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Eight Lessons that Web Designers Can Learn from Museum Design Designers Saul Carliner Visiting Assistant Professor City University of Hong Kong "What Separates a Museum Worth Suffering for from One You Wouldn't Stoop to Be Sick in?" One. "Did Anyone Target an Age Group?" Lessons for Web Design Appeal to a variety of demographic groups Note occupational and socioeconomic cultures Two. "Keep the Collection from Klummetting the Guests." Lessons for Web Design Focus content Play benevolent censor (even though storage is cheap and transmission increasingly easy) Watch out for all-technology solutions (beware the evil TiVo) Use behavioral objectives Three. "An Exhibit Is Not a Book on a Wall.“ Lessons for Web Design Immersion Themes Layering Skimmability Four. "Even the Best Signage Can't Fix a Poorly Designed Museum.“ Lessons for Web Design Beware of: –Browser and GUI screen conventions –Cueing area –The non-scrolllng issue Note that menu structure mirrors the sturcture of underlying code More Lessons Create “signature objects” (exclusive content) Design for accessibility Work with known traffic patterns (when appropriate) Five. "Museum Exhibits Must Capture the Visitor's Curiosity." Lessons for Web Design Storytelling –As a design technique (backstory, character sketches) –Immersion (through simulations, visual and verbal design) –Create a mood (visual, verbal) More Lessons Juxtaposition Subliminal messages Six. Work Towards "Wow!“ Lessons for Web Design Splash screens Profiling Communities and chats But Avoid using technology for technology’s sake as a ‘wow” Usability experts are from Venus, graphic designers are from Mars Seven. Avoid "Sound Bleed" and Other Media Nightmares. Lessons for Web Design Be wary of narration Be sensitive to the technology users have (not the technology you want them to have) Beware of plug-ins Eight. "Attendance Figures Measure Marketing Strategies, Not Exhibition Strengths.“ Lessons for Web Design Visitors? System performance? Task performance? Closing Thoughts