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SPH4UIW Centripetal Acceleration and Circular Motion SPH4UIW: Circular Motion, Pg 1 -> The Circle Babylonian Numbers And you thought your homework was difficult SPH4UIW: Circular Motion, Pg 2 -> Round Round SPH4UIW: Circular Motion, Pg 3 SPH4UIW: Circular Motion, Pg 4 Uniform Circular Motion l What does it mean? l How do we describe it? l What can we learn about it? SPH4UIW: Circular Motion, Pg 5 -> Circular Motion Question B A C v Answer: B A ball is going around in a circle attached to a string. If the string breaks at the instant shown, which path will the ball follow? SPH4UIW: Circular Motion, Pg 6 -> What is Uniform Circular Motion? Motion in a circle with: Constant Radius R Constant Speed v = |v| y v (x,y) R x SPH4UIW: Circular Motion, Pg 7 -> Why do we Feel a Force Toward the Centre? y v Calculus gives us a clue r cos ,sin a (cos(θ),sin(θ)) R x d r v d sin , cos d v a d cos , sin cos ,sin SPH4UIW: Circular Motion, Pg 8 -> How can we describe UCM? In general, one coordinate system is as good as any other: Cartesian: » (x,y) [position] y » (vx ,vy) [velocity] v (x,y) Polar: R » (R,) [position] x » (vR ,) [velocity] In UCM: R is constant (hence vR = 0). (angular velocity) is constant. Polar coordinates are a natural way to describe UCM! SPH4UIW: Circular Motion, Pg 9 -> Polar Coordinates: The arc length s (distance along the circumference) is related to the angle in a simple way: s = R, where is the angular displacement. y units of are called radians. For one complete revolution (c): 2R = Rc c = 2 has period 2. v (x,y) R s x 1 revolution = 2 radians SPH4UIW: Circular Motion, Pg 10-> Velocity of UCM in Polar Coordinates This is my way of saying velocity is the change of position over the change of time. In Cartesian coordinates, we say velocity dx/dt = v. x = vt (if v is constant) In polar coordinates, angular velocity d/dt = . = t (if is constant) y has units of radians/second. Displacement s = vt. but s = R = Rt, so: v vt Rt v R R t s x SPH4UIW: Circular Motion, Pg 11-> Period and Frequency of UCM Recall that 1 revolution = 2 radians frequency (f) = revolutions / second angular velocity () = radians / second By combining (a) and (b) = 2 f Realize that: period (T) = seconds / revolution So T = 1 / f = 2/ (a) (b) v R s = 2 / T = 2f SPH4UIW: Circular Motion, Pg 12 Recap of UCM: x = R cos() = R cos(t) y = R sin() = R sin(t) = arctan (y/x) v R = t s=vt s = R = Rt t (x,y) s v = R SPH4UIW: Circular Motion, Pg 13 Acceleration in Uniform Circular Motion v v2 R R v2 a R v1 v2 v1 Centripetal acceleration Centripetal force: Fc = mv2/R aave= v / t Acceleration inward Acceleration is due to change in direction, not speed. Since turns “toward” center, acceleration is toward the center. SPH4UIW: Circular Motion, Pg 14 -> Definitions Uniform Circular Motion: occurs when an object has constant speed and constant radius Centripetal Acceleration (or radial acceleration, ac): the instantaneous acceleration towards the centre of the circle Centrifugal Force: fictitious force that pushes away from the centre of a circle in a rotating frame of reference (which is noninertial) SPH4UIW: Circular Motion, Pg 15 -> Equations to know 2 v ac R 2 4 R ac 2 T 2 2 ac 4 Rf 1 f T These are the equations for centripetal acceleration (which we will derive this class) T – period (not to be confused with tension) f - frequency R – radius v – speed SPH4UIW: Circular Motion, Pg 16 -> Dynamics of Uniform Circular Motion Consider the centripetal acceleration aR of a rotating mass: The magnitude is constant. The direction is perpendicular to the velocity and inward. The direction is continually changing. Since aR is nonzero, according to Newton’s 2nd Law, there must be a force involved. 