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UNIT 6 – LEARNING Unit 6 Overview Module 26 – How We Learn & Classical Conditioning Module 27 – Operant Conditioning Module 28 – Operant Conditioning’s Applications, and Comparison to Classical Conditioning Module 29 – Biology, Cognition, and Learning Module 30 – Learning by Observation 26.1 – Learning Learning Learning is a relatively permanent change in an organism’s behavior due to experience. Learning is more flexible in comparison to the genetically-programmed behaviors of Chinook salmon, for example. How Do We Learn? We learn by association. Our minds naturally connect events that occur in sequence. 2000 years ago, Aristotle suggested this law of association. Then, 200 years ago, Locke and Hume reiterated this law. Associative Learning Learning to associate one stimulus with another. Learning to associate a response with a consequence. 26.2 – Classical Conditioning Classical Conditioning Ideas of classical conditioning originate from old philosophical theories. However, it was the Russian physiologist Ivan Pavlov who elucidated classical conditioning. His work provided a basis for later behaviorists like John Watson. Pavlov’s Experiment Before conditioning: Food produces salivation. However, the tone does not. Food = Unconditioned Stimulus (US) Salivation = Unconditioned Response (UR) Tone = neutral stimulus During conditioning: The neutral stimulus (tone) and the US (food) are paired, resulting in salivation (UR). After conditioning: The neutral stimulus (now Conditioned Stimulus, CS) elicits salivation (now Conditioned Response, CR) Remember, the UR is unlearned, or unconditionally triggered by the stimulus The CR is learned, or conditioned by the stimulus 26.3 - Acquisition, Extinction, Spontaneous Recovery, Generalization & Discrimination Acquisition Acquisition is the initial learning stage in classical conditioning in which an association between a neutral stimulus and an unconditioned stimulus takes place. 1.In most cases, for conditioning to occur, the neutral stimulus needs to come before the unconditioned stimulus. 2.The time in between the two stimuli should be about half a second. The CS needs to come half a second before the US for acquisition to occur. Extinction When the US (food) does not follow the CS (tone), CR (salivation) begins to decrease and eventually causes extinction, the diminishing of a conditioned response. Spontaneous Recovery After a rest period, an extinguished CR (salivation) spontaneously recovers, but if the CS (tone) persists alone, the CR becomes extinct again. Stimulus Generalization Tendency to respond to stimuli similar to the CS is called generalization. Pavlov conditioned the dog’s salivation (CR) by using miniature vibrators (CS) on the thigh. When he subsequently stimulated other parts of the dog’s body, salivation dropped. Stimulus Discrimination Discrimination is the learned ability to distinguish between a conditioned stimulus and other stimuli that do not signal an unconditioned stimulus. 26.4 – Pavlov’s Legacy Early behaviorists believed that learned behaviors of various animals could be reduced to mindless mechanisms. However, later behaviorists suggested that animals learn the predictability of a stimulus, meaning they learn expectancy or awareness of a stimulus. Biological Predispositions Pavlov and Watson believed that laws of learning were similar for all animals. Therefore, a pigeon and a person do not differ in their learning. However, behaviorists later suggested that learning is constrained by an animal’s biology. Applications of Classical Conditioning John Watson used classical conditioning procedures to test his theory that human emotions and behaviors are merely conditioned responses. He conducted experiments on a 9-month old child named Albert. 27.1 – Operant Conditioning Operant Conditioning •A type of learning in which a behavior is strengthened if followed by a reward or diminished if followed by a punisher. Skinner’s Experiment B. F. Skinner’s experiments extend psychologist Edward Thorndike’s thinking, especially his law of effect. This law states that rewarded behavior is likely to occur again. Operant Chamber Skinner developed the operant chamber which contains a bar or key that an animal manipulates to obtain food or water. The food or water is a reinforcer, an event that strengthens the behavior it follows. The bar or key is connected to devices that record the animal’s response. Shaping Shaping is the operant conditioning procedure in which reinforcers guide behavior towards the desired target behavior through successive approximations. 27.2 – Types of Reinforcers Types of Reinforcers Primary and Conditioned Reinforcers 1. Primary Reinforcer: An innately reinforcing stimulus like food (when hungry) or drink (when thirsty). 