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Transcript
Math Review
Pg. # 1 of 10
Math Review (8th)
1. Exponents:
Example 1.)
Example 2.)
Example 3.)
Example 4.)
Example 5.)
Example 6.)
Base
→32← Exponent
31 = 3 (any number to the 1st power equals itself)
32 = 3 • 3 = 9
33 = 3 • 3 • 3 = 27
30 = 1 (any number to the zero power equal 1)
3-1 = 1/3 (any number to a negative power equals 1 over the number to the
positive power)
-2
3 = 1/32 = 1/9
2. Square Root: One of the two equal factors of a number
 The √ symbol is called a radical sign.
 Perfect squares are the squares of whole numbers.
o Example: The numbers 4, 9, 16, 25, 36, 49, and 64 are examples of perfect
squares (This is because 22, 32, 42, 52, 62, 72, 82, etc.)
 Negative numbers cannot have a square root because there is no number that can be
multiplied by itself to produce a negative number. (A negative times a negative is a
positive.)
√9 =3,
√169 = 13,
√30.25 = 5.5,
√2 = 1.414213562
3. Absolute Value: always gives a positive value of the number
Example 1. ) │-3│ = 3 and │3│ = 3
Example 2.)
│5│ = 5 and │-5│ = 5
Example 3.)
│-9 + 3│ = │-6│ = 6
4. Additive Inverse:
Example 1.)
Example 2.)
Example 3.)
the opposite of a number
the additive inverse of -1 is 1
the additive inverse of ¼ is -¼
the additive inverse of 5 is -5
5. Multiplicative Inverse: (means reciprocal)
Example 1.) the multiplicative inverse of 5 (or 5/1) is 1/5
Example 2.) the multiplicative inverse of 3/8 is 8/3
Example 3.) the multiplicative inverse if -¼ is -4/1 or simply -4
Math Review
Pg. # 2 of 10
6. Sets of Numbers:
Natural Numbers – the counting numbers
{1, 2, 3, 4, 5, 6, 7, 8,…}
Whole Numbers – zero plus the counting numbers {0, 1, 2, 3, 4, 5, 6, 7, 8,…}
Integers – the positive and negative whole numbers {…, -4, -3, -2, -1, 0, 1, 2, 3, 4,…}
Rational Numbers - A number that can be put into fraction form.
Example. { ½,
5 = 5/1,
0,
-20}
A decimal that ends (terminates) or repeats in a pattern.
Example. { -4.1,
3.5,
4.1212,
.25,
√25 = 5}
Irrational Numbers - Numbers which never end and never repeat in a pattern.
Example. { √2 = 1.414213562… or π = 3.141592654…}
6. Roman Numerals:
I = 1, V = 5, X = 10, L = 50, C = 100, D = 500, M = 1000
7. Prime or Composite:
Prime – a whole number greater than one whose only factors are 1 and itself.
The first seven prime numbers are {2, 3, 5, 7, 11, 13, 17}
Composite – a whole number greater than one that is not prime.
The first seven composite numbers are {4, 6, 8, 9, 10, 12, 14}
8. Greatest Common Factor (GCF): Greatest # that can fit into both #’s.
Example 1.) factors of 32: 1, 2, 4, 8, 16, 32
factors of 24: 1, 2, 3, 4, 6, 8, 12, 24
The GCF of 32 and 24 is 8.
9. Least Common Multiple (LCM): Smallest # that all #’s have in common if you skip count.
Example 1.) multiples of 5: 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75
Multiples of 12: 12, 24, 36, 48, 60, 72
The LCM of 5 and 12 is 60
10. Prime Factorization:
Example 1.)
Answer:
22 x 3 x 5
60
6
2
10
3
2
5 ← Factor until you get all primes
Math Review
Pg. # 3 of 10
11. Properties of numbers:
Commutative Property:
a+b=b+a
or
a•b=b•a
(the order of addition or multiplication does not affect the answer)
Associative Property: (a + b) + c = a + (b + c)
or
(a • b) • c = a • (b • c)
(the grouping of addition or multiplication does not affect the answer)
Distributive Property: a(b + c) = ab + ac
or
a(b - c) = ab – ac
(individual multiplication by a group of items in a set of parentheses)
Additive Identity Property: a + 0 = 0 + a = a
(Any real number plus 0 is the original number)
Multiplicative Identity Property: a • 1 = 1 • a = a
(Any real number times 1 is the original number)
Additive Inverse Property: a + (-a) = -a + a = 0
(The sum of a real number and its opposite is zero)
Multiplicative Inverse Property: a • 1/a = 1/a • a = 1
(The product of a nonzero real number and its reciprocal is 1)
Multiplication Property of Zero: a • 0 = 0
(any number times zero equals zero)
12. Rules for Operations on Signed Numbers
Addition:
1. If the signs are the same – keep the sign and add the numbers.
2. If the signs are different – subtract the smaller number from the larger
number and keep the sign of the larger number.
