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A MORE USEFUL MATHS DICTIONARY Chris Guest Written by Chris Guest, an experienced teacher of mathematics up to GCSE level, this unique, crossreferencing maths dictionary is designed to help children aged 6 to13+ improve their maths skills, whilst also acting as an invaluable guide for parents. This dictionary is much more useful than any internet search engine, since it shows all the key maths vocabulary and methods children need to know, put together in one handy reference book. Knowledge of the maths within this dictionary, will significantly help students prepare for all maths examinations up to GCSE level. How to use this maths dictionary If a word in the definition is in both bold and slanted font, you can find its meaning crossreferenced in this dictionary; a helpful feature, which makes this dictionary more useful for reference, than all other available resources. ABACUS: a simple machine with beads on a frame, used for counting ACCURACY: the state of being correct or precise ACCURATE: correct in all details; exact ACRE: an area measurement, approximately equal to half of a full sized football pitch ACROSS: from one side to the other of something e.g. the width of a football pitch ACUTE ANGLE: describes an angle less than a right angle (90 degrees: 90°) ADD, ADDITION: plus, join, count on, bond, how many more, how much more, increase, sum of, total, make more The symbol for add is + See number bonds and column addition. ADJACENT: next to. Adjacent angles on a straight line total 180° 150°+30°=180° ALGEBRA: a branch of mathematics using symbols (usually letters) to replace numbers. The letter is the most common letter used in algebra. e.g. + = 10 (The letter represents 5.) e.g. t + 3 = 7 so the letter t must be worth 4 ALTERNATE: every other one. The alternate number pattern shown below, uses multiples of 2 and 5: 2, 5, 4, 10, 6, 15, 8, 20, 10, 25, 12, 30 ALTITUDE: height above the earth’s surface or sea level A.M. (a.m): ante meridiem. Any time between midnight and midday (noon). AMOUNT: quantity, number of, total, size ANALOGUE: analogue time is showing the time on a normal clock face, whereas digital time only uses digits. This clock shows the analogue time: ten minutes to two (1:50 digital time). The angle between each hour number is 30°. For example, there are 120° between the 2 and the 6, if you turn clockwise. ANGLE: a turn either clockwise or anticlockwise. An angle less than 90° is acute. An angle more than 90°, but less than 180° is obtuse. An angle more than 180°, but less than 360° is reflex. A quarter turn = 90º. (right angle) A half turn = 180º. A three quarter turn = 270º. A full turn = 360º. Angles on a straight line total 180°. Angles in a triangle total 180°. Angles around a point total 360°. Angles in a quadrilateral total 360°. Opposite angles are equal (the same). Exterior angles of any polygon total 360°. ANGULAR: having, forming or consisting of an angle or angles. The letter Z is angular. ANSWER: a solution to a problem or calculation. ANTICLOCKWISE: the opposite of clockwise APEX: the highest point ↓ APPROXIMATE: about equal to APPROXIMATELY: about equal to. The symbol for approximately equal to is or APPROXIMATION: a rough answer e.g. 27 + 32 is approximately equal to 60 ARC: part of circle’s circumference AREA: surface space The area of square, rectangle, rhombus or parallelogram = base x height area of triangle = half of (base x height). ARITHMETIC: branch of mathematics that includes + - x ÷, numbers, fractions, decimals and percentages ASCENDING ORDER: arranged in order from smallest to largest. The ascending order of the first twelve square numbers is: 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144 AS THE CROW FLIES: in a straight line direction (The shortest distance between two points.) ASYMMETRICAL: not symmetrical This teapot is asymmetrical. ATTRIBUTE: a characteristic of something e.g. shape, size or colour AVERAGE: a measure used to find what seems to be about the middle of a set of data (see mean, median and mode) AVERAGE SPEED: average speed = distance ÷ time AXES: plural (more than one) of axis AXIS: the horizontal (x axis) or vertical (Y axis) lines of a graph (see coordinates) AXIS OF SYMMETRY: mirror line dividing something into 2 equal images or parts BALANCE: having the same weight on either side of scales or equalling the same on both sides. e.g. a balanced equation: 4 + 6 = 7 + 3 BAR CHART or BAR GRAPH: a graph using bars BAR LINE CHART: a graph using lines BASE: the lowest part of something, opposite to apex In mathematical numeral systems, the base is the number of digits, including zero, that a positional numeral system uses to represent numbers. BASE TEN: a number system based on a place value of ten: Millions, Hundred Thousands, Ten Thousands, Thousands, Hundreds, Tens, Units M HTh TTh TH H T U The TEN base system is known as DENARY. e.g. 2,325,168 means: two million, three hundred and twenty five thousand, one hundred and sixty eight BASE TWO: binary (see BINARY) BEARING: A bearing is an angle, measured clockwise from the north direction. Three figures are always given as shown in the diagram below, the bearing of B from A is 038° and the bearing of A from P is124° . The four key words/phrases about bearings are:1) north line, 2) clockwise 3) three figures 4) from (see example above) BI- to do with the number 2 BIDMAS: (see BODMAS) stands for the initial (first) letters of the following words: Brackets Indices Divide Multiply Subtract Add Subtract BILLION: a thousand million 1,000,000,000 or in USA, a million, million. BINARY: The base 2 number system only uses the digits 1 and 0 to show numbers. Our standard number system is base 10 or denary. TH←(10x100)H←(10X10)T ←(10X1)U Binary (base 2) is shown using the following place values: doubling starting from 1. 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 This is an example of a binary number: 64 1 32 16 0 8 4 2 1 0 1 1 0 1 = 77 (64 + 8 + 4 + 1) BIRD’S EYE VIEW: the view of something seen looking straight down vertically (a plan view) BISECT: cut in half or 2 equal sized parts If you bisect a right angle (90°), each angle = 45°. BODMAS: BODMAS stands for the initial (first) letters of the following six words: Brackets Indices Divide Multiply Subtract Add Subtract and is used to show the correct order of doing a calculation with more than one symbol. The word other means other things, apart from brackets, division, multiplication, addition or subtraction e.g. % e.g. 4 + 6 X 2 = 16. A more complicated example is shown next. The bold underlined numbers in each line of workings, show the answers to what has to be done at that stage. A more complicated example of BODMAS is: 3² - (50% of 20) + 6 x 40 ÷ 2 B 3²- 10 + 6 x 40 ÷ 2 O 9 - 10 + 6 x 40 ÷ 2 D 9 - 10 + 6 x 20 M 9 – 10 + 120 A 129 – 10 S 119 BOND: an addition sum e.g. 6 + 4 is a bond of 10. The most important number bonds are those from 1 to 20. (see number bonds) BOUNDARY: a line around the outside edge. The distance around the outside edge is called the perimeter. The boundary of a circle is called the circumference. BRACKETS: used to show parts of a sum that should be treated as together or should be worked out first. The symbols for brackets are ( ). In arithmetic and algebra, operations within brackets must be calculated first. e.g. 2 x (3 + 4) = 14 since the brackets must be done first, which makes: 2 X 7 = 14 BREADTH: the width (distance across) CALCULATE: work out CALCULATION: the workings resulting in an answer e.g. 8 + 10 - 6 = 12 