2 v FR maR m R SPH4UIW: Circular Motion, Pg 17 -> Consider a ball on a string: There must be a net force force in the radial direction for it to move in a circle. Other wise it would just fly out along a straight line, with unchanged velocity as stated by Newton’s 1st Law Don’t confuse the outward force on your hand (exerted by the ball via the string) with the inward force on the ball (exerted by your hand via the string). That confusion leads to the mis-statement that there is a “centrifugal” (or center-fleeing) force on the ball. That’s not the case at all! SPH4UIW: Circular Motion, Pg 18 -> Deriving centripetal acceleration equations A particle moves from position r1 to r2 in time Δt Because v is always perpendicular to r, the angle between v1 and v2 is also θ. Start with equation for magnitude of instantaneous acceleration a lim t 0 v2 v1 θ v2 r2 θ r1 v1 v t SPH4UIW: Circular Motion, Pg 19 -> Deriving centripetal acceleration equations For Δr, find r2 - r1 For Δv, find v2 - v1 Notice: r1 r2 R Δr -r1 θ r2 θ r1 v1 v2 v -v1 v2 θ θ v1 Δv Similar triangles! The ratios of sides are the same for both triangles! SPH4UIW: Circular Motion, Pg 20 -> Deriving centripetal acceleration equations v v v r Ratios of similar Triangles are the same R v r R Sub this into our original acceleration equation. a lim t 0 v t SPH4UIW: Circular Motion, Pg 21 -> Deriving centripetal acceleration equations a lim t 0 v t v r a lim t 0 R 1 t r v a lim t 0 R t r v a lim R t 0 t Okay, everything is straightforward now except this thing. But hey! That’s just the magnitude of the instantaneous velocity! (also called speed, which is constant for uniform circular motion) SPH4UIW: Circular Motion, Pg 22 -> Still deriving centripetal acceleration v a v R 2 v ac R Finally… a much nicer equation. But what if we don’t know speed v? SPH4UIW: Circular Motion, Pg 23 -> Almost done now The period (T) is the time it take to make a full rotation dist. 2 R v time T v2 ac R 2 2 R 1 ac T R 4 2 R ac T2 SPH4UIW: Circular Motion, Pg 24 -> And here’s the last equation Frequency is the number of rotations in a given time. It is often measured in hertz (Hz) If the particle has a frequency of 100Hz, then it makes 100 rotations every second 1 1 T or f f T ac 4 rf 2 2 SPH4UIW: Circular Motion, Pg 25 -> Preflights Consider the following situation: You are driving a car with constant speed around a horizontal circular track. On a piece of paper, draw a Free Body Diagram (FBD) for the car. How many forces are acting on the car? A) 1 B) 2 C) 3 D) 4 E) 5 FN correct f R W “Fn = Normal Force, W = Weight, the force of gravity, f = centripetal force.” F = ma = mv2/R “Gravity, Normal, Friction” -> SPH4UIW: Circular Motion, Pg 26 Preflights Consider the following situation: You are driving a car with constant speed around a horizontal circular track. On a piece of paper, draw a Free Body Diagram (FBD) for the car. The net force on the car is FN f A. Zero B. Pointing radially inward C. Pointing radially outward R W correct F = ma = mv2/R If there was no inward force then the car would continue in a straight line. -> SPH4UIW: Circular Motion, Pg 27 ACT Suppose you are driving through a valley whose bottom has a circular shape. If your mass is m, what is the magnitude of the normal force FN exerted on you by the car seat as you drive past the bottom of the hill A. FN < mg B. FN = mg C. FN > mg a=v2/R R correct FN v F = ma FN - mg = mv2/R mg FN = mg + mv2/R -> SPH4UIW: Circular Motion, Pg 28 Roller Coaster Example What is the minimum speed you must have at the top of a 20 meter diameter roller coaster loop, to keep the wheels on the track. Y Direction: F = ma -N – mg = -m a N 2 mg -N – mg = -m v /R Let N = 0, just touching -mg = -m v2/R g = v2 / R v = (gR) v = (9.8)(10) = 9.9 m/s SPH4UIW: Circular Motion, Pg 29 -> Merry-Go-Round ACT Bonnie sits on the outer rim of a merry-go-round with radius 3 meters, and Klyde sits midway between the center and the rim. The merry-go-round makes one complete revolution every two seconds. Klyde Bonnie Klyde’s speed is: (a) the same as Bonnie’s (b) twice Bonnie’s (c) half Bonnie’s Bonnie travels 2 R in 2 seconds 1 VKlyde VBonnie 2 vB = 2 R / 2 = 9.42 m/s Klyde travels 2 (R/2) in 2 seconds vK = 2 (R/2) / 2 = 4.71 m/s -> SPH4UIW: Circular Motion, Pg 30 Merry-Go-Round ACT II Bonnie sits on the outer rim of a merry-go-round, and Klyde sits midway between the center and the rim. The merry-goround makes one complete revolution every two seconds. Klyde’s angular velocity is: Klyde Bonnie (a) the same as Bonnie’s (b) twice Bonnie’s (c) half Bonnie’s The angular velocity of any point on a solid object rotating about a fixed axis is the same. Both Bonnie & Klyde go around once (2 radians) every two seconds. -> SPH4UIW: Circular Motion, Pg 31 Problem: Motion in a Circle A boy ties a rock of mass m to the end of a string and twirls it in the vertical plane. The distance from his hand to the rock is R. The speed of the rock at the top of its trajectory is v. What is the tension T in the string at the