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Projectile Motion Dave put a laser sight on his bow so he can see directly where his arrow is pointed. If he puts the laser on the bull’s eye, where will his arrows land? What will the path of the arrow look like? Newton’s Second Law N.S.L. N.S.L. works based on these direct and inverse relationships. As 2 of the variable change, ONE of them must remain constant. If the force is constant, the acceleration and mass change as shown above. F(net)=ma 2F=m(2a) 3F=m(3a) If we add a second dog pulling with 100N just like the first dog, we could pull the sled with twice the acceleration, provided the mass of the sled was constant. Putting it all together a FNET 1 a m 3N 10 N 10 kg FNET a FNET ma m FNET Total Force F FNET 0 Magnitude of FNET= 7 N Direction = RIGHT Acceleration = 0.70 m/s/s N.S.L Tips Draw a free body diagram 2. Break vectors into components if needed 3. Find the NET force by adding and subtracting forces that are on the same axis as the acceleration. 4. Set net force equal to “ma” this is called writing an EQUATION OF MOTION. NOTE: To avoid negative numbers, always subtract the smaller forces from the larger one. 1. Example An elevator with a mass of 2000 kg rises with an acceleration of 1.0 m/s/s. What is the tension in the supporting cable? T mg FNET ma Equation of Motion T mg ma T ma mg T (2000)(1) (2000)(9.8) T 21,600 N Example A 50 N applied force drags an 8.16 kg log to the right across a horizontal surface. What is the acceleration of the log if the force of friction is 40.0 N? Fn a 50 N 40 N mg FNET ma Fa F f ma 50 40 8.16a 10 8.16a a 1.23 m/s/s Example A sled is being accelerated to the right at a rate of 1.5 m/s/s by a rope at a 33 degree angle above the + x . Calculate the Frictional Force if the mass of the sled is 66 kg and the tension in the rope is 150 N. FN Tsinq q Tcosq FNET ma T cos q F f ma Ff mg T cos q ma F f 150 cos 33 (66)(1.5) F f Ff 26.8 N Friction & Inclined Planes TWO types of Friction Static – Friction that keeps an object at rest and prevents it from moving Kinetic – Friction that acts during motion Force of Friction The Force of Friction is F f FN constant of proportion ality directly related to the Force Normal. coefficien t of friction Mostly due to the fact Fsf s FN The coefficient of that BOTH are surface forces Fkf k FN friction is a unitless constant that is specific to the material type and usually less than one. Note: Friction ONLY depends on the MATERIALS sliding against each other, NOT on surface area. Friction & N.F.L If the coefficient of kinetic friction between a 35-kg crate and the floor is 0.30, what horizontal force is required to move the crate to the right at a constant speed across the floor? Fa Ff Fn Fa Ff k FN Fa k FN FN mg Ff Fa k mg mg Fa (0.30)(35)(9.8) Fa 102.9 N Friction & N.S.L. Suppose the same 35 kg crate was not moving at a constant speed, but rather accelerating at 0.70 m/s/s. Calculate the applied force. The coefficient of kinetic friction is still 0.30. FNET ma Fa Ff ma Fn Fa Fa k FN ma Fa k mg ma Fa ma k mg Ff Fa (35)(0.70) (0.30)(35)(9.8) mg Fa 127.4 N Inclines q Ff FN mg cos q q q mg q mg sin q q q Tips •Rotate Axis •Break weight into components •Write equations of motion or equilibrium •Solve Friction & Inclines A person pushes a 30-kg shopping cart up a 10 degree incline with a force of 85 N. Calculate the coefficient of friction if the cart is pushed at a constant speed. Fa Ff mg sin q Fa Fn Ff k FN Fa k FN mg sin q FN mg cos q Fa k mg cos q mg sin q Fa mg sin q k mg cos q mg cos q q Ff mg mg sin q q Fa mg sin q k mg cos q 85 (30)(9.8)(sin10) k (30)(9.8)(cos10) 0.117 What steps do we take to solve problems with objects experiencing forces in multiple