CALIBRATED: having calibrations CALIBRATIONS: the lines on a scale. This part of a ruler shows centimetre and millimetre calibrations. CANCEL: to reduce to lowest or simplest terms 12 2 e.g cancels to , since 6 is the highest 18 3 number that divides into both 12 and 18. CAPACITY: volume (amount of space taken up by a 3D object or liquid). volume of cube or cuboid = length x width x height CARROL DIAGRAM: a sorting diagram invented by Lewis Carroll (author of ‘Alice in Wonderland’) A Carrol diagram, sorting numbers. CELSIUS CENTIGRADE: a measurement of temperature. To convert Celsius centigrade to Fahrenheit, multiply the temperature by 2 and then add 30 for an approximate conversion. e.g. 20ºC is approximately equal to 70ºF (20 x 2 + 30 =70) CENTI- one hundredth 1/100 CENTIGRADE: see CELSIUS CENTIGRADE CENTILITRE: one hundredth of a litre CENTIMETRE: one hundredth of a metre CENTRE: middle point CENTURY: one hundred years CHART: a sheet of information in the form of a table, graph or diagram CHORD: a line across a circle, NOT passing through its centre (see segment) CHUNKING DIVISON: expanded division Chunking division is a slow method of dividing and should not be used in timed test situations. CIRCLE: a perfectly round 2D (two dimensional) shape CIRCULAR: in the shape of a circle CIRCUMFERENCE: the perimeter of a circle CLASSIFY: put into classes or groups CLOCKWISE: the direction a clock turns COLUMN: a vertical arrangement Below is a column addition and a column subtraction calculation. COMMON: sharing the same characteristics or properties COMMON FACTOR: a number that will divide into two or more numbers exactly e.g. 3 is a common factor of 9, 12, 15 and 18. COMMON MULTIPLE: a number that is a multiple of two or more numbers. e.g. 24 is a common multiple of 2, 3, 4, 6, 8 and 12 COMPARING DECIMALS: see ordering decimals COMPARING FRACTIONS: to compare and order fractions with different denominators, make all the denominators the same by finding their LCD as show here: 3 2 5 3 e.g Compare: , , , The LCD = 60 4 3 6 5 45 40 50 36 , 60 60 60 60 So now the fractions can be compared and 3 2 3 5 ordered, smallest to biggest: , , , 5 3 4 6 COMPASS: The 8 points of the compass are shown below. The smallest angle between each of the 4 main directions: North, East, South, West is 90° (a right angle) and the smallest angle between each of the 8 directions is 45° as shown below. A compass is also a geometric instrument used for drawing circles. COMPLEMENTARY ANGLES: either of two angles which total 90° COMPOSITE: made up of several parts This is a composite shape; it can be separated into 2 rectangles, as shown. Notice that the 2cm side can be found by subtracting the 7cm side from the 9cm side. Likewise, the 4cm side can be found by subtracting the 6cm side from the 10cm length. COMPOUND: a mixture of two or more parts. See composite. CONCENTRIC: the word used to describe circles that have the same centre CONE: a 3D (three dimensional) shape A cone has 2 faces, 1 edge and 1 vertex. CONGRUENT: identical in size and shape. These scalene triangles are congruent. CONSECUTIVE: one after the other, in order e.g. 2, 4, 6, 8, 10 etc CONVERSION: a change from one thing to another CONVERT: change one amount to another equivalent amount of a different unit value COORDINATES: positions in quadrants A = (-3, 2) B= (4,-3) A is in the 2nd quadrant and B is in the 4th quadrant. TIP: Go along the corridor (+ is forwards and - is backwards) and up (+) or down (-) in the lift, not the stairs, since stairs go diagonally. CORNER: the point where lines meet. Another word for corner is vertex. Corners are called vertices CORRECT: not having any errors. COUNTER-CLOCKWISE: anticlockwise (Used in USA) COUPLE: a quantity of two CRESCENT: a curved segment of a circle CRISS-CROSS: lines that cross over each other CRITERIA: what must be included CROSS SECTION: a view seen, as if a cut has been made straight through the middle of something CUBE: a square 3D (solid looking) shape A cube has 6 faces, 12 edges and 8 vertices. Cube also means to multiply by itself, again and again. e.g. 2 x 2 x 2 = 8 CUBED: multiplied by itself and then by itself again or to the power of 3. e.g. 4³ means 4 x 4 x 4 (see cube number) (4³ means 4 to the power of 3) CUBE NUMBER: a number made by multiplying three of the same numbers together e.g. 8 is a cube number since 2 x 2 x 2 = 8 or 2³ = 8 (³ means multiplied by itself and then multiplied by itself again; it does not mean multiplied by 3; a common mistake!) CUBE ROOT: a number, which when multiplied by itself and then by itself again, gives another number. The cube root is the opposite of a cube number. e.g. The cube root of 125 is 5 = 5 The symbol for cube root is: CUBIC CENTIMETRE: cm³ a standard unit for measuring volume 1 cubic centimetre = 1 millilitre 1cm³ = 1ml. A three-dimensional (3D) space equivalent to a cube of edge length 1cm. One cubic centimetre = one millilitre. 1ml is equivalent to a droplet of liquid, as shown above. This little measuring spoon holds either 5cm³ (5ml) or 2.5cm³ (2.5ml) of medicine. CUBIC METRE: m³ a standard unit for measuring volume. A three dimensional (3D) space, equivalent to a cube having edge lengths of one metre. CUBOID: a rectangular 3D (solid looking) shape. A cuboid has 6 faces, 12 edges and 8 vertices. CURRENCY: the kind of money used in a country CURVE: a line not straight or angular CYLINDER: a circular prism, a round tube shape. A cylinder has 3 faces, 2 edges and no vertices. DATA: information collected DATABASE: a means of storing sets of data DAY: 24 hours There are 7 days in a week and 365 days in a year (366 days in a leap year). DECADE: ten years (one tenth of a century or 10% of a century) DECAGON: a 2D shape with 10 straight sides. The example shown below is a regular decagon, since all its angles and sides are the same length. DECAHEDRON: a polyhedron with 10 faces DECIMAL: a fraction of a unit, with a denominator as a power of ten and whose numerator is expressed by figures placed to the right of a decimal point. e.g. The numbers in bold on the right of the decimal point are decimal figures: 25.637 To add decimals and money amounts,in column addition and subtraction, it is very important to position the decimal points underneath one another, as shown. To multiply decimals, multiply the numbers together without the decimal point and then put it into the answer, by counting back from the unit end of the number, the number of decimal places in the actual numbers you started with. e.g.0.8 x 0.0 3 = 0.024 There are 3 decimal placed digits in 0.8 x 0.0 3, so count back 3 places from 24, gives 0.024 To divide decimals, you must make sure the number you are dividing by (the divisor) is a whole number. If it is not, you first have to multiply it by 10, 100 or 1000 (see multiply) and then do the same to the dividend. e.g. 2.4 ÷ 0.04 = 240÷4=60 The divisor, 0.04 had to be multiplied by 100 to make it into a whole number (4); therefore, 2.4 also had to be multiplied by 100 (240). To multiply or divide decimal numbers by 10, 100 or 1,000 see multiply and divide. DECIMAL FRACTION: a fraction out of ten, hundred, thousand, ten thousand, hundred thousand or million e.g. DECIMAL PLACES: a position of a digit to the right of the decimal point. e.g. 2.5 has one decimal place 1.2 5 has two decimal places 3.1 2 7 has 3 decimal places DECIMAL POINT: a dot which separates whole numbers from decimal digit values e.g. 2.3 means 2 units and 3 tenths DECIMALS: fractions in tenths, hundredths and thousandths etc e.g. 0.283 means 2 tenths, 8 hundredths and 3 thousandths or 283 thousandths DECOMPOSITION: a vertical or column method of subtraction. The number in the top line is broken down with exchanging, to help calculation. e.g. 642 - 387 is worked out as shown below. DECREASE: go down in amount or size DEDUCT: take away DEGREE: a unit of turn used in the measurement of angles. The symbol for degrees is ° One whole turn is equal to 360 degrees, written as: 360° (see angles) DENARY: BASE 10 The number place value system we use Th H T U is base 10 or the denary system. DENOMINATOR: the bottom number of a fraction 5 has a denominator of 8. 