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CHAPTER 6 Managerial Support Systems 6.1 © Prentice Hall 2002 MANAGERIAL SUPPORT SYSTEMS DECISION SUPPORT SYSTEMS DATA MINING GROUP SUPPORT SYSTEMS GEOGRAPHIC INFO SYSTEMS EXECUTIVE INFO SYSTEMS EXPERT SYSTEMS NEURAL NETWORKS VIRTUAL REALITY * 6.2 • • • • • • • • © Prentice Hall 2002 DECISION SUPPORT SYSTEMS • COMPUTER-BASED SYSTEM, USUALLY INTERACTIVE, DESIGNED TO ASSIST MANAGERS IN MAKING DECISIONS • INCORPORATES BOTH DATA AND MODELS, INTENDED TO ASSIST IN THE SOLUTION OF SEMI- OR UNSTRUCTURED PROBLEMS * 6.3 © Prentice Hall 2002 DSS COMPONENTS • MODEL MANAGEMENT: Helps user determine appropriate analytic tools • DATA MANAGEMENT: Provides access to select, handle data • USER INTERFACE: Allows user to interact with system * 6.4 © Prentice Hall 2002 TYPICAL DSS APPLICATIONS • PROFIT & LOSS MODEL • MACHINE LOADING OF MACHINES IN A JOB SHOP • COST/BENEFIT ANALYSIS • PRO FORMA FINANCIAL STATEMENT • “WHAT-IF” ANALYSIS * 6.5 © Prentice Hall 2002 DATA MINING EMPLOYS TECHNIQUES (SUCH AS DECISION TREES OR NEURAL NETWORKS) TO SEARCH OR “MINE” FOR SMALL “NUGGETS” OF INFORMATION FROM VAST QUANTITIES OF DATA STORED IN AN ORGANIZATION’S DATA WAREHOUSE * 6.6 © Prentice Hall 2002 DATA MINING TECHNIQUES • ONLINE ANALYTICAL PROCESSING: Human-driven analysis querying a database with specific criteria • DECISION TREES • NEURAL NETWORKS • MATHEMATICAL PROGRAMMING • STATISTICAL ANALYSIS * 6.7 © Prentice Hall 2002 USES OF DATAMINING APPLICATION DESCRIPTION CROSS-SELLING TAILOR SALES TO CUSTOMER SEGMENTS CUSTOMER CHURN PREDICT RISK OF LOSING CUSTOMERS CUSTOMER RETENTION DETERMINE LONG TERM CUSTOMERS DIRECT MARKETING IDENTIFY, TARGET MOST LIKELY PROSPECTS FRAUD DETECTION IDENTIFY FRAUDULENT TRANSACTIONS 6.8 © Prentice Hall 2002 USES OF DATAMINING APPLICATION DESCRIPTION INTERACTIVE MARKETING PREDICT CUSTOMER'S WEB DESIRES MARKET BASKET ANALYSIS WHAT ITEMS COMMONLY PURCHASED TOGETHER? MARKET SEGMENTATION SEGMENT CUSTOMERS INTO APPROPRIATE GROUPS PAYMENT OR DEFAULT ANALYSIS WHY DO CUSTOMERS DEFAULT ON PAYMENTS? TREND ANALYSIS 6.9 DETECT CHANGE IN SALES PATTERNS OVER TIME © Prentice Hall 2002 GROUP SUPPORT SYSTEMS (GPS) • SYSTEM DESIGNED TO MAKE GROUP SESSIONS MORE PRODUCTIVE: Brainstorming, issue structuring, voting, conflict resolution • A VARIANT OF DSS IN WHICH THE SYSTEM IS DESIGNED TO SUPPORT A GROUP • A SPECIALIZED TYPE OF GROUPWARE * 6.10 © Prentice Hall 2002 GSS CHARACTERISTICS • PARALLEL HUMAN PROCESSING • EQUAL OPPORTUNITY FOR PARTICIPATION • ANONYMITY • COMPLETE RECORD OF MEETING • OUTPUT OF ONE PHASE LEADS TO NEXT • CAN MORE EASILY APPLY STRUCTURE * 6.11 © Prentice Hall 2002 GEOGRAPHIC INFORMATION SYSTEMS (GIS) • A COMPUTER-BASED SYSTEM DESIGNED TO COLLECT, STORE, RETRIEVE, MANIPULATE, AND DISPLAY SPATIAL DATA • A SPATIALLY BASED DSS • TYPICALLY A DIGITIZED MAP WITH OTHER DATA LINKED TO THE MAP COORDINATES 6.12 * © Prentice Hall 2002 TWO TYPES OF GIS • RASTER – Grids of equal-sized cells grouped or linked to make lines and shapes – Values of cells vary – Example: Satellite images, pixels on screen • VECTOR – Points, Lines, and Polygons – Approximates curves, can link into networks – Example: Property boundaries, sales territories 6.13 * © Prentice Hall 2002 GIS COVERAGE MODEL • WHAT IS ADJACENT TO