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Mechanics Physics 151 Lecture 9 Rigid Body Motion (Chapter 4, 5) What We Did Last Time Discussed 3-dimensional rotation Looked for ways to describe 3-d rotation Preparation for rigid body motion Movement in 3-d + Rotation in 3-d = 6 coordinates Euler angles one of the many possibilities Euler’s theorem Defined infinitesimal rotation dΩ dΩ = nd Φ dr = r × dΩ Commutative (unlike finite rotation) Behaves as an axial vector (like angular momentum) Goals For Today Time derivatives in rotating coordinate system Try to write down Lagrangian for rigid body To calculate velocities and accelerations Coriolis effect Express angular velocity using Euler angles Separate rotation from movement of CoM Define inertia tensor Will almost get to the equation of motion Body Coordinates Consider a rotating rigid body z z′ Define body coordinates (x’, y’, z’) y′ Between t and t + dt, the body coordinates rotate by dΩ = nd Φ The direction is CCW because we are talking about the coordinate axes Observed in the space coordinates, any point r on the body moves by dr = d Φn × r = dΩ × r Sign opposite from last lecture because the rotation is CCW y x n x′ dΦ dr r General Vectors Now consider a general vector G How does it move in space/body coordinates? i.e. what’s the time derivative dG/dt ? Movement dG differs in space and body coordinates because of the rotation of the latter ( dG )space = ( dG )body + ( dG )rot Difference is due to rotation If G is fixed to the body ( dG )body = 0 and ( dG )space = dΩ × G ( dG )rot = dΩ × G Generally true Angular Velocity For any vector G ( dG )space = ( dG )body + dΩ × G ⎛ dG ⎞ ⎛ dG ⎞ =⎜ ⎜ ⎟ ⎟ + ω×G ⎝ dt ⎠space ⎝ dt ⎠ body ωdt = dΩ = d Φn ω = instantaneous angular velocity Direction = n = instantaneous axis of rotation Magnitude = dΦ/dt = instantaneous rate of rotation Since this works for any vector, we can say ⎛d⎞ ⎛d⎞ ⎜ ⎟ = ⎜ ⎟ + ω× ⎝ dt ⎠ s ⎝ dt ⎠ r space coordinates rotating coordinates Coriolis Effect ⎛d⎞ ⎛d⎞ ⎜ ⎟ = ⎜ ⎟ + ω× ⎝ dt ⎠ s ⎝ dt ⎠ r Imagine a particle observed in a rotating system e.g. watching an object’s motion on Earth Velocity: v s = v r + ω × r ⎛ dv s ⎞ ⎛ dv s ⎞ Acceleration: a s = ⎜ ⎟ =⎜ ⎟ + ω × vs ⎝ dt ⎠ s ⎝ dt ⎠ r = a r + 2ω × v r + ω × (ω × r ) Newton’s equation works in the space (inertial) system, i.e. F = ma s ma r = Feff = F − 2m(ω × v r ) − mω × (ω × r ) Object appears to move according to this force Coriolis Effect ma r = Feff = F − 2m(ω × v r ) − mω × (ω × r ) ω Last term is centrifugal force vr Middle term is Coriolis effect Occurs when object is moving in the rotating frame −ω × v r Moving objects on Earth appears to deflect toward right in the northern hemisphere Hurricane wind pattern L Foucault pendulum Coriolis Effect v Free-falling particle Drop a ball and ignore air resistance Coriolis effect is −2m(ω × v ) Pointing east (out of screen) Æ x axis Ignoring the centrifugal force ⎧ mx = −2mω vz sin θ ⎨ ⎩ mz = − mg x= x= ω gt 3 sin θ 3 ω sin θ 3 gt 2 ,z=− 2 (−2 z )3 g For sinθ = 1 and z = 100 m Æ x = 2.2 cm ω z θ Euler Angles Use angular velocity ω to calculate particles’ velocities Use Euler angles to describe the rotation of rigid bodies How are they connected? Infinitesimal rotations can be added like vectors ω = n φ + n θ + n ′ψ ξ z zζ nz x φ ξ ζ′ η η′ z θ nξ y x z ξ′ z y′ z′ y n z′ x ψ x′ y Euler Angles Let’s express ω in x’-y’-z’ D Doing this in x-y-z equally easy (or difficult) Must express nz, nξ, nz’ in x’-y’-z’ nz Æ Anz, nξ Æ Bnξ (nz’ is OK) zζ nz x φ ξ C ζ′ η η′ z θ nξ y x B ξ′ z y′ z′ y n z′ x ψ x′ y Euler Angles From the last lecture ⎡ cos φ D = ⎢⎢ − sin φ ⎢⎣ 0 sin φ cos φ 0 0⎤ 0 ⎡1 0 ⎥⎥ C = ⎢⎢0 cos θ ⎢⎣0 − sin θ 1 ⎥⎦ ⎡ cosψ cos φ − cos θ sin φ sinψ A = ⎢⎢ − sin ψ cos φ − cos θ sin φ cosψ ⎢⎣ sin θ sin φ 0 ⎤ ⎡ cosψ sin θ ⎥⎥ B = ⎢⎢ − sin ψ ⎢⎣ 0 cos θ ⎥⎦ cosψ sin φ + cos θ cos φ sinψ − sin ψ sin φ + cosθ cos φ cosψ − sin θ cos φ sin ψ cosψ 0 0⎤ 0 ⎥⎥ 1 ⎥⎦ sinψ sin θ ⎤ cosψ sin θ ⎥⎥ cosθ ⎥⎦ ⎡0 ⎤ ⎡ sin ψ sin θ ⎤ ⎡1 ⎤ ⎡ cosψ ⎤ ⎡0⎤ n z = A ⎢⎢0 ⎥⎥ = ⎢⎢cosψ sin θ ⎥⎥ nξ = B ⎢⎢0 ⎥⎥ = ⎢⎢ − sin ψ ⎥⎥ n z′ = ⎢⎢0 ⎥⎥ ⎢⎣1 ⎥⎦ ⎢⎣ cos θ ⎥⎦ ⎢⎣0 ⎥⎦ ⎢⎣ 0 ⎥⎦ ⎢⎣1 ⎥⎦ Euler Angles ⎡φ sin ψ sin θ + θ cosψ ⎤ ⎢ ⎥ ω = n zφ + nξθ + n z′ψ = ⎢φ cosψ sin θ − θ sin ψ ⎥ cos θ + ψ ⎢ ⎥ φ ⎣ ⎦ Remember: this is in the x’-y’-z’ system Now we know how to express velocities in terms of time-derivatives of Euler angles We can write down the Lagrangian Kinetic Energy Kinetic energy of multi-particle system is 1 1 2 T = Mv + mi vi′2 2 2 Motion of CoM Remember Einstein convention Motion around CoM If we define the body axis from the center of mass 1 T = M ( x 2 + y 2 + z 2 ) + T ′(φ,θ,ψ ) 2 T’ depends only on the angular velocity Must be a 2nd order homogeneous function Potential Energy Potential energy can often be separated as well V = V1 ( x, y, z ) + V2 (φ ,θ ,ψ ) Uniform gravity g V1 = −g ⋅ r Uniform magnetic field B and magnetic dipole moment M V2 = −M ⋅ B Lagrangian can then be written as L = Lt ( x, y, z , x , y , z ) + Lr (φ ,θ ,ψ , φ,θ,ψ ) Translational Rotational It is often possible to separate the translational and rotational motions by taking the center of mass as the origin of the body coordinate axes Rotational Motion We concentrate on the rotational part Translational part same as a single particle Æ Easy Consider total angular momentum L = mi ri × vi vi is given by the rotation ω as v i = ω × ri L = mi ri × (ω × ri ) ⎡ mi (ri 2 − xi2 ) − mi xi yi − mi xi zi ⎤ ⎢ ⎥ 2 2 2 ⎡ ⎤ mi (ri − yi ) = mi ⎣ωri − ri (ri ⋅ ω) ⎦ = ⎢ − mi yi xi − mi yi zi ⎥ ω 2 2 ⎥ ⎢ −mi zi xi m z y m ( r z − − i i i i i i )⎦ ⎣ Inertia tensor I Inertia Tensor Diagonal components are familiar moment of inertia I xx = mi (ri − x ) = mi ri sin Θ 2 2 i 2 2 r Θ x What are the off-diagonal components? Iyx produces Ly when the object is turned around x axis Imagine turning something like: Unbalanced one has non-zero off-diagonal components, which represents “wobbliness” of rotation Balanced Unbalanced Inertia Tensor Using ( xi , yi , zi ) → ( xi1 , xi 2 , xi 3 ) ⎡ mi (ri 2 − xi2 ) − mi xi yi − mi xi zi ⎤ ⎢ ⎥ 2 2 mi (ri − yi ) − mi yi zi ⎥ I = ⎢ − mi yi xi 2 2 ⎥ ⎢ −mi zi xi m z y m ( r z − − i i i i i i )⎦ ⎣ I jk = mi ( ri 2δ jk − xij xik ) We can also deal with continuous mass distribution ρ(r) I jk = ∫ ρ (r ) ( r 2δ jk − x j xk )dr Kinetic Energy I jk = mi ( ri 2δ jk − xij xik ) 1 Kinetic energy due to rotation is T = mi v i ⋅ v i 2 Using v i = ω × ri 1 ω ω mi v i ⋅ (ω × ri ) = ⋅ mi (ri × v i ) = ⋅ L 2 2 2 ω ⋅ Iω Using L = Iω T= 2 Defining n as the unit vector in the direction of ω ω = ω n T= n ⋅ In 2 1 2 ω = Iω where I = n ⋅ In = mi ⎡⎣ ri 2 − (ri ⋅ n) 2 ⎤⎦ T= 2 2 Moment of inertia about axis n NB: n moves with time I = I(t) must change accordingly with time Shifting Origin Origin of body axes does not have to be at the CoM It’s convenient – Separates translational/rotational motion If it isn’t, I can be easily translated from origin ri = R + ri′ from CoM I = mi (ri × n) 2 = mi [(R + ri′) × n]2 = M (R × n) 2 + mi (ri′ × n) 2 + 2mi (R × n) ⋅ (ri′ × n) I of CoM I from CoM Summary Found the velocity due to rotation Connected ω with the Euler angles Lagrangian Æ translational and rotational parts Often possible if body axes are defined from the CoM I = mi ( ri 2δ jk − xij xik ) Defined the inertia tensor Used it to find Coriolis effect ⎛d⎞ ⎛d⎞ ⎜ ⎟ = ⎜ ⎟ + ω× ⎝ dt ⎠ s ⎝ dt ⎠ r Calculated angular momentum and kinetic energy L = Iω T = Next: Equation of motion (finally!) nIn 2 1 2 ω = Iω 2 2