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Chapter 2 Energy & Motion Egg Drop competition Section 1 I. Motion: Everything in the universe has motion! • How would you describe motion? Motion & distance are important. • In order to win a race, you must cover a distance in the shortest amount of time. 4 types of motion 1. Motion & Position You don’t need to see something move to know that it is moving • A reference point is needed to determine the position of an object. 4 types of motion 2. Relative Motion Not all motion is observed. You are not moving relative to your desk or your school building, but you are moving relative to the other planets in the solar system and the Sun. 4 types of motion 3. Distance The motion of an object as it is described to how far it has moved. The SI unit of distance is Meter. Longer distances is kilometer 4 types of motion 4. Displacement suppose a runner jogs to the 50 m mark & turns around to run back to the 20 m mark. He has ran a total of 70 m. Displacemetn includes distance & direction from the starting point II. Speed: describes how fast an object is moving • Types of speed 1. Rate: any change over time If you think of distance as the change in position, then speed is the rate at which distance is traveled or the rate of change in position. Calculating Speed • Speed is related to the distance traveled at the time needed to travel the distance • Suppose you ran 5 km in 10 min. Calculate the speed. Motion of constant speeds • If a car neither speeds up or slows down it is moving at a constant speed. • Just look at the speedometer Average speed • Speed of motion when speed is changed. • The total distanced traveled divided by the total time of travel Instantaneous speed • Is the speed given at the point in time. • The speed you are going at a certain time. • Example: the car’s speedometer Changing Instantaneous speed • When something speeding up or slowing down is changed • The speed is different at every point in time Practice ( page 42) • Sound travels at a speed of 330 m/s. If a lightning bolt strikes the ground 1 km away from you, how long will it take for the sound to reach the ground? Distance, d = 1 km or 1000 m Speed, s = 330 m/s S = d/t t = d/s t = 1000 m / 330 m/s t = 3.03 s Graphing Motion • The motion of an object over a period of time can be shown on a distance-time graph. Click image to play movie • Time is plotted along the horizontal axis of the graph and the distance traveled is plotted along the vertical axis of the graph. Distance-Time Graph • Slope: the steepness of a line of a graph is called the slope. On the distance-time graph, the slope of the line representing the motion of an object is speed • Changing Speed: The lines in which is a break shows that time was used without speed. Velocity • Is a speed in a given direction. This includes the speed of an object and the direction of its motion • Velocity = distance/time V = d/t NOAA tracks hurricanes & forecast its internal speed and direction. The speed of the hurricane is 20 km/h, and The velocity is 20 km/h North, by North East Acceleration, Speed & Velocity Egg Drop competition Section 2 & 3 Acceleration: • is the rate of change • 2 types of acceleration A . Positive Acceleration of velocity. (faster) • When the velocity of an object changes, B. Negative Acceleration the object is (decreasing speed) accelerating. Acceleration has a • Has a direction & velocity • Acceleration = change in velocity / time • Always subtract the initial velocity (beginning) from the final velocity (ending). Calculating Acceleration • Then the change in velocity is: • Suppose a jet airliner starts at rest at the end of a runway and reaches a speed of 80 m/s in 20 s. Because it started from rest, its initial speed was zero. • Calculating Positive Acceleration • The airliner is speeding up, so the final speed is greater than the initial speed and the acceleration is positive. Calculating Negative Acceleration • A skateboarder is moving in a straight line at a constant speed of 3 m/s and comes to a stop in 20 seconds. • The skateboarder is slowing down, so the final speed is less than the initial speed and the acceleration is negative. • The acceleration always will be positive if an object is speeding up and negative if the object is slowing down. Amusement Park Acceleration • Engineers use the laws of physics to design amusement park rides that are thrilling, but harmless. • The highest speeds and accelerations usually are produced on steel roller coasters. Practice What is the acceleration of a hockey player who is skating at 10 m/s and comes to a complete stop in 2 s? A= (0 m/s – 10 m/s) = – 5 m/s 2s Section 3 Motion and Force Newton’s 1st Law of Motion What is force? • Force is a push or pull that one body exerts on another • Example: passing a basketball to a team member requires force • The applied force results in the movement of the object. 3 types of motion • Changing motion: Changing the motion of an object when you exert a force on it. Ex: when a racket strikes a tennis ball with a force that will cause the ball to stop & move in the opposite direction 3 types of motion • Balanced Force Forces do not always change velocity. If two students push on a box at the opposite sides the force is equal • When two or more forces act on an object at the same time, the forces combine to form the NET FORCE 3 types of motion • Unbalanced Force When two students are pushing with unequal forces in the opposite direction a net force occurs in the direction of the larger force OR • Unbalanced Force: When two students are pushing in the same direction the forces are combined or added together because they are exerted in the same direction INTERIA • Inertia (Newton’s 1st Law of Motion) is the tendency of an object to resist any change in its motion. If an object is moving, it will continue moving at the same force unless an unbalanced force acts on it. Newton’s 1st Law of Motion • An object in motion stays in motion; An object at rest, stays at rest unless acted on by an outside force • The British scientist Sir Isaac Newton (1642– 1727) was able to state rules that describe the effects of forces on the motion of objects. • The law of inertia can explain what happens in a car crash. • When a car traveling about 50 km/h collides head-on with something solid, the car crumples, slows down, and stops within approximately 0.1 s.