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CSE 6111 Advanced Algorithm Design and Analysis Genetic Algorithms Przemyslaw Pawluk 03-12-2007 03-12-2007 Agenda • • • • The overview of the genetic idea The structure of genetic algorithms Where to use? The genetic algorithm for Traveling Salesman Problem • Summary 2 The overview – definitions • Genotype (genome) – population of abstract representations of candidate solutions. • Phenotype – the candidate solution. • Fitness function – particular type of objective function that quantifies the optimality of the solution. 3 Generation, Selection, Modification • The genetic algorithm usually starts from randomly generated population. • In each generation, the fitness of every individual in the population is evaluated, • Multiple individuals are stochastically selected from the current population (based on their fitness), and modified (recombined and possibly randomly mutated) to form a new population. • The new population is then used in the next iteration of the algorithm. 4 Algorithm Choose initial population Evaluate the fitness of each individual in the population Repeat until gen_no > max_gen_no or best <= <loop-inv: gen_no < max_gen_no and we have a set of valid solutions and a best solution best that is not necessarily optimal> Select best-ranking individuals to reproduce Breed new generation through crossover and mutation (genetic operations) and give birth to offspring (gen_no++) Evaluate the individual fitnesses of the offspring (set best) Replace worst ranked part of population with offspring 5 Changes - Mutation, Crossover • Mutation – the random change in the chromosome. i.e. Random change Mutation 0 1 of some bits in the representation Crossover • Crossover – two chromosomes change some portion of information 6 Genotype representation • Usually binary arrays (lists) are used, to make the crossover operations easy however other representation are also used. 7 Termination • A solution is found that satisfies minimum criteria. • Fixed number of generations reached. • Allocated budget (computation time/money) reached. • The highest ranking solution's fitness is reaching or has reached a plateau such that successive iterations no longer produce better results. • Manual inspection. • Combinations of the above. 8 Applications of GA • Designing neural networks, both architecture and weights • Robot trajectory • Evolving LISP programs (genetic programming) • Strategy planning • Finding shape of protein molecules • TSP and sequence scheduling • Functions for creating images 9 Traveling Salesman Problem • Input – the set of cities (nodes) and the distances between them. • Output – the permutation of cities. • Goal – to find the minimal Hamiltonian tour. n-1 min (dx x i=1 dx x i i+1 i + dx x n 1 i+1 ) is a distance between xi and xi+1 10 Traveling Salesman Problem • Permutation encoding used to encode chromosomes. • Each chromosome is a string of numbers, which represents number of town in a entry sequence. Chromosome A Chromosome B 1 5 3 2 6 4 7 9 8 8 5 6 7 2 3 1 4 9 11 TSP – crossover and mutation • Mutation – take 2 arbitrary elements and swap them • Crossover Chromosome A Chromosome B Offspring A Offspring B 1 8 1 5 5 5 5 6 3 6 3 2 2 7 2 3 6 2 6 1 4 3 4 4 7 9 8 1 4 9 8 7 9 7 9 8 12 Traveling Salesman Problem • Traveling salesman problem is NP-hard. • The time to find the optimal solution is exponential. • Application of the GA can reduce the time to polynomial, but do not guarantee that the optimal solution will be found. • Example: Genetic Algorithm for TSP. 13 Summary • Improvements by crossing over • Random mutation to avoid stucking in local min/max • Widely used 14 Questions 15