2. Conditioned Reinforcer: A learned reinforcer that gets its reinforcing power through association with the primary reinforcer. Money is a conditioned reinforcer (desire for money is derived from the desire for food and other necessities). Immediate and Delayed Reinforcers 1. Immediate Reinforcer: A reinforcer that occurs instantly after a behavior. A rat gets a food pellet for a bar press. 2. Delayed Reinforcer: A reinforcer that is delayed in time for a certain behavior. A paycheck that comes at the end of a week. We may be inclined to engage in small immediate reinforcers (watching TV) rather than large delayed reinforcers (getting an A in a course) which require consistent study. 27.3 - Reinforcement Schedules Reinforcement Schedules 1. Continuous Reinforcement: Reinforces the desired response each time it occurs (rarely occurs in real life). 2. Partial Reinforcement: Reinforces a response only part of the time. Though this results in slower acquisition in the beginning, it shows greater resistance to extinction later on. Ratio Schedules 1. Fixed-ratio schedule: Reinforces a response only after a specified number of responses. e.g., a free drink after every 5 purchased at the local coffee shop. 2. Variable-ratio schedule: Reinforces a response after an unpredictable number of responses. This is hard to extinguish because of the unpredictability. (e.g., behaviors like gambling, fishing.) Interval Schedules 1. Fixed-interval schedule: Reinforces a response only after a specified time interval has elapsed. (e.g., preparing for an exam only when the exam draws close.) 2. Variable-interval schedule: Reinforces a response at unpredictable time intervals, which produces slow, steady responses. (e.g., pop quiz.) 27.4 – Punishment Punishment Punishment is an event that decreases the behavior it follows. Although there may be some justification for occasional punishment, it usually leads to negative effects: 1. Punished behavior is suppressed, not forgotten –which may reinforce parents’ punishing behavior. 2. Punishment teaches discrimination among situations. 3. Punishment can teach fear. 4. Physical punishment may increase aggression by modeling aggression as a way to cope with problems. Module 29 – Biology, Cognition, and Learning 29.1 - Biological Constraints on Conditioning Biological Influences 29.2 – Cognition’s Influence on Conditioning Cognitive Maps Research shows that rats seem to develop cognitive maps, or mental representations, of the layout of a maze. Humans also develop cognitive maps of our environments. Latent Learning Cognitive maps are based on latent learning, which becomes apparent only when there is an incentive to demonstrate it. Motivation Intrinsic Motivation: The desire to perform a behavior for its own sake. Extrinsic Motivation: The desire to perform a behavior due to promised rewards or threats of punishments. 29.3 – Learning and Personal Control Coping with Personal Problems Problem-focused coping –Attempting to alleviate stress by changing the stressor or the way we interact with that stressor Emotion-focused coping –Attempting to alleviate stress by avoiding or ignoring a stressor & attending to the emotional needs related to a stress reaction. 29.4 – Learned Helplessness Learned Helplessness Locus of Control External locus of control–chance or outside forces determine your fate Internal locus of control–you control your own fate/destiny Self-Control The ability to control impulses and delay short-term gratification for longer term rewards leads to: •good adjustment •better grades •social success 30.1 – Observational Learning Learning by Observation •Higher animals, especially humans, learn through observing and imitating others. •The monkey on the right imitates the monkey on the left in touching the pictures in a certain order to obtain a reward. Mirror Neurons Neuroscientists discovered mirror neurons in the brains of animals and humans that are active during observational learning. Imitation Onset Learning by observation begins early in life. This 12-month-old infant sees an adult look left, and immediately follows her gaze. Bandura’s Experiments •Albert Bandura's Bobo doll study (1961) indicated that individuals (children) learn through imitating others who receive rewards and punishments. •He suggested we experience vicarious reinforcement or vicarious punishment, especially when we identify with the person being rewarded or punished. 30.2 – Applications of Observational Learning Antisocial Modules Unfortunately, Bandura’s studies show that antisocial models (family, neighborhood or TV) may have antisocial effects. Television and the Media More recent research (Gentile et al., 2004) also shows that children in elementary school who are exposed to violent television, videos, and video games express increased aggression. Positive Observational Learning Fortunately, prosocial models (positive, helpful) have prosocial effects.