8 DESCEND: to go down DESCENDING ORDER: going down in size or value e.g. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 DIAGONAL: a sloping line or line joining vertices (corners) of a polygon (2D shape with straight sides) A pentagon has 5 diagonals. DIAGONALLY: in a slant DIAGRAM: a picture which explains information DIAMETER: a line through the centre of a circle, touching the circumference Half of a diameter is called a radius. DIFFERENCE: the amount between two numbers. e.g.The difference between 4 and 10 is 6, the difference between -5 and 3 = 8 The result of a subtraction The amount by which, one number or value, is greater than another DIGIT: another word for figure. Words are made of letters but numbers are made using digits or figures. e.g. 1,000,000 has 7 digits TIP: The word ‘million’ has 7 letters and the number ‘million’ has 7 digits (figures). DIGITAL: using digits DIMENSIONS: refers to length, width (breadth) and height. e.g. a cuboid has length, width and height DIRECTED NUMBERS: negative and positive numbers e.g. -5, -4, -3, -2, -1, 1, 2, 3, 4, 5 When calculating with positive and negative numbers, you must follow the rules below; the word signs in the rules, just refers to + and 2 signs the same, make a + answer, when multiplying, dividing or when they are next to each other. 2 different signs, make a - answer, when multiplying, dividing or when they are next to each other. Below are lots of examples: 8 + - 3 = 5, 12 - - 3 = 15, - 5 x 3= -15 - 4 x -3=12, 20 ÷ - 5 = - 4, -10 ÷ - 2 = 5 - 4 - 3 = -7, - 4 + 10 = 6, - 9 + 5 = - 4 -12 - - 7 = -5, 30 ÷ -10 = -3, - 20 ÷ - 5 = 4 DIRECTION: the line or course on which something is going (see compass directions) DISTANCE: the length between two points DIVIDE: separate or repeated subtraction. The symbol for divided by is ÷ e.g. 15 ÷ 3 = 5. See short division. To divide a number by 10, move the digits together, one place value position smaller. To divide a number by 100, move the digits together, two place value positions smaller. To divide a number by 1000, move the digits together, three place value positions smaller. e.g. 45÷10=4.5 256÷100=2.56 8÷10=0.8 360÷100=3.6 73÷1000=0.073, 60÷100=6 63.2÷1000=0.0632, 8÷1000=0.008 DIVIDED INTO: The symbol for divided into is (See short division and long division) DIVIDEND: the number used to divide another number into. e.g. 8÷4 =2 The dividend is 8 DIVISIBILITY RULES: A number is divisible by 2, if it’s even (ends with 0, 2, 4, 6, 8). A number is divisible by 10, if it ends with 0. A number is divisible by 5, if it ends with 5 or 0. A number is divisible by 4, if the last two digits are divisible by 4.e.g. 71, 928. A number is divisible by 3, if the total of its digits is divisible by 3. e.g. 2781 (The digits total 18 which is a multiple of 3) A number is divisible by 6 if the total of its digits is divisible by 3 and it’s also even. e.g. 798. A number is divisible by 9, if the total of the digits can be divided by 9. e.g. 7281. There is no quick and simple rule for testing divisibility by 7 or 8. DIVISIBLE: can be divided by e.g. 12 is divisible by the following numbers: 1, 2, 3, 4, 6 and 12 DIVISION: sharing or grouping into equal parts or taking away the same number any number of times DIVISOR: the number which divides into another number e.g. 8 ÷ 4 = 2 (The divisor is 4) DODECAGON: a polygon with 12 straight sides and 12 angles DODECAHEDRON: a 12 sided polyhedron DOUBLE: multiply by 2 DOUBLING: multiplying by 2 e.g. doubling one: 1, 2, 4, 8, 16, 32, 64,128, 256, 512, 1024 etc DOUBLING and HALVING: a quick method of multiplying by doubling and halving e.g. 15 X 24 = 30 X 12 = 360 See halving and doubling. DOZEN: twelve e.g. a dozen eggs = 12 eggs EDGE: line joining faces of a 3D shape (polyhedron) e.g. a cuboid has 12 edges EIGHTH: one equal sized part out of eight To find an eighth of a number, halve it, halve it again and then halve it again, or divide it by 8. ELEVATION: a view seen from the front, plan (top) or side A plan view is a bird’s eye view. height above a given level, especially sea level ELLIPSE: an oval shape ENLARGE: make bigger ENLARGEMENT: the action or state of enlarging or being enlarged EQUAL: the same amount or size EQUALS: is the answer to e.g. 3 times 4 equals 12 or 3 x 4 = 12. The symbol for equals is = EQUATION: a mathematical statement containing an equals sign (=) with two or more terms a + b = 8 or 3 + 5 = 8 EQUIDISTANT: at equal distances EQUILATERAL: having equal angles and equal sides e.g. an equilateral triangle The little line symbols across each side mean the sides are the same length. EQUIVALENT: equal to EQUIVALENT FRACTION: a fraction which is equal to another fraction 9 3 e.g. = (The numerator (9) and 12 4 denominator (12) both divide by 3.) ERROR: a mistake ESTIMATE: guess as an approximation (work out a rough answer) EULER’S THEOREM: F + V - E = 2 Faces + Vertices – Edges = 2 an equation for checking the faces, vertices and edges of a polyhedron EURO: € is the currency used by the Institutions of the European Union EVALUATE: work out EVEN: only multiples of 2 are even. Even numbers always end with the digits: 0, 2, 4, 6 or 8. EXACT: not approximate in any way; precise EXPRESSION: numbers and symbols grouped together that show the value of something e.g. 2 + 3 x 4 is an expression EXTERIOR: outside EXTERIOR ANGLES: outside angles. The exterior angles of any polygon always total 360º. e.g. A pentagon’s exterior angles shown below: 1+2+3+4+5 = 360 º. FACE: the side (flat or curved part) of a 3D shape. The 3 visible faces of this cuboid are shown in 3 different shades. FACTOR: a number that divides exactly into a number e.g. The factors of 12 are: 1, 2, 3, 4, 6 and 12, since they all divide exactly into 12. FACTORISE: show a number or expression as a product of factors e.g. 18 = 2 x 9 which equals 2 x 3 x 3 30 = 2 x 15 which equals 2 x 3 x 5 FARENHEIT: a measurement of temperature. To convert Fahrenheit to Celsius centigrade, divide the temperature by 2 and then halve the answer for an approximate conversion. FEET: more than one foot (the plural of foot) FEW: a small number FIBONACCI SEQUENCE: a number sequence in which each number is the sum of the two numbers before it. e.g. 