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Transcript
Article
Title:
Mechanical Interactive Force
Article Description Division
ABSTRACT
Key words
Mechanical Interactive Force (Paper)
Acknowledgements
TERMS
ABSTRACT
First view
There are two types of known mechanical motions, rotation and straight line motion.
Here subject motion is an event happening when we are changing a specific mechanical wheel’s
displacement (straight line motion) in to rotation. Here relative spinning of both wheel kind
bodies on their place feature categories it as another type of mechanical motion ‘spinning’.
We know every spin even intrinsic spin is relative. In nature it is due to electro-magnetic
force but in mechanical it is collision state of mechanical parts performed by specific shaped
parts.
Second view
In physics collision state is considered as a barrier before and after conversation of
energy. In this condition relative mechanical potential between bodies reaches maximum. It is
one point contact whereas motion needs displacement from one point to another, which is
thought as end of collision, but it is found that in specific interaction between specific
mechanicals there is a limited period of motion which keeps all the properties of collision state.
It is acknowledged as regeneration of mechanical potential through displacement in
collision state.
It seems strange but it is not against scientific norms and practical has proved it. In fact
what happens is during change of format of motion. When body is pushed by center with force
in this system it rotates on it's place. Work of each body on another spins body tangentially from
every circumference point in rotation. Here some aspects of motion remain unchanged during
rotation and stop relative time change between mechanical bodies. This limited motion can be
devised to make fuel free engine.
Detailed Introduction
In physics collision state is considered as a barrier before and after conversation of
energy, the moment when two bodies strike each other. Here potential energy builds up to
maximum, and as collision state ends by displacement of bodies’ potential energy drains in to
Article
kinetic energy.
We know that when two body centers are restricted to move towards each other from y
and ý they have only one point of interaction on x-axis (point D in diagram 3.1), on which they
can collide and rotate, but these wheelular bodies get more points to create displacement of
interaction when a body rotates with z-axis (points C in diagram 3.1).
What I have found, that in specific interaction between specific mechanicals there is a
limited period of motion which keeps all the properties of collision state. When a meting point
between two mechanical bodies travels from one point to another it becomes displacement of
one body over another body….. As both bodies remain in collision state through this
displacement so mechanical potential energy remains constant between these bodies and in same
way out put mechanical kinetic energy is generated constantly. I have explained this event as
regeneration of mechanical potential through displacement in collision state.
It seems strange but it is not against scientific norms and practical has proved it. In fact
what happens is change of format of motion, when body is pushed with force in this system it
rotates on it's place. Work of one body on another diverts body tangentially from every
circumference point in rotation…. As interaction way and mechanical shape is specific to insure
this move so I have termed this move as mechanical logic.
No displacement of body centers in direction of applied force so both bodies are as in
rest and in collision state with respect to each other. But in process a limited rotation is
produced. This limited period of rotation can be aligned in a device to make full rotation of
wheel continuously. Some aspects of motion remain unchanged during rotation that stops
relative time change between mechanical bodies.
In this collision body inertia provides momentum on every point of displacement and
dimensions of both mechanical bodies decide its limits. Here input is applied to set increased
level of compression between mechanical bodies. These features make a machine in which we
increase pressure and get rotation without any combustion.
Key words
1) Spinning in mechanical parts.
2) Mechanical logic.
3) Displacement in collision state.
4) Regeneration of mechanical potential.
5) Limited motion.
Article
3. Mechanical Interactive Force
First third…
(3a) Interaction possibilities:
(3b) Muftk motion format:
(3c) Triangular relationship:
(3d) Spinning Mechanicals:
(3e) Collision concept:
(3f) Active collision:
(3g) Discreet:
(3h) Stationary Input:
(3i) Extension:
(3j) Regeneration:
Second Third…
(3k) Relatively Interacted:
(3l) Consequent:
(3m) Non-arbitrary:
(3n) Non-Deviated:
(3o) Equilibrated:
Last Third…
(3p) Mechanical Logic:
(3q) Discovery:
(3r) Analysis with perpetual concept:
(3s) Device:
Motion is base of life, time and changes. Force generates motion. In some cases Force is a
property in nature of bodies that we can see as activation in their relationship with each other.
