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Enterprise Intelligence Jean Vieille 05/2010 www.controlchainmanagement.net [email protected] Creative Commons licence Agenda ■ ■ ■ ■ ■ Introduction Information hierarchies Biological and artificial computing Intelligence and complexity Enterprise IQ and performance Enterprise Intelligence Creative Commons licence 2 Introduction ■ ■ ■ Intelligence is a subjective and scalable topic. A simple computation linking the detection of an event to a subsequent appropriate action can be considered an elementary intelligent behaviour Consciousness, wisdom qualify much higher levels that are currently unattainable by machines This study discusses General aspects of intelligence Applicable in the context of the industrial enterprise and specifically its manufacturing operations Its relationship with Performance The following documents are prerequisite references for this study EnterpriseSystemUpperLevelModel_en.pptx Science for Enterprise Systems.pptx Enterprise Intelligence Creative Commons licence 3 Agenda ■ ■ ■ ■ ■ Introduction Information hierarchies Biological and artificial computing Intelligence and complexity Enterprise IQ and performance Enterprise Intelligence Creative Commons licence 4 Information Hierarchies Syntropic Type Syntropic Rank Information type Representation Potential 1 Things and Facts Objective Potential 2 Data Language Potential 3 Meaning Language Potential 4 Knowledge Objective Potential 5 Consciousness Kinetic 1 Interactions (Objective) Kinetic 2 Communication Language Kinetic 3 Processing Language Kinetic 4 Intelligence Language / Objective Kinetic 5 Wisdom Objective Enterprise Intelligence Creative Commons licence 5 Potential Information Level 1: Things and Facts ■ ■ ■ The « reality », the « Truth » The things as they are The facts as they happen Independent of the observers Ourselves, sensors and computers Not available for processing Enterprise Intelligence Creative Commons licence 6 Potential Information Level 2: Data ■ ■ A local representation of disconnected facts and observations Interpretation of things and facts by the primary observer, from its narrow local perspective The temperature is -50 Riots are ongoing Data relies on language Offering conceptual references… Physical measurement ■ Temperature, pressure Valuation ■ Numbering, string enumeration Social events ■ Riots, parties, meeting … implicit in the context of the observer Enterprise Intelligence Creative Commons licence 7 Potential Information Level 3: Meaning ■ ■ ■ An interpretation of data for use by (time and space distant) others Conditions and combines data in order to convey meaning to nondirect observers The temperature is -50 °C at the North pole, on April 21th 4PM 20000 demonstrators in Teheran, which is a 17M inhabitant city Meaning relies on language Offering conceptual references Describing the context placing the distant observer Closer to the direct observer understanding Potentially closer match to the actual facts and things Meaning is subjective Elaborated or relayed by error prone observers with who might convey a biased, misleading correspondence to things and facts Erroneous representation, or missing, key facts Enterprise Intelligence Creative Commons licence 8 Potential Information Level 4 : Knowledge ■ ■ ■ ■ Knowledge is an objective state of understanding In the form of experiences, theories, practices explaining the Reality: Looking for the “truth” based on cross meaningful observations Can be Explicit: materialized in books, files, painting, artefacts… Implicit : resident in people’ minds It is independent of its subjective usage Any entity influences its behaviour in dealing with actual things and facts by interpreting, understanding and applying this knowledge Is continually developed / improved The general tendency of Mankind Occasional losses Variable domain space private, shared or publicly exposed Enterprise Intelligence Creative Commons licence 9 Potential Information Level 5: Consciousness ■ ■ ■ Consciousness is a lasting issue for philosopher Dictionaries discard IT - Oxford: “the state of being conscious. The fact of awareness by the mind of itself and the world. One's awareness or perception of something” Consciousness relates to “irrational principles” Cannot be deductible from / linked to knowledge Culture, Traditions, Beliefs, Ego Enterprise Intelligence Creative Commons licence 10 Kinetic information Level 1: Interactions ■ ■ The dynamics of the world results of inter-actions Actions are triggered by other actions Any happening results of a network of interactions Including in brain’s synapses Where / when / why the initial trigger fired? Interactions media have many forms Different “forces” at the molecular, atomic and subatomic levels, to build more complex material structures More tangible materials and energetic interactions Chemical, mechanical, electrical, thermal... Multimedia