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Sistemas Operativos II M.C. Juan Carlos Olivares Rojas Temario • 1.0 Repaso • 1.1 Sistemas distribuidos. • 1.2 Concepto y características de los SOR • 1.3 Concepto y características del SOD. Operating System Review • Operating Systems History • Basic Concept about OS • OS Architecture – Monolitic – By Layers – Microkernel – Others • OS Virtualization • OS Installation (Solaris, Windows 7, Linux, FreeBSD, MacOSX). Operating System Description What’s an Operating System? • It’s a software which control a computer, It acts like a Human-Machine Interface. It manages all the resources (hardware and software) of a Computer System. Introduction Operating Systems • The objective of an Operating System is the operation of a Computer. • It’s the computer principal software which execute when the computer is turned on. • Does a calculator System? Why? have an Operating Introduction Bank Systems Reservation Web Browser Compilers Editors Command Interpreter Application programs System programs OPERATING SYSTEM Machine Language Microprogramming Physical Devices Hardware Operating Systems • The Operating System development is influented by technological development. The Operating System premisses (objective function) are: • Minimize the effort (human-machine frontier). • Maximize the computer resources performance Operating Systems • The principal resources managed by an Operating System are: • Process, Tasks, Applications (Process Management) • Devices, Peripherals (I/O Management) • Memory (Memory Management) • Data (File System) Operating Systems Operating Systems • The esential part of an Operating System is the Kernel. • An Operating System is executed in supervisor mode of the microprocessor (it can access all microprocessor functions). • The programs are executed in user mode. Operating Systems • The Operating Systems actions depends of the applications that run on it. • It’s no the same resource administration for a monouser system than multiuser system, or process administration in a multitask system than time-sharing system. • Operating Systems are totally dependent of computer architectures. Operating Systems • This is the reason why Operating Systems such as Windows can not be executed over Power PC Architectures, because it´s linked an x86 Intel Architecture. • Recently 64 bits microprocessor are becoming popular, for this reason is necesary and special operating Systems for the correct resources utilization. Operating Systems • Actually Operating System supports multitasking and concurrence in native form on multiprocessor or multicore processors. • For the good use of resources, Operating Systems need to use politics and control mechanism. An Operating System has to plan, control, drive and execute all the system operations. Operating Systems • The programs can access directly to some function in superivor mode throught a System Call. • An operating System has an interface to users and other interface to programms (programmers). • In UNIX this distnction doesn’t exist. Operating Systems • As well hardware and software are not mutually exclussive (they are a binom). Operating System are in the middle of this resources. • Actually the trend is construct operating Systems for Emedded Devices such as: ATM, watchs, PDAs, cell phones, electrodoméstics, etc. Operating Systems • Another Operating Systems growing are Real-Time OS. which are • Examples of Operating Systems are: DOS, Windows, Unix, Linux, Mac OS X, among others. Operating Systems History • Quiz 1 • What was the firt OS for 32 Bits PCs? • When was Linux OS appear? • What was the first important OS constructed enterily in high level programming language? • What is the most recent Linux Version? Operating System History • In the begining Turing created the machine… • The Operating System History comes hand in hand with hardware and software evolution. • The computer paradigms have changed with the pass of the times, for instance de 1950‐1970 decade the concept of “one computer many users” appears. Operating Systems History • In1980‐1990 decade the computer paradigm shifted to “one computer one user”. • Finally in this decade, the paradigm shift to “one user many computers”. Operating Systems • In the Generation 0 (1940’s) and First Generation (1950’s) the Operating System doesn’t exist, reason why users have to configure the circuits