dimensions? Example A 5-kg block sits on a 30 degree incline. It is attached to string that is thread over a pulley mounted at the top of the incline. A 7.5-kg block hangs from the string. a) Calculate the tension in the string if the acceleration of the system is 1.2 m/s/s b) Calculate the coefficient of kinetic friction. T FN FNET ma m1 g T m1a m2gcos30 30 T m2g m1 30 m2gsin30 m1g T ( Ff m2 g sin q ) m2 a Ff FN m2 g cos q Example FNET ma m1 g T m1a m1 g m1a T T ( Ff m2 g sin q ) m2 a T F f m2 g sin q m2 a T k FN m2 g sin q m2 a T m2 a m2 g sin q k FN (7.5)(9.8) (7.5)(1.2) T T m a m g sin q 2 2 k T 64.5 N FN FN m2 g cos q T m2 a m2 g sin q k m2 g cos q 64.5 (5)(1.2) (5)(9.8)(sin 30) k (5)(9.8)(cos 30) k 0.80 N Kinematics - Analyzing motion under the condition of constant acceleration Kinematic Symbols x,y Displacement t Time vo Initial Velocity v Final Velocity a Acceleration g Acceleration due to gravity Kinematic #1 v vo v a t t v vo at v vo at Kinematic #1 Example: A boat moves slowly out of a marina (so as to not leave a wake) with a speed of 1.50 m/s. As soon as it passes the breakwater, leaving the marina, it throttles up and accelerates at 2.40 m/s/s. a) How fast is the boat moving after accelerating for 5 seconds? What do I know? vi= 1.50 m/s a = 2.40 m/s/s t=5s What do I want? v=? v vi at v (1.50) (2.40)(5) v 13. 5 m/s Kinematic #2 2 1 x vixt at 2 b) How far did the boat travel during that time? 2 1 x vixt at 2 2 1 x (1.5)( 5) (2.40)( 5 ) 2 x 37.5 m Kinematic #3 v v 2ax 2 2 o Example: You are driving through town at 12 m/s when suddenly a ball rolls out in front of your car. You apply the brakes and begin decelerating at 3.5 m/s/s. How far do you travel before coming to a complete stop? What do I know? vo= 12 m/s a = -3.5 m/s/s V = 0 m/s What do I want? x=? v 2 vo2 2ax 0 12 2 2(3.5) x 144 7 x x 20.57 m Choosing the Right Equation Equation Missing Variable v vo at x x voxt 1 at 2 2 v 2 vo2 2ax v t Kinematics for the VERTICAL Direction All 3 kinematics can be used to analyze one dimensional motion in either the X direction OR the y direction. v vi at v y viy g t 2 2 1 1 x vixt at y viyt gt 2 2 2 2 2 2 v vix 2ax v y viy 2 gy Examples A pitcher throws a fastball with a velocity of 43.5 m/s. It is determined that during the windup and delivery the ball covers a displacement of 2.5 meters. This is from the point behind the body to the point of release. Calculate the acceleration during his throwing motion. What do I know? vi= 0 m/s What do I want? a=? Which variable is NOT given and NOT asked for? TIME v v 2ax 2 2 i x = 2.5 m V = 43.5 m/s 43.5 0 2a(2.5) 2 2 a 378.45 m / s 2 Examples How long does it take a car at rest to cross a 35.0 m intersection after the light turns green, if the acceleration of the car is a constant 2.00 m/s/s? What do I know? vo= 0 m/s x = 35 m a = 2.00 m/s/s What do I want? t=? Which variable is NOT given and NOT asked for? Final Velocity x vixt 1 at 2 2 35 (0) 1 (2)t 2 2 t 5.92 s Examples A car accelerates from 12.5 m/s to 25 m/s in 6.0 seconds. What was the acceleration? What do I know? vo= 12.5 m/s v = 25 m/s t = 6s What do I want? a=? Which variable is NOT given and NOT asked for? DISPLACEMENT v vo at 25 12.5 a(6) a 2.08 m / s 2 Examples A stone is dropped from the top of a cliff. It is observed to hit the ground 5.78 s later. How high is the cliff? What do I know? v = 0 m/s oy g = -9.8 m/s2 t = 5.78 s What do I want? y=? Which variable is NOT given and NOT asked for? Final Velocity y viyt 1 gt 2 2 y (0)( 5.78) 4.9(5.78)2 y 163.7 m h 163.7 m What is projectile? Projectile -Any object which projected by some means and continues to move due to its own inertia (mass). Projectiles move in TWO dimensions Since a projectile moves in 2dimensions, it therefore