interactions between people through available senses:: Sound, vision, smell, touch, taste, 6th sense Enterprise Intelligence Creative Commons licence 11 Kinetic information Level 2: Communication ■ ■ Communication is the abstraction of interactions, making possible To implement artificial interactions Not naturally occurring To link separate, distant (in space and time) entities To link dissimilar entities ( people and machines) Communication relies on language Only meaningful interactions are useful Language offers conceptual references for a shared understanding Enterprise Intelligence Creative Commons licence 12 Kinetic information Level 3: Processing ■ ■ ■ ■ Processing applies existing knowledge To understand and act on he Reality Information « flows » through systems’ components Communication exchanges « meaning » between thinking / processing bodies / black boxes What happen inside brains and computers is « processing » Which itself results of interacting synapses in gray matter, gates in integrated circuits, interfaces between networked applications IQ tests measure processing / cognitive capabilities, not intelligence Processing relies on language Biological cognition as well as artificial computing Some local, low-level, basic processing relies on direct interactions No language is required for walking or to the automated refill of a WC water bin after a flush Enterprise Intelligence Creative Commons licence 13 Kinetic information Level 4: Intelligence possible attributes An intelligence system ■ Makes a critical use of knowledge: challenges existing beliefs and theories Learning from experience : trial and error confronting theories and reality Being creative, imagining new or amended theories Including its owns: auto-critics Suggests improvement to existing theories, develops new theories Intelligence builds knowledge - Processing sucks! ■ Focuses the limited thinking / processing capabilities Toward reaching conscious goals Beyond unconscious survival and reproduction ■ Decides and acts Takes initiative, Quickly adapts one's self to circumstances, leverages opportunities Creative Enterprise Intelligence Commons licence 14 Kinetic information Level 4: Intelligence and language ■ ■ As a higher processing ability, language is generally involved “Artificial intelligence”, Mental representations of knowledge for cognition “Intuitive” behavior results of an inner appropriation of knowledge Realizes a short cut from knowledge to a action / decision Language might be only involved at the last stage Enterprise Intelligence Creative Commons licence 15 Kinetic information Level 4: Intelligence loop ■ ■ ■ (1) Intelligence raises from interactions Between processing entities and actual world Enabled by communication or direct perception Intelligence (2) Exploits and feeds knowledge (3) Determines and directs processing (4) Processing realizes interactions Through communication Enterprise Intelligence Cliquez pour éditer le format du plan de texte Objective knowledge Second niveau de plan Troisième niveau2de plan 3 Processing Intelligence Quatrième niveau de plan 4 Cinquième 1 plan Communication niveau de Sixième niveau 4 de plan Septième Interactions niveau de plan Huitième niveau de plan ■ Creative Commons licence Neuvième niveau de 16 Kinetic information Level 5: Wisdom ■ ■ Common definitions – not applicable in this framework “The inner knowledge and experience needed to make sensible decisions and judgments, or the good sense shown by the decisions and judgments made” = intelligence “Accumulated knowledge of life or in a particular sphere of activity that has been gained through experience” = Knowledge “An opinion that almost everyone seems to share or express” Certainly not – might sometimes be stupidity “Ancient teachings or sayings that survives to Time” this is objective knowledge produced by intelligent people not yet challenged by superior knowledge More appropriate: “Consciousness of having limited knowledge and poor understanding” “Acting for the common interest, being unselfish” Enterprise Intelligence Creative Commons licence 17 Agenda ■ ■ ■ ■ ■ Introduction Information hierarchies Biological and artificial computing Intelligence and complexity Enterprise IQ and performance Enterprise Intelligence Creative Commons licence 18 Biological specific computational capabilities ■ ■ ■ ■ Connection to the World Perception Motion and manipulation Meaning and Knowledge representation Pattern recognition Verbal Language and other communication skills Deduction, reasoning, problem solving Ability to complete missing information Planning Learning Creativity Social behavior Ability to repair Enterprise Intelligence Creative Commons licence 19 Biological / Digital computing Comparison (Stonier) Digital (Artificial) Biological (natural) Digital information processor based on circuits of binary switches Analogue