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89 etc FIGURE: another word for digit. e.g. 164 has 3 digits. Words are made with letters, numbers are made up of figures or digits. A figure can also mean a shape. FINGER CALCULATOR: a very useful finger tip calculator for working out the harder 6, 7,8 and 9 times table products. The following example shows how to work out 8 x 7: Hold your hands facing towards you with your fingers spread apart. In your head, number your fingers on each hand, starting at your little finger and working up along the other fingers: 6, 7, 8 and 9, as shown in the picture. The example shows how to work out 8 x 7 by touching together finger numbers 8 and 7. Simply, count the fingers touching and below, as the tens of the answer: this shows 5 fingers which equals 50. Then multiply the top pairs (left and right hand) of fingers together (2 x 3) which equals 6. Finally add together 50 and 6, so the answer is 56. Practise this method and it will really help you learn the harder tables facts. FLAT: being level (horizontal) or smooth. A tennis court must be flat. FLIP: turn over FOOT: an imperial measurement which is approximately equal to 12 inches or 30 cm, as shown below, with this standard length ruler. FORMULA: a mathematical relationship or rule shown using symbols. e.g.The formula for calculating the area of a triangle is: (base x height) ÷ 2 FORTNIGHT: 2 weeks (14 days) FRACTION: an equal sized part of a whole e.g. A shape cut into quarters has 4 equal parts. To find a fraction of a number, divide it by the denominator and then multiply the answer by the numerator. e.g. ¾ of 12 = 9 (12 ÷ 4 = 3 and then 3 x 3 = 9) To add or subtract fractions, the denominators must be the same: e.g. In the next example, the lowest common denominator had to be calculated first, in order to make the fractions have the same denominators. 4 11 + The LCD of 9 and 12 is 36. 9 12 16 33 49 13 + = =1 36 36 36 36 is worked out by dividing 36 by 9 and then multiplying the answer by the numerator 4. So 36 ÷ 9 = 4 and then 4x4=16. To subtract fractions, do the same as above, but take away the numerators, rather than adding them. To multiply fractions, simply multiply the numerators and denominators together. Remember to simplify your answer to lowest terms as shown below. 3 5 15 5 x = = 4 6 24 8 To divide fractions, turn the second fraction upside down and then multiply the two fractions together, as shown below. 2 3 2 4 8 ÷ = x = 3 4 3 3 9 To add, subtract, multiply or divide mixed numbers to other mixed numbers, fractions or whole numbers, first change the mixed numbers into improper fractions and then work out as explained above. Look at these examples below. 3 5 11 23 33 46 79 7 e.g. 2 + 3 = + = + = =6 4 6 4 6 12 12 12 12 2 3 14 3 42 12 4 x = x = =2 =2 3 5 3 5 15 15 5 You must always simplify fraction answers to lowest terms. e.g. 4 To change a fraction to a decimal, divide the numerator by the denominator as shown below. FRACTION, DECIMAL AND PERCENTAGE CONVERSION CHART 1/2 = 0.5 = 50% 1/4 = 0.25 = 25% 3/4 = 0.75 = 75% (see division calculation above) 1/5 = 0.2 = 20% 1/10 = 0.1 = 10% 1/20 = 0.05 = 5% 1/100 = 0.01 = 1% One whole unit = 1.0 = 100% FREQUENCY: the number of FUNCTION MACHINE: a Function Machine is a diagram that represents a machine that takes an input, applies a rule such as a set of operations and delivers the answer as an output GALLON: an imperial measurement approximately equal to 4.5 litres Petrol containers often hold about a gallon. GEOMETRY: maths about solids, surfaces, points, lines, curves, angles and their relationship GRADIENT: a slope how steep something is gradient = vertical ÷ horizontal GRAM: one thousandth of a kilogram kg. A standard size paper clip weighs approximately one gram. GRAPH: a mathematical diagram showing information, usually with an x and Y axis e.g. GREATER THAN: more than. This is the symbol > e.g. 8 > 5 GRID: an arrangement of perpendicular lines This is a 10 x 10 grid. GRID MULTIPLICATION: a method of multiplying multi-digit numbers e.g. 35 x 26 is shown next: GUESSTIMATE: an estimate HALF: one of 2 equal sized pieces. Halves are 2 equal sized (congruent) pieces. HALF A DOZEN: half of 12 = 6 e.g. half a dozen eggs = 6 eggs HALFWAY: at or to a point equidistant between two others. To calculate a number halfway between two numbers, simply add them both together and then halve the answer. e.g. To calculate the number halfway between 15 and 45: 15 + 45 = 60 and then 60 ÷ 2 = 30, so 30 is the halfway number. HALVE: divide into 2 equal size pieces or divide by 2 (÷2) HALVES: 2 equal amounts or parts HALVING: dividing by 2 e.g. 128 ÷ 2 = 64 then 64 ÷ 2= 32 then 32 ÷ 2 = 16 then 16 ÷ 2= 8 then 8 ÷ 2 = 4 then 4 ÷ 2= 2 then 2 ÷ 2= 1 HALVING and DOUBLING: a fast method of multiplying by halving and doubling numbers. e.g. 24 x 15 = 12 x 30 = 360 See doubling and halving HANDSPAN: distance across a fully stretched open hand from thumb tip to little finger tip HAPPY NUMBER: a number which, when you square its digits and then add them together in a sequence, you eventually end up with the digit 1, as shown below The first ten happy numbers are: 1, 7, 10, 13, 19, 23, 28, 31, 32, 44 e.g. 19 is happy, as the sequence follows as shown: HAPPY NUMBER 19: 12 + 92 = 82 (1 + 81) 82 + 22 = 68 (64 + 4) 62 + 82 = 100 (36 + 64) 12 + 02 + 02 = 1 (1 + 0 + 0) HCF: Highest Common Factor means the highest number which will divide into two or more numbers. e.g. The HCF of 8 and 12 is 4. The HCF of 6 and 9 is 3. HECTARE: 2.471 acres or 10,000 square metres HEIGHT: vertical length. Height should be measured perpendicular to a horizontal. HEMISPHERE: half of a sphere HEPTAGON: a seven sided two dimensional (flat) shape (polygon) This is an irregular heptagon. HEXAGON: a 6 sided 2D (flat) shape This is a regular hexagon. HIGHEST COMMON FACTOR (HCF) The highest number which divides into two or more numbers. e.g. The HCF of 18 and 30 is 6. HORIZONTAL: level (not sloping in any way). This arrow points to a horizontal line:↓ ______________________________ HORIZONTALLY: across a level HOUR: a measurement of time equal to 60 minutes. There are 24 hours in a day. HUNDRED: ten X ten or one hundred units HUNDREDTH: a fraction equal to one part out of a hundred equal sized parts of a whole 1/100 ICOSAHEDRON: a polyhedron made up of 20 congruent triangular faces IDENTICAL: exactly the same IMPERIAL MEASUREMENTS: old fashioned British measurements used before metric measurements IMPROPER FRACTION: (top heavy fraction) A fraction which has a bigger numerator than denominator e.g. 11 4 To convert an improper fraction to a mixed number, divide the numerator by the denominator. e.g. 11 = 2 ¾ (11÷ 4 = 2 rem 3) 4 INCH: an imperial measurement equal to approximately 2.5cm as shown on below. INCLUDE: contain as part of a whole INCREASE: make bigger INDEX: see POWER: the little number written in the air after a number e.g. 5² means 5 x 5 (It does not mean 5 x 2) 4³ means 4 x 4 x 4 (It does not mean 4 x 3) INDICES: the plural of index INFINITE / INFINITY: unable to be counted because goes on forever e.g. recurring decimal figures: 1÷3 shown below INITIAL: first The first letters of your names are called initials. INTEGER: a positive or negative number without any fractions or decimals e.g. -8, -4, 2, 5, 7, 13 etc INTERCEPT: where a straight line crosses the Y axis of a graph INTERIOR: inside INTERIOR ANGLES: angles inside a shape. The interior angles of a triangle total 180°. The interior angles of a quadrilateral total 360°. The interior angles of any polygon = (number of sides – 2) x 180 INTERSECT: to cross over one another. In a Venn diagram, the sets often intersect as shown in the shaded area shaded below. INTERVAL: distance or time between INVERSE OPERATION: the opposite operation. The opposite or inverse operation of + is – and the opposite or inverse operation of x is ÷ IRREGULAR: having unequal angles and unequal sides This is an irregular heptagon. ISOMETRIC: having equal dimensions or measurements ISOSCELES: having two equal angles and two equal sides. e.g. an isosceles triangle Notice the little lines showing the two equal sides. Below is an isosceles trapezium. ITEM: a single thing or unit, especially one that is part of a list, collection or set JOTTINGS: workings out KILO: one thousandth 1/1000 KILOGRAM: one thousand