has 2 components just like a resultant vector. Horizontal and Vertical Vertical “Velocity” Component Changes (due to gravity), does NOT cover equal displacements in equal time periods. Both the MAGNITUDE and DIRECTION change. As the projectile moves up the MAGNITUDE DECREASES and its direction is UPWARD. As it moves down the MAGNITUDE INCREASES and the direction is DOWNWARD. Horizontal “Velocity” Component NEVER changes, covers equal displacements in equal time periods. This means the initial horizontal velocity equals the final horizontal velocity In other words, the horizontal velocity is CONSTANT. BUT WHY? Gravity DOES NOT work horizontally to increase or decrease the velocity. Combining the Components Together, these components produce what is called a trajectory or path. This path is parabolic in nature. Component Magnitude Direction Horizontal Constant Constant Vertical Changes Changes Horizontally Launched Projectiles Projectiles which have NO upward trajectory and NO initial VERTICAL velocity. vox vx constant voy 0 m / s Horizontally Launched Projectiles To analyze a projectile in 2 dimensions we need 2 equations. One for the “x” direction and one for the “y” direction. And for this we use kinematic #2. 2 1 x voxt at 2 x voxt Remember, the velocity is CONSTANT horizontally, so that means the acceleration is ZERO! y 1 gt 2 2 Remember that since the projectile is launched horizontally, the INITIAL VERTICAL VELOCITY is equal to ZERO. Horizontally Launched Projectiles Example: A plane traveling with a horizontal velocity of 100 m/s is 500 m above the ground. At some point the pilot decides to drop some supplies to designated target below. (a) How long is the drop in the air? (b) How far away from point where it was launched will it land? y 1 gt 2 500 1 (9.8)t 2 2 2 102.04 t 2 t 10.1 seconds What do I know? What I want to know? vox=100 m/s t=? x=? y = 500 m voy= 0 m/s g = -9.8 m/s/s x voxt (100)(10.1) 1010 m Vertically Launched Projectiles NO Vertical Velocity at the top of the trajectory. Vertical Velocity decreases on the way upward Vertical Velocity increases on the way down, Horizontal Velocity is constant Component Magnitude Direction Horizontal Vertical Constant Changes Constant Decreases up, 0 @ top, Increases down Vertically Launched Projectiles Since the projectile was launched at a angle, the velocity MUST be broken into components!!! vox vo cos q vo q vox voy voy vo sin q Vertically Launched Projectiles There are several things you must consider when doing these types of projectiles besides using components. If it begins and ends at ground level, the “y” displacement is ZERO: y = 0 Vertically Launched Projectiles You will still use kinematic #2, but YOU MUST use COMPONENTS in the equation. vo q vox voy x voxt y voyt 1 gt 2 2 vox vo cos q voy vo sin q Example A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? (b) How far away does it land? (c) How high does it travel? vox vo cos q vox 20 cos 53 12.04 m / s q 53 voy vo sin q voy 20sin 53 15.97 m / s Example A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? What I know What I want to know vox=12.04 m/s t=? x=? voy=15.97 m/s y=0 g = - 9.8 m/s/s y voy t 1 gt 2 0 (15.97)t 4.9t 2 2 2 15.97t 4.9t 15.97 4.9t t 3.26 s ymax=? Example A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (b) How far away does it land? What I know vox=12.04 m/s voy=15.97 m/s y=0 g = - 9.8 m/s/s x voxt (12.04)(3.26) What I want to know t = 3.26 s x=? ymax=? 39.24 m Example A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (c) How high does it travel? What I know What I want to know vox=12.04 m/s t = 3.26 s x = 39.24 m ymax=? voy=15.97 m/s y=0 g = - 9.8 m/s/s y voy t 1 gt 2 2 CUT YOUR TIME IN HALF! y (15.97)(1.63) 4.9(1.63) 2 y 13.01 m