Here Imbalance or non settling situation between relative bodies forces motion which is termed
as activation here. This motion is in seek of balance for settlement between these bodies on one
point. If it is possible then both bodies will bond together by bonding forces and there will be no
relative activation. Secondly if balance of forces between bodies is violent to leave each other’s
boundaries then bodies will not remain bonded with each other. Any number of bodies can join
with each other to make a unit body if they are in balance and bonded. Bonded unit is
independent in its inter-relative issues from other bodies. If their relationship gets non settle then
both imbalance nature and bonding forces work for activation of unit body. Activation results in
continuous motion of both relative bodies in coordination and relation to each other. This motion
does not include interruption of external force.
In surah al-anbia verse 31 same system of act is discussed as activation between earth and
skies. They were bonded or were in state of Rataka from there their relation is opened or brought
in state of Fatak. This act brought activeness in unit earth which based life. In this explanation
subject is generation of motion by unit of mechanical bodies. Activation between mechanical
bodies bear motion this motion is Muftk and the system in which this motion is produced is
Fatak system.
State of Rataka can be seen in every day life. We screw wooden parts together or placed
stones on land quiet for years’ motion less. They have a force trapped in them. We can use this
trapped force for motion or activation in system Fatak.
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(3a) Interaction possibilities:
All possible interactions between two bodies are shown in diagram (3.1) page no. (15).
Discussed possibilities cover cases when we are trying to convert linear motion of wheel in to
rotation. These interactions are made by putting in mechanical pressure on both mechanical
bodies towards each other by standard of third body. This body is clinging and compressing both
mechanical body’s center of rotation towards each other. Basic technique of input is
compression to drive rotation in mechanical bodies. So center of body is operated by input force
of compression and it is not applied tangential to any diffraction from center. Force is applied
along vector X on center of a body i.e. on point A or B towards center of other body to get an
interaction between both mechanical bodies, side ways motion of mechanical body center is
restricted so body can move back and forth only. In simplest case when both bodies will collide
on O point both bodies will be in state of rest and stationary equilibrium here potential energy is
not lost. This force relation between center A and B is representing Rataka.
In non equilibrated normal case of collision both bodies can touch each other on axis on D
point. Normally mechanical bodies can not get through each other on any point before D point
on axis with rotation. After ‘D’ point drop of bodies converts mechanical potential energy in to
mechanical kinetic energy i.e. rotational motion and both bodies come to equilibrium on zero
point after mechanical potential energy is completely lost. This represents behavior of ordinary
interaction between mechanical bodies.
(3b) Muftk motion format:
When both body centers are acting on each other there is no probability of rotation by
compression. So both mechanical bodies interact each other by non opposing (non zero)
adjustment. In this adjustment every acted body is acted upon by other at right angle
(diagonally) to its center of rotation. For this both bodies touch each other on a point away from
the line meeting there centers. During Muftk motion both bodies can interact or touch together
on lines of axis on point C1, C2 and C3 with the rotation of both wheels when force is applied
along vector X. Here applied force acts on mechanical body in generally two resolved vectors.
One vector acts on center of rotation which can move back or forth only. Due to this restriction
body gets locked on certain position. Second vector acts tangentially and enables rotation of
mechanical body. Here contact between points A and B on C point makes a bow. This bow
ensures rotation of both mechanical bodies, whenever enough compression force is applied on
mechanical body centers A and B towards each other.
(3c) Triangular relationship:
This force relation between points A,B and C makes triangle during rotation so on every
point of interaction a triangular force relation is formed, as triangles ABC1, C2 …. C3 etc.
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During ‘Muftk’ motion. Base of these triangles remains same as distance between
stationary bodies, but during rotation series of triangles is generated which keeps displacement
between bodies same as stationary position. This allows rotation in both bodies without being
displaced in direction of force applied. Here push just creates pressure and displacement can be
controlled between bodies in variations.
