Download ā-rangi Matariki Waitā Waitī

Survey
yes no Was this document useful for you?
   Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Document related concepts

Chicken (game) wikipedia , lookup

Artificial intelligence in video games wikipedia , lookup

Minimax wikipedia , lookup

Deathmatch wikipedia , lookup

Reversi wikipedia , lookup

Transcript
Matariki Level 2: Copymaster 5
Mū Tōrere
Waipunaā-rangi
Uru-ā-rangi
Tupuā-rangi
Hiwaiterangi
Matariki
Waitī
Tupuā-nuku
Waitā
Pohutukawa
Rules: This is a game for two players.
Each player needs four counters. One player starts with their counters on orange (Hiwaiterangi, Waitī,
Waitā, and Pohutukawa). The other starts with their counters on blue (Tupu-ā-nuku, Tupu-ā-rangi, Ura-ārangi, and Waipuna-ā-rangi). The first move can be made by either player but it must be from a non-bolded
star into the centre (Matariki). The next player must also move from a non-bolded star. So the bold stars
are tapū for the first two moves by each player. Then it is game on!
Players can only move to a star next to one they are on. The star they move to must be empty. There is no
jumping. The first player to trap their opponent wins. That means there is no way for their opponent to
move.
Mū Tōrere Ngāwari
Uruā-rangi
Waipunaā-rangi
Matariki
Waitī
Waitā
Tupuā-rangi
Tupuā-nuku
Rules: This is a game for two players.
Each player needs three counters. One player starts with their counters on orange (Waitī, Waitā, and Tupuā-nuku). The other starts with their counters on blue (Tupu-ā-rangi, Ura-ā-rangi, and Waipuna-ā-rangi). The
first move can be made by either player but it must be from a non-bolded star into the centre (Matariki).
The next player must also move from a non-bolded star. So the bold stars are tapū for the first move by
each player. Then it is game on!
Players can only move to a star next to one they are on. The star they move to must be empty. There is no
jumping. The first player to trap their opponent wins. That means there is no way for their opponent to
move.