Subtraction:
1. Add the opposite of the second number
(Change the sign of the number following the minus sign, then follow the
rules of addition.)
Multiplication and Division:
1. If multiplying or dividing two numbers of the same sign, the answer is
positive.
2. If multiplying or dividing two numbers of different signs, the answer is
negative.
Math Review
Pg. # 4 of 10
13. Geometry:
Angles:
Supplementary angels – 2 angles whose sum is 180°
Complementary angels – 2 angles whose sum is 90°
Acute angle – an angle which is greater than 0° but less than 90°
Right angle – a 90° angle
Obtuse angle – an angle which is greater than 90° but less than 180°
Straight angle – a 180° angle
Angles formed by parallel lines and a transversal
Vertical angles are congruent (2 and 3)
(1 and 4)
1 2
3 4
5
7
6
8
Alternate interior angles are congruent: (3 and 6) or (4 and 5)
Alternate exterior angles are congruent: (1 and 8) or (2 and 7)
Corresponding angles are congruent: (2 and 6) or (4 and 8)
(1 and 5) or (3 and 7)
Parallel lines: Lines that extend infinitely without intersecting {symbol ║}
Example: AB ║ CD
A
B
C
D
Perpendicular lines: Two lines that form 90°
angles to each other. {symbol ┴}
JK ┴ LM
K
L
M
J
Bisect: To cut into 2 equal pieces
Similar Figures: Same shape, different size.
(the sides can change, but the angles remain the same)
(the sides of similar triangles are always in proportion to each other.)
Similar Triangles (Not Congruent)
Math Review
Pg. # 5 of 10
Congruent: Same exact size and shape.
Congruent Trapezoids
14. Classifying Polygons:
Polygon – a closed figure formed by three or more line segments
Regular Polygons – a polygon whose sides and angles are all equal
Naming Polygons
Triangle – 3 sides
Pentagon – 5 sides
Heptagon – 7 sides
Nonagon – 9 sides
Quadrilateral – 4 sides
Hexagon – 6 sides
Octagon – 8 sides
Decagon – 10 sides
15. Triangles:
Triangle – a polygon with exactly 3 sides
The sum of the angles of a triangle equals 180°
A triangle cannot have more than one 90° angle
A triangle cannot have more than one obtuse angle
Classification of triangles by angles
Acute triangle: has three acute angles
Right triangle: has 1 right angle
Obtuse triangle: has 1 obtuse angle
Classification of triangles by sides
Scalene triangle: no congruent sides
Isosceles triangle: has 2 congruent sides
Equilateral triangle: has 3 congruent sides
16. Classifying Quadrilaterals
Quadrilateral: A polygon with 4 sides and 4 angles
Parallelogram Opposite sides are parallel
Opposite sides are congruent
Trapezoid
Exactly 1 pair of parallel sides
Rectangle
Opposite sides are parallel
Opposite sides are congruent
All 4 angles are right angles
Opposite sides are parallel
All 4 sides are congruent
Rhombus
Square
Opposite sides are parallel
All 4 sides are congruent
All 4 angles are right angles
Math Review
Pg. # 6 of 10
Quadrilateral
Parallelogram
Rectangle
Trapezoid
Rhombus
Square
17. Area and Perimeter Notes
Perimeter:
The total distance around the outside edge of a geometric figure.
To find the perimeter of any shape, add up the lengths of all of its
sides.
Area:
The total number of square units enclosed by a geometric figure.
Area Formulas:
Rectangle
A = bh
base x height
or
Square
A = bh
base x height
or
Parallelogram
A = bh
base x height
Rhombus
Triangle
A = lw
length x width
A = s2
side squared
A = bh
base x height
A = ½ bh
½ x base x height
or
A = bh
2
(base x height) ÷ 2
b1
Trapezoid
b2
a = (b1 + b2)h
2
(base 1 x base 2 x height) ÷ 2
Math Review
Pg. # 7 of 10
18. Circles
Circumference (C) – the distance around a circle
Diameter (D) – the distance across a circle through its center
Radius (r) - the distance from the center to the edge of a circle
Pi (π) – the ratio of the circumference to the diameter
(the value of π is approximately 3.14 or 22/7)
Chord – a line segment with endpoints on the circle
Arc – a part of the circumference of a circle
Formulas for Area and Circumference of a circle:
Circumference (C)
C = πd
Remember: Cherry Pie’s Delicious
(Circumference equals pi x diameter)
Area (A)
A = πr2
Remember: Apple Pies aRe 2
(Area equals Pi x radius squared)
19. Coordinate Plane:
1. Coordinate System – a system used to precisely locate points on a geometric
plane. It is formed by two intersecting number lines.