top of the rock’s trajectory? v T R SPH4UIW: Circular Motion, Pg 32 Motion in a Circle... Draw a Free Body Diagram (pick y-direction to be down): y We will use FNET = ma (surprise) First find FNET in y direction: mg FNET = mg +T T SPH4UIW: Circular Motion, Pg 33 Motion in a Circle... FNET = mg +T v Acceleration in y direction: ma = mv2 / R F = ma mg y T mg + T = mv2 / R R T = mv2 / R - mg SPH4UIW: Circular Motion, Pg 34 Motion in a Circle... What is the minimum speed of the mass at the top of the trajectory such that the string does not go limp? i.e. find v such that T = 0. v mv2 / R = mg + T v2 / R = g mg T= 0 v Rg Notice that this does not depend on m. R SPH4UIW: Circular Motion, Pg 35 Lecture 6, Act 3 Motion in a Circle A skier of mass m goes over a mogul having a radius of curvature R. How fast can she go without leaving the ground? v mg N R Rg (a) v = mRg (b) v = m (c) v = Rg SPH4UIW: Circular Motion, Pg 36 Lecture 6, Act 3 Solution mv2 / R = mg - N For N = 0: v Rg v mg N R SPH4UIW: Circular Motion, Pg 37 Example: Force on a Revolving Ball As shown in the figure, a ball of mass 0.150 kg fixed to a string is rotating with a period of T=0.500s and at a radius of 0.600 m. What is the force the person holding the ball must exert on the string? SPH4UIW: Circular Motion, Pg 38 +x As usual we start with the free-body diagram. Note there are two forces gravity or the weight, mg tensional force exerted by the string, FT We’ll make the approximation that the ball’s mass is small enough that the rotation remains horizontal, f=0. (This is that judgment aspect that’s often required in physics.) Looking at just the x component then we have a pretty simple result: FX ma X v2 FX m r (2 r / T ) 2 FX m r 4 2 mr F T2 4 2 (0.15kg )(0.60m) (0.50s) 2 14 N SPH4UIW: Circular Motion, Pg 39 Example : A Vertically Revolving Ball Now lets switch the orientation of the ball to the vertical and lengthen the string to 1.10 m. For circular motion (constant speed and radius), what’s the speed of the ball at the top? What’s the tension at the bottom if the ball is moving twice that speed? SPH4UIW: Circular Motion, Pg 40 +x So to the free-body diagram, at the top, at point A, there are two forces: tensional force exerted by the string, FTA gravity or the weight, mg In the x direction: vA2 FR maR m r Let’s talk about the FR FTA mg dependencies of this equation. vA2 Since mg is constant, m FTA mg the tension will be larger r should vA increase. This seems intuitive. vA2 m 0 mg Now the ball will fall if r the tension vanishes vA gr or if FTA is zero 9.80m / s 2 1.10m 3.28m / s SPH4UIW: Circular Motion, Pg 41 At point B there are also two forces but both acting in opposite directions. Using the same coordinate system. vB 2 FR maR m r FR FTB mg vB 2 m FTB mg r vB 2 FTB m( g) r Now since we were given vB 6.56m / s, (6.56m / s) 2 FTB 0.150kg ( 9.80m / s 2 ) 1.10m FTB 7.34 N Note that the tension still provides the radial acceleration but now must also be larger than maR to compensate for gravity. +x SPH4UIW: Circular Motion, Pg 42 Forces on a Swinging Weight Part 1 A mass is hanging off of two ropes, one vertical and one at an angle θ of 30°. The mass is 20 kg. What is the tension in the angled rope? 30 Gravity is the force pulling down (vertical). Therefore the matching force pulling up is the tension in the vertical rope. The angled rope will have zero tension (it plays no role in holding up the mass). SPH4UIW: Circular Motion, Pg 43 Forces on a Swinging Weight Part 2 A mass is hanging off of two ropes, one vertical and one at an angle θ of 30°. The mass is 20 kg. What is the tension in the angled rope the instant the vertical rope is cut? Gravity is the force pulling down (vertical). Therefore the matching force pulling up is the tension in the angled rope. FT FG cos 30 30 30 FG cos 30 FG mg cos 30 N2 20kg 9.8 cos 30 kg 169.7 N SPH4UIW: Circular Motion, Pg 44 Designing Your Highways! Turns out this stuff is actually useful for civil engineering such as road design A NASCAR track Let’s consider a car taking a curve, by now it’s pretty clear there must be a centripetal forces present to keep the car on the curve or, more precisely, in uniform circular motion. This force actually comes from the friction between the wheels of the car and the road. Don’t be misled by the outward force against the door you feel as a passenger, that’s the door pushing you inward to