information processor involving a complex nervous system with scores of chemical neurotransmitters and modifiers Information transported as pulses of electrons along conductors and across semiconductors Information transmitted as pulses of depolarization along membranes and as neurotransmitters across synapses Speed of pulses transmission approximately 108 m/sec Speed of pulses transmission approximately 10 m/sec Relatively simple circuitry but increasing in complexity Extremely complex circuitry: 1011 neurons with up to 1015 connections Enterprise Intelligence Creative Commons licence 20 Biological / Digital computing Comparison (cont’d) Digital (Artificial) Biological (natural) Crystalline structure, extremely stable Bio-tissue, vulnerable to damage Can operate under a wide variety of conditions Needs carefully regulated environment to operate Computer system may be shutdown indefinitely with no damage Brain requires continuous energy inputs in order to maintain the living system No self-repair. Some self-correction and by-pass of faulty areas Tissue capable of significant selfrepair. Also extensive capability to transfer function to other circuitry Memory based on patterns of binary switches Memory based on patterns of neural connections Enterprise Intelligence Creative Commons licence 21 Intelligence in artificial systems ■ ■ By analogy to biological systems, an artificial system is considered to only exhibit intelligence at the system level Not at the level of its own components Local behaviour is considered effective only if It contributes to increase the system intelligence through Effective communications leveraging complex interactions (4) Knowledge based processing implemented and directed intelligently (3) Enterprise Intelligence Creative Commons licence 22 Agenda ■ ■ ■ ■ ■ Introduction Information hierarchies Biological and artificial computing Intelligence and complexity Enterprise IQ and performance Enterprise Intelligence Creative Commons licence 23 Nature of systems’ intelligence ■ ■ Intelligence is an emergent property of complex systems Resulting of complex interactions Between behaving components From brain synapses /silicon gates to talking people / assembled machines Processing and Intelligence residence Processing can be localized in computing areas Monism: Processing is integrally embedded in the system ■ Control loops, servo-mechanisms Dualism: Processing is the purpose of a defined decision making entity ■ Recipe sequencer, decision maker Intelligence is a diffused characteristic of the system as a whole Individual “intelligence” of a decision maker does not represent the system intelligence – it can even impact it negatively Enterprise Intelligence Creative Commons licence 24 Feedback ■ ■ ■ ■ Interactions imply that sub-systems Capture meaning from other sub-systems / environment Process information locally to perform their role Provide meaning to / act on other sub-systems / environment The sub-system being « complicatedly coupled », Its action spreads to many other sub-systems directly/indirectly, themselves processing and spreading this information Hits it back at some point Intelligence results of these complex interactions of local processing Positive feedback loops Example: Productivity enhancement, bankruptcy Negative feedback loops Example: Traffic control, resistance to change Enterprise Intelligence Creative Commons licence 25 Conflicts ■ ■ Conflicts raise from interactions between sub-systems Some of them being complex systems (i.e. Individuals, teams) Having individual references, goals, and motivation Having a certain level of autonomy with Internal priorities regarding other components and environment, within a given decision hierarchy Conflicts are inevitable A perfectly stable system may be immune for some time Any change may trigger conflicts Any conflict may trigger changes Survival has timing and altruistic dimensions: One specific component’s interest may contradict other components' / system’s Enterprise Intelligence Creative Commons licence 26 Conflicts, cooperation ■ ■ ■ Conflicts represent ineffective, negative interactions Communication issues, Structural and behavioural unfit System / Subsystems goals mismatch Conversely, cooperation is linked to efficient, positive interaction Hypercritical positive feedback: improved cooperation increases intelligence which falls back to sub-systems and favours further cooperation Conflict resolution and smooth cooperation are critical intelligence enablers Revealers of interactions quality Enterprise Intelligence Creative Commons licence 27 Uncertainty ■ ■ ■ Systems are subject to perturbations that can be guessed Within standard Gaussian deviations Future is somewhat predictable, Exceptions are rare or of limited impact (i.e. seasonal market demand) Extreme events can arise without computable probability The modern World tends to offer more and more of