* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
Download force - the SASPhysics.com
Derivations of the Lorentz transformations wikipedia , lookup
Hooke's law wikipedia , lookup
Specific impulse wikipedia , lookup
Hunting oscillation wikipedia , lookup
Coriolis force wikipedia , lookup
Modified Newtonian dynamics wikipedia , lookup
Faster-than-light wikipedia , lookup
Newton's theorem of revolving orbits wikipedia , lookup
Classical mechanics wikipedia , lookup
Velocity-addition formula wikipedia , lookup
Seismometer wikipedia , lookup
Variable speed of light wikipedia , lookup
Equations of motion wikipedia , lookup
Centrifugal force wikipedia , lookup
Jerk (physics) wikipedia , lookup
Fictitious force wikipedia , lookup
Rigid body dynamics wikipedia , lookup
Newton's laws of motion wikipedia , lookup
4th form: Motion & Forces Scalars and Vectors • Measurable quantities can be divided into scalars and vectors. • Scalar quantities have a magnitude (size) only – Examples? • Mass, distance, speed, time... • Vector quantities have both a magnitude and a direction associated with them – Examples? • Force, displacement, velocity... Adding scalars and vectors • Adding scalar quantities is easy, just add the magnitudes – eg if it takes 15 minutes to eat lunch and you have a further 45 minutes before lessons, how long was the break? • Adding vectors, we have to take the direction of the quantities into account – eg pushing a car against friction Adding vectors Adding vectors (more generally) • The resultant R is found by combining all the component vectors together – It is the single vector which is equivalent to the action of all the component vectors • This is A-level stuff... Speed: a reminder • Speed is a measure of how quickly something is moving distance travelled speed time taken • Actually, the above formula really tells you the average speed during the time interval • As the time interval gets smaller, you get closer to calculating the instantaneous speed. Displacement-time graphs • Try to describe the motion shown in the graph – What does the slope of the line represent? – What does the slope of the dotted line tell you? Displacement-time graphs Constant speed forward Constant speed backwards Slope=average speed of return journey Slope = speed Speed=5/0.42=11.9 km/h stationary After 160 minutes, we are back where we started Calculating speed • The slope of the graph gives the speed (strictly the velocity) – distance travelled slope time taken (a) Slope = 60/10 = 6.0 m/s (b) Slope = 0/5 = 0.0 m/s (b) (a) (c) (c) Slope = -100/25 = -4.0 m/s (d) (d) Slope = 40/15 = 2.7 m/s • The steeper the line, the higher the speed Displacement-time graphs How would you represent something getting slower? x t Note: distance can also become negative, if object travels in the opposite direction Speed and Velocity • The velocity of an object gives its instantaneous speed and direction – (This is called a VECTOR) • As with displacement, the sign of the velocity indicates the direction – a negative velocity means speed in the opposite direction Speed and Velocity • Going from A to B: + velocity • Going from C to F: - velocity Velocity-time graphs • Try to describe the motion shown in the graph – What does the slope of the line represent? – Where is the object not moving? 10 8 Velocity (m/s) 6 4 2 Time (s) 0 0 -2 -4 -6 10 20 30 40 Velocity-time graphs Constant speed Constant acceleration Gradual slowing forwards 10 More rapid slowing 8 Velocity (m/s) 6 4 stationary 2 Time (s) 0 0 10 20 30 40 -2 -4 -6 Reversing direction and speeding up Constant speed backwards Slowing to a stop Acceleration • Acceleration is the rate of change of velocity change in velocit y m/s accelerati on s time taken m/s 2 – If you are speeding up, acceleration is + – If you are slowing down, acceleration is - Acceleration is the slope of the velocity graph Acceleration = (v-u)/t So for this region: a= 8/4 = 2 m/s2 and for this region: a= 0/6 = 0 m/s2 (constant v) What about the displacement? • Displacement = velocity × time • i.e. the area under the graph So in the first 4s: 1 distance travelled 8 4 2 16 m In the next 6 seconds distance travelled 6 8 48 m so total distance in 10 s 64 m Tachographs • A tachograph is an instrument which records the velocity-time graph of a vehicle. • It is used to check that EU regulations limiting the time lorry and bus drivers can spend at the wheel are obeyed – 9 hours/day – 45 minute break every 4.5 hrs. Forces: a reminder • A force is a “push” or a “pull”. Unit: newton (N) • Forces arise due to the interaction of two (or more) objects. • Not all forces require contact, some can act at a distance – e.g. gravity, magnetism • Forces are vectors, Direction matters Weight: a reminder • “Mass” is a measure of how much “stuff” an object contains – measured in kg • “Weight” is the force that object exerts due to the effect of gravity • So an astronaut has the same mass on Earth or the Moon, but his weight will be different – measured in newtons (N) On Earth, W mg weight mass g ≈10 N/kg gravitational field strength Representing forces • Forces can be represented with arrows, whose length indicates the size of the force. Force diagrams • A free body diagram can be very useful to analyse the forces acting on an object • We draw it isolated from its surroundings and show all the forces acting What forces are acting here? • Draw on as many as you can think of… Tension in the rope Weight and reaction (for each person) Push and friction (for each person) Combining forces • If several forces act on an object, we can work out the equivalent single resultant force by adding them up, taking direction into account. 