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Overheads, Perception and Consciousness 1 Unit 3: Perception and Consciousness Sensation: the stimulation of sense organs. Perception: the selection, organization, and interpretation of sensory input. Signal detection theory: the detection of stimuli involves decision processes as well as sensory processes, influenced by other factors besides stimulus intensity. Hits: detecting signals when they are present Misses: failing to detect signals when they are there False Alarms: detecting signals when they are not there Correct Rejections: not detecting signals when they are in fact absent Depends on expectations, the consequences for missing a signal or for reporting a false alarm, and on how much “noise” there is in the system. Noise: the irrelevant stimuli in the environment and the neural activity they elicit. Detectability: measured in terms of probability and depends on decisionmaking processes as well as sensory processes Subliminal perception: the registration of sensory input without conscious awareness. 1957: James Vicary’s hidden messages in films. 1992: Krosnick’s research using slides and subliminal photos concluded that perception without awareness CAN take place. Sensory Adaptation: a gradual decline in sensitivity to prolonged stimulation an automatic, built-in process that keeps people tuned into the changes rather than the constants in their sensory inputs changes may signal threats to safety, or provide new information about the world Overheads, Perception and Consciousness 2 Perceiving forms, patterns and objects No one-to-one correspondence exists between sensory input and what you perceive. Our experiences of the world are ultimately subjective. Expectations can be altered by information you receive, which creates a perceptual set: a readiness to perceive a stimulus in a particular way Feature Analysis: detecting specific elements in visual inputs and assembling them into a more complex form. bottom-up processing: begin with components of a form and build them into perceptions of shapes, objects top-down processing: a progression from the whole to the elements. Gestalt psychology: a school of thought from Germany in the 1st half of the 20th century when it comes to perception, the whole can be greater than the sum of the parts. Phi phenomenon: the illusion of movement created by presenting visual stimuli in rapid succession Figure and Ground: we divide visual displays into figure and ground. The figure is the thing being looked at; the ground is the background against which it stands. Proximity: things that are near to each other seem to belong together. Similarity: we group together stimuli that are similar. Continuity: we connect points that result in straight or gently curved lines that create “smooth” paths Simplicity (pragnanz): we group elements that combine to form a “good figure” (i.e. a simple figure) Closure: we group elements to create a sense of closure, or completeness Overheads, Perception and Consciousness 3 2 kinds of stimuli Distal stimuli: lie in the distance, i.e. the world outside the body Proximal stimuli: the energies that impinge directly on sense receptors How do we “know” about distal stimuli when the proximal stimuli can be so distorted? we test hypotheses about what’s out there in the real world perceptual hypothesis: an inference about which distal stimuli could be responsible for the proximal stimuli sensed ambiguous stimuli: perceptual set influences what people see Depth and Distance Binocular cues: - each eye gets a slightly different view of the world. These give us cues as to how far away things are, based on how much the 2 views from the 2 eyes are different. - Retinal disparity: objects within 25 feet project images to slightly different locations on the right and left retinas; the closer an object gets, the greater the disparity. - Convergence: sensing the eyes converging toward each other as they focus on closer objects Monocular cues: - cues based on the image in either eye alone - as objects come closer, we sense the eye’s lens changes in curvature to focus it - motion parallax: images of objects at different distances move across the retina at different rates Pictorial depth cues: 1. linear perspective: lines converge in the distance 2. texture gradients: texture is coarser close up than far away 3. interposition: if an object comes between you and another object you know it’s closer 4. relative size: closer objects appear larger 5. height in plane: distant objects appear higher in a picture 6. light and shadow can help us judge distance Overheads, Perception and Consciousness 4 use of these cues differs from culture to culture people from tribes where there is little exposure to pictures and photos misinterpret depth cues in pictures Perceptual constancies in vision: we see things as having a stable size, shape, brightness, hue, and location in space. Ponzo illusion Upside-down T The Moon Illusion Consciousness William James: a “stream of consciousness” that constantly shifts and changes. Freud: people’s feelings and behavior are influenced by unconscious needs, wishes, conflicts that lie below the surface of conscious awareness. circadian rhythm: the 24-hour biological cycle that regulates sleep, daily variations in blood