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Transcript
THE LOWDOWN SERIES
To learn more about mobile advertising, start here:
THE TERM
THE LOWDOWN
1
A/B Testing
Also known as "split testing"; tests two variants of an ad or landing page, email campaign, CTA, etc. to
see which version performs better.
2
Acquisition Campaign
An advertising campaign with the aim of acquiring new customers for a business. For online and
mobile this means acquiring new users or subscribers for an App or website.
3
Ad Creative
A file that houses the digitally formatted design and artwork for an ad and can be delivered in
different formats: PNG, JPEG, SWF, Flash, HTML, etc.
4
Ad Network
An online advertising network or ad network is a company that connects advertisers to website/App
publishers that want to host advertisements. Their key function is aggregation of ad space from
publishers and matching it with advertiser demand.**
5
Ad Unit
Is the ad itself, more specifically it's the advertising container that includes the brand's message and
creative assets inside a mobile/web ad space.
6
Agency Trading Desk
Is a major media buyer and reseller functioning as an independent unit within an advertising or media
agency for managing digital advertising buying on behalf of their clients.
7
API
Stands for "Application Programming Interface" and is code that allows two different software
programs to communicate with each other. API’s are commonly included in SDKs.
8
ARPU
Stands for “Average Revenue Per User" and is used to measure income generated per user/unit and is
calculated by dividing total revenue by total active users.
9
Attribute
Pieces of anonymous (generally non-PII) information or "attributes" about a user that are stored in a
behavioral profile. Attributes can include demographic (e.g. Location, age, gender), retargeting (e.g.
Last purchase was <30 days ago), lifestyle segments (e.g.camping/outdoor enthusiasts), etc.
10
Click Fraud
Type of internet crime that occurs when a person, automated script, or computer program imitates a
legitimate user of a web browser clicking on an ad, for the purpose of generating a charge without
having actual interest in the target of the ad's link.*
11
CPA
“Cost per acquisition” is a metric or advertising model measured as the cost that an advertiser pays for
an action associated to the ad campaign (fills out a form, makes a purchase, etc).
12
CPC
“Cost per click” is a metric or advertising model measured as the cost that an advertiser pays for each
click associated to an ad campaign.
13
CPD
“Cost per download” is a metric or advertising model measured as the cost that an advertiser pays for
each download associated to the ad campaign.
14
CPI
“Cost per install” is a metric or advertising model measured as the cost that an advertiser pays for
each each install associated to the ad campaign - typically a mobile app.
15
CPM Campaign
Stands for “cost per thousand impressions” is the price of 1,000 ad impressions on a web/mobile/app
page. If a publisher charges $2 cpm, that means an advertiser must pay $2 for every 1,000 impressions
of its ad. (see impression).
16
CTR
Stands for “Click-Through Rate” measures how many users clicked on an ad. Frequently used to
measure the effectiveness of an ad creative.
17
Data Management
Platform (DMP)
Is a system that allows the collection of audience intelligence by advertisers and ad agencies, thereby
allowing better ad targeting in subsequent campaigns*.
Demand Side Platform
(DSP)
A demand side platform (DSP), also called buy side optimizer and buy side platform is a technology
platform that provides centralized and aggregated media buying from multiple sources including ad
exchanges, ad networks and sell side platforms, often leveraging real time bidding capabilities of these
sources*.
19
Dynamic Native
Native advertising is a form of paid media designed to blend in seamlessly with the content around it
and mimic the design of the publisher’s app or mobile site, allowing the advertiser to serve relevant ad
content to their target audience on every single impression. A Dynamic Native advertising is a Native
ad whose content (image, caption, text, call to action) can vary depending on the profile of the target
market.
20
ECPM
Effective CPM – the average CPM of a campaign [ecpm = Total Cost ÷ Total Imps x 1000]
21
Engagement Campaign
Also known as “In-App Campaign,” is the type of advertising campaign that is triggered by an App
Developer to its users in the form of a Push notification, In-App notification, interstitials, etc.
22
Fill Rate
Is the percentage of ad requests filled with actual ads / impressions on a publisher's site.
23
Finger Printing
Is a cookieless tracking method that captures different parameters about a mobile user's device
(brand, model, carrier, language, timestamp, etc.) In order to track such user's activity or interaction
with an advertisement.
24
Frequency Capping
To restrict (to cap) the frequency a specific visitor is shown an advertisement.
25
IDFA (Identifier For
Advertisers), also IFA
A tracking method used by Apple to gather user data for improved targeting. IDFA replaced UDID
(Unique Device Identifier) which was used before iOS 6.