grams 1,000g = 1kg KILOLITRE: one thousand litres 1,000L=1kl KILOMETRE: one thousand metres 1,000m = 1km KITE: a quadrilateral which looks like the classic flying kite shape LCD: Lowest Common Denominator The lowest number that the bottom numbers of fractions will all divide into 5 7 e.g. The LCD of and is 18, since 6 and 6 9 9 both divide into 18. LCM: Lowest Common Multiple. The LCM means the lowest number that two or more numbers will divide into. e.g. The LCM of 4 and 6 is 12. The LCM of 6 and 9 is 18. The LCM of 8 and 10 is 40. The LCM of 9 and 12 is 36. The LCM of 2,3,4,5,6,12 and 15 is 60. LEANING: sloping (on a slant) LEAP YEAR: a year with 366 days LEAST: the smallest amount LENGTH: the distance: usually the longest distance e.g. a swimming pool length LESS THAN: the symbol for less than is e.g. 3 8 LEVEL: horizontal (having no slope). A tennis court should always be level. LIKELIHOOD: the chance something will happen (probability) LINE: a one dimensional (not 2D or 3D), a continuous mark or path See horizontal, vertical, diagonal, parallel and perpendicular lines. LINE GRAPH: a graph with an angular line showing data LINE OF SYMMETRY: axis of symmetry a line which separates symmetrical parts LITRE: a liquid measurement of 1,000 millilitres = 1 litre (1,000ml or 1,000cm³ = 1L) LONG DIVISION: an old fashioned, long method of dividing LONG MULTIPLICATION: a method of multiplying multi-digit numbers (not as reliable as Napier’s Multiplication Abacus, since people often forget the nought !) Don’t get caught, remember the nought! LOTS OF: multiplied by LOWEST COMMON DENOMINATOR: (LCD) The lowest number that the bottom numbers of fractions will all divide into e.g. The LCD of 2/3, 3/4 and 5/6 is 12, since 3, 4 and 6 all divide into 12. LOWEST COMMON MULTIPLE: (LCM) The LCM means the lowest number that two or more numbers will divide into. e.g. the LCM of 4 and 6 is 12, The LCM of 6 and 9 is 18. The LCM of 8 and 10 is 40. The LCM of 9 and 12 is 36. LOWEST TERMS: simplified as far as 18 3 possible e.g. simplifies to 30 5 since the numerator 18 and denominator 30, both divide by 6, which is the HCF. MAGIC SQUARE: a square grid of numbers which has the same total horizontally, vertically and diagonally e.g. All these numbers total 15. MAPPING: a connection between two sets MASS: weight (how heavy something is) MAXIMUM: the highest possible amount MAXIMISE: to increase or make as great as possible MEAN: average. To work out a mean (average), add together all the numbers and divide the answer by how many numbers there are. e.g. The mean of 2, 3, 7 and 8 = 5 (2 + 3 + 7 + 8 = 20 and 20 ÷ 4 = 5) MEASURE: use of standard units to finout size or quantity regarding: length, width (breadth), height, area, mass, weight, volume, capacity, temperature and time MEASUREMENT: the size, length or amount of something MEDIAN: the middle amount of a list of numbers arranged in order, smallest to biggest. If there is an even amount of numbers, there will be two middle numbers, so you have to add them both together and then halve the answer to find the median. The median of 2, 20, 3, 7 and 30 is: 7 (2, 3, 7, 20, 30) The median of 3, 7, 10, 12 is 8.5 (half of 7 + 10). METRE: one hundred centimetres or one thousandth of a kilometre METRIC: the metric system is the decimal system of measurement used in Europe MIDDAY: noon 12 o’clock (The middle time in a full day: 24 hours) MIDDLE: halfway MIDNIGHT: 12 o’clock at night MIDWAY: see halfway MILE: a measurement of distance approximately equal to 1.6 kilometres MILLENNIUM: a period of a thousand years, especially when calculated from the traditional date of the birth of Jesus Christ. MILLI: one thousandth 1/1000 MILLIGRAM: mg: one thousandth of a gram. A grain of sand weighs approximately one milligram. MILLILITRE: ml one thousandth of a litre A droplet of water is about equal to 1ml (1cm³). A standard medicine spoon holds 5ml or 2.5ml MILLIMETRE: mm one thousandth of a metre or one tenth of a centimetre 10mm =1cm 1,000mm = 1m MILLION: one thousand x thousand 1,000 x 1,000 = 1,000,000 MINIMISE: to reduce to the smallest possible amount MINIMUM: the lowest possible amount MINUS: take away, subtract, the difference, decrease, how many less than, how much less than. The symbol for minus is MINUTE: sixty seconds (hour). MIRROR IMAGE: a reflection MIXED NUMBER: a number and a fraction together e.g. 2¾ To convert a mixed number into an improper fraction, multiply the whole number by the denominator and add on the numerator. Then put the answer on top of the original denominator. e.g. 2¾ = 11 ( 2 x 4 = 8, 8 + 3 = 11 ) 4 MODE: the most common amount e.g. 3 is the mode of 2, 3, 3, 3, 3, 5, 5, 8 MONEY: The coins we use in the United Kingdom are: 1p, 2p, 5p, 10p, 20p, 50p, £1 and £2. The notes we use are: £5, £10, £20 and £50. 100x1p=£1, 50x2p=£1, 20x5p=£1, 10x10p=£1, 5x20p=£1, 2x50p=£1 MONTH: one of the twelve parts of a year: January = 31 days, February = 28 days (February has 29 days in a leap year), March = 31 days, April = 30 days, May = 31 days, June = 30 days, July = 31 days, August = 31 days, September = 30 days, October = 31 days, November = 30 days, December = 31 days. 30 days have September, April, June and November, all the rest have 31, except for February alone, which has 28 days clear, but 29 in each leap year. MORE THAN: the symbol for more than is > e.g. 8 > 3 MOST: the highest amount MULTIPLE: a number in a multiplication table e.g. 5, 10, 15, 20, 25 etc MULTIPLICATION: a mathematical operation where a number is added to itself any number of times MULTIPLY: lots of. The symbol for multiply is X e.g. 3 x 4=12 (3 lots of 4 =12) To multiply a number by 10, move the digits together, one place value bigger. To multiply a number by 100, move the digits together two place values bigger. To multiply a number by 1000, move the digits together three place values bigger. e.g. 25x10=250 3.4x10=34 0.625x100=62.5 8.7x100=870 0.0148=1000=14.8 9.6x1000=9600 0.425x10=4.25 NAPIER’S MULTIPLICATION GRID: a recommended and very useful method of multiplying multi-digit numbers which has proven success and is becoming increasingly popular. The product of 376 and 24 is 9024, which is calculated by multiplying the top figures (376) by the figures down the side (24) and then totalling the digits diagonally from top right to bottom left, leaving a sum of 9024. Each little square is split diagonally into Tens and Units. This method of multiplying is sometimes called Napier’s Bones. NATURAL NUMBERS: the counting numbers: 1, 2, 3, 4, 5, 6, 7, 8, 9 etc e.g. -9, -8, -7, -6, -5, -4, -3, -2, -1 NEAR DOUBLE: A near double is a way to help with addition, if you're adding two numbers that are really close. e.g. 10 + 11 is really close to: 10 + 10 = 20 so 10 + 11 = 21 which is one unit more. 8 + 9 is really close to 8 + 8 = 16 so 8 + 9 = 17 which is one unit more. NEGATIVE NUMBERS: these are numbers that are less than 0, as shown on the number line below. Negative temperatures are below 0° (freezing point) (see directed numbers) NET: a 3D shape opened out flat Shown below is the net of a triangular prism. These are the 11 nets of a cube. NONAGON: a 9 sided 2D shape (polygon) NOON: midday 12 o’clock (half-way through a full day: 24 hours) NOTHING: having no value, zero, nought NOUGHT: 0, zero, nothing 0 lies between -1 and 1 (5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5) NUMBER: a number describes a quantity or value NUMBER BONDS: addition sum facts The key number bonds are shown below: 2+2=4 2+3=5 2+4=6 2+5=7 2+6=8 2+7=9 2+8=10 2+9=11 3+3=6 3+4=7 3+5=8 3+6=9 3+7=10 