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In order to get the G.C.S.E. grade you are capable of, you must make your own revision notes using your Physics notebook. When summarising notes, use different colours and draw diagrams/pictures. If you do, you will find them easier to remember. Once you have made revision notes for a topic, re-visit these regularly (on the day of your examination you will not remember something you revised 4 weeks previously). Each time you re-visit a note tick the top of the page/card. This will allow you to identify any notes you have neglected. WARNING: DO NOT RELY SOLELY ON THE REVISION POWERPOINTS! Scalar and Vector Quantities A scalar quantity is one which has magnitude (size) only, e.g. distance, mass, speed, density, volume etc. A vector quantity is one which has magnitude and direction, e.g. displacement, velocity, acceleration, force and weight. Distance Example Distance is the length of path taken by any moving object. It is a quantity which only has magnitude, and is therefore a scalar quantity. A car travels from town A to town B, town B to town C and town C to town D. 5 km A B 2 km 2 km D C 5 km Displacement Displacement is the distance measured in a straight line between two points. It is a quantity which has both magnitude and direction, and is therefore a vector quantity. What distance does the car travel? 12 km What is the displacement of the car? 2 km Speed The distance travelled in unit time. Speed is a scalar quantity. Velocity This is the distance travelled in unit time in a certain direction. Velocity is a vector quantity. Average Speed average speed = distance /time Unit: m/s distance distance = average speed x time time = distance / average speed A speed of 5 m/s means the object moves 5 m every second Speed x time Average Velocity average velocity = displacement / time Unit: m/s displacement = average velocity x time time = displacement / average velocity displacement Velocity x time When velocity changes we say there is an acceleration. Acceleration is the rate of change of velocity (i.e. change in velocity per sec.). Acceleration (Rate of Change of Speed) Acceleration = change in vel /time taken for change = (final vel – initial vel) / time unit: m/s2 An acceleration of 5 m/s2 means that the velocity increases by 5m/s every second. A constant or uniform acceleration means that the velocity increases by equal amounts every second. If the object or body is slowing down it has a negative acceleration or deceleration. Paul Biedermann holds the world record for the 200 m freestyle (4 lengths of an olympic sized swimming pool). The record is 1 minute 42 seconds. (a) Calculate his average speed Average speed = distance / time Average speed = 200 / 102 Average speed = 1.96 m/s (b) Calculate his average velocity Average velocity = displacement / time Since Biedermann finishes at the same end as he started, his total displacement from his starting position = 0 m Average velocity = 0 / 102 = 0 m/s Definitions and Formulae Equations of Motion for a body moving with uniform acceleration The body has: acceleration = a m/s2 initial velocity = u m/s final velocity = v m/s travels for a time = t seconds and its displacement = s metres v = u at s = ut ½ at2 v2 = u2 2as s = ½ (u v)t When using these equations remember the following: • • • • If a body is slowing down (decelerating) the value for “a” is negative. All quantities must have the correct units. Write down any values that you are given. Choose a direction as positive and ensure all quantities acting in the opposite direction are negative • Choose the appropriate equation i.e. the one that will only have one unknown. • Check that the signs are correct. Example 1 A bus, starting from rest, has a constant acceleration of 2m/s2. Calculate (a) How far it will travel in the first 5 seconds (b) What its speed is after 5 seconds (c) The average speed during the first 5 seconds (d) How far it will have travelled by the time it has reached 20m/s. (a) u = 0, a = 2, t = 5, s =? Positive Direction a=2 m/s2 Use: s = ut + ½ at2 s = 0 + ½ (2 x 52) s = 25 m (b) u = 0, a = 2, t = 5, v =? Use: v = u + at u = 0 m/s v = 0 + (2 x 5) v = 10 m/s (c) av. Speed = distance/time (d) u = 0, a = 2, v = 20, s = ? Av. Speed = 25/5 Use: v2 = u2 + 2as Av. Speed = 5 m/s 400 = 0 + 2(2s) 400 = 4s