pressure, urine production, hormonal secretions, body temperature, etc. - when exposed to light, some receptors in the retina send messages to the suprachiasmic nucleus (SCN) (found in the hypothalamus) - SCN sends signals to the pineal gland, which alters its manufacture of melatonin (light less melatonin; dark more melatonin) jet lag going to bed late night shifts, rotating shifts Melatonin: melatonin may reduce the effects of jet lag may also be effective as a mild sedative to treat insomnia. Overheads, Perception and Consciousness 5 What is Sleep? Sleep research happens in sleep labs Electroencephalogram (EEG) brain activity Electromyograph (EMG) muscle movements and tension Electrooculograoh (EOG) eye movements heart rate, breathing, pulse, temperature The stages of sleep Stages 1-4: non-REM sleep stage 1: a brief transitional stage of light sleep, lasting 1-7 minutes - breathing and heart rate slow - muscle tension and temperature decline - the alpha waves of drowsiness give way to theta waves - hypnic jerks occur in this stage stage 2 lasts 10-25 minutes, and is characterized by sleep spindles and mixed EEG activity. Waves gradually get higher and slower and the body moves toward deep sleep. Stages 3 & 4 are slow wave sleep, or deep sleep: high amplitude low frequency delta waves are prominent. It takes about 30 minutes to get to deep sleep, and once there, we stay in it for 30 minutes. Then the cycle reverses itself and the sleeper gradually moves back upward through the lighter stages. Once the sleeper reaches what would be stage 1 again they go into a 5th stage, REM sleep. - A deep sleep stage - irregular breathing, pulse, muscle paralysis - beta waves that look like the awake brain - associated with reports of vivid dreaming Sleep is regulated by subcortical structures deep within the brain Reticular formation contains the ascending reticular activating system (ARAS) Pons REM sleep medulla, thalamus, hypothalamus and limbic system Overheads, Perception and Consciousness 6 Neurotransmitters implicated in sleep and waking: ACTH and 5-HT Also NE, DA, and GABA Sleep Deprivation Complete deprivation: modest negative effects on mood, cognitive tasks, perceptual-motor tasks Partial deprivation (a.k.a. sleep restriction): effects depend on the amount of sleep lost and the nature of the task. Worst effects for long-lasting, difficult, or monotonous tasks, or when people restrict sleep to 5 hours or less for several nights. Research with college students: - sleep deprived students score significantly lower on cognitive tasks - however, they rate their effort, concentration, and performance higher than they rate the performance of nondeprived students! Other research: - partial sleep deprivation impairs attention, reaction time, motor coordination, decision making - contributes to transportation accidents and workplace mishaps - 23% of people in 1 survey reported that they had fallen asleep while driving - especially susceptible groups: truck drivers, young drivers, people on rotating shifts - night-time workers frequently fall asleep on the job – e.g. 59% of train engineers admit to having dozed off while on duty at night - accidents like 3 Mile Island, Chernobyl, the Exxon Valdez, have been linked to sleep deprivation among other things Selective deprivation: studies have looked at what happens when you give people all the sleep they want but you restrict certain stages of sleep REM deprivation: - little impact on daytime functioning, task performance - start entering REM more frequently throughout the night - rebound effect - enter REM earlier and stay in it longer Overheads, Perception and Consciousness 7 slow-wave sleep deprivation: - rebound effects Sleep Disorders Insomnia: chronic problems in getting adequate sleep (1) trouble getting to sleep initially (2) trouble staying asleep (3) persistent early morning awakening fatigue, impaired functioning, more health problems about 15% of adults report severe or frequent insomnia; another 15% complain about mild or infrequent insomnia Prevalence increases as we get older Pseudoinsomnia (a.k.a. sleep state misperception): about 5% of people who complain about insomnia. Causes: anxiety, tension, emotional problems, stress, health problems, use of stimulants Treatment: sedative drugs help people fall asleep more quickly, reduce the number of nighttime awakenings, and increase total amount of sleep. - poor long-range solution danger of overdose, development of dependency, get less effective with prolonged use - interfere with the amount of time spent in REM and slow-wave sleep!!! - can cause even worse insomnia than before when stopped Other treatments: cognitive behavioral treatments, sleep-hygiene information Narcolepsy: sudden and irresistible bouts of sleep during normal waking periods. - goes directly from waking to REM sleep for about 10-20 minutes. - Genetic predisposition in some sufferers - Treated with stimulant drugs with modest success Overheads, Perception and Consciousness 8 Sleep apnea: frequent, reflexive gasping for air that awakens the person and disrupts sleep - Some wake up hundreds of times a night – micorawakenings - stops breathing for 15 to 60 seconds - 5% of men aged 40 to 60 - can disrupt sleep and lead to insomnia - can also lead to heart and lung damage - treatments: surgery, drug therapy, forced oxygen intake masks Nightmares: anxiety-arousing dreams that lead to awakening, usually from REM sleep - stress is associated with increased frequency of nightmares - 10% of adults have occasional nightmares - common in children - usually they outgrow them Night terrors (a.k.a. sleep terrors): abrupt awakenings from NREM sleep accompanied by intense autonomic arousal and feelings of panic - usually during stage 4 sleep - person cries out then bolts upright and stares into space. - do not recall a dream; some recall a simple frightening image - panic fades quickly & people go back to sleep - common in children age 3 to 8 - not indicative of emotional problems - typically children grow out of them Somnambulism (a.k.a. sleepwalking): when a person arises and wanders about while remaining asleep - first 2 hours of sleep, in slow-wave sleep - may wake up while walking, may go back to bed without waking up - unknown etiology - possible genetic predisposition - not related to underlying emotional or psychological problems - peaks at age 11 or 12 – usually outgrow it - occasionally seen in adults - prone to accidents while sleepwalking - yes it is safe to wake up a sleepwalker Overheads, Perception and Consciousness 9 Dreams: mental experiences during REM sleep that have a storylike quality, include vivid visual imagery, are often bizarre, and are regarded as perceptually real by the dreamer. However! dreams are not as bizarre as is widely assumed dreams also do occur outside of REM, though they are less vivid and storylike people realize they are dreaming more often than was previously thought Dream Content - not as exciting as you think - mundane things - in familiar settings, with familiar people - common themes: sex, aggression, misfortune - men: dream more of strangers, automobiles, weapons, acting aggressively, sex dreams about liaisons with strangers - dream more of children, clothing, jewelry, being the target of aggression, sex dreams about their partner Dreams and Waking Life - dream content is affected by what’s going on in our lives - Freud: waking life spills into dreams the “day residue” - can also be affected by stimuli experienced while one is dreaming Dreams and Culture - Western view: there’s the real world and then there's the dream world, which is imaginary. - many non-Western cultures see dreams as important sources of information about oneself, the future, the spiritual world - some dream themes are universal: falling, being pursued, having sex - some themes are culture specific because of the different realities in the waking world Freud: the purpose of dreams is wish fulfillment. - the true meaning of the dream is disguised, and needs to be interpreted Overheads, Perception and Consciousness 10 Rosalind Cartwright: dreams provide an opportunity to work through everyday problems Hobson & McCarley : dreams are the by-product of bursts of electrical activity emanating from subcortical areas in the brain - they are side-effects of the neural activation that produces “wide awake” brain waves during REM sleep - neurons firing in the lower brain centers send random signals to the cortex, which synthesizes a dream to make sense out of these signals Hypnosis a procedure which, it is claimed, produces a heightened state of suggestibility 10% of people do not respond at all. 10% of people respond exceptionally well. Franz Anton Mesmer James Braid suggestibility is related to absorption and imaginativeness the big predictor of who will be hypnotizable and who won’t is the attitudes and expectations the person has about hypnosis and what to means to be hypnotized Hypnotic phenomena: 1. Anesthesia. Claims that hypnosis can be used for treatments that normally cause considerable pain. 2. Sensory distortions and hallucinations. Claims that you can get people to see things or hear things that are not there. 3. Disinhibition. Claims that a person’s inhibitions may be reduced and they can act in ways they would not otherwise. 4. Posthypnotic suggestions and amnesia. If pressed, many admit that they actually do remember the information they are supposed to be amnesic for. Overheads, Perception and Consciousness 11 The altered state versus role-playing controversy Altered state. Hilgard Who’s going to pretend to be anesthetized just to please their hypnotist? Hypnosis creates a dissociation in consciousness - a splitting off of mental processes into 2 separate simultaneous streams of consciousness, one of which is in communication with the hypnotist while the other is a “hidden observer” Role-playing. Barber and Spanos people act out the role of a hypnotic subject and behave as they think hypnotized people are supposed to behave Many of the “amazing” effects of hypnosis have been duplicated by nonhypnotized subjects or have been shown to be exaggerated no evidence that hypnosis enhances memory Regressions to earlier in life or to past lives have been demonstrated to be fantasy experiences, not real Drugs Psychoactive drugs: chemical substances that modify mental, emotional, or behavioral functioning. Narcotics, or opiates: - drugs derived from opium, capable of relieving pain - heroin, morphine, codeine, Demerol, methadone - sense of euphoria or well-being - side effects: lethargy, nausea, impaired