3+8=11 3+9=12 4+4=8 4+5=9 4+6=10 4+7=11 4+8=12 4+9=13 5+5=10 5+6=11 5+7=12 5+8=13 5+9=14 6+6=12 6+7=13 6+8=14 6+9=15 7+7=14 7+8=15 7+9=16 8+8 =16 8+9=17 9+9=18 10+10=20 NUMBER LINE: a line on which every point represents a number. Number lines can be used to add, subtract, multiply and divide. NUMBER SENTENCE: writing sums across horizontally e.g. 3 + 4 =7 NUMERAL: symbol used to represent a number (See Roman Numerals) NUMERATOR: the top number of a fraction 3 in this fraction, 3 is the numerator 4 NUMERICAL ORDER: numbers arranged in consecutive order OBLIQUE: slanting, sloping OBLONG: a rectangle which cannot be square. A quadrilateral with 2 pairs of parallel sides and 4 right angles. The two length sides must be longer than the two width sides as shown here. OBTUSE: an angle greater than 90°, but less than 180° e.g. OCTAGON: an 8 sided 2D shape (polygon) This is a regular octagon. OCTAHEDRON: an 8 sided regular polyhedron made with 8 equilateral triangles ODD: a number which is NOT a multiple of 2 e.g. 1, 3, 5, 7, 9, 11, 13, 15, 17, 19 OF: means multiply or times 3 3 60 e.g. of 20 means X 20 = =12 5 5 5 OPERATION: one of the 4 arithmetical rules: + - x ÷ The opposite or inverse operation of + is – The opposite or inverse operation of x is ÷ OPPOSITE ANGLES: see vertically opposite angles (opposite angles are equal) ORDER: arrangement according to size, amount or value ORDERING DECIMALS: to order decimals, smallest to biggest, think of them as money values, remembering that money amounts, must always have 2 decimal placed digits. e.g. 0.9, 1.1, 0.09, 0.75, 1.5 Money values=90p, £1.10, 9p, 75p, £1.50 So the decimals ordered smallest to biggest are as follows: 0.09, 0.75,0.9,1.1,1.5 ORDERING FRACTIONS: see comparing fractions ORDER OF OPERATIONS: the order in which mathematical operations should be done (see BODMAS) ORIGIN: the point (0, 0) on a coordinate grid. The origin is where the horizontal X axis and vertical Y axis cross over - see below. OVAL: a curved shape which looks like a squashed circle PAIR: two e.g. a pair of shoes or gloves PARALLEL: equal distance apart. Parallel lines never meet, since they always remain an equal distance apart. Arrows pointing in the same direction are the mathematical signs for parallel lines. Parallel lines do not have to be the same length. PARALLELOGRAM: a quadrilateral with 2 pairs of parallel sides of equal length area = base x perpendicular height PARTITION: split e.g. 25 partitions into 20 and 5. 25 x 3 can be solved by doing partitioning: (20 x 3 = 60) + (5 X 3 = 15) totalling 75 PATTERN: a continuing, repetitive or recurring design or sequence of numbers e.g. 1, 3, 5, 7, 9, 11, 13......(odd numbers) PENTAGON: a 5 sided 2D polygon. This is a regular pentagon since all its angles and sides are equal. PERCENT: a fraction of 100 The symbol for percent is % 50% = ½ = 0.5 25% = ¼ = 0.25 75% = ¾ = 0.75 10% = 1/10 = 0.1 20% = 1/5 = 0.2 100% = 1 (one whole) To work out 10% of a number, simply divide it by 10 (see divide) e.g 10% of £25 = £2.50 To work out 1% of a number, divide it by 100 (see divide). PERCENTAGE: see PERCENT PERIMETER: the total distance around a 2D (two dimensional) shape’s edges PERPENDICULAR: at right angles to, lines intersecting or meeting at right angles PI: the ratio of a circle's circumference to its diameter. The symbol for pi is and is equivalent to: 3.14159265358979323846... the decimal digits go on and on, without repeating. A rough approximation of pi is or 3.142, but this is not very accurate. The picture below shows the position of pi on a number line. PICTOGRAM: a chart/graph with pictures PIE CHART: a chart showing data divided into sectors of a circle PINT: an imperial liquid measurement equal to just over half of a litre Glass bottles of milk are usually delivered to people’s houses in pints. PLACE VALUE: the value of a digit that shows its position or place in a number e.g. in 1,482 the digits represent: 1 thousand, 4 hundreds, 8 tens and 2 units In 12.34 the digits represent: 1 ten, 2 units, 3 tenths and 4 hundredths. PLANE: a flat or level surface PLANE FIGURE: a flat (2D) shape PLUS: add. The symbol for plus is + POINT: a mark showing a position POLYGON: a 2D shape with straight sides e.g. POLYHEDRON: a 3D shape with flat faces e.g. pyramid, cube, triangular prism and cuboid (a cylinder is not a polyhedron, since it has a curved face) POLYHEDRA: plural of polyhedron POSITION: where something is compared to another object or its surroundings POSITIVE: more than zero. e.g. 1, 2, 3, 4, 5, 6, 7, 8, 9 are all positive numbers since they are bigger than zero. POUND: £ an amount of UK currency which equals 100 pence £1 =100p POWER: (see index / indices). The power of a number shows you how many times to use the number repeatedly in a multiplication. It is written as a small number to the right and above the base number. e.g. 5³ means 5 to the power of 3 (5 x 5 x 5) not 5 x 3. PRECISE: not approximate in any way; precise; exact PREDICT: guess what is going to happen next PRIME FACTORS: numbers which are both factors and also prime. e.g. The prime factors of 30 are: 2, 3 and 5 PRIME FACTOR TREE: a prime factor tree is a diagram used to break down a number, by dividing it by its factors, until all the numbers left are prime. The prime factor tree of 48 is shown next: The product of the prime factors for the example shown should be written as: 48 = 2 x 2 x 2 x 2 x 3 or x 3. Notice that 4 is not included, since 4 is not a prime number, so it’s not in the product calculation. PRIME NUMBER: a number which can be divided by just two different numbers, one and itself. The first ten prime numbers are: 2, 3, 5, 7, 11, 13, 17, 19, 23 and 29 (2 is the only even prime number). PRISM: a 3D shape which remains the same throughout its length, with two congruent (identical) opposite faces Examples of prisms are shown below. PROBABILITY: chance or likelihood e.g. The probability of a head turning up when spinning a coin is ½ or 0.5 The probability scale goes from zero to one, as shown below: PRODUCT: the answer to a multiplying sum e.g. The product of 3 and 4 is 12. PRODUCT OF FACTORS: In the calculation, 3 x 4 = 12, 3 and 4 are factors and 12 is the product. PRODUCT OF PRIME FACTORS: see prime factors PROPER FRACTION: a fraction smaller than one whole e.g. ¾ The numerator must be smaller than the denominator. PROPERTIES: a thing or things belonging to something PROPORTION: a part to whole comparison. Proportions are written as fractions. 