3N • What is the resultant? – 4 newtons downwards 6N • How about these? 4N 1N 5N 4N 4N 0N 4N 6N 7N Newton’s 1st law Balanced forces • It is possible to have all forces balanced, so the resultant = 0. For a plane flying at constant speed and height: Thrust = drag Lift = weight • In this case, no resultant force acts and the object continues to move at constant velocity (or remain stationary if it wasn’t moving). Newton’s 1st Law • A body will remain at rest or, if moving, continue to move at a constant velocity, unless acted on by a force. Unbalanced forces • If the resultant force is not zero, a net force is acting on the body and its motion will change. • It will accelerate in the direction of the force. • thrust > drag and lift > weight, so aeroplane accelerates and takes off Newton’s 2nd law Force causes acceleration • When a force acts on a body, it changes its velocity F m a force mass acceleration • If no resultant force acts, there is no acceleration (Newton’s 1st law) • Remember, acceleration can mean a change of speed or direction • 1 N is the force which accelerates 1 kg at 1 m/s2 F=ma • So: – For a given mass, a bigger force produces a bigger acceleration – For a given force, a smaller mass experiences a bigger acceleration Force, mass and acceleration 1) A force of 1000 N is applied to push a mass of 500 kg. How quickly does it accelerate? 2) A force of 3000N acts on a car to make it accelerate by 1.5 m/s2. How heavy is the car? 3) A car accelerates at a rate of 5 m/s2. If it weighs 500 kg how much driving force is the engine applying? 4) A force of 10 N is applied by a boy while lifting a 20 kg mass. How much does it accelerate by? Remember Weight? • We had W mg where W was the weight – the force due to gravity • Now we know F ma so F W and ma mg or a g Acceleration due to gravity gravitational field strength On Earth: g ≈10 N/kg, a ≈10 m/s2 Investigating F, m and a • We can measure acceleration with light gates • What happens as you vary: • Why do we need a ramp? • How do we set the right angle? – The mass on the hanger? – The mass of the trolley? What do we find? • acceleration is proportional to force aaF • acceleration is inversely proportional to force a a 1/m Counter force Horizontal motion Driving force Driving force – provided by rider/engine Counter force – air resistance and friction • Driving force < counter force: vehicle slows down • Driving force = counter force: vehicle moves at constant velocity • Driving force > counter force: vehicle speeds up Falling Objects An object falls because of its weight (force due to gravity) When object falls freely – no other forces act on it so resultant force is just its weight. Remember F = ma? Acceleration of 10m/s2 is constant for all objects. Classic experiment • So if we dropped a hammer and a feather at the same time, which would hit the ground first? Why? • Hammer & Feather Drag • Objects moving in a fluid have drag force. • For objects travelling through the air we call this drag force air resistance. • Air resistance increases with speed. • So as a falling object speeds up, the resultant force decreases. This means the acceleration decreases. Reaching a constant velocity Object reaches a constant velocity when the drag force/air resistance is equal & opposite to its weight. Resultant force = zero Acceleration = zero Velocity = terminal velocity Why does a car have a top speed? The AR 8C has a 4.7 litre 450 bhp (340 kW) engine to provide driving force. Force means acceleration, so why can’t the car accelerate forever? What determines terminal velocity? • Frontal area • Shape • Mass • Surface Stages of a parachute jump Just after letting go... •Velocity =0 •Drag = 0 •Force = weight •Acceleration = g Falling quite fast now... •Velocity is high •Drag is large •Force < weight •Acceleration < g Falling at a constant speed... •Velocity constant •Drag = weight •Force = 0 •Acceleration = 0 Pull the ripcord... •Velocity still high •Drag > weight •Force upwards •Acceleration upwards (so speed of fall decreases) Drift downward... •Velocity constant (slower) •Drag = weight •Force = 0 •Acceleration = 0 Label the graph Urban Myth? • So, would a penny dropped from a skyscraper kill someone it hit at the bottom? • See here for the answer • (also here if you wonder about bullets coming down) Springs: a reminder • We have seen that springs obey Hooke’s Law: – The extension is proportional to the force applied (up to some limit) F kx Other “stretchy” things • Hooke’s Law also applies to other objects... – Metal bars, wires, bones, even glass! • ...up to a point – If you go beyond that point you may get failure (snap) or permanent deformation (doesn’t return to original shape) Hooke’s Law limit Rubber bands • Rubber bands are elastic, can be stretched and return to their original length, BUT they do not obey Hooke’s Law • How can you tell? • Describe how it stretches...