s = 100 m Click for solutions Example 2 An object is dropped from a height of 45m, calculate (a) The time taken to reach the ground, and (b) its maximum velocity. u = 0 m/s a = 10 m/s2 Click for solutions Positive Direction (a) u = 0, a = 10 , s = 45, t = ? (b) u = 0, a = 10 , s = 45, v = ? Use: s = ut + ½ at2 Use: v2 = u2 + 2as 45 = 0 + ½ (10 x t2) v2 = 0 + 2(10 x 45) 45 = 5t2 v2 = 900 t2 = 9 v = 30 m/s t=3s Graphs 1. Gradient of displacement-time graph = velocity 2. Gradient of velocity-time graph = Acceleration 3. Area between graph and time axis of velocity-time graph = Displacement 4. Gradient of distance-time graph = Speed 5. Area between graph and time axis of speed-time graph = distance Graphs: Distance / time graphs distance distance distance time time Object stationary Object moving with constant speed Gradient of graph = speed time Object’s speed increasing Graphs: Displacement / time graphs displacement displacement displacement time Object stationary time Object moving with constant velocity Gradient of graph = velocity time Object accelerating (gradient increasing velocity increasing) Graphs: Velocity / time graphs Velocity Velocity Area under graph Area under graph = displacement = displacement time Object moving with constant velocity (gradient is zero) time Object is accelerating Gradient = acceleration (1) Using the displacement-time graph, describe the motion of the particle. What is the particle’s velocity during the first 2 seconds? What is the particle’s velocity during the last 4 seconds? (a) Displacement (m) 0 – 2 s constant positive velocity 6 5 4 3 2 1 2 – 6 s at rest 6 – 10 s constant negative velocity (b) Velocity = gradient 0 Time (s) 1 2 3 4 5 6 7 8 9 10 Click for solutions Velocity = 4/2 = 2 m/s (c) Velocity = gradient Velocity = -4/4 = -1 m/s (1 m/s in the negative direction) (2) Using the velocity-time graph, describe the motion of the particle. What is the particle’s acceleration during the first 2 seconds? What is the particle’s acceleration during the last 4 seconds? What is the particle’s displacement after 10s? (a) 0 – 2 s constant positive acceleration Velocity (m/s) Click for solutions 6 5 4 3 2 1 6 – 10 s constant deceleration (b) Acceleration = gradient A 0 (d) 2 – 6 s constant velocity B Acceleration = 4/2 = 2 m/s2 C Time (s) 1 2 3 4 5 6 7 8 9 1 0 (c) Acceleration = gradient Velocity = -4/4 = -1 m/s2 Displacement = area between graph and time axis = Area A + Area B + Area C Displacement = ½ (4 x 2) + (4 x 4) + ½ (4 x 4) = 28 m Newton’s Laws of Motion 1. An object will remain at rest or move with a constant velocity unless acted upon by a resultant force. 2. The acceleration, a, of a body is directly proportional to the resultant force, F, acting on the body and inversely proportional to the mass, m, of the body. One newton is defined as: the force which gives a 1kg mass an acceleration of 1m/s2 ∴ F = ma 3. If object A exerts a force on object B, object B exerts an equal but opposite force on object A Click to see what happens the following objects. Acceleration due to Gravity Ignoring air resistance, all bodies falling under the force of gravity do so with a constant acceleration called the acceleration due to gravity, which is denoted by the letter g. (It is sometimes called the gravitational field strength). The value of g is taken as 10m/s2. The weight of an object is given by the equation: Weight = mass x acceleration of free fall W = mg Note: in reality air resistance will act on any falling object. Therefore, the acceleration will not be as large as 10 m/s2. The air resistance increases with speed. DON’T WORRY THOUGH AS AIR RESISTANCE IS IGNORED IN CALCULATIONS. Circular Motion When a mass moves in a circle it is always changing direction, and therefore the velocity is always changing. This means there must be an acceleration and a force (F=ma) As the speed is not changing: The (accelerating) force is always towards the centre of the circle and is called the centripetal force. m m = mass v = velocity r = radius of the path r v Examples of circular motion: Example of circular motion Centripetal force provided by A car going round a corner Friction between the tyres and the road Earth orbiting the sun Gravity Moon orbiting the earth Gravity Satellite orbiting earth Gravity A mass held in a circle by a string Tension in