1 out of 3 is in proportion to 2 out of 6. PROTRACTOR: a geometric instrument used for measuring angles This shows a 180º protractor. PYRAMID: a 3D shape of triangles rising up from its base This is a square based pyramid. A square based pyramid has 5 faces, 8 edges and 5 vertices. QUAD- to do with the number 4 QUADRANT: each of four quarters of a circle. A quadrant is also one of the four parts of a plane, sphere, space, or body divided by two lines or planes at right angles. In the diagram below, the four numbered quadrants are shown in Roman numerals. QUADRILATERAL: a polygon with 4 straight sides: square, rectangle, kite, trapezium, rhombus, parallelogram QUADRUPLE: multiply by 4 QUANTITY: amount or number of something QUARTER: one equal sized part of four. To quarter a number you need to divide it by 4 or halve it and then halve it again. e.g. A quarter of 24 is 6, since half of 24 is 12 and half of 12 is 6. Each piece of this circle is a quarter. QUOTIENT: the answer to a division sum e.g. The quotient of 8 ÷ 4 is 2 RADIUS: the line joining the centre of a circle to its circumference, half of a circle’s diameter RANDOM: chance pick (like drawing numbers/names out of a hat) RANGE: the difference between the lowest and the highest number e.g. The range of - 5 and 8 is 13 (count from -5 to 8). RATIO: comparative amounts. A ratio is a comparison or relation between quantities e.g. 20 children split into a ratio of 3:2 boys:girls = 12 boys 8 girls RECTANGLE: a 4 sided 2D (flat) shape with 4 right angles and 2 pairs of parallel sides area of a rectangle = length x width A square is a type of rectangle. RECTANGULAR: in the shape of a rectangle RECURRING: repeating to infinity (never ending) e.g. The dot above the digit 9 means recurring. REDUCE: make smaller REDUCTION: the action or state of reducing or being reduced REFLECTION: a mirror image REFLECTIVE SYMMETRY: a type of symmetry where one half is the reflection of the other half The dotted lines on the shapes below are the axes of reflective symmetry. REFLEX: an angle greater than 180° but less than 360° REGULAR: having equal angles and sides e.g. a square is a regular quadrilateral. An equilateral triangle is a regular triangle. REMAINDER: what’s left over e.g . 25 ÷ 7 = 3 remainder 4 REPEATING: continuing again and again, recurring REPRESENTS: stand for; symbolize RESULT: the quantity found after doing a calculation RHOMBUS: a slanted square, a quadrilateral with 4 equal sides and 4 equal angles. The diagonals of a rhombus always intersect at right-angles. area of rhombus = base x height RIGHT ANGLE: a quarter turn an angle of 90° Notice the symbol for a right angle shown above (half a square). The corners of book pages are all right angles (90°angles). RIGHT-ANGLED TRIANGLE: a triangle with a right angle (90° angle) ROMAN NUMERALS: Roman numbers I=1, II=2, III=3, IV=4, V=5, VI-6, VII=7, VIII=8, IX=9, X=10, XI=11, XII=12, XIII=13, XIV=14, XV=15, XVI=16, XVII=17, XVIII=18, XIX=19, XX=20, XXX= 30, XL =40, L=50, C=100, D=500, M=1,000 e.g. 28 = XXVIII, 39= XXXIX, 45= XLV, 54= LIV, 63= LXIII, 96=XCVI ROOT: a number which when multiplied by itself a given number of times equals another number e.g. The square root of 16 is 4. The cube root of 125 is 5. ROTATE: to turn around a point ROTATION: a turn ROTATIONAL SYMMETRY: a shape has rotational symmetry if it can be turned partly around and looks the same If a shape has to be turned completely around (360°), it has NO rotational symmetry. If a shape has rotational symmetry, we say it has an order. e.g. H = order 2, ▲ = order 3 ■ = order 4, ₤ = no rotational symmetry ROUGH: approximate (about equal to) ROUGHLY: approximately equal to ROUND: curved or change a number to a more convenient value. e.g. rounding 27 to the nearest 10 is 30. If a number is halfway, it should be rounded up. e.g. 25 to the nearest 10, rounds up to 30 350 to the nearest 100 rounds up to 400 4,500 to the nearest 1,000 = 5,000 ROUNDING: changing a number to a more convenient value which is easier to calculate with ROW: a horizontal arrangement SCALE: series of calibrated marks on a measuring instrument e.g. a ruler Most 30cm rulers have mm and cm SCALE DRAWING: a drawing that is a reduction or enlargement of the original SCALENE: having both unequal (irregular) angles and sides e.g. a scalene triangle SCORE: a group of 20 units SECOND: one sixtieth of a minute; the next position after first SECTOR: a fraction of a circle coming out from its centre SEGMENT: a fraction of a circle NOT coming out from its centre a chord separates the two segments SEQUENCE: an ordered pattern of numbers or shapes following a rule e.g. 1, 3, 5, 7, 9, 11, 13, 15, 17, 19 etc (odd numbers) SERIES: a sequence SEMI-CIRCLE: a half-circle SEMI-CIRCULAR: having the shape of a semi-circle SET: a group of numbers or things which have something in common SET SQUARE: a right–angled triangle shaped measuring instrument for drawing or checking perpendicular lines SHAPE: a form or outline with area or volume SHARE: divide SHORT DIVISION: a very useful method of dividing quickly, sometimes called the bus stop or bus shelter method This example shows 964 divided by 7. SIDE: the edge of a 2D shape or the face of a 3D shape SIGN: symbol; a short way of saying mathematical words. The most common mathematical signs or symbols are: + plus, minus, x multiply, ÷ divided by, divided into. The fraction separating lines: / and – , also mean divided by e.g. 8/2 = 4 or 8 = 4 2 = equals, ≠ not equal to, approximately equal to, > greater than, ≥ greater than or equal to, < less than less than or equal to, % percent ² squared, square root ³ cubed cube root SIMILAR SHAPES: shapes which are the same shape and have the same angles but are of different size. These three triangles are similar. SIMPLEST TERMS: simplified as far as possible e.g. 24 = 12 = 6 = 3 32 16 8 4 SIMPLIFY: cancel to simplest terms SINGLE: one SIZE: how big or small something is SLANTED: sloping SLOPE: a gradient SLOPING: diagonal (not horizontal or vertical) SOLUTION: the answer to a problem SOLVE: to work out the answer. SPACE: area or volume (capacity) SPEED FORMULA: speed = distance ÷ time SPHERE: a 3D perfectly round shape such as a tennis ball, football, ping-pong ball, netball etc SPIRAL: a curve which comes out from a central point, getting progressively farther away as it turns around the point. This is an anticlockwise spiral. SQUARE: a 2D (flat) shape with 4 right angles and 4 sides of equal length area of a square= length X width The answer to two of the same numbers multiplied together. e.g. The square of 4 is 16 (4² = 16). The first twelve square numbers are: 1, 4, 9, 16, 25, 36, 49, 64, 81, 100,121,144 SQUARE CENTIMETRE: a square with one cm long sides SQUARED: multiplied by itself e.g. 6 squared = 36 (6x6=36 or 6²=36). SQUARE KILOMETRE: a square area having sides of one kilometre in length SQUARE METRE: a square with sides of one metre length SQUARE MILLIMETRE: a square which has each side of 1 millilitre in length SQUARE NUMBERS: a product of two of the same numbers when shown in dots, forms a square as shown: e.g. 25 is a square number since 5 x 5=25 The symbol for squared is ² so: 1² = 1, 2² = 4, 3² = 9, 4² = 16, 5² = 25, 6² = 36, 7² = 49, 8² = 64, 9² = 81, 10² = 100, 11² = 121, 12² = 144 The first twelve square numbers are: 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144 SQUARE ROOT: a number which when multiplied by itself gives another number e.g. 6 is the square root of 36 The sign for square root is: e.g = 6 (6x6=36) STANDARD: accepted as normal STRAIGHT: not curved or bent in any way (the shortest distance between 2 points is a straight line or as the crow flies) STRAIGHT LINE ANGLE: straight line angles total 180° (see ADJACENT ANGLES) SUBSTITUTE: replace: take the place of SUBSTITUTION: the action of replacing something with another thing SUBTRACT, SUBTRACTION: The symbol for subtract is – Minus, take away, the difference count down, less than, decrease SUM: the total or whole amount or the result of adding. SUPPLEMENTARY ANGLES:either of two angles whose sum is 180° SURFACE: the area inside a boundary SURFACE AREA: the area of a surface SURVEY: a method of collecting data by asking people questions or counting different things SYMBOLIZE: stand for; represent SYMBOLS: see signs SYMMETRICAL: having 2 identical halves which look as if they can be folded over on top of each other This butterfly shape has one vertical line of symmetry SYMMETRY: When one half is a mirror image of the other half. A rectangle has 2 lines of reflective symmetry. Symmetrical capital letters are: A,B,C,D,E,H,I,M,O,T,U,V,W,X,Y TABLE: a chart showing information