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COSC 4368 and “What is AI?” 1. Introduction to AI (today, and TH) • • • What is AI? Sub-fields of AI Problems investigated by AI research 2. Course Organization 3. Prerequisites, Schedules, Grading, General Advice Christoph F. Eick: COSC 4368 and ‘What is AI?” 1 Definitions of AI • “AI centers on the simulation of intelligence using computers” • “AI develops programming paradigms, languages, tools, and environments for application areas for which conventional programming fails” – – – – – – Symbolic programming (LISP) Functional programming Heuristic Programming Logical Programming (PROLOG) Rule-based Programming (Expert system shells) Soft Computing (Belief network tools, fuzzy logic tool boxes,…) – Object-oriented programming (Smalltalk) Christoph F. Eick: COSC 4368 and ‘What is AI?” 2 More Definitions of AI • Rich/Knight: ”AI is the study of of how to make computers do things which, at the moment, people do better” • Winston: “AI is the study of computations that make it possible to perceive, reason, and act. • Turing Test: If an artificial intelligent system is not distinguishable from a human being, it is definitely intelligent. Christoph F. Eick: COSC 4368 and ‘What is AI?” 3 Physical Symbol System Hypothesis • “What the brain does can be thought of at some level as a kind of computation” • Physical Symbol System Hypothesis (PSSH): A physical symbol system has the sufficient and necessary means for general, intelligent actions. Remarks PSSH: 1. 2. 3. Subjected to empirical validation If false AI is quite limited Important for psychology and philosophy Christoph F. Eick: COSC 4368 and ‘What is AI?” 4 Questions/Thoughts about AI • What are the limitations of AI? Can computers only do what they are told? Can computers be creative? Can computers think? What problems cannot be solved by computers today? • Computers show promise to control the current waste of energy and other natural resources. • Computer can work in environment that are unsuitable for human beings. • If computers control everything --- who controls the computers? • If computers are intelligent what civil rights should be given to computers? • If computers can perform most of our work; what should the human beings do? • Only those things that can be represented in computers are important. • It is fun to play with computers. Christoph F. Eick: COSC 4368 and ‘What is AI?” 5 Topics Covered in COSC 4368 • More general topics: – search algorithm in general – logical reasoning (FOPL as a language) • AI-specific Topics: – heuristic search – machine learning – resolution / theorem proving – reasoning in uncertain environments – expert systems Christoph F. Eick: COSC 4368 and ‘What is AI?” 6 2008 Organization COSC 4368 I Introduction to AI (Luger 1.1. 1.2, 1.3; what is AI, subfields of AI) II Heuristic Search (Luger chapters 3 and 4; additional transparencies) III Machine Learning (Luger Chapters 10, 11, 12; additional transparencies) IV Automated Reasoning (Predicate Calculus(Luger Section 2.3ff), Luger Chapter 13) V Strong Method Problem Solving (Luger chapter 8) VI AI Languages --- LISP and PROLOG (Luger Chapter 15 and 16) VII Reasoning in Uncertain Environments (Luger Chapters 5 and 9) VIII History of AI & Last Words Christoph F. Eick: COSC 4368 and ‘What is AI?” 7 AI in General and What Is not Covered in COSC 4368 • Robotics is a quite important sub-field of AI, but very few teach it in the graduate AI class. • Intelligent Agents and AI for the Internet could/should possibly be covered in a little more depth. • Techniques employed in systems that automate decision making in uncertain environments deserves more attention (e.g. belief networks, fuzzy logic, rulebased programming languages and expert system shells, fuzzy controllers). • Natural Language Understanding • Knowledge Representation • Planning Christoph F. Eick: COSC 4368 and ‘What is AI?” 8 Course Elements • 21 Lectures • 3 Exams • Programming projects and assignments (will start beginning of February) • Graded and un-graded Homeworks Christoph F. Eick: COSC 4368 and ‘What is AI?” 9 Positive Forces for AI • Knowledge Discovery in Data and Data Mining (KDD) • Intelligent Agents for WWW • Robotics (Robot Soccer, Intelligent Driving, Robot Waiters, industrial robots, rovers, toy robots…) • Creating of Knowledge Bases and Sharing of Knowledge (especially for Science and Engineering) • Computer Chess and Computer Games in General --- AI for Entertainment Christoph F. Eick: COSC 4368 and ‘What is AI?” 10 AI Research Labs • http://ai.stanford.edu/ (Stanford) • http://www.cs.cmu.edu/~softagents/ (CMU) • http://www.csail.mit.edu/index.php (MIT) Christoph F. Eick: COSC 4368 and ‘What is AI?” 11 Knowledge Representation AI Programming Knowledge-based and Expert Systems Planning Coping