feature mapping to model layered organization in the LGN • Combination of unsupervised and supervised learning to model complex computations in the visual cortex Examples of Applications • Kohonen (1984). Speech recognition - a map of phonemes in the Finish language • Optical character recognition - clustering of letters of different fonts • Angeliol etal (1988) – travelling salesman problem (an optimization problem) • Kohonen (1990) – learning vector quantization (pattern classification problem) • Ritter & Kohonen (1989) – semantic maps Summary • Unsupervised learning is very common • US learning requires redundancy in the stimuli • Self organization is a basic property of the brain’s computational structure • SOMs are based on – competition (wta units) – cooperation – synaptic adaptation • SOMs conserve topological relationships between the stimuli • Artificial SOMs have many applications in computational neuroscience