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Transcript
Psychology – Dr. Saman – Lecture 2 - Learning
Learning refers to relatively permanent changes in behavior resulting from practice or
experience
Observation can lead to learning
Learning requires an operational memory system
Defining Learning
Relatively permanent change in behavior or mental state based on experience
Relatively permanent change: Can be altered with future learning
Behavior: Some response to a situation or event
Mental state: knowledge, attitude, belief, strategy
What is NOT “learning
Instincts: behaviors that occur as a result of the organism’s genotype
Reflexes: behaviors that occur as a result of an automatic reaction to some environmental
change or condition
Theories of Learning
Behavioral or Environmental Theories:
Change in the individual’s behavior or mental state is in response to something in
the environment
By controlling the environment, one’s learning can be controlled
Only those behaviors we can directly observe are worthy of study
Cognitive Theories of Learning:
Change in the individual’s behavior or mental state is based on internal mental
processes not directly observable
The environment only indirectly influences our behaviors and mental states
Internal states and processes are legitimate objects of study
1
There are four basic kinds of learning:
1-habituation
2-classical conditioning
3-instrumental conditioning
4-complex learning
Trial and error: simplest way of human learning
Classical Conditioning
Classical condition is learning by association
it is sometimes called “reflexive learning”
it is sometimes called respondent conditioning
The Russian physiologist, Ivan Pavlov, and his dogs circa 1905
discovered classical conditioning by serendipity
received the Nobel Prize in science for discovery
Pavlov’s Experiment
2
Analysis of Pavlov’s Study
Association: the KEY element in classical conditioning
Pavlov considered classical conditioning to be a form of learning through
association, in time, of a neutral stimulus and a stimulus that incites a response.
Any stimulus can be paired with another to make an association if it is done in the
correct way (following the classical conditioning paradigm)
Terminology of Classical Conditioning
Unconditioned Stimulus (UCS): any stimulus that will always and naturally ELICIT a
response
Unconditioned Response (UCR): any response that always and naturally occurs at
the presentation of the UCS
Neutral Stimulus (NS): any stimulus that does not naturally elicit a response
associated with the UCR
Terminology of Classical Conditioning (continued)
Conditioned Stimulus (CS): any stimulus that will, after association with an UCS, cause a
conditioned response (CR) when present to a subject by itself
Conditioned Response (CR): any response that occurs upon the presentation of the CS
Certain stimuli can elicit a reflexive response
3
Air puff produces an eye-blink
Smelling a grilled steak can produce salivation
The reflexive stimulus (UCS) and response (UCR) are unconditioned
The neutral stimulus is referred to as the conditioned stimulus (CS)
In classical conditioning, the CS is repeatedly paired with the reflexive stimulus (UCS)
Conditioning is best when the CS precedes the UCS
Eventually the CS will produce a response (CR) similar to that produced by the UCS
The Classical Conditioning “paradigm”
“paradigm” is a scientific word similar to using the word “recipe” in a kitchen, I.e.,
this is how you do it
UCS--------------------->UCR
NS------------->UCS--------------------->UCR
CS------------------------------------------>CR
That’s all there is to it. I’ll show you a fleshed-out example on the next slide
Here’s a fleshed out example:
UCS----------------->UCR
(food powder) --------------> (salvating)
NS--------------->UCS----------------->UCR
(bell)--->(food powder) -------------> (salvating)
CS---------------------------------------->CR
(bell)------------------------------------> (salvating)
Here’s another example:
UCS------------------>UCR
(onion juice) -----------------> (crying)
NS --------------> UCS ----------------->UCR
(whistle)-->(onion juice)---------------> (crying)
CS ---------------------------------------->CR
(whistle)----------------------------------> (crying)
4
Importance of Classical Conditioning
Classical conditioning is involved in many of our behaviors
wherever stimuli are paired together over time we come to react to one of them as
if the other were present
a particular song is played and you immediately think of a particular romantic
partner
a particular cologne is smelled and you immediately think of a romantic partner
Some pointers on effective conditioning
NS and UCS pairings must not be more than about 1/2 second apart for best results
Repeated NS/UCS pairings are called “training trials”
Presentations of CS without UCS pairings are called “extinction trials”
Intensity of UCS effects how many training trials are necessary for conditioning to
occur
Second order conditioning
Light……..tone………CR
Light………………….CR
Generalization : child and dog
Discrimination
Operant Conditioning: (Instrumental conditioning)
5
Operant Learning Theory
Actions by a learner, the consequences of which influence further behaviour
Mediated by the law of effect: phenomenon in which behaviour that produces good
effects tends to become more frequent, while behaviour that produces bad effects
tends to become less frequent
Consequences
The good or bad effects that follow a person’s behaviour
Influence future frequency of the behaviour
Reinforcers: influence the person to engage in the behaviour more often
Punishers: cause behaviour to become less frequent
Operant Conditioning
Organisms make responses that have consequences
The consequences serve to increase or decrease the likelihood of making that
response again
The response can be associated with cues in the environment
We put coins in a machine to obtain food
But we refrain when an Out of Order sign is placed on the machine
Operant conditioning is simply learning from the consequences of your behavior
the “other side” of the psychologist’s tool box, operant conditioning is a form of
learning in which the consequences of behavior lead to changes in the probability of
a behavior’s occurrence.