the string The centripetal force increases: 1. As the mass increases 2. As the speed increases 3. As the radius of the circle decreases Note: if the centripetal force is removed all objects will travel in a straight line at a tangent to the circle at the point where the force has been removed Click to see what happens when the centripetal force is removed. Momentum The momentum of a body depends on its mass and its velocity. It is the product of the body’s mass and velocity. momentum = mass (kg) x velocity (m/s) Unit: kgm/s Momentum is a vector quantity, i.e. it has magnitude and direction. Conservation of momentum The Law of Conservation of Momentum states: Momentum is conserved when two bodies collide or act on one another. This means that the total momentum before the collision or action is equal to the total momentum after the collision or action. Two bodies are moving towards each other. One has a mass of 10 kg and a velocity of 4 m/s, the other has a velocity of –3 m/s and a momentum of –15 kgm/s. Calculate (a) the momentum of the 4kg mass, (b) the mass of the other object, and (c) the total momentum v = 4m/s v = 3m/s 10 kg ? M=? M = -15 kgm/s (a) Mom. = mass x vel. (b) Mom. = mass x vel. Mom. = 10 x 4 -15 = mass x -3 Mom. = 40 kgm/s mass = 5 kg (c) Total mom. = mom. of car A + mom. of car B Total mom. = 40 – 15 = 25 kgm/s to the right Click for solutions If the cars in the previous example collide and stick together what will their final velocity be? Momentum before = momentum after 25 = mass x velocity 25 = 15 x velocity Velocity = 1.67 m/s Click for solution Change in Momentum In order for the momentum of an object to change a resultant force must act on it: change in momentum = force x time Examples 1. Calculate the change in momentum when Robin Van Persie strikes a football with a force of 50N for 0.5s. change in momentum = force x time = 50 x 0.5 = 25 kgm/s Click for solution 2. A boxer caused a change in momentum of 30kgm/s when he struck a punch bag for 0.01s. What force did he hit the bag with? force = change in momentum / time = 30 / 0.01 = 3000 N Click for solutions 3. A swimmer pushes off the edge of the pool by applying a force of 100N. What was her time of contact if her change in momentum was 40kgm/s? time = change in momentum / force = 40 / 100 = 0.4 s Safety Features on the Road Crumple zones, airbags, seatbelts and roadside barriers all increase the time it takes a car and its passengers to stop. Re-arranging the previous equation we get: Force = momentum change time Therefore, the bigger the time the smaller the force and the greater the chance of survival. Time = Total distance / Average speed Time = 25 / 0.8 Time = 31.25 s Click for solutions Constant speed Resultant force = 0 Therefore, frictional force = 50 N 0.1 Click for solutions F = ma 0.3 – 0.1 = 0.04 x a 0.2 = 0.04a a = 0.2 / 0.04 a = 5 m/s2 Distance is the length of path followed. It is a scalar quantity. Displacement is straight line distance from start to finish. It is a vector quantity Click for solutions 20 m Gerry 25 m; Robert 10 m Separation = 15 m See previous slide They meet when their displacement is the same – 4 s Click for solutions He runs 30 m during the first 6 seconds. He then runs another 30 m between 8 s and 14 s Therefore he runs a total of 60 m Total Displacement / Time Displacement = 0 at start Displacement = 0 after 14 s Therefore, Robert is 0 m from his starting position Average Velocity = Total Displacement / Time Average Velocity = 0 / 14 Average Velocity = o m/s Click for solutions Average speed = total distance / time Average speed = 3000 / 300 Average speed = 10 m/s Click for solutions A Acceleration = gradient Acceleration = 14 / 20 Acceleration = 0.7 m/s2 B C F = ma 3000 – Friction = 1500 x 0.7 3000 – Friction = 1050 Friction = 3000 – 1050 Friction = 1950 N Displacement = area below the graph Displacement = area A + area B + area C Displacement = ½(20 x 20) + (80 x 20) + ½(20 x 20) Displacement = 200 + 1600 + 200 Displacement = 2000 m Click for solutions Constant velocity Constant deceleration At rest Click for solutions Momentum = mass x velocity Momentum = 1500 x 14 Momentum = 21,000 kgm/s Momentum before = Momentum after (1200 x 5) + 2000 = mass x velocity 8000 = 2000 x velocity Velocity = 4 m/s Conservation of momentum Click for solutions Increases