these Intelligence implies The knowledge of the real Gaussian domains Exercising reasonable forecasts and prudent classic risk mitigation management The consciousness of the lack of knowledge of the uncertainty Be ready to address unpredictable, likely possible and potentially large impact events ■ Bad : be ready to fight for survival ■ Good : seize the opportunities Enterprise Intelligence Creative Commons licence 28 Deterministic Intelligence ■ ■ ■ ■ ■ ■ Example: Petrified strategy: keep making the same known mistakes to avoid dealing with unknown Decision hierarchy Classical Strategy / Tactic / Operations decision processes HR management Motivation programs Linear Feedback loops React on predictable events based on history Process improvement Performance measurement, KPIs Management methods: TQM, TOC, 6Sigma, Lean… Necessary, but not triggering quantum leaps Rarely endanger the system Enterprise Intelligence Creative Commons licence 29 Opportunistic Intelligence ■ ■ ■ ■ Example Best performing companies strategy... are just lucky! = they did not miss the opportunities that made them successful Noise and useful information Distinguish unimportant / important events Leverage the Luck factor Be imaginative, Develop creativity Recognize opportunities Be adaptive, decide and act fast Make mistakes, fix and learn (don’t make it twice) Mitigate risk The only source of rapid progress/success And cataclysmic failure Enterprise Intelligence Creative Commons licence 30 Agenda ■ ■ ■ ■ ■ Introduction Information hierarchies Biological and artificial computing Intelligence and complexity Enterprise IQ and assessment Enterprise Intelligence Creative Commons licence 31 Intelligence assessment ■ ■ ■ Darwinian: the ability to survive Applies statistically to a species Not measurable for a single organism: can only be valued at the death of the organism Not related to computational performance – Insects appear to have been more resilient than dinosaurs Does not involves consciousness Pragmatic: the ability to control its own destiny Setting a Vision, keeping getting closer to it Enterprise IQ = the speed at reaching the vision If the vision is not self-destructive, both can match! Enterprise Intelligence Creative Commons licence 32 Pragmatic Intelligence dynamics ■ ■ Intelligent organism always looks forward Never satisfied by the current situation and its own state Sets unreachable vision, shifts the vision when it become reachable The vision conditions the system temporal course Shall be beyond its current state, or ever escaping - « To be alive in 2 Centuries » Example: Bill Gates might have wished to the richest man on earth He now aims at being the first charity donator on Earth Once done, he might finally set the goal to wipe hunger of the surface of Earth – or to extend the Windows dominance to the whole galaxy IQ = 100+K.∆(Vision - Situation)/ ∆t Average (poor) IQ= 100 corresponds to a steady state – absence of vision Creative LowerEnterprise IQ means better situation than vision: successful and stupid33 Intelligence Commons licence Expressing Enterprise Vision ■ ■ ■ ■ Vision is traditionally a high level, pompous, abstract, nonactionable statement Called “Vision”, “Mission”, “Goal”, “Objectives”, “Target”, “Draw”, “Think” depending on the strategic planning method Vision needs to be expressed in specific topics according to the I/Os and parties involved in enterprise exter-actions Based on the CCM enterprise system upper level model, these topics can be precisely focused As a result: Vision can be expressed in expressive, detailed and extensive goals Measuring Vision fulfillment – pragmatic IQ becomes possible Strategy definition and implementation benefit of a formal guidance Enterprise Intelligence Creative Commons licence 34 Vision Dimensions ■ ■ ■ Parties The relationship entities of the enterprise Processor Knowledge Finance Product Flows Information Energy Matter Money Enterprise Intelligence Creative Commons licence 35 Example of Enterprise Vision – General goals Parties Shareholders Pty 1 General goals To retain involved shareholders privileging long term secured revenues Employees State Society Nature Suppliers Customers Competitors 1 1 1 1 1 1 1 To become a source of pride for happy employees To leverage laws and regulations perceived as positive constraints To be a source of happyness and wellbeing for the Mankind To be an effective industry, optimizing its impact on Nature To be a source of progress and sustainability for Suppliers To provide both syntropic and economic value to Customers To make sure we perform best in every point Banks 1 To eliminate any kind of liability to banks, borrowing only to responsible investors Insurances 1 To become self insured, by minimizing risk and building adequate provision Enterprise Intelligence Creative Commons licence 36 Example of Enterprise Vision – Knowledge goals Parties Shareholders Pty 