motor functioning Overheads, Perception and Consciousness 12 Sedatives: - sleep-inducing drugs, decrease CNS activity & behavioral activity - includes the barbiturates, compounds derived from barbituric acid - can yield a “high” much like drinking alcohol - relaxation, pleasant intoxication, loosened inhibitions - side effects: drowsiness, unpredictable mood swings, impaired motor coordination, impaired mental functioning Stimulants: - increase CNS activity and behavioral activity - includes caffeine, nicotine, cocaine, amphetamines - buoyant, energetic “I can conquer the world” feeling, plus increased alertness - freebasing a chemical treatment used to extract nearly pure cocaine from ordinary street cocaine (crack) - amphetamines are increasingly sold as crystalline powder (crank) that can be snorted or injected - smokable form of methamphetamine (ice) - Side effects: restlessness, anxiety, paranoia, insomnia Hallucinogens - powerful effects on mental and emotional functioning, distortions in sensory and perceptual experience - LSD, mescaline, psilocybin - euphoria, increased sensory awareness, distorted sense of time - profound, mystical, dreamlike feelings - anxiety and paranoia “a bad trip” Cannabis - the hemp plant that yields marijuana, hashish, and THC - smoked: immediate impact that can last several hours - mild, relaxed euphoria and enhanced sensory awareness - side effects: anxiety, slow mental functioning, impaired memory Overheads, Perception and Consciousness 13 Alcohol - concentration varies from 4% (beer) to 40% or more - relaxed euphoria, boost to self-esteem, reduction of inhibitions - side effects: impairment of mental and motor functioning, mood swings, quarrelsomeness - many social problems result from abuse of alcohol - on campus: 34% of students reported that they had been insulted or humiliated by a drunken student; 20% reported serious arguments; 13% reported being assaulted or pushed. - contributes to 90% of student rapes and 95% of violent crimes on campus - 41% of binge drinkers on campus reported they had unplanned sex due to overdrinking - 22% reported their drinking led to unprotected sex - associated with poor academic performance Drug Effects tolerance: a progressive decrease in a person’s responsiveness to a drug leads people to consume larger and larger doses to attain the same effects tolerance to alcohol builds slowly; tolerance to heron happens very quickly amphetamines & cocaine: effects on NE and DA sites - increase release of DA and NE by the presynaptic neurons - interfere with reuptake of DA and NE from synaptic clefts sedatives: exert effects at GABA sites - leads to increased activity in the GABA system - alcohol acts on the GABA system, and DA, 5-HT, and others - alcohol has a synergistic effect with other sedatives: the combined effect is greater than the sum of the individual effects - so mixing alcohol with sedatives can lead to fatal overdoses opiates: bind to specific opiate receptors in our brains - leads to an impact on DA sites, increasing DA activity LSD: impacts on serotonin sites Overheads, Perception and Consciousness 14 THC: - receptors in the brain that fit this chemical - our brain makes its own version, called anandamide - anandamide can impair recent memory and stimulate overeating in lab animals virtually all abused drugs eventually increase activity in the mesolimbic dopamine pathway (the “reward pathway”) Dependence Physical dependence: person must take the drug to avoid withdrawal - heroin, barbiturates, alcohol: fever, chills, tremors, convulsions, vomiting, cramps, diarrhea, aches and pains - stimulants: fatigue, apathy, irritability, depression, disorientation Psychological dependence: person must take the drug to satisfy mental and emotional cravings Drugs and Health - rats given unlimited access to heroin or cocaine rats on cocaine lost 29% of body weight by end of 30 days, 90% had died 36% of rats on heroin died in their study many experienced severe unpleasant seizures but did not stop using the drugs Overdose Depressants: drugs that are CNS depressants carry the greatest risk of overdose. Combining sedatives, narcotics, and alcohol can result in a lethal combination. - respiratory system grinds to a halt - leads to coma, brain damage, death, pretty quickly! Stimulants: death typically due to heart attack, stroke, or cortical seizure. - less common than deaths due to depressant overdoses - newer forms of freebased cocaine (crack) and speed (crank, ice) have led to increases in the # of overdoses in the past several years. Overheads, Perception and Consciousness 15 Direct Effects: drugs can cause tissue damage directly - cocaine can damage nasal membranes, alter cardiovascular functioning, causing increased risk of heart attack and stroke - crack smoking can lead to respiratory problems alcohol consumption leads to greater risk for a whole host of problems, including liver damage, ulcers, hypertension, stroke, heart disease, neurological problems, and some kinds of cancer Indirect effects: stimulantsusers tend not to eat properly or sleep enough sedatives risk of accidental injuries due to impaired motor coordination alcohol contributes to about 40% of automobile fatalities i.v. drug users at risk for contracting infectious diseases via unsterilized needles