This defines motion Muftk as progressing relationship between two mechanical bodies on
line of axis. Work is done when interaction travels through C points on a path and when rotation
or motion happens in mechanical bodies. In these triangles distance between A and B is
unchanged so mechanical potential energy is not lost, it remains in system while mechanical
kinetic energy is produced in form of momentum denoted as vector Y. Here interaction is a
movement of two related unit mechanicals in relation to each other. Both bodies share equal
amount of force and they rotate together not one after another.
(3d) Spinning Mechanicals:
Muftk motion relies on profile of mechanical bodies for its generation. A mechanical body
moves on surface of other body during bisection but it also pushes it for rotation or motion.
Consequent path of movement on mechanical body’s surface is termed as Huda. Distance
between A and B is built by interaction of both mechanical bodies with mechanical logic. To
increase this distance between A to C and B to C a path Huda is modified in the shape of
mechanical bodies, and it can be modified in that same way to gradually increase the distance
between A and B. In case of increase, mechanical bodies will move toward compression tool
and if it will resist pressure between both bodies will increase. This is building of mechanical
potential energy in system. By pushing rotation mechanical body moves on exposed extension.
As both bodies rotate together by compression in same way this dragging movement of
one mechanical body on surface of other happens by the push for rotation in one move. So this is
a proper path on which mechanical potential energy level can be configured on every point of
interaction. Clearly there is no concept of first loosing and then regaining mechanical potential
energy level, all in just one move. But we can keep potential energy level in accordance to
profile of interacting/colliding bodies. This feature develops concept of spinning mechanicals.
(3e) Collision concept:
Thou state of art but this concept is not far from our every day life. In conservation of
momentum there are three phases in an event which are shown in diagram (3.2) page (16). In
first step one body moves towards other, in second step it collides and in third step both bodies
move some where. On the basis of characteristics these steps can be categorized in two states.
First and third step symbolize Free State when bodies are not in contact with each other and they
carry there forces in motion, while second step symbols collision state. When two bodies collide
opposing each other force, there elastic limits are over and there velocity is zero with respect to
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each other. In collision state both bodies reserve equally opposite force between them which is
created by elasticity and it is known as mechanical potential energy. In collision state both
bodies join to make them self in to a unit and they share force and mass, but in Free State bodies
carry there forces in different directions.
In physics collision state is considered as a barrier before and after conversation of
energy. It is one point contact and motion needs displacement from one point to another, which
is thought as end of collision, but I have found that in specific interaction between specific
mechanicals there is a limited period of motion ‘Muftk’ which keeps all the properties of
collision state. No displacement of body center in direction of applied force so no potential
energy change during motion.
It seems strange but it is not against scientific norms and practical has proved it. In fact
what happens is change of format of motion. When body is pushed with force in this system it
rotates on its place. Work of one body on another diverts body tangentially from every
circumference point in rotation.
During this rotation both bodies continuously meet on the points away from the line of
applied force. This dimension ignites and keeps this motion going on by meeting on different
points. This phenomenon results in extension of that one point contact (a collision) in to motion.
It gains time displacement frame but phase is still collision. So, two bodies can collide with each
other on more than one point. We cannot see such collisions in physics world. So we should
justify that it is a kind of state of art physics demonstration, novel in pure physics.
(3f) Active collision:
To artificially create collision between two mechanicals restrict there motion in
mechanical frame and compress them on each other as shown in diagram (3.3) page no. (17).
Center of vertical wheel is pushed towards horizontal wheel by force F. A part of vertical wheel
engages a height of wedge on point 'a'. Wedge/ledge moves aside and exposes very next height
of wedge. This increase in height is gradual by the increase in needed height from vertical
wheel. Vertical wheel cannot move left or right so it will just rotate. This way it's moved part
will gain gradual height. Consequently both wheels will meet on point 'b' and in same way both
wheels will be driven by motion on that point to get to point 'c'.
We can see this event on horizontal wheel also in diagram (3.4) page no. (17). Some
circles are on horizontal wheel they symbolize that technically there are many wheels in a wheel
and by difference of radius we can operate these wheels. On point 'a' vertical wheel pushes
horizontal wheel and rotates it, then on very next point vertical wheel is still pushing horizontal
wheel for rotation. After that they both meet on point 'c'.
