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Transcript
Recap.
• Velocity is a vector and represents a bodies speed and direction.
• A force must act on a body to change its velocity (i.e. its speed,
direction or both).
• The force causes the body to accelerate resulting in a change in its
velocity.
• Acceleration is a vector and represents the rate of change of velocity
with time.
Change in velocity V2 - V1
=
Average acceleration =
t
Time interval
r
r
a = DV m s 2
t
Instantaneous Acceleration:
• Rate of change of velocity at a given instant.
• ie. The average acceleration measured over a very short time interval.
• If acceleration changing fast we need to sample it very frequently.
Acceleration: Vector Direction
 The direction of acceleration vector is given by the direction of the
change in the velocity vector, DV .
V2
V1
car
accelerating
- Acceleration
increasing.
V1
+
DV
V2
=
a
vector in same direction as velocity when velocity is
V1
car
decelerating
V1
V2
+
DV
a
=
V2
- When the velocity is decreasing the change in DV is in the opposite
direction to motion (ie. to slow car down)
- Acceleration vector is opposite direction when velocity is decreasing.
- Deceleration is negative acceleration.
Example: Negative Acceleration
-Jet preparing to land
Initial velocity V1=200 km/hr (=55.6 m/s)
Final velocity V2=120 km/hr (=33.3 m/s)
Time interval t=5 sec
Acceleration:
DV
V2 - V1
a = t =
t
33 . 3 - 55 . 6
2
m
/
s
=
a
5
a = - 4 . 46 m /s 2
toward runway
In general:
- Whenever the velocity is changing we say the object is accelerating
(positive or negative).
Return to car on a bend
• Car moved at a constant speed but its direction continuously
changed – thus its velocity was changing.
• But we now know that velocity changes are produced by an
acceleration.
• Thus when the car rounds the bend at a constant speed it is
accelerating!!
• Direction of acceleration is given by DV direction.
V1
Acceleration
Direction
Question: what is DV ?
V1
+ DV
=
V2
V1
V2
DV
V2
Result: the vector DVacts towards the center of curvature of the bend!
Thus the acceleration is also directed towards the center
of curvature.
• This is why the car does NOT change speed but you still feel a force
on your body as you round the bend… (change in direction).
• Force is due to friction of tires on road enabling the car to change
direction.
Example:
For a given speed the acceleration experienced (force) depends on
the curvature of the bend.
shallow
sharp
V1
V2
DV
V1
V1
V2
V1
V2
DV
a=
DV
t
V2
= Large
a=
DV
t
= Small
Skiing - sudden turns create large accelerations & large associated forces!
Summary: Acceleration involves changes!
• Acceleration is the rate of change of velocity with time.
• Acceleration occurs whenever there is a velocity changes (ie. a
change in its magnitude or direction).
• Acceleration vector has a direction corresponding to the change
in the velocity vector (i.e., not necessarily in the direction of the
instantaneous velocity vector).
• For circular motion the acceleration is always directed towards the
center of curvature (i.e. perpendicular to velocity vector). (Chapter 5)
Graphs can help understand motion:
Distance vs. Time
V=0
V=const
D
D
t
t
- Stationary object
-Constant velocity:
Slope gives value of speed
toward
Higher speed
d2
(d2 > d1) D
d1
Lower speed
t
t
away
D
Variable speed
t
Key: slope tells you about the instantaneous speed.
Velocity vs. Time Plots
V= constant
V
V
a = constant
t
t
Constant velocity
(no change with time)
Constant acceleration
( V increases uniformly with time)
Slope gives value of acceleration.
away
High constant
acceleration
Low const.
acceleration
V
t
toward
V
Variable
acceleration
t
Key: - Slope of velocity-time plots gives information on the
instantaneous acceleration.
- Area under curve gives distance traveled.
Example:
Car at rest accelerates uniformly up to a constant speed of 50 m/sec
60
in 10 sec.
V (m/s)
50
40
Constant speed
(zero acceleration)
30
20
Constant acceleration
(speed increasing uniformly)
10
0
0
2
4
6
8
10
12
14
t (sec)
- Constant acceleration produces a linear increase (decrease) in
velocity with time.
a= constant
a
Acceleration does NOT change
with time.
10 s
t
This is the simplest form of acceleration and occurs in nature
whenever a CONSTANT FORCE is applied e.g. gravity!
Equations of Motion for Uniform (Constant)
Acceleration (aa = constant
constant)
D
V
t
Produces a linear increase
in velocity with time.
V=at
Or if initial velocity (V0)
NOT zero:
V = V0 + a t
t
Distance covered grows very
rapidly with time. (as velocity
is increasing with time).
D = 1/2 a t 2
Or if initial velocity NOT
zero:
D = V0 t +1/2 a t 2
• Important formulas for calculating velocity and distance under
constant (uniform) acceleration (i.e., constant force)
• Laws developed by Galileo (1638)!
Summary:
D
Stationary
object
t
Distance increase
uniformly with time
V
Constant
velocity
D
t
a
Constant
acceleration
t
t
V
D
t
Velocity increases
uniformly with time
t
Distance increases
rapidly with time. (t2)
Constant acceleration “a” occurs in nature whenever the force is
constant e.g. gravity.