with Vague, Incomplete and Uncertain Knowledge Logical Reasoning & Theorem Proving Searching Intelligently AI Intelligent Agents & Distributed AI Learning & Knowledge Discovery Communicating, Perceiving and Acting Knowledge Representation Problem: Can the above chess board be cover by 31 domino pieces that cover 2 fields? AI’s contribution: object-oriented and frame-based systems, ontology languages, logical knowledge representation frameworks, belief networks Christoph F. Eick: COSC 4368 and ‘What is AI?” 13 Natural Language Understanding • I saw the Golden Gate Bridge flying to San Francisco. • I ate dinner with a friend. I ate dinner with a fork. • John went to a restaurant. He ordered a steak. After an hour John left happily. • I went to three dentists this morning. Christoph F. Eick: COSC 4368 and ‘What is AI?” 14 Planning Objective: Construct a sequence of actions that will achieve a goal. Example: John want to buy a house Christoph F. Eick: COSC 4368 and ‘What is AI?” 15 Heuristic Search • Heuristo (greek): I find • Copes with problems for which it is not feasible to look at all solutions • Heuristics: rules a thumb (help you to explore the more promising solutions first), based on experience, frequently fuzzy • Main ideas of heuristics: search space reduction, ordering solutions intelligently, simplifications of computations Example problems: puzzles, traveling salesman problem, … Christoph F. Eick: COSC 4368 and ‘What is AI?” 16 Figure Christoph F. Eick: COSC 4368 and ‘What is AI?” 17 Evolutionary Computing • Evolutionary algorithms are global search techniques. • They are built on Darwin’s theory of evolution by natural selection. • Numerous potential solutions are encoded in structures, called chromosomes. • During each iteration, the EA evaluates solutions adn generates offspring based on the fitness of each solution in the task. • Substructures, or genes, of the solutions are then modified through genetic operators such as mutation or recombination. • The idea: structures that led to good solutions in previous evaluations can be mutated or combined to form even better solutions. Christoph F. Eick: COSC 4368 and ‘What is AI?” 18 Logical Reasoning • Learn how to represents natural language statements in logic (AI as language) • Automated theorem proving • Foundation for PROLOG Christoph F. Eick: COSC 4368 and ‘What is AI?” 19 Soft Computing Conventional Programming: • Relies on two-valued logic • Mostly uses a symbolic (non-numerical knowledge representation framework) Soft Computing (e.g. Fuzzy Logic, Belief Networks,..): • Tolerance for uncertainty and imprecision • Uses weights, probabilities, possibilities • Strongly relies on numeric approximation and interpolation Remark: There seem to be two worlds in computer science; one views the world as consisting of numbers; the other views the world as consisting of symbols. Christoph F. Eick: COSC 4368 and ‘What is AI?” 20 Different Forms of Learning • Learning agent receives feedback with respect to its actions (e.g. using a teacher) – Supervised Learning/Learning from Examples/Inductive Learning: feedback is received with respect to all possible actions of the agent – Reinforcement Learning: feedback is only received with respect to the taken action of the agent • Unsupervised Learning: Learning without feedback Christoph F. Eick: COSC 4368 and ‘What is AI?” 21 Machine Learning ClassificationModel Construction (1) Training Data NAME M ike M ary B ill Jim D ave A nne RANK YEARS TENURED A ssistant P rof 3 no A ssistant P rof 7 yes P rofessor 2 yes A ssociate P rof 7 yes A ssistant P rof 6 no A ssociate P rof 3 no Christoph F. Eick: COSC 4368 and ‘What is AI?” Classification Algorithms Classifier (Model) IF rank = ‘professor’ OR years > 6 THEN tenured = ‘yes’ 22 Classification Process (2): Use the Model in Prediction Classifier Testing Data Unseen Data (Jeff, Professor, 4) NAME T om M erlisa G eorge Joseph RANK YEARS TENURED A ssistant P rof 2 no A ssociate P rof 7 no P rofessor 5 yes A ssistant P rof 7 yes Christoph F. Eick: COSC 4368 and ‘What is AI?” Tenured? 23 Knowledge Discovery in Data [and Data Mining] (KDD) Let us find something interesting! • Definition := “KDD is the non-trivial process of identifying valid, novel, potentially useful, and ultimately understandable patterns in data” (Fayyad) Christoph F. Eick: COSC 4368 and ‘What is AI?” 24 Data Mining and Machine Learning Group (UH-DMML) Dr. Christoph F. Eick, Dr. Ricardo Vilalta, Dr. Carlos Ordonez Transforming Tons of Data Into Knowledge Students 2006-2007 Wei Ding Rachana Parmar Ulvi Celepcikay Ji Yeon Choo Chun-Sheng Chen Abraham Bagherjeiran Soumya Ghosh Zhibo Chen Ocegueda-Hernandez, Fr. Sashi Kumar Dan Jiang Rachsuda Jiamthapthaksin Justin Thomas Chaofan Sun Vadeerat Rinsurongkawong Jing Wang Meikang Wu Waree Rinsurongkawong