Here we can see that circumference point of vertical wheel which was rotated on point 'a'
has covered distance but it is still indirectly operated by vertical wheel because moment arm 'r' is
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not changed. Both bodies can collide with each other with a limit in between mechanical bodies;
when both bodies are interacting to help each other. In diagram (3.4) page no. (17) horizontal
wheel is preventing collision point loss along radius line by keeping ‘r’ same. While vertical
wheel is keeping its difference same with horizontal wheel and keeping circumference same,
unchanged height in act is shown by height 'h' in diagram (3.3) page no. (17). Analysis of event
shows that some aspects are kept constant during this motion to keep its relationship with
collision.
Displacement is always considered in direction of applied force, as moveable center of
wheel does not move by force so in a sense we can say that there is no displacement and
considering all properties during motion we conclude that we are in phase of collision. We can
comment on this motion as hybrid between motion and rest.
(3g) Discreet:
We know that law of conservation of energy applies on every kind of motion. Then why
this motion is looking as creating energy. Analysis shows that on each point of rotation 'a', 'b'
and 'c', amount of potential energy remains same. On any point it has no reserve for next point.
It is been given a new push on every point and if motion is opposed equally opposite then it
stops. It proves that during collision magnitude of motion will be complete or zero that is why
term discreet is used. These characteristics with regeneration make this motion multiple of mass
and velocity.
(3h) Stationary Input:
In fact there is no force applied under already known sense of input. In Muftk motion
colliding body inertia provides momentum on every point and dimensions of both mechanical
bodies decide its limits. Here input is applied to set increased level of compression between
mechanical bodies. We lock this compression by mechanically stopping it. For example
backward repulsion motion of wheel by elasticity can be stopped by screwing it, bolting or
nailing it another generally clinging body. By this technique we don’t need continuous
application of force to maintain pressure. This is termed as stationary input.
(3i) Extension:
In diagram no. (3.1) on Page (15) extension of contact between wheels is physically
exposition of higher length after a lower length when one wheel is covering displacement on
other mechanical body. It should not be confused as growth of a contact. In assembly it is a part
of a mechanical body and named wedge or ledge, a triangular shape having gradual levels from
low to high perpendicular heights. It ensures contact in same way with other mechanical body
under different conditions of changing positions. Changed height in this semi triangularly
structured physical object appears as an extension to keep collision between both mechanical
bodies during rotation. This rotation is powered by formation of bow which consequently forms
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a series of triangular force relation ships. In this way displacement is flexibly adjusted in
triangles and spinning of both mechanicals can transform pressure in to rotation.
(3j) Regeneration:
Here (in diag. 1) vector X is showing stationary/inertial input in form of compression and
vector Y is rotating both wheels with the same magnitude of momentum with constant value. If
vector Y is opposed by vector Z which represents inertia of system and includes friction and
utility need under the condition when magnitude of vector Z is bigger than zero and less than
vector Y (Y > Z > 0). Then in this case mass of Y will increase and its velocity will decrease but
momentum of vector Y will remain same as magnitude of vector X by the displacement of one
wheel over another on every point. On any next point of motion along vector Y achieved
momentum will not be added in motion through displacement or rotation to get acceleration.
Energy level of this momentum is discarded on next point of displacement whether it is utilized
less or more.
On this base we can define ‘Muftk’ out coming motion as kind of entropic velocity which
regenerates mechanical energy levels on each point of collision in motion…………..
--Second Third part of three divisions-Muftk has some distinct properties of its own as relatively interacted, consequent, nonarbitrary, multi-deviated spinning and equilibrated motion. These properties differ it from
ordinary motions.
(3k) Relatively Interacted:
Basically two specifically shaped mechanical bodies are required to perform this
interaction. Compression of both body centers towards each other makes them one unit. Relative
velocity of both bodies with respect to there center is zero and on this stage mass of both bodies
gets added. This unit bonding can be affected only if bonding force is completely opposed or
deviated mechanically to un-bond these mechanical bodies. Gravity acts on both relative
mechanicals as one unit body, so this bonding force has no effect from gravity. This pressure
between both bodies has no recognition apart from this unit. Means when we see unit as a
moving body around we know it by mass (intermolecular density) and acceleration. But when
we get in to unit system then we see bonding force as pressure.