2. x-axis – the horizontal number line
3. y-axis – the vertical number line
4. Origin – the place where the two axes intersect. (0,0)
5. Quadrants – the four sections of the coordinate plane formed by the two
intersecting axes.
Quadrant
II
Quadrant
III
Quadrant
I
Quadrant
IV
Math Review
Pg. # 8 of 10
6. Ordered Pair – any location on the coordinate plane can be represented by an
ordered pair of numbers called coordinates. The coordinates are always in the
order (x,y).
7. x-coordinate (abscissa) – The first number in an ordered pair
8. y-coordinate (ordinate) - The second number in an ordered pair
20. Reflections and Symmetry
Transformation: A movement of a geometric figure
Reflection:
The image is flipped (mirrored) over a line
Translation: The sliding of an image
Dilation:
The enlargement or reduction of an image
Rotation:
Turn
Reflection in the x-axis
Reflection in the y-axis
Translation: slide
Dilation (enlargement) {the other type of dilation is a reduction}
Lines of symmetry through a geometric figure
A
Vert.
B
Horiz.
C
Horiz.
D
Horiz.
E
F
Horiz.
None
X
Both
Z
None
Rotational Symmetry – if a figure can be rotated less than 360° and still look like the original
figure.
Math Review
Pg. # 9 of 10
21. Scientific Notation: A way of expressing a number as the product of a number that is at least
1 but less than 10 and a power of 10.
1.) 678,000
2.) .000543
3.) 4,805,000
=
=
=
6.78 x 105
5.43 x 10-4
4.805 x 106
4.) 90,302,000,000,000
5.) .00000002
6.) .000702
*** When writing a number in scientific notation:
The decimal point always goes after the first digit
The answer should always be in the format: →
The exponent is positive for numbers greater than 1
(ex. 324,000,000)
The exponent is negative for numbers less than 1.
(decimals ex. .0000243)
=
=
=
9.0302 x 1013
2.0x10-8
7.02 x 10-4
__.__ __ x 10#
22. Order of Operations:
1 2 3
4
Rules for Order of Operations (P E MD AS)
FIRST: Do all operations within parentheses.
SECOND: Do all powers or exponents.
THIRD: Working from left to right, do all multiplication and division.
FOURTH: Working from left to right, do all addition and subtraction.
23. Pythagorean Theorem: (used to find the missing side of a right triangle when 2 sides are
given)
a2 + b2 = c2
a and b are legs
c is always the hypotenuse
c
a
b
24. Trigonometry of a Right Triangle: (can be used to find a missing angle or side of a right
triangle)
SOH CAH TOA
SIN = opposite
hypotenuse
COS= adjacent
hypotenuse
TAN= opposite
adjacent
25. Percent Problems:
Part (is) = Percent (%)
Whole (of)
100
1.) 42 is 50 percent of what number?
2.) 3.75 is what percent of 75?
3.) What is 12 ½ percent of 88?
4.) 12 is 30% of what number?
5.) 19 is what percent of 95?
6.) What percent of the area of the square is shaded?
Math Review
Pg. # 10 of 10
26. Estimation of percent
25% = ¼
50% = ½
20% = 1/5
40% = 2/5
33 1/3% = 1/3
66 2/3% = 2/3
75% = ¾
60% = 3/5
10% = 1/10
80% = 4/5
27. Central Tendency
Mean –
the average (add up items and divide by the # of items)
Median –
the middle number when arranged in size order. If there is an even
number of elements you must average the two middle elements.
Mode –
the item that occurs the most.
28. Proportions: An equation where the two ratios are equal.
Example 1.)
2 = 8 In a proportion the cross products are equal (2 x 12 = 8 x 3)
3
12
29. Graphing inequalities
An inequality is a mathematical sentence that contains the symbols {<, > ,≤, or ≥}
When graphing inequalities use the following notation:
● Solid Endpoint means included example {≤ or ≥}
○ Hollow Endpoint means not included example {< or >}
→ Arrow endpoints extend infinitely
Example 1.
x≤3
Example 2.
x>2
Example 3. -5 ≤ x < 2
←|----|---|---|---|---|---|---|---|---●---|---|---|→
-6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6
←|----|---|---|---|---|---|---|---○---|---|---|---|→
-6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6
←|---●---|---|---|---|---|---|---○---|---|---|---|→
-6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6
30. Solving inequalities:
To solve an inequality follow the same procedures as used in solving equations, with the
following exception:
 When multiplying or dividing both sides of an inequality by a negative number,
reverse the direction of the inequality.
Example 1
Example 2
Example 3
3x + 2 > 20
-5x – 4 > 21
-7x ≤ 28
-2
-2
+4 +4
3x
3
x
> 18
3
> 6
-5x
-5
x
> 25
-5
< -5
-7x ≤ 28
-7 -7
x ≥ -4