Key Aspects of Operant Conditioning
In operant conditioning, the stimulus is a cue, it does not elicit the response
Operant responses are voluntary
In operant conditioning, the response elicits a reinforcing stimulus, whereas in classical
conditioning, the UCS elicits the reflexive response
6
Key Terms of Operant Conditioning
Reinforcement is any procedure that increases the response
Punishment is any procedure that decreases the response
Types of reinforcers:
Primary: e.g. food or water
Secondary: money or power
Food and Money: Primary and Secondary Reinforcers
If the reinforcer is based on a natural biological need or drive it is a primary reinforcer
Food, Water, Sex, Oxygen
If the reinforcer is a related to but in reality not based on a natural biological need, it is a
secondary or conditioned reinforcer
Money, Praise, Grades
The Operant Conditioning paradigm:
SD ------> Response -----> Consequence
where “SD” is the “discriminative stimulus”
where “Response” is the subject’s behavior
where “Consequence” is what happens to the subject after EMITTING the response
What consequences can follow a subject’s response?
Consequences to behavior can be:
nothing happens: extinction
something happens
the “something” can be pleasant
the “something” can be aversive
Consequences include positive and negative reinforcement, time out, and punishment.
We’ll examine each of these now.
Reinforcement
Reinforcer – a consequence of a behaviour that is satisfying to the learner
7
Positive reinforcer: an environmental event that, when given, increases the
frequency of a behaviour
Negative reinforcer: any environmental event that, when removed, increases the
frequency of a behaviour
Rewards
Anything given in return for another person’s service or achievement
A reward functions as a reinforcer
only if the learner values it
Schedules of Reinforcement
Continuous: reinforcement occurs after every response
Produces rapid acquisition and is subject to rapid extinction
Partial: reinforcement occurs after some, but not all, responses
Responding on a partial reinforcement schedule is more resistant to extinction
Partial Reinforcement Schedules
Ratio: every nth response is reinforced
Fixed: every nth response
Variable: on average, every nth response
Interval: first response after some interval results in reinforcement
Fixed: interval is x in length (e.g. 1 min)
Variable: the average interval is x
Positive Reinforcement
What is a reinforcer?
Definition: a reinforcer is any stimulus which, when delivered to a subject, increases
the probability that a subject will emit a response.
Primary reinforcers, e.g., food
Secondary reinforcers, e.g., praise
One can only know if a stimulus is a reinforcer based on the increased probability of
occurrence of a subject’s behavior
What is positive reinforcement?