1 Knowledge related goals have an appropriate view of the enterprise functioning Employees 1 State 1 Benefit of ongoing progress of physical, intellectual capablities Enjoy their work, are proud of their job and company Has the full, realtime and accurate compliance information on our operations Society 1 Contribute to increase product and finance related public knowledge Nature Suppliers 1 1 Customers 1 Competitors 1 Banks Insurances Benefit an extensive feedback of their product and services Enjoy a smooth relationship allowing them to optimize their operations Perceive a very positive image of the company Benefit of every needed information to access and use the products Do not access our sensible knowledge ‘ knowledge is captured and appears always behind ours 1 Are impressed by our financial health Creative Enterprise Intelligence Commons 1 Are convinced of the very low risk linked to our operations licence 37 Example of Enterprise Vision – Finance concern Parties Shareholders Pty 1 Finance related goals get a regular and sufficient stream of income Employees State Society Nature Suppliers 1 1 1 1 1 get satisfying salaries, sensibly higher than the average gets the right share of taxes based on our actual revenue gets an increase of gobal wealth Customers Competitors 1 1 Perceive a high value and pay our products accordingly Banks 1 Insurances 1 get the smallest fee from our operations get insignificant interests from our investments we don’t deal with them anymore get sufficient margins to sustain their operations and provide quality products Enterprise Intelligence Creative Commons licence 38 Example of Enterprise Vision – Product/Information concern Parties Shareholder Pty 1 Product/Information Are aware of our products, they like them and are motivated to support them Employees 1 State Society Nature Suppliers 1 1 1 1 Are proud of our product Have the best knowledge available to make Apply the best methods to produce efficiently Our products comply with the regulation Objectively benefit of our products Customers 1 Improve their product based on our the actual fit in our product Optimize their planning based on our own Have the relevant information for the best experience and confidence Competitors 1 Have a lower knowledge than us Banks Insurances 1 1 Are confident about the relevance and value of our products Are convinced that our product is harmless for the customers Enterprise Intelligence Creative Commons licence 39 Example of Enterprise Vision – Product/Matter concern Parties Shareholder Pty 1 Employees 1 State Society Nature Suppliers Customers 1 1 1 1 1 Competitors 1 Banks Insurances 1 1 Product/Matter Don’t suffer matter related nuisance Our scrap is minimized or properly recycled Logistics is optimized Demand fulfillment is optimized and satisfactory Enterprise Intelligence Creative Commons licence 40 Example of Enterprise Vision – Product/Energy concern Parties Shareholder Pty 1 Employees 1 State Society Nature Suppliers Customers 1 1 1 1 1 Competitors 1 Banks Insurances 1 1 Product/Energy Don’t suffer matter related nuisance We minimize our energy consumption We leverage dynamic energy tarifs - Enterprise Intelligence Creative Commons licence 41 Example of Enterprise Vision – Product/Money concern Parties Shareholder Pty 1 Product/Money we maintain a high margin on our products Employees 1 State 1 Our products have a positive impact on the payment balance (exportations) Society Nature Suppliers Customers 1 1 1 1 - Competitors 1 Banks 1 Are useless for supporting our operations - Low working capital needs Insurances 1 The potential of failure of our product is low and impact is minimized - Enterprise Intelligence Creative Commons licence 42 Measuring IQ/progress – unweighed example (Priority = 1) Xi :-1: regress 0 = steady 1 = progress Shareholder G K F Product I Ma 1 1 1 1 Total E Mo 1 Each cell = Xi*PYi Here, every aspect improved (Xi =1) with same priority (PYi = 1) 5 IQ = 100 + [100*( Xi*PYi) / Employees 1 1 1 1 State Society Nature Suppliers Customers 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Competitors 1 1 Banks Insurances 1 1 1 1 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Enterprise Intelligence 6 7 3 7 7 IQ = 100 + 100*52 / 52 = 200 => max. progress Other limit values: IQ = 0 => max. regression IQ = 100 => no progress 3 1 1 5 5 52 PYi] Creative Commons licence 43 Assessing impact of changes ■ The same approach can be used to assess the relevance of a proposed change in the system Relevance in % = 100* (Xi*PYi) / ■ PYi To answer the question: Will this change (investment, reorganization, new practice…) impact positively and significantly the system intelligence? The -1 / 0 / +1 values in each cell, and their weighed summation will provide the answer in the range -100 / +100 Enterprise Intelligence Creative Commons licence 44 Thank You ! Enterprise Intelligence Creative Commons licence 45