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Chapter 5 Electronic Commerce: Strategies for the New Economy McGraw-Hill/Irwin Copyright © 2013 by The McGraw-Hill Companies, Inc. All rights reserved. INTRODUCTION E-commerce is changing everything Electronic commerce (ecommerce) – commerce, but it is commerce accelerated and enhanced by IT Build powerful relationships with customers Build powerful relationships with suppliers Build powerful relationships with partners 5-2 E-COMMERCE BUSINESS MODELS 5-3 B2B & B2C E-Commerce B2B e-commerce – business sells products and services to customers who are primarily other businesses Where all the e-commerce money is B2C)e-commerce – business sells products and services to customers who are primarily individuals B2C is the glitzy e-commerce like iTunes, eBay, etc 5-4 UNDERSTAND YOUR BUSINESS, PRODUCTS, SERVICES, & CUSTOMERS To be successful, you must… Define your products and services Define your target customers B2B (other businesses) B2C (individuals) Define your customers perception of the value of your products and services 5-5 B2C: Convenience Versus Specialty Convenience vs. specialty Lower vs. high priced Frequency of purchase Food items vs. stereos and computers Commoditylike and digital Same no matter where you purchase it Delivered over the Internet Best product types for B2C e-commerce 5-6 B2B: Horizontal Versus Vertical E-Marketplaces Electronic marketplace (emarketplace) – interactive business providing a central market where multiple buyers and sellers can engage in e-commerce 5-7 FIND CUSTOMERS AND ESTABLISH RELATIONSHIPS You must first find customers Then establish relationships Otherwise, you can’t make a sale B2C and B2B techniques are very different 5-8 Business to Consumer Determine your marketing mix set of marketing tools your organization will use to pursue its marketing objectives in reaching and attracting potential customers Search engines Online ads Viral marketing Affiliate programs 5-9 Business to Business Marketing Much more personal Not usually done with generic ads designed for mass distribution Often take place in e-marketplaces 5-10 MOVE MONEY EASILY & SECURELY In e-commerce, security becomes very important B2C Credit cards, financial cybermediaries, electronic checks, EBPP, & smart cards B2B Electronic data interchange (EDI) Value-added networks (VANs) Financial EDI 5-11 E-BUSINESS TREND – LONG TAIL Long Tail – first offered by Chris Anderson; explains ecommerce profitability in terms of a sales curve 5-12 E-BUSINESS TREND CROWDSOURCING Crowdsourcing – when businesses provide enabling technologies that allow people – instead of designated employees – to create, modify, and oversee the development of a product or service. Netflix – gave a million $$ to improve its recommendation engine by 10% eBay, Facebook, Twitter, YouTube 5-13 E-BUSINESS TREND – VIRTUAL GOODS Virtual good – nonphysical object Music E-cards Toys, weapons, clothes, and accessories you buy in online communities like Farmville and World of Warcraft 2007 - $2.1 billion 2010 - $7.3 billion (245% increase) 2014 - $14 billion (projected) 5-14 E-BUSINESS TREND – MOBILE COMMERCE Mobile commerce – electronic commerce transactions conducted over a wireless device such as a smartphone, laptop, or tablet PC. 5-15