8
a procedure where a pleasant stimulus is delivered to a subject contingent upon the
subject’s emitting a desired behavior
Schedules of reinforcement
reinforcement schedules may be used to decrease the probability that a response
pattern in a subject will extinguish
Schedules of reinforcement
there are 4 types of reinforcement schedules
fixed ratio schedule of reinforcement
fixed interval schedule of reinforcement
variable ratio schedule of reinforcement
variable interval schedule of reinforcement
each of these schedules will produce different response patterns in subjects; the
variable ratio schedule best for most resistant to extinction
Shaping behaviors
the use of positive reinforcement in the differential reinforcement of successive
approximations is called “shaping”
shaping can be used to create a new response pattern in a subject
shaping must be done carefully and one must rely on the differential reinforcement
of successive approximations to the target behavior
Negative reinforcement
a procedure where an aversive stimulus is removed from a subject contingent upon
the subject’s emitting a desired behavior
the reinforcing consequence is the removal or avoidance of an aversive stimulus
Escape conditioning: the behavior is reinforced because it stops an aversive
stimulus
Avoidance conditioning: behavior reinforced because aversive stimulus is
prevented
Examples of negative reinforcement in the real world include:
taking out the trash to avoid your mother yelling at you
taking an aspirin to get rid of a headache
using a condom to avoid contracting a fatal disease
9
paying your car insurance on time to prevent cancellation of your policy
Punishment
Punishment: any condition that follows and reduces the likelihood of a behavior
Positive Punishment: a condition that occurs following a behavior and reduces the
likelihood of that behavior
Negative Punishment: removal of a desirable condition following a behavior that
reduces the likelihood of that behavior.
punishment should be used as a last resort in behavior engineering; positive
reinforcement should be used first
examples include spanking, verbal abuse, electrical shock, etc.
Dangers in use of punishment
punishment is often reinforcing to a punisher (resulting in the making of an abuser)
punishment often has a generalized inhibiting effect on the punished individual
(they stop doing ANY behavior at all)
we learn to dislike the punisher (a result of classical conditioning)
what the punisher thinks is punishment may, in fact, be a reinforcer to the
“punished” individual
punishment does not teach more appropriate behavior; it merely stops a behavior
from occurring
punishment can cause emotional damage in the punished individual (antisocial
behavior)
punishment only stops the behavior from occurring in the presence of the punisher;
when the punisher is not present then the behavior will often reappear and with a
vengeance
the best tool for engineering behavior is positive reinforcement
Punishment teaches aggression
Punishment produces negative emotions
Punishment undermines the quality of the interpersonal relationship
Punishment often exacerbates misbehaviour
10
Guidelines for the effective use of punishment
use the least painful stimulus possible; if you spank your child, do it on the child’s
bottom with an open hand never more than twice and NEVER so hard as to leave
any marks on your child. That would be classified as child abuse.
reinforce the appropriate behavior to take the place of the inappropriate behavior
make it clear to the individual which behavior you are punishing and remove all
threat of punishment immediately as soon as the undesired behavior stops.
do not give punishment mixed with rewards for a given behavior; be consistent!
once you have begun to administer punishment do not back out but use punishment
wisely
Increasing Desirable Behaviours
Shaping – reinforcement of gradual approximations of the desired behaviour
Incentive – environmental event that attracts a person toward a particular course of action
Prompts – physical, verbal, or other assists that help a person perform a desired behaviour
that he or she would be unlikely to perform without such assistance
Something to help you remember:
Reinforcement always increases the likelihood of the behavior;
Punishment always decreases the likelihood of the behavior;
Positive means doing or giving something following the behavior
Negative means stopping or taking something away.
Contrasting Classical and Operant Conditioning
Classical conditioning usually involves reflexive behavior (eliciting a response) whereas
operant condition involves instrumental behavior (emitting a response)
Classical conditioning elicits a response whereas operant conditioning manipulates the
probability that a given response will be emitted by the subject.
Extinction: the process of unlearning
Extinction is the process of unlearning a learned response because of a change on the part of
the environment (reinforcement or punishment or stimulus pairing contingencies)
Removing the source of learning
in CC, not pairing the NS with the UCS will result in extinction
11
in OC, not providing consequences causes ext.
Summary of Conditioning
Limitations
imitations of Behavioural Learning Theory
Cannot adequately explain complex learning
Relies on segmentation of curricular into chunks, but this is not always possible for some
curricular content, therefore cannot always measure outcomes discretely in many domains
Complex thinking skills cannot be taught through behavioural programming
Overreliance on tangible reinforcement can have negative effects
12