keep YOU on track! SPH4UIW: Circular Motion, Pg 45 Example: Analysis of a Skid The setup: a 1000kg car negotiates a curve of radius 50m at 14 m/s. The problem: If the pavement is dry and ms=0.60, will the car make the turn? How about, if the pavement is icy and ms=0.25? SPH4UIW: Circular Motion, Pg 46 First off, in order to maintain uniform circular motion the centripetal force must be: +x +y Looking at the car head-on the free-body diagram shows three forces, gravity, the normal force, and friction. We see only one force offers the inward acceleration needed to maintain circular motion - friction. v2 FR maR m r (14m / s) 2 1000kg 50m 3900 N To find the frictional force we start with the normal force, from Newton’s second law: Fy 0 FN mg FN mg 1000kg 9.8m / s 2 9800 N SPH4UIW: Circular Motion, Pg 47 Circular Car Ramp SPH4UIW: Circular Motion, Pg 48 Back to the analysis of a skid. Since v=0 at contact, if a car is holding the road, we can use the static coefficient of friction. If it’s sliding, we use the kinetic coefficient of friction. Remember, we need 3900N to stay in uniform circular motion. Static friction force first: Ffr (max) m s FN 0.60 9800 N 5900 N Holds the road! Now kinetic, Ffr m K FN 0.25 9800 N 2500 N Off it goes! SPH4UIW: Circular Motion, Pg 49 The Theory of Banked Curves The Indy picture shows that the race cars (and street cars for that matter) require some help negotiating curves. By banking a curve, the car’s own weight, through a component of the normal force, can be used to provide the centripetal force needed to stay on the road. In fact for a given angle there is a maximum speed for which no friction is required at all. From the figure this is given by 2 v FN sin m r SPH4UIW: Circular Motion, Pg 50 Example: Banking Angle Problem: For a car traveling at speed v around a curve of radius r, what is the banking angle for which no friction is required? What is the angle for a 50km/hr (14m/s) off ramp with radius 50m? To the free-body diagram! Note that we’ve picked an unusual coordinate system. Not down the inclined plane, but aligned with the radial direction. That’s because we want to determine the component of any force or forces that may act as a centripetal force. We are ignoring friction so the only two forces to consider are the weight mg and the normal force FN . As can be seen only the normal force has an inward component. SPH4UIW: Circular Motion, Pg 51 As we discussed earlier in the horizontal or + x direction, Newton’s 2nd law leads to: FN sin m This last result can be substituted into the first: mg v2 sin m cos r v2 mg tan m r v2 g tan r v2 tan gr 2 v r In the vertical direction we have: Fy FN cos mg FN cos mg 0 Since the acceleration in this direction is zero, solving for FN mg FN cos Note that the normal force is greater than the weight. For v=14m/s and r= 50m v2 (14m / s ) 2 tan 0.40 2 gr 9.8m / s 50m 22o SPH4UIW: Circular Motion, Pg 52 Nice to know: Angular Acceleration Angular acceleration is the change in angular velocity divided by the change in time. f 0 t If the speed of a roller coaster car is 15 m/s at the top of a 20 m loop, and 25 m/s at the bottom. What is the car’s average angular acceleration if it takes 1.6 seconds to go from the top to the bottom? V R 25 15 f 2.5 0 1.5 10 10 2.5 1.5 2 = 0.64 rad/s 1.6 -> SPH4UIW: Circular Motion, Pg 53 Constant angular acceleration summary (with comparison to 1-D kinematics) Angular Linear constant a constant 0 t v v 0 at 1 0 0 t t 2 2 x x 0 v 0t 2 02 2 v 2 v02 2ax 1 2 at 2 And for a point at a distance R from the rotation axis: x = Rv = R a = R -> SPH4UIW: Circular Motion, Pg 54 CD Player Example Nice to Know The CD in your disk player spins at about 20 radians/second. If it accelerates uniformly from rest with angular acceleration of 15 rad/s2, how many revolutions does the disk make before it is at the proper speed? 2 02 2 2 2 f 2 0 202 02 2 15 = 13.3 radians 1 Revolutions = 2 radians = 13.3 radians = 2.12 revolutions -> SPH4UIW: Circular Motion, Pg 55 Summary of Concepts Uniform Circular Motion Speed is constant Direction is changing Acceleration toward center a = v2 / r Newton’s Second Law F = ma Circular Motion = angular position radians = angular velocity radians/second = angular acceleration radians/second2 Linear to Circular conversions s = r Uniform Circular Acceleration Kinematics Similar to linear! -> SPH4UIW: Circular Motion, Pg 56