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Chapter 4: Multithreaded Programming Chapter 4: Multithreaded Programming Overview Multithreading Models Thread Library Threading Issues Linux Threads Operating System Principles 4.2 Silberschatz, Galvin and Gagne ©2005 4.1 Overview Single and Multithreaded Processes Operating System Principles 4.3 Silberschatz, Galvin and Gagne ©2005 Benefits Responsiveness: Allow an interactive program to continue running even if part of it is blocked or is performing a lengthy operation Resource Sharing Threads share the memory and the resources of the process Economy It is more economical to create and context-switch threads. For example, in Solaris, creating a process is 30 times slower than creating a thread, and context switching a process is 5 times slower than context switching a thread Utilization of Multiprocessor Architectures Threads may be running in parallel on different processors Operating System Principles 4.4 Silberschatz, Galvin and Gagne ©2005 4.2 Multithreading Models User Threads Thread management done by user-level threads library Three primary thread libraries: POSIX Pthreads, Win32 threads, Java threads Kernel threads Supported by the Kernel Examples: Windows XP/2000, Solaris, Linux, Tru64 UNIX, Mac OS X How to establish the relationship between user and kernel threads Many-to-One One-to-One Many-to-Many Operating System Principles 4.5 Silberschatz, Galvin and Gagne ©2005 Many-to-One Many user-level threads mapped to single kernel thread Examples: Solaris Green Threads, GNU Portable Threads Thread management is done in user space, so it is efficient. If a thread makes a blocking system call, then the entire process will block Operating System Principles 4.6 Silberschatz, Galvin and Gagne ©2005 One-to-One Each user-level thread maps to kernel thread Examples Windows NT/XP/2000, Linux, Solaris 9 and later Drawback: creating a user thread requires creating the corresponding kernel thread Restrict the number of threads supported by the system Operating System Principles 4.7 Silberschatz, Galvin and Gagne ©2005 Many-to-Many Model Allows many user level threads to be mapped to many kernel threads Allows the operating system to create a sufficient number of kernel threads Examples: Solaris prior to version 9, Windows NT/2000 with the ThreadFiber package Operating System Principles 4.8 Silberschatz, Galvin and Gagne ©2005 Two-level Model Similar to Many-to-Many, except that it allows a user thread to be bound to kernel thread Examples IRIX, HP-UX, Tru64 UNIX, Solaris 8 and earlier Operating System Principles 4.9 Silberschatz, Galvin and Gagne ©2005 4.3 Thread Libraries Two approaches of implementing a thread library Provide the library entirely in user space with no kernel support Implement a kernel-library supported directly by the operating system Three main thread libraries in use Posix Pthreads: either a user-level or kernel-level library Win32: kernel library Java: Java threads are managed by the JVM. Depending on the OS, either a user-level or kernel-level library Skip 4.3.1 – 4.3.3 Operating System Principles 4.10 Silberschatz, Galvin and Gagne ©2005 4.4 Threading Issues Semantics of fork() and exec() system calls • Does fork() duplicate only the calling thread or all threads? • If exec( ) is called immediately after forking, then duplicating only the calling thread • If the child process does not call exec() after forking, then the child process should duplicate all threads Operating System Principles 4.11 Silberschatz, Galvin and Gagne ©2005 Thread Cancellation Terminating a thread before it has finished Example: when a user presses the stop button on the browser Two general approaches in canceling of a target thread: Asynchronous cancellation terminates the target thread immediately Deferred cancellation allows the target thread to periodically check if it should be cancelled Difficulty: in cases where resources have been allocated to a canceled thread or where a thread is canceled while in the midst of updating data it is sharing with other threads Operating System Principles 4.12 Silberschatz, Galvin and Gagne ©2005 Signal Handling (1) Signals are used in UNIX systems to notify a process that a particular event has occurred A signal handler is used to process signals 1. Signal is generated by particular event 2. Signal is delivered to a process 3. Once delivered, the signal is handled Synchronous vs. Asynchronous signals Synchronous signals are delivered to the same process that caused the signal. Example: illegal memory access Asynchronous signals are generated by an event external to a running process Operating System Principles 4.13 Silberschatz, Galvin and Gagne ©2005 Signal Handling (2) Signal handler A default signal handler A user-defined signal handler Options in delivering signals in multi-threaded programs: Deliver the signal to the thread to which the signal applies Deliver the signal to every thread in the process Deliver the signal to certain threads in the process Assign a specific thread to receive all signals for the process Operating System Principles 4.14 Silberschatz, Galvin and Gagne ©2005 Thread Pools Create a number of threads in a pool where they await work Advantages: Usually slightly faster to service a request with an existing thread than create a new thread Allows the number of threads in the application(s) to be bound to the size of the pool Thread Specific Data Allows each thread to have its own copy of data Useful when you do not have control over the thread creation process (i.e., when using a thread pool) Operating System Principles 4.15 Silberschatz, Galvin and Gagne ©2005 Scheduler Activations Both Many-to-Many and Two-level models require communication to maintain the appropriate number of kernel threads allocated to the application Solution: use an intermediate data structure -lightweight process, which appears to be a virtual processor Scheduler activations provide upcalls - a communication mechanism from the kernel to the virtual processor This communication allows an application to maintain the correct number kernel threads Operating System Principles 4.16 Silberschatz, Galvin and Gagne ©2005 4.5 Operating System Examples Linux refers to them as tasks rather than threads Thread creation is done through clone() system call clone() allows a child task to specify how much sharing is to take place between the child and parent task (process) by passing a set of flags, like CLONE_FS, CLONE_VM, CLONE_SIGHAN and CLONE_FILES This is through a kernel data structure for tasks that contains pointers to the stored data Skip 4.5.1 Operating System Principles 4.17 Silberschatz, Galvin and Gagne ©2005