During interaction energy level is not progressively reduced by inner friction or other outer
forces because potential energy is regenerated on each point of interaction. We can say that in
Fatak system bodies develop an independent unit and there own mechanical medium which is
not directly allied with surroundings out of system and this is a mechanical isolation in which
this exception lives. Energy is produced in it and it dies in it. This limited application does not
challenge science concept in the way that working and proven equations and techniques are in
need to be changed. This collision is purely designed and it has no example in surroundings.
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(3l) Consequent:
We apply force on a center of body to produce torque of same magnitude this is the
relation of motion with input compression force making system consequent.
(3m) Non-arbitrary:
Input compression remains preserved in system even after generation of motion so we can
say that compression is part of a setup not genuine motion input. Here applied compression is
mechanically stationary and stable, for example mechanical pressure applied by screwing a non
metal by nut or weight. Motion produced is because of mechanical shape, so system has a
predetermined action on the base of its own physical properties which makes it non-arbitrary.
(3n) Non-Deviated:
Deviation changes path of motion, direction of force and occurs displacement in body.
Muftk is a special collision between specifically shaped mechanical bodies which can
demonstrate multi-deviation in one sense. Multi-deviation is made possible by operating hidden
series of mechanical bodies in a mechanical body. How we can use it? It is about shape of
mechanical body and accessing it. For example take a mechanical horizontal wheel’s side
surface. It has circles on every point of radius. It means that every wheel has many wheels on
decreasing radius points in it.
Consider a vertical wheel whose rotation is bisecting these circles of horizontal wheel
when it will operate outer circle on wheel’s surface with rotation both wheels will rotate. In this
way operated point of outer circle moves aside and operating point of operator vertical wheel
will move further in surface of wheel. From circumference point vertical wheel cannot operate
inner circles of horizontal wheel because there is a development of distance between surface and
operating point of wheel. In Muftk special shape bears an extension to meet this difference. In
this way wheel can operate surface of other wheel for smaller and then further smaller inner
circle. ( Also described in reference to diagram 3&4 )
In Muftk multi-deviation is not all. Restrictions and adjustment demand specific
interaction along with specific shape of mechanical bodies. Multi-deviation gives a concept of
regeneration on every point of interaction during rotation. Normally we know to drive wheels
and for this purpose we input tangential force. This tangential force after being applied drives
wheel away from source, collision between mechanical bodies ends after deviation and motion is
left to stop until its energy is conserved. In Muftk both bodies remain intact and motion is
triggered by deviation in bow formation of force relation ship, whereas in other interactions
input stream of energy is transferred from one body to another by force.
In simple words it can be said that Fatak is continuous push of a mechanical body on a
bisecting mechanical body keeping his position in multi-deviation, unchanged during motion on
that body.
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Deviation is a good standard to analyze the motion but we can not say it deviation simply.
In this motion both bodies spin around them self or move aside by spin keeping distance
between them same. A trapped potential force inside Fatak setup generates this particular motion
continuously. This is named as mechanical spin in state of collision.
(3o) Equilibrated:
As pure physics standards this collision between both bodies can continue for less than
ninety degree (90°) rotation and after that mechanical potential energy is lost. It is state of art
limited motion which needs devised for continuity. This does makes motion in equilibrium state.
In Muftk there is an opportunity to keep potential energy while rotation, if we avail this
opportunity we can attain unchanged momentum even after using energy. We know that when a
body shows unchanged momentum through displacement it is said to be in equilibrium. Here on
every point of interaction certain amount of mechanical energy is regenerated to keep
momentum. The generated motion is whether stopped or it has complete magnitude. This
property shows equilibrium also in terms of magnitude stability.
