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ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS Thinking humanly: The cognitive modeling approach If we are going to say that a given program thinks like a human, we must have some way of determining how humans think. We need to get inside the actual workings of human minds. There are two ways to do this: through introspection--trying to catch our own thoughts as they go by--or through psychological experiments. The interdisciplinary field of cognitive science brings together computer models from AI and experimental techniques from psychology to try to construct precise and testable theories of the workings of the human mind. Acting humanly: The Turing Test approach The Turing Test, proposed by Alan Turing (Turing, 1950), was designed to provide a satisfactory operational definition of intelligence. Turing defined intelligent behavior as the ability to achieve human-level performance in all cognitive tasks, sufficient to fool an interrogator. Roughly speaking, the test he proposed is that the computer should be interrogated by a human via a teletype, and passes the test if the interrogator cannot tell if there is a computer or a human at the other end. The computer would need to possess the following capabilities: Natural language processing: To enable it to communicate successfully in English or any other language. Knowledge representation: To store information provided before or during the interrogation; Automated reasoning: To use the stored information to answer questions and to draw new conclusions; Machine learning: To adapt to new circumstances and to detect and extrapolate patterns. Thinking rationally: The laws of thought approach Reasoning should be apt. Given some correct fact we must be able to reason out correctly, Aristotle was the first to codify “Right Thinking”. His famous syllogisms provided patterns for argument structures that always gave correct conclusions given correct premises. For example, ``Socrates is a man; all men are mortal; therefore Socrates is mortal.'' These laws of thought were supposed to govern the operation of the mind, and initiated the field of logic. Problems must be expressed in logical notation and then we need to find the solutions to the problems. Programs that solve the problem using the concept of logic help us to create intelligent systems. The problem in this approach lies in taking the informal knowledge and stating it in the formal terms required by logical notation. Acting rationally: The rational agent approach Acting rationally means acting so as to achieve one's goals, given one's beliefs. An agent is just something that perceives and acts. Concluding a correct inference is like being a part of rational agent, because one way to act rationally is to conclude that a given action will achieve one’s goal. There may be situations in which acting rationally may not involve inference. Components of AI: Expert Systems are computer programs that act or behave like a human expert in a field or area. Robotics involves developing mechanical or computer devices controlled by software to perform tasks that require a high degree of precision or are tedious or hazardous for humans. Natural Language Processing allows the computer to understand and react to statements and commands made in a "natural" language, such as English. Learning Systems include hardware and software that allow the computer to change how it functions or reacts to situations based on feedback it receives. Neural Networks are computer systems that act like or simulate the functioning of the human brain. Expert Systems: Expert systems are computer programs that are derived from a branch of computer science research called Artificial Intelligence (AI). Expert Systems are a computer program intended to embody the knowledge and ability of an expert in a certain domain. The performances in their specialized domains are often very impressive. Nevertheless, hardly any of them have certain common sense knowledge and ability possessed by any non-feeble-minded human. This lack makes them brittle. By this it is meant that they are difficult to extend beyond the scope originally contemplated by their designers, and they usually don't recognize their own limitations. Many important applications will require common sense abilities. Expert Systems can explain their reasoning or suggested decisions, can display intelligent behavior, can draw conclusions from complex relationships, and can provide portable knowledge. Capabilities of Expert Systems: Expert systems also assure the following capabilities Provide a high potential payoff or significantly reduced downside risk. Capture and preserve irreplaceable human expertise. Provide expertise needed at a number of locations at the same time or in a hostile environment that is dangerous to human health. Can develop a solution faster than human experts. Provide expertise needed for training and development to share the wisdom of human experts with a large number of people. Components of Expert Systems: Every expert system consists of two principal parts Knowledge base Reasoning and interference engine. Knowledge base: The knowledge base of expert systems contains both factual and heuristic knowledge. Factual knowledge: It is that knowledge of the task domain that is widely shared, typically found in textbooks or journals, and commonly agreed upon by those knowledgeable in the particular field. Heuristic knowledge: It is the less rigorous, more experiential, more judgmental knowledge of performance. In contrast to factual knowledge, heuristic knowledge is rarely discussed, and is largely individualistic. It is the knowledge of good practice, good judgment, and plausible reasoning in the field. It is the knowledge that underlies the "art of good guessing." Rule based systems: Rule is a conditional statement that links given conditions to actions or