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Semester 1 Review The story so far… Basic definitions • Scalar – a quantity of magnitude only, no direction. • Vector – a quantity with magnitude and direction. Vector algebra: • Position is the location of the object compared to a “zero” location. • Distance is how far something has moved. • Displacement is how far something moved from a particular position. Constant velocity – Units: m/s • An object that changes its position by the same amount every time interval. • Speed is how fast something is moving • Velocity is how fast something is moving with a direction (usually + means right or up, and – means left or down) Constant velocity equations These equations can only be used when on object is moving with constant velocity. ∆𝑥 𝑣= ∆𝑡 𝑥 = 𝑥0 + 𝑣𝑡 The slope of the position vs. time graph gives the velocity Newton’s First Law – the Law of Inertia • An object in motion or at rest will remain in motion in a straight line at constant speed or at rest, unless a net external force acts upon it. • In other words, the velocity of an object will remain constant unless a net external force acts on it. • Forces are balanced when objects have constant velocities. 𝐹𝑛𝑒𝑡 = 0 Inertia is a property of matter that causes it to resist changes in its motion. This property is directly proportional to the mass of the object. Newton’s Third Law – Balanced Forces • If object A acts on object B such that they do not accelerate, the then force of object A on object B is equal on magnitude and opposite in direction to the force that object B exerts on object A. 𝐹𝐴→𝐵 = −𝐹𝐵→𝐴 The action force is equal and opposite to the reaction force. Breaking vectors into components • Vectors are usually broken into x and y components which are treated separately. Constant acceleration – Units: m/s2 • When the velocity of an object changes by the same amount per unit time. • Acceleration is a change in velocity (speed and/or direction) • speed up, slow down, or turn Constant acceleration equations These equations can only be used when an object is accelerating uniformly. The slope of The area under ∆𝑣 the velocitythe velocity𝑎= time graph time graph ∆𝑡 𝑣 = 𝑣0 + 𝑎𝑡 gives the gives the acceleration. 1 2 displacement. ∆𝑥 = 𝑎𝑡 + 𝑣0 𝑡 2 𝑣 2 = 𝑣0 2 + 2𝑎∆𝑥 Newton’s Second Law • The net force acting on an object is equal to the mass of the object times it’s acceleration. 𝐹𝑛𝑒𝑡 = 𝑚𝑎 There is an extra amount of force in one direction that causes the object to accelerate in that direction. The Big Ideas Types of Forces – Units: Newtons • Weight – the force of gravity acting on mass • Applied – force applied by another object or person • Friction: (f = µ N) • Static – stationary, rolling • Kinetic – moving, sliding • Drag – friction due to a fluid • Reaction: • Normal – reaction force due to contact with a surface • Buoyant – reaction force due to contact with a fluid Impulse and momentum • Momentum is inertia in motion: p=mv • Units: Kg m/s • Impulse is a change in momentum over some time interval. Originally, Newton’s second law was expressed in terms of momentum. 𝐽 = ∆𝑝 = 𝑚∆𝑣 ∆𝑝 𝐹𝑛𝑒𝑡 = ∆𝑡 Momentum is conserved in collisions. Energy – Units: Joules • Kinetic energy –the energy of motion. (𝐸𝐾 = 1 𝑚𝑣 2 ) 2 • Gravitational potential energy – energy stored due to position above some zero position. 𝐸𝑃 = 𝑚𝑔ℎ = 𝑃𝐸 = 𝑔𝑦𝑚 • Elastic potential energy – energy stored due the stretching or compressing of an elastic object 1 (reversible deformation). (𝐸𝐸 = 𝑘𝑥 2 ) 2 Kinetic energy is conserved in elastic collisions (when things bounce off each other), but not in inelastic collision (when things stick together). Work & Power • Work is a method of energy transfer – when a force is applied and the object is displaced. Units: Joules 𝑊 = 𝐹 ∆𝑥 𝑐𝑜𝑠𝜃 • Power is the rate at with work is done (the rate at which energy is transferred). Units: Watts 𝑊 ∆𝐸 𝑃= = ∆𝑡 ∆𝑡 Circular Motion • Angular displacement (s) • Arc length • Angular velocity (ω) • Velocity perpendicular to circle. • Acceleration toward center (centripetal) 𝑣2 𝑎= 𝑟