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COS240 O-O Languages AUBG, COS dept Lecture 11 Title: Java and Event-Driven Programming Reference: COS240 Syllabus Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 1 Lecture Contents: To describe events, event sources, and event classes. To define listener classes, register listener objects with the source object, and write the code to handle events. To define listener classes using inner classes. To define listener classes using anonymous inner classes. To explore various coding styles for creating and registering listeners. To get input from text field upon clicking a button. To write programs to deal with WindowEvent. To simplify coding for listener classes using listener interface adapters. To write programs to deal with MouseEvent. To write programs to deal with KeyEvent. To use the javax.swing.Timer class to control animations Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 2 Motivations Suppose you wish to write a GUI program that lets user enter the loan amount, annual interest rate, & number of years, and click the Compute Loan button to obtain the monthly payment and total payment. How do you accomplish the task? You have to use event-driven programming to write the code to respond to the button-clicking event. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 3 Motivations Suppose you wish to write a program that animates a rising flag, as shown in Figures below. How do you accomplish the task? An effective way to solve it is to use a timer in event-driven programming, which is the subject of this lecture. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 4 Procedural vs. Event-Driven Programming Procedural programming is executed in procedural order. In event-driven programming, code is executed upon activation of events. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 5 Event-Driven Programming Practical Demo Introduction Example: the ActionListener Interface (open file ProgDemoEvH1.java) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 6 To feel Event-Driven Programming The case: 3 buttons (OK, Cancel, Exit) placed into a panel. Panel placed into a frame. The program displays 3 buttons in the frame. A message is displayed on the console and into a message box when a button is clicked. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 7 To respond to a button click, you must write the code to process the button-clicking action The button is a source object where the action originates. You need to create an object capable of handling the action event on a button. This object is called a listener. Button ------------------ Event ------------------ Listener ↑ Clicking Button fires action event ↑ An event is an object ↑ Listener object processes the event Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 8 How to understand source & listener Source is an object, like component button To be a listener: – The object must be instance of the ActionListener interface. You need a user class to implement the interface ( method actionPeformed() ) and to create object of your user defined class. – The object created as a listener must be registered with (i.e. to bind it to) the source using method source.addListener(listener) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 9 How to understand source & listener You have to follow a sequence of four steps: A: create a component – source of an event B: develop user defined class that implements ActionListener interface C: create an instance of user defined class above in section B. D: bind action listener /object from section C/ with the source of the event /object from section A/ Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 10 How to understand source & listener // Create a button with text OK JButton jbtOK1 = new JButton("OK"); // creating listener as object/instance OK1ListenerClass listenerOK = new OK1ListenerClass(); // registering listener, i.e. binding listener by component jbtOK1.addActionListener(listenerOK); // user specified class to implement interface class OK1ListenerClass implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("OK button clicked" ); JOptionPane.showMessageDialog(null,"OK button clicked"); } // end of method } // end of class Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 11 How to understand source & listener // Create a button with text OK JButton jbtOK1 = new JButton("OK"); Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 12 How to understand source & listener // Create a button with text OK JButton jbtOK1 = new JButton("OK"); // user specified class to implement interface class OK1ListenerClass implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("OK button clicked" ); JOptionPane.showMessageDialog(null,"OK button clicked"); } // end of method } // end of class Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 13 How to understand source & listener // Create a button with text OK JButton jbtOK1 = new JButton("OK"); // creating listener as object/instance OK1ListenerClass listenerOK = new OK1ListenerClass(); // user specified class to implement interface class OK1ListenerClass implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("OK button clicked" ); JOptionPane.showMessageDialog(null,"OK button clicked"); } // end of method } // end of class Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 14 How to understand source & listener // Create a button with text OK JButton jbtOK1 = new JButton("OK"); // creating listener as object/instance OK1ListenerClass listenerOK = new OK1ListenerClass(); // registering listener, i.e. binding listener by component jbtOK1.addActionListener(listenerOK); // user specified class to implement interface class OK1ListenerClass implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("OK button clicked" ); JOptionPane.showMessageDialog(null,"OK button clicked"); } // end of method } // end of class Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 15 The ActionListener Interface and Handling GUI Events Source object (e.g., button) Listener object contains a method for processing the event. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 16 Trace Execution public class HandleEvent extends JFrame { public HandleEvent() { … OKListenerClass listener1 = new OKListenerClass(); jbtOK.addActionListener(listener1); … } public static void main(String[] args) { … } } class OKListenerClass implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("OK button clicked"); } } Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 17 Event-Driven Programming Comprehensive Introduction . Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 18 Java uses a delegation-based model for event handling: a source object fires an event; an object interested in the event, handles it Button --------------------- Event ------------------- Listener ↑ Clicking Button fires action event ↑ An event is an object ↑ Listener object processes the event Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 19 Event Source Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 20 Event Source The component that creates an event and fires it, is called – Source object or – Source component E.g. a button is a source object for a buttonclicking action event Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 21 Events Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 22 Events An event can be defined as a type of signal to the program that something has happened. The event is generated – by external user actions such as mouse movements, mouse clicks, and keystrokes, OR – by the operating system, such as a timer. An event is an instance of EventObject class. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 23 Event Classes EventObject AWTEvent ActionEvent ContainerEvent AdjustmentEvent FocusEvent ComponentEvent InputEvent ItemEvent PaintEvent TextEvent WindowEvent MouseEvent KeyEvent ListSelectionEvent ChangeEvent Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 24 Event Information An event object contains whatever properties are pertinent to the event. You can identify the source object of the event using the getSource() instance method in the EventObject class. The subclasses of EventObject deal with special types of events, such as button actions, window events, component events, mouse movements, and keystrokes. Table on next page lists external user actions, source objects, and event types generated. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 25 Selected User Actions Source Object User Action Event Type Generated Click a button Click a check box Click a radio button JButton JCheckBox JRadioButton ActionEvent ItemEvent, ActionEvent ItemEvent, ActionEvent Press return on a text field JTextField ActionEvent Select a new item Window opened, closed, etc. Mouse pressed, released, etc. JComboBox Window Component ItemEvent, ActionEvent WindowEvent MouseEvent Key released, pressed, etc. Component KeyEvent Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 26 Listeners, Registrations, and Handling Events Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 27 Java and EvH Java uses delegation-based model for EvH: – A source object fires an event, and – An object, interested in the event, handles it. The object is called listener. For an object to be a listener for an event on a source object, two requirements must meet: – The object must be instance of the corresponding eventlistener interface. You need a user class to implement the interface and to create object of your user defined class. – The listener object created must be registered by (i.e. to bind it to) the source using method like source.addListener(listener) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 28 The Delegation Model Trigger an event source: SourceClass User Action XListener +addXListener(listener: XListener) (a) A generic source component with a generic listener +handler(event: XEvent) Register by invoking source.addXListener(listener); listener: ListenerClass source: JButton ActionListener +addActionListener(listener: ActionListener) +actionPerformed(event: ActionEvent) (b) A JButton source component with an ActionListener Register by invoking source.addActionListener(listener); listener: CustomListenerClass Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 29 The Delegation Model: Example JButton jbt = new JButton("OK"); ActionListener listener = new OKListener(); jbt.addActionListener(listener); Comment: when you click the button, the JButton source object (jbt) fires an ActionEvent event and passes it to invoke the listener’s actionPerformed() method to handle the event Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 30 Selected Event Handlers Event Class Listener Interface Listener Methods (Event Handlers) ActionEvent ItemEvent WindowEvent ActionListener ItemListener WindowListener ContainerEvent ContainerListener MouseEvent MouseListener KeyEvent KeyListener actionPerformed(ActionEvent) itemStateChanged(ItemEvent) windowClosing(WindowEvent) windowOpened(WindowEvent) windowIconified(WindowEvent) windowDeiconified(WindowEvent) windowClosed(WindowEvent) windowActivated(WindowEvent) windowDeactivated(WindowEvent) componentAdded(ContainerEvent) componentRemoved(ContainerEvent) mousePressed(MouseEvent) mouseReleased(MouseEvent) mouseClicked(MouseEvent) mouseExited(MouseEvent) mouseEntered(MouseEvent) keyPressed(KeyEvent) keyReleased(KeyEvent) keyTyped(KeyEvent) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 31 java.awt.event.ActionEvent java.util.EventObject +getSource(): Object Returns the object on which the event initially occurred. java.awt.event.AWTEvent java.awt.event.ActionEvent +getActionCommand(): String Returns the command string associated with this action. For a button, its text is the command string. +getModifiers(): int Returns the modifier keys held down during this action event. +getWhen(): long Returns the timestamp when this event occurred. The time is the number of milliseconds since January 1, 1970, 00:00:00 GMT. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 32 Demo program Open file ProgDemoEvH1.java – Examine the source text Three buttons, three classes to implement interface ActionListener, three listeners objects registered to the buttons – Compile – Run Output – mixture of console output and showMessageDialog Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 33 Demo program Open file ProgDemoEvH1.java Examine the source text Modify the program on your choice Call ActionEvent methods like – getSource() – getActionCommand() – getWhen() Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 34 Demo program Open file ProgDemoMouseEvents.java – Examine the source text Panel into a frame, one user defined class to implement interface MouseListener and all its methods, one listener object registered to the panel – Compile – Run Output – console output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 35 MouseEvent java.awt.event.InputEvent +getWhen(): long Returns the timestamp when this event occurred. +isAltDown(): boolean Returns whether or not the Alt modifier is down on this event. +isControlDown(): boolean Returns whether or not the Control modifier is down on this event. +isMetaDown(): boolean Returns whether or not the Meta modifier is down on this event +isShiftDown(): boolean Returns whether or not the Shift modifier is down on this event. java.awt.event.MouseEvent +getButton(): int Indicates which mouse button has been clicked. +getClickCount(): int Returns the number of mouse clicks associated with this event. +getPoint(): java.awt.Point Returns a Point object containing the x and y coordinates. +getX(): int Returns the x-coordinate of the mouse point. +getY(): int Returns the y-coordinate of the mouse point. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 36 Handling Mouse Events Java provides two listener interfaces, MouseListener and MouseMotionListener, to handle mouse events. The MouseListener listens for actions such as when the mouse is pressed, released, entered, exited, or clicked. The MouseMotionListener listens for actions such as dragging or moving the mouse. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 37 Handling Mouse Events java.awt.event.MouseListener +mousePressed(e: MouseEvent): void Invoked when the mouse button has been pressed on the source component. +mouseReleased(e: MouseEvent): void Invoked when the mouse button has been released on the source component. +mouseClicked(e: MouseEvent): void Invoked when the mouse button has been clicked (pressed and released) on the source component. +mouseEntered(e: MouseEvent): void Invoked when the mouse enters the source component. +mouseExited(e: MouseEvent): void Invoked when the mouse exits the source component. java.awt.event.MouseMotionListener +mouseDragged(e: MouseEvent): void Invoked when a mouse button is moved with a button pressed. +mouseMoved(e: MouseEvent): void Invoked when a mouse button is moved without a button pressed. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 38 Demo program Open file ProgDemoMouseEvents.java Examine the source text Modify the program on your choice Call some MouseEvent methods (details before 3 slides) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 39 Demo program Open file ProgDemoKeyEvents.java – Examine the source text Panel into a frame, one user defined class to implement interface KeyListener and all its methods, one listener object registered to the panel – Compile – Run Output – console output and graphic output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 40 Inner Class Listeners A listener class is designed specifically to create a listener object for a GUI component (e.g., a button). It will not be shared by other applications. So, it is appropriate to define the listener class inside the frame class as an inner class. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 41 Inner Classes Inner class: A class is a member of another class. Advantages: In some applications, you can use an inner class to make programs simple. An inner class can reference the data and methods defined in the outer class in which it nests, so you do not need to pass the reference of the outer class to the constructor of the inner class. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 42 Inner Classes, cont. public class Test { ... } // OuterClass.java: inner class demo public class OuterClass { private int data; /** A method in the outer class */ public void m() { // Do something } public class A { ... } (a) // An inner class class InnerClass { /** A method in the inner class */ public void mi() { // Directly reference data and method // defined in its outer class data++; m(); } } public class Test { ... // Inner class public class A { ... } } (b) } (c) Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 43 Inner Classes (cont.) Inner classes can make programs simple and concise. An inner class supports the work of its containing outer class and is compiled into a class named OuterClassName$InnerClassName.class. For example, the inner class InnerClass in OuterClass is compiled into OuterClass$InnerClass.class. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 44 Inner Classes (cont.) An inner class can be declared public, protected, or private subject to the same visibility rules applied to a member of the class. An inner class can be declared static. A static inner class can be accessed using the outer class name. A static inner class cannot access nonstatic members of the outer class Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 45 Demo program Open file ProgDemoKeyEvents.java Examine Modify the source text the program on your choice Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 46 Handling Keyboard Events To process a keyboard event, use the following handlers in the KeyListener interface: keyPressed(KeyEvent e) Called when a key is pressed. keyReleased(KeyEvent e) Called when a key is released. keyTyped(KeyEvent e) Called when a key is pressed and then released. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 47 The KeyEvent Class Methods: getKeyChar() method getKeyCode() method Keys: Home End Page Up Page Down etc... VK_HOME VK_END VK_PGUP VK_PGDN Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 48 The KeyEvent Class, cont. java.awt.event.InputEvent java.awt.event.KeyEvent +getKeyChar(): char Returns the character associated with the key in this event. +getKeyCode(): int Returns the integer keyCode associated with the key in this event. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 49 Demo program Open file ProgDemoControlRectangle.java – Examine the source text Three buttons, three classes to implement interface ActionListener and its EvHandler method ActionPerformed(), three listeners objects registered to the buttons – Compile – Run Output – console output and graphics output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 50 Ideas to modify this demo Circle instead of rectangle. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 51 Demo program Open file ProgDemoControlRectangle.java Examine Modify the source text the program on your choice Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 52 Demo program Open file ProgDemoWindowEvents.java – Examine the source text Panel into a frame, one user defined class to implement interface WindowListener and all its seven methods, one listener object registered to the entire frame or window – Compile – Run Output – console output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 53 Demonstrate: Handling Window Events Objective: Any subclass of the Window class can generate the following window events: window opened, window closing, window closed, window activated, window deactivated, window iconified, window deiconified. This program creates a frame, listens to the window events, and displays a message to indicate the occurring event. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 54 Demo program Open file ProgDemoWindowEvents.java Examine Modify the source text the program on your choice Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 55 Demo program Open file ProgDemoWindowEventsVer2.java – Examine the source text Panel into a frame, one user defined class to implement interface WindowListener and all its seven methods, one anonymous listener object registered to the entire frame or window – Compile – Run Output – console output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 56 Anonymous Inner Classes An anonymous inner class must always extend a superclass or implement an interface, but it cannot have an explicit extends or implements clause. An anonymous inner class must implement all the abstract methods in the superclass or in the interface. An anonymous inner class always uses the no-arg constructor from its superclass to create an instance. If an anonymous inner class implements an interface, the constructor is Object(). An anonymous inner class is compiled into a class named OuterClassName$n.class. For example, if the outer class Test has two anonymous inner classes, these two classes are compiled into Test$1.class and Test$2.class. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 57 Anonymous Inner Classes (cont.) Inner class listeners can be shortened using anonymous inner classes. An anonymous inner class is an inner class without a name. It combines declaring an inner class and creating an instance of the class in one step. An anonymous inner class is declared as follows: new SuperClassName/InterfaceName() { // Implement or override methods in superclass or interface // Other methods if necessary } AnonymousListenerDemo Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 58 Alternative Ways of Defining Listener Classes There are many other ways to define the listener classes. For example, you may rewrite Listing with separate listener objects from separate listener classes by creating just one listener, register the listener with the buttons, and let the listener detect the event source, i.e., which button fires the event. DetectSourceDemo Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 59 Alternative Ways of Defining Listener Classes You may also define the custom frame class that implements ActionListener. FrameAsListenerDemo Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 60 Demo program Open file ProgDemoWindowEventsVer2.java Examine Modify the source text the program on your choice Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 61 Demo program Open file ProgDemoTimerRectangle.java – Examine the source text – Compile – Run Output – graphics output Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 62 The Timer Class Some non-GUI components can fire events. The javax.swing.Timer class is a source component that fires an ActionEvent at a predefined rate. javax.swing.Timer +Timer(delay: int, listener: ActionListener) Creates a Timer with a specified delay in milliseconds and an ActionListener. +addActionListener(listener: ActionListener): void Adds an ActionListener to the timer. +start(): void Starts this timer. +stop(): void Stops this timer. +setDelay(delay: int): void Sets a new delay value for this timer. The Timer class can be used to control animations. For example, you can use it to display a moving message. Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 63 Demo program Open file ProgDemoTimerRectangle.java Examine Modify the source text the program on your choice Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 64 Thank You for Your attention! Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 65