26
Impression
The number of times an ad is displayed.
27
In-App Ads
Mobile ads that appear within a mobile app. This can include standard banners, video, and rich media
ad formats.
28
Interstitial Ad
Is a full screen mobile ad unit that appears before the destined mobile website, mobile app or at
natural transition point; for instance in between videos, levels in games or confirming a user's age for
age restricted material, etc.
29
Inventory
The total amount of mobile ad space a publisher has available to sell to advertisers.
30
KPI
Stands for "Key Performance Indicators" are specific business metrics used to determine the
effectiveness of campaigns (unique, return visits, conversion, revenue per customer, ROI, CPL, CPC,
etc.)
31
Mediation
Is a platform that sends ad requests to different ad networks to ensure publishers find the best
network to fill their ad slots.
32
Mobile Ad Exchange
A digital marketplace that facilitates the buying and selling of mobile ad inventory through real time
bidding (RTB).
33
Mobile Ad Server
An ad server is a web server dedicated to the delivery of advertisement. This specialization enables
the tracking and management of advertising related metrics.
34
Mobile Attribution
Tracking
Is matching the mobile ad click (or impression view) to an app install and measures other user events
like repeat app launches or in-app purchases that are a result of an advertiser's marketing activities.
Basically, it's a way to see if the advertiser's ads are being viewed and if users are engaging with them.
18
35
Offer
Offers are the products or services like mobile apps or websites that advertisers promote (mostly
performance advertisers). Offers can mean different things depending on user case: to a Performance
Marketer an Offer is a Client's product or app. To an Agency an Offer is a Brand. To a Developer and
Offer is their own app.
36
Programmatic Buying
The buying and selling of advertising placements through the use of software.
37
Programmatic Expert
Expert in performance and trending analyses, uses best practices for the programmatic platform,
consults with clients including onboarding, training, workflow, monitoring campaign performance, KPI
reviews, analytics and adjusts tactics based on performance trends and client's marketing goals.
38
Retargeting
A system that allows you to continue to show relevant ads to people who have visited your mobile
website.
39
Rich Media
Interactive ad formats like video, audio, expandable banners that encourage viewers to engage and
interact with the content.
40
Role Based Access
Level
A method of controlling access to a platform based on the roles (operations, accounting, legal) of
individual users within a company and/or its stakeholders (clients, suppliers). Access is given to
individual users to perform specific tasks, like view, create, or modify a file.
41
RTB (Real Time
Bidding)
Real Time Bidding (RTB) is the programmatic buying of advertising placements through auction
pricing mechanisms that happen in real time.
42
SDK
Stands for 'Software Development Kit'. In mobile advertising it means the programming code provided
by ad networks to developers so that ads can be served on such developers' mobile apps and websites.
43
Spending Caps
Budget limit for any given offer or campaign. Usually represented in terms of dollars per campaign or
offer but also can be implemented using other KPI's such as CPM, CPI, CPC, etc.
44
Supply Side Platform
(SSP)
Is a technology platform that allows publishers to 'plug into' an ad exchange to make their online
impression inventory available to advertisers.
45
Target Segment
A group of customers an advertiser wants to reach; usually with specific criteria like age, gender,
device type, language, country, etc.
46
UDID (Unique Device
Identifier)
Is a unique character string made up of 40 letters and numbers assigned permanently to each IOS
Apple device. Initially used by advertisers and developers to identify and track engagement, it was
replaced for such identification purposes by IDFA starting on iOS 6 (See definition above).
47
URL Rotator
A unique link that allows an advertiser to route visitors to different ads or landing pages. When a
visitor clicks an Ad link, they may be redirected to one of multiple urls an advertiser has set up to
target different segments.
48
User Acquisition
To acquire new users through unpaid (organic) or paid media like mobile ad networks, social
advertising (Facebook, Twitter, Instagram, etc.) or incentivized mobile ad networks.
49
User Engagement
A measurement of a user's level of activity in response to an offering for a product like a mobile app or
website. KPI's to measure mobile engagement include, app installs, app opens, in-app purchases, etc.
Viewability
Is a mobile advertising metric that tracks only impressions that are seen by users. For example, IAB's
definition of a viewable display ad is; "viewable if 50% or more of its pixels appear on-screen for at
least one continuous second. A video ad is deemed viewable if 50% of its pixels appear on-screen for
at least 2 consecutive seconds".
50
borrowed from * IAB glossary ** Wikipedia