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Leadership - Individual Behavior - 1-1 Individuals in the Organization ● Psychological contract – Set of expectations about what a person will give and get – Contributions – what the person gives – Inducements – what the org offers/provides Tangible and intangible, examples? – If there’s a perceived imbalance, one side will initiate a change ● Person-job fit – Consider individual differences – Perceived values change over time (e.g. promotion) 1-2 Personality Types Myers - Briggs ● Based on Carl Jung ● Differentiates on 4 dimensions – Extraversion/Intraversion – Sensing/Intuition – Thinking/Feeling – Judging/Perceiving ● Very popular tool ● Used for career advising ● Take the test 1-3 Other Personality Traits ● Locus of control – Degree one believes that their behavior has effect on what happens to them ● Self-efficacy – Belief about one’s capabilities to do the work ● Machiavellianism – Behavior aimed at gaining power and control ● Self-esteem – Extent to which one believes one is worthwhile ● Risk propensity – Willingness to take risks 1-4 Emotional Intelligence, EQ ● Emotional vs. Intelligence Quotient ● Measures – Self-awareness – Managing emotions – Self motivation – Empathy – Social skills 1-5 Attitudes and Behavior ● Components – Affective Feelings and emotions towards a situation “I don’t like…” – Cognitive Attitude derived from knowledge of situation “This is the worst…” – Intentional Expected behavior in the situation “I will never…”, “I’m going to …” 1-6 Attitudes and Behavior ● Cognitive dissonance – When one has conflicting pieces of “knowledge” E.g. World will end but it doesn’t – One then works to reduce the dissonance ● Positive affectivity – Tendency to be positive – “glass half full” person ● Negative affectivity – Tendency to be negative – “glass half empty” person 1-7 Perception and Behavior ● Selective perception – Bias in perceiving ● Stereotyping – Labeling people based upon one attribute ● Attribution – Attributing causes to behavior ● Halo Effect 1-8 Personality Types ● Type A – extremely competitive, high urgency ● Type B – less competitive, less urgency 1-9 Stress ● Causes – Task demands – Role demands – Physical demands – Interpersonal demands ● Body’s reaction – Fight or flight ● Consequences – Physical and emotional – Burnout 1-10 Creativity ● Creative process – Preparation – Incubation – Insight Bed, bath, bus ● Many businesses look to cultivate creativity 1-11 Workplace Behaviors ● Performance behaviors – What company expects employees to display – E.g. produce N parts, develop new technology ● Withdrawal behaviors – Absenteeism – Turnover – “Retired but forgot to tell the company” 1-12