FEATURE? • WHICH IS NEAREST SITE? • WHAT DOES AREA CONTAIN? • WHICH FEATURES DOES THIS ELEMENT CROSS? • HOW MANY FEATURES ARE A CERTAIN DISTANCE FROM SITE? * 6.14 © Prentice Hall 2002 NEW DIRECTIONS FOR GIS • 3-D, DYNAMIC SIMULATION • MAP-ENABLED INTERNET SITES • GIS EMBEDDED IN APPLICATIONS • REAL-TIME TRACKING OF ASSETSIN-MOTION * 6.15 © Prentice Hall 2002 EXECUTIVE INFORMATION SYSTEMS (EIS) COMPUTER APPLICATION USED DIRECTLY BY TOP MANAGERS, WITHOUT THE ASSISTANCE OF INTERMEDIARIES, TO PROVIDE THEM ON-LINE ACCESS TO CURRENT INFORMATION ABOUT STATUS OF ORGANIZATION AND ITS ENVIRONMENT * 6.16 © Prentice Hall 2002 CHARACTERISTICS OF EIS • PRIMARILY USED FOR TRACKING AND CONTROL • CUSTOMIZED TO THE INDIVIDUAL EXECUTIVE • GRAPHICAL • EASY TO USE • INCORPORATES BOTH HARD AND SOFT DATA * 6.17 © Prentice Hall 2002 ARTIFICIAL INTELLIGENCE (AI) USING THE COMPUTER TO PERFORM TASKS DONE BY HUMANS IN SELECTED AREAS: • • • • • NATURAL LANGUAGES ROBOTICS PERCEPTIVE SYSTEMS EXPERT SYSTEMS NEURAL NETWORKS 6.18 * © Prentice Hall 2002 EXPERT SYSTEMS • ONE BRANCH OF ARTIFICIAL INTELLIGENCE (AI) • CONCERNED WITH BUILDING SYSTEMS THAT INCORPORATE DECISION-MAKING LOGIC OF A HUMAN EXPERT IN A SPECIFIC SKILL * 6.19 © Prentice Hall 2002 EXPERT SYSTEMS • KNOWLEDGE BASE: Model of Human Knowledge • RULE - BASED EXPERT SYSTEM: AI system based on IF - THEN statements (Bifurcation); Rule Base: Collection of IF - THEN knowledge • KNOWLEDGE FRAMES: Knowledge organizes in chunks based on shared relationships * 6.20 © Prentice Hall 2002 EXPERT SYSTEMS • AI SHELL: Programming environment of expert system • INFERENCE ENGINE: Search through rule base – FORWARD CHAINING: Uses input, searches rules for answer – BACKWARD CHAINING: Begins with hypothesis, seeks information until hypothesis accepted or rejected * 6.21 © Prentice Hall 2002 EXAMPLES OF EXPERT SYSTEMS • MYCIN: Diagnose, treat blood diseases • CATS-1: Diagnose locomotive problems • MARKET SURVEILLANCE: Detects insider trading on stock market • FINANCIAL ANALYSIS SUPPORT TECHNIQUE: Credit analysis in banks • INDIVIDUAL DEVELOPMENT PLAN GOAL ADVISOR: Helps set career goals 6.22 © Prentice Hall 2002 * NEURAL NETWORKS • BASED ON HOW HUMAN NERVOUS SYSTEM WORKS • USE STATISTICAL ANALYSIS TO RECOGNIZE PATTERNS FROM VAST AMOUNTS OF DATA BY A PROCESS OF ADAPTIVE LEARNING • CONSIST OF SOFTWARE THAT ATTEMPTS TO EMULATE PROCESSING PATTERNS OF BIOLOGICAL BRAIN * 6.23 © Prentice Hall 2002 EXAMPLES OF NEURAL NETWORKS • BANKAMERICA: Neural network evaluates commercial loan applications • AMERICAN EXPRESS: System reads handwriting on credit card slips • STATE OF WYOMING: System reads hand-printed numbers on tax forms • ARCO AND TEXACO: Neural network helps pinpoint oil and gas deposits 6.24 * © Prentice Hall 2002 EXAMPLES OF NEURAL NETWORKS • SPIEGEL: Prune mailing list to eliminate those unlikely to order again • DEERE & COMPANY: Pension fund management * 6.25 © Prentice Hall 2002 VIRTUAL REALITY (VR) • USE OF COMPUTER-BASED SYSTEMS TO CREATE AN ENVIRONMENT THAT SEEMS REAL TO ONE OR MORE SENSE (USUALLY INCLUDING SIGHT) • USED IN VIDEO GAMES, TRAINING & EDUCATION, PROVIDING SERVICE AT A DISTANCE, PRODUCT DESIGN, INTERACTIVE WORLD WIDE WEB APPLICATIONS * 6.26 © Prentice Hall 2002 CHAPTER 6 Managerial Support Systems 6.27 © Prentice Hall 2002