of a set of facts or figures systematically displayed, especially in columns TABLES: multiplication calculations The key tables facts are shown below, since the other tables facts are easy to work out. The first twelve sums shown are square number tables sums. Key Tables Facts 1x1=1, 2x2=4, 3x3=9 4x4=16 5x5=25 6x6=36, 7x7=49 8x8=64, 9X9=81, 10X10=100, 11X11=121, 12X12=144 --------------------------------------------------------3X4=12, 3X6=18, 3X7=21, 3X8=24, 3X9=27, 4X6=24, 4X7=28, 4X8=32, 4X9=36, 6X7=42, 6X8=48, 6X9=54, 7X8=56, 7X9=63, 8X9=72, 11X12=132 TAKE AWAY: count back, find the difference, minus, subtract The symbol for take away is TALLY: using vertical and diagonal lines to record counting. Each vertical line shows one and a diagonal line drawn through the vertical tally marks, means 5 have been counted. TALLY CHART or TABLE: a chart or table using tally marks (see TALLY) TEN: ten units = 10 TENTH: one equal part out of ten 1/10 TERM: a number, or letter, if using algebra This equation has 4 terms: a + b + c = 20 TESSELLATE: joining together with no gaps TESSELATION: shapes joining together with no gaps. This image shows tessellating hexagons. TETRAHEDRON: a triangular based pyramid e.g. A tetrahedron has 4 faces, 6 edges and 4 vertices. THIRD: one equal sized part out of a total of three To find a third of a number, divide it by 3. THOUSAND: ten lots of a hundred (10 X 100=1,000) THOUSANDTH: one part out of a thousand equal parts of a whole THREE DIMENSIONAL (3D): solid looking e.g. cube, sphere, cone etc TIME: interval measured in: seconds, minutes, hours, days, weeks, months, years, decades, centuries or millenniums TIMES: multiplied by e.g. 3 x 4 =12 The symbol for times is x values of time TIMES TABLE GRID: a grid showing multiplying products. (Turn to the end of this book.) TONNE:1,000 kilograms(1,000kg) A small car weighs about one tonne. TOP HEAVY FRACTION: an improper fraction. A fraction which has a bigger numerator than its denominator e.g. 47 5 To convert a top heavy fraction into a mixed number, divide the numerator by the denominator. e.g. = 13 = 3¼ 4 (13 ÷ 4= 3 remainder ¼ ) TOTAL: the answer to an adding sum e.g. the total of 5 and 3 = 8 TOTAL SURFACE AREA: all of the face areas of a 3D shape added together TRANSLATE: move TRANSLATION: a movement in any direction, left, right, up, down or diagonally TRAPEZIUM: a quadrilateral with 2 parallel sides area formula of a trapezium= (a + b) ÷ 2 X perpendicular height TREBLE: triple multiply by 3 TRI- to do with the number 3 TRIAL and ERROR: experimenting until a solution is found TRIAL and IMPROVEMENT: experimenting until a solution is found TRIANGLE: a 2D (flat) shape with 3 straight sides The 4 types of triangle are: scalene, equilateral, isosceles and right-angled TRIANGULAR: in the shape of a triangle TRIANGULAR PRISM: a prism with triangular ends A triangular prism has 5 faces, 9 edges and 6 vertices. TRIANGULAR NUMBERS: a number that when, shown in dots, forms an equilateral triangle The first five triangular numbers are: 1, 3, 6, 10 and 15 TRILLION: a million lots of million 1,000,000,000,000 TRIPLE: treble multiply by 3 e.g. triple 5 = 15 (3X5=15) TURN: to rotate around a point TWELVE HOUR TIME: measuring time by dividing the day into two halves of 12 hours each: a.m. and p.m. (a.m. is before noon and p.m. is after noon) TWENTY FOUR HOUR TIME: measuring time all the way through the 24 hours of the day rather than separating the day into two halves of a.m. and p.m. e.g. 7:30 am = 07:30 11:15 am=11:15 1:45pm=13:45 4:20pm=16:20 9:25pm=21:25 TWICE: multiply by 2 e.g. twice 5 = 10 TWO DIMENSIONAL (2D): flat polygons are 2D shapes UNEQUAL: not equal (see irregular) UNIFORM: remaining the same in all cases and at all times; unchanging in form or character. UNIT: another name for: one whole thing UPRIGHT: vertical VALUE: numerical amount VENN DIAGRAM: a way of showing information using shapes, usually circles The area where the sets cross over is called an intersection. The symbols for Venn diagrams are shown in the chart below. VERTEX: a corner of a shape → This arrow points to one of the 8 vertices (corners) of this cuboid. VERTICAL: upright: not leaning perpendicular (at right angles) to the horizontal. Walls of most buildings are vertical. The leaning tower of Pisa is NOT vertical! This fence shows vertical lines: VERTICALLY: shown as vertical VERTICALLY OPPOSITE ANGLES: angles which are opposite each other opposite angles are equal to each other VERTICES: the plural of vertex corners e.g. a triangle has 3 vertices. All quadrilaterals have 4 vertices. A cube has 8 vertices. A cyclinder has NO vertices. VIEW: 3D shapes can be viewed from three different elevations: front, plan (top or bird’s eye view) and side. (see elevation) VISUALISE: to picture in your head VOLUME: a measurement of 3D space or capacity; the amount of space a 3D object takes up in the air. WEEK: seven days. There are 52 weeks in a year. The first day of a week is Sunday. WEIGH: to find out how heavy someone or something is, typically using scales WEIGHT: the mass; how heavy something is WHOLE: complete (no parts missing) a unit is one whole WHOLE NUMBERS: the set of numbers that includes zero and all of the natural numbers: 0, 1, 2, 3, 4, 5, 6 etc WIDTH: (breadth) distance across TIP: Think of a swimming pool’s length and width. WORKINGS: jottings; writing down sums etc to help solve a calculation or problem WORTH: the value of X AXIS: the horizontal (level) axis of a graph Y AXIS: the vertical (upright) axis of a graph (see picture above) YEAR: 12 months or 52 weeks or 365 days (366 days in a leap year) ZERO: 0 nothing nought 5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5 Any number multiplied by zero = 0 1 x 0 = 0, 2 x 0 = 0, 3 x 0 = 0, 4 x 0 = 0 etc ZIGZAG: A line or course having sudden alternate left and right turns. The letter Z is a zigzag shape. KEY FACTS 10mm = 1cm, 100cm = 1m, 1000m = 1km (2.5cm 1 inch, 30cm 1 foot, 1.6km 1 mile) 5 miles = 8 km 1000 milligrams (mg) = 1 gram (g) 1000g = 1kg 1000kg = 1 tonne 1000ml or 1000cm³ = 1L (litre) (4.5 litres 1 gallon) 30 days have September, April, June and November, all the rest have 31, except for February alone, which has 28 days clear, but 29 in each leap year 60 seconds = 1 minute, 60 minutes = 1 hour, 24 hours = 1 day, 7 days = 1 week, 2 weeks = fortnight, 4 weeks is approximately one month one year =365 days (366 leap year) or 52 weeks or 12 months 10 years = decade, 100 years = century 1,000 years = a millennium £1 = 100 x 1p or 50 x 2p or 2 x 50p or 5 x 20p or 20 x 5p or 10 x 10p The first 12 square numbers are: 1,4,9,16,25,36,49,64,81,100,121 and 144 The first ten prime numbers are: 2, 3, 5, 7, 11, 13, 17, 19, 23 and 29 (1 is NOT a prime number) The first five cube numbers are: 1, 8, 27, 64 and 125 TIMES TABLES GRID X 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 2 4 6 8 10 12 14 16 18 20 22 24 3 6 9 12 15 18 21 24 27 30 33 36 4 8 12 16 20 24 28 32 36 40 44 48 5 10 15 20 25 30 35 40 45 50 55 60 6 12 18 24 30 36 42 48 54 60 66 72 7 14 21 28 35 42 49 56 63 70 77 84 8 16 24 32 40 48 56 64 72 80 88 96 9 18 27 36 45 54 63 72 81 90 99 108 10 20 30 40 50 60 70 80 90 100 110 120 11 22 33 44 55 66 77 88 99 110 121 132 12 24 36 48 60 72 84 96 108 120 132 144 Key times tables facts, square numbers first: 1x1=1 2x2=4 3x3=9 4x4=16 5x5=25 6x6=36 7x7=49 8x8=64 9x9=81 10x10=100 11x11=121 12x12=144 ----------------------------------------------------------4x3=12 6x3=18 7x3=21 8x3=24 9x3=27 6x4=24 7x4=28 8x4=32 9x4=36 7x6=42 8x6=48 9x6=54 8x7=56 9x7=63 9x8=72 11x12=132