for operating the machine. • The second generation (1960’s) appears the first OS which principal fuction was to act like a extended machine. Operating System History • All the OS was constructed in assembler language, reason why it was totally dependant of the machine. • The OS only can manipulate some peripherals. The batch processing was used to improve the resources use. • In Third Generation (1970’s) OS was more complex because they used concepts such as multiprogramming and time-sharing. Operating Systems • Unix was the first OS constructed in a HighLevel Language (C Languaje) with only the critical part (I/O) in assembler. • In the Fourth Generation (1980’s) appears the first extremely-used OS in PCs: DOS and Windows. Reason why OS was more complex and more easy to use. Operating System History • Since 1990 the computer network utilization (overall Internet) and multimedia in OS was extended in such way than today are present in any OS. Introduction 55 IOCS IBSYS 60 CTSS 65 DOS/360 OS/360 70 75 MULTICS CP/CM5 DOS/VDSE MVS/370 RT-11 SYSTEM III VS MVS/XA VM/XA SYSTEM V 90 SYSTEM V.4 VS/ESA MVS/ES 95 UNIXV.7 VM/370 80 85 VM/ESA LINUX AIX/ESA SOLARIS 2 CP/M VMS 1.0 4.1BSD XENIX MS-DOS 1.0 SUN OS 4.2BSD AIX POSIX MACH OSF/1 4.3BSD AIX/370 00 03 RSX-11M UNIX TSO 4.4BSD OS/2 WIN 3.0 VMS 5.4 DR/DOS WIN 3.1 WIN NT WIN 9X VMS 7.3 WIN 2000 LINUX 2.6 SOLARIS 10 WIN XP WIN Server 2003 Windows and Linux Evolution 1970 1980 1990 2000 1970 1980 1990 2000 OS Basic Concepts • Process is a program in execution. • File: basic information unit of persistent storage • Shell: a part in an OS which functions like an interface (front end) between programms and user with OS (back end). This term generally is focused in Command Line Interfaces (CLI). OS Basic Concepts • System Call: is the way in how programs can acess to supervisor mode instructions of microprocessor throught kernel. • It’s important don’t confuse the call system and command terms; for instance, kill is a command (calling by usuers) which let to send signals to process; and kill() is system call (calling by a programm) which do the same. OS Structure • Operating Systems have evolutioned in its internal form trying to achive its performance. • All OS have a process which fuction is load the OS and the Applications, this process is called Loader. For instance, Linux have loader like LILO (Linux LOader) and Grub. • The loader use a boostrap to expand the OS. OS Structure • All OS have a core process called Kernel, it has the basic routines of an OS. • Some OS use the microkernel concept, this have the function to coordinate to the other parts of an OS such as : I/O Devices, Process, Memory and File Systems. • The structure of and OS could be different but in most of the time are very similar because some OS use Open Standards. OS Architecture • The first structure for an OS was Monolithic Structure. This doesn´t have any real structure, this is the reason why OS is only one big process called Kernel. • Other well-know structure for OS is clientserver model in where OS have server process management each one of system resources and kernel functions in base a one client making request to servers. Monolithic Architecture App App User Mode Kernel Mode System Services OS Procedures Hardware OS Architecture • This Client-Server function has to let OS portability to another architectures such as distrubted architectures, where each service could be localizate in diferent remote machines. • Other Architecture was Ring Architecture, where OS is structured in concentric circles called Rings. Each Ring has a well-defined structure. OS Architecture • The most used Architecture in OS is Layer Architecture, where Layers are divided in diferente levels like Ring Architectures. Inside each layer can exist two o more levels. Layers can interact with higher an lower levels thus in the same level. Layer Architecture OS Application Program Application Program Application Program User Mode Kernel Mode System Service File System I/O and Memory Management System Process Management Hardware Microkernel Architecture Client Application Memory Server Process Server Network Server File Server Display Server User Mode Kernel Mode Request Microkernel Response Hardware Windows NT High-Level Architecture Environment Subsystems Services and System Process User’s Application POSIX DLL Subsystem OS/2 Windows Windows User