outcomes. Knowledge representation formalizes and organizes the knowledge. One widely used representation is the production rule, or simply rule. A rule consists of an IF part and a THEN part (also called a condition and an action). The piece of knowledge represented by the production rule is relevant to the line of reasoning being developed if the IF part of the rule is satisfied. Consequently the THEN part can be concluded, or its problem-solving action taken. Expert systems whose knowledge is represented in rule form are called rule-based systems. Another widely used representation, called the unit (also known as frame, schema, or list structure) is based upon a more passive view of knowledge. The unit is an assemblage of associated symbolic knowledge about an entity to be represented. Typically, a unit consists of a list of properties of the entity and associated values for those properties. The problem-solving model, or paradigm, organizes and controls the steps taken to solve the problem. One common but powerful paradigm involves chaining of IF-THEN rules to form a line of reasoning. Forward Chaining: If the chaining starts from a set of conditions and moves toward some conclusion, the method is called forward chaining. Backward Chaining: If the conclusion is known (for example, a goal to be achieved) but the path to that conclusion is not known, then reasoning backwards is called for, and the method is backward chaining. Inference Engines: These problem-solving methods are built into program modules called inference engines or inference procedures that manipulate and use knowledge in the knowledge base to form a line of reasoning. Though an expert system consists primarily of a knowledge base and an inference engine, a couple of other features are worth mentioning: reasoning with uncertainty, and explanation of the line of reasoning. Knowledge is almost always incomplete and uncertain. To deal with uncertain knowledge, a rule may have associated with it a confidence factor or a weight. Reasoning with Uncertainty: The set of methods for using uncertain knowledge in combination with uncertain data in the reasoning process is called reasoning with uncertainty. An important subclass of methods for reasoning with uncertainty is called "fuzzy logic" and the systems that use them are known as "fuzzy systems". The most important ingredient in any expert system is knowledge. The power of expert systems resides in the specific, high-quality knowledge they contain about task domains. Expert Systems Development: There are basically 4 steps to building an expert system. Analysis Specification Development Deployment The spiral model is normally used to implement this approach. Expert system development can be modeled as a spiral, where each circuit adds more capabilities to the system. Analysis: The purpose of analysis is to identify a potential application. Possible applications include diagnostics, a controller, etc. During analysis the developer must also assess the suitability of knowledge-engineering technology for this application. Specification The specification step is where the developer defines what the expert system will do. The expert is a human who is identified as being the domain expert in a particular field. The developer must familiarize himself with the problem so that system development can be performed. The experts may envision a different functionality for the system than the developer, who better understands the limitations of the software. Development The development step consists of several important tasks. Here, the developer must learn how the expert performs the task (knowledge acquisition) in a variety of cases. There are basically three kinds of cases the developer should discuss with the expert: current, historical, and hypothetical. Current cases can be covered by watching the expert perform a task. Historical cases can be discussed by discussing with the expert a task that was performed in the past. And, hypothetical cases can be covered by having the expert describe how a task should be performed in a hypothetical situation. Next, a conceptual model of the expert system must be developed. This conceptual model is a framework which consists of high-level descriptions of the tasks and situations. In this framework, the developer must: Decide how the inference, representation, and control structure can be used to implement. Build the knowledge base. Verify and validate. Deployment In the deployment phase the developer installs the system for routine use. He also fixes bugs, updates, and enhances the expert system. Participants in Expert Systems: The area of human intellectual endeavor to be captured in an expert system is called the task domain. Task refers to some goal-oriented, problem-solving activity. Domain refers to the area within which the task is being performed. Typical tasks are diagnosis, planning, scheduling, configuration and design Domain expert is the individual or group whose expertise and knowledge is captured for use in an expert system. Knowledge user is the individual or group who uses and benefits from an expert system is called a knowledge user. Knowledge Engineering is the development, implementation, and maintenance of an expert system. Advantages of Expert Systems: Permanence - Expert systems do not forget, but human experts may. Reproducibility - Many copies of an expert system can be made, but training new human experts is time-consuming and expensive Efficiency - can increase throughput and decrease personnel costs. Although expert systems are expensive to build and maintain, they are inexpensive to operate. Documentation - An expert system can provide permanent documentation of the decision process Completeness - An expert system can review all the transactions, a human expert can only review a sample Timeliness - Fraud and/or errors can be prevented. Information is available sooner for decision making