Mode Kernel Mode Executive Device Handler Kernel Hardware Abstraction Layer (HAL) Windows User/GDI Device Driver Windows NT Architecture Procesos del Sistema Services Subsystem Control Management Service LSASS Windows SvcHost.Exe Task Manager WinMgt.Exe WinLogon User Mode Envinroments Applications Explorer SpoolSv.Exe OS/2 User Applications Services.Exe Session Handler POSIX DLLs Subsystem Windows DLLs NTDLL.DLL System Thread Kernel Mode System Dispatch System (Kernel Mode Interfaceel) Kernel Interfaces de Hardware(buses, Dispositivos de E/S , interrupcciones, intervalos de temporizadores, DMA, control de memoria cache , etc.) Hardware Abstraction Layer (HAL) Local Process Call Configuration Manager (Registry) Process and Threads Virtua Memory Security Reference Monitor Energy Manager Plug and Play Manager File System Cache File System and Device Drivers Object Handler I/O Manager Windows USER, GDI Grpahical Manager Windows NT Architecture • Kernel and Executive ntoskrnl.exe program are located at • Inside Executive are located File, Memory and Process Manager. • Device Handler are located in files with *.sys management. Windows NT Architecture • Wndows Handler is located windowsk.sys file. HAL is located at hal.dll • Most of Windows Code is writed in C, some of this component are developed at C++. One of the trends is writing legacy modules in C++ • Operating System such Windows 7 has more than 39 millions of line of codes. Windows NT Architecture Core OS components: NTOSKRNL.EXE HAL.DLL NTDLL.DLL Executive and kernel Hardware abstraction layer Internal Support Systems Fundamentales System Process: SMSS.EXE WINLOGON.EXE SERVICES.EXE LSASS.EXE Service Management Process System Authentication Process Control Services Process Local Security Authority Subsystem Windows Subsystem: CSRSS.EXE* Windows Process Subsystem WIN32K.SYS USER and GDI Components KERNEL32/USER32/GDI32.DLL Windows subsystem DLLs WoW64 • Win32 over Win64 is the Windows Subsytem which Execute Win32 applications in 64-bits environments in transparent mode. • Other diferences implie in the word length of data and addressing memory of an OS. • HOMEWORK: Writing a Research Document where compares Windows NT Architecture with Linux 2.6. WoW64 32-bit EXE, DLLs 32-bit ntdll.dll Wow64cpu.dll Wow64.dll Wow64win.dll 64-bit ntdll.dll Modo Usuario Ejecutivo Win32k.sys Modo Kernel OS Virtualization • Virtualization isn’t a new concept. I was originated in 1970s by IBM in its OS VM/360. • The “virtual” term means “a thing with simulated existence Abstraction. • Every Problem in Computing Science can be solved by adding an indirection layer. OS Virtualization • In Computing a lot of things are virtual: • • • • • • • • Virtual Reality VLAN (Virtual LAN) VNC (Virtual NetworkComputing) VPN (Virtual PrivateNetwork) Virtual Memory Virtual Storage JVM (Java Virtual Machine) …. OS Virtualization • Actual Problems in OS: – Security (viruses) – Legacy Software – Performance – Incompatibility between applications in diferent OS • All these problems can be solved through Virtualization. • Virtualization is another OS Architecture using and special core element called Exokernel. OS Virtualization • Aproximately only 10% of time a computer is working. • “Virtualization = Freedom. One server can be the work of many” • Around 20% (in 2006 10%) of server are virtualized. OS Virtualization OS Virtualization • Some virtualization tools are: • Bochs and QEMU (emulation) • VMWARE, Virtual PC, Virtual Box, Parallels Workstation (Completed Virtualization) • Xen andUser-ModeLinux (UML) paravirtualization • Linux V-Server and OpenVZvirtualización (OS Virtualized) OS Virtualization OS Virtualization OS Virtualization Tarea • Instalar una máquina virtual en una Laptop o Pendrive. • Traer un disco de instalación de un sistema operativo diferente al de la máquina anfitriona (por ejemplo si tengo windows traer un sistema *X). • Práctica 1: revisión de las máquinas del laboratorio, particionamiento e instalación de sistemas operativos reales. 1.1 Sistemas Distribuidos • 1.1.1 Ventajas y desventajas contra sistemas centralizados. • 1.1.2 Modelo cliente servidor. • 1.1.3 Características de hardware. • 1.1.4 Características de software. • 1.1.5 Direccionamiento lógico y físico. los Referencias • Stallings. Sistemas Operativos. Ed. Megabyte. Noriega Editores. • Cualquier libro de Sistemas Operativos de Red y Distribuidos.