--Third of Third division-(3p) Mechanical Logic:
The path of Muftk motion is achieved by mechanical logic which is a defined technical
interaction between geometrically shaped mechanical parts. These mechanical parts are
categorized on the base of their behavior and use while interactions are classified on the basics
of mechanical parts pairs known as types. State of art shape and adjustment perform a logical
move When we compress both bodies towards each other torque is produced and by rotation
both bodies slide over and across each other to force Muftk motion. This slide over each other
involves certain mechanical behavior. We know that wheel does not rotate just by compression,
not even if it is forced at right angle. It needs tangentially acting body part to deviate away with
force. Both mechanical bodies serve each other this way. They act on each other and then get
away with force and change intersection point consequently. In the process one body serves
horizontal rotation and one vertical rotation. At least one mechanical body must rotate if other
displaces.
(3q) Discovery:
Some aspects of motion remain unchanged during rotation and they stop relative time
change between mechanical bodies. In this way nature of time displacement frame has changed
here….. In this system it is proved that mechanical potential and kinetic energy can be created
and it is discarded before next point in motion. So “mechanical energy is created and destroyed
in Muftk motion”. The mechanical force which is created in process is not a part of its base input
from where it emerges in terms of magnitude so surely it is addition in universe energy total.
This report effects law of thermodynamics.
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When system is left running by itself it is not useful, it gives energy which is utilized extra
volume is destroyed. In order to add this energy in our world we have to drive it out of system or
utilize it. We connect system with utility to take energy out of system. Utilization of motion is
turning of energy into some other form as producing electric current or mechanically a body that
leaves contact with mechanical parts after being forced from system, as water, air etc.
In this mechanical system rotation is possession of a new mechanical force this new force
is technically ‘Mechanical Interactive Force’. This created force is mechanical in nature, but its
magnitude’s regeneration differ it from other mechanical force. It is defined as “A discrete force
continuously generating in system in act of mechanical interaction is technically a Mechanical
interactive force”. Once left system Fatak this force is normal mechanical force and not a part of
its system by means of magnitude.
Rotational torque or motion is due to produced force which is continuously generated on
every point of path as
Mechanical interactive Force = m × v (motion /time)
Here mass is applied pressure (set inertia in mechanical bodies), whereas motion is
velocity shown as rotation or motion per unit time. Force generation at any instant remains equal
to pressure applied in system so force magnitude does not change when unit time is over.
(3r) Analysis with perpetual concept:
Muftk motion can be confused with perpetual motion. Perpetual motion is a concept of a
motion that goes for ever. This conceptual motion is believed impossible. Muftk is not perpetual
because it is a displacement in collision state. While perpetual motion is more a concept of Free
State in mechanical physics. There are two standards to check a perpetual motion.
According to first standard a motion needs input to start and it slows by friction or
utilization of energy. In Muftk input mechanical pressure force is on center of wheel to displace
it, but it starts rotating on it’s place by that force ( normally it should move also). Mechanical
body does not displace in direction of applied force so there is no loss of mechanical pressure
potential, as a result mechanical keeps its rotation with unchanged potential energy. If there is
utilization or friction it does not stop motion progressively because system is claiming creation
of energy and it has its isolation from surroundings also. These conditions prove perpetual one
standard not applicable.
Second standard says that we can not extract energy from atom. Motion of sub atomic
particles does not emit energy out of system or it is said that motion of electrons can not be
achieved.
Electrons always keep rotating around nucleus and around themselves. This motion is
spinning. Its main factor is relation ship of electrons with nucleus, both bodies act on each other
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at right angle to their center of rotation. They have a relation ship of attraction between them by
magnetic forces and spinning format is relatively coordinated.
This mechanical system Fatak is created artificially. It has some spinning features, in this
system like other natural systems “active bodies are acted upon by other relative bodies at right
angle to there center of rotation for spin around them self”. Both bodies are compressed towards
each other by mechanical compression artificially and both bodies spin relatively….. The
difference is that we can not extract energy from electrons but we can extract motion from
Muftk interactive unit because it is a mechanical body. Secondly in nature the distance between
bodies is kept by gravitational or electromagnetic forces and bodies are free to move around so
spinning displaces light bodies in orbits. But in Muftk mechanical bodies remain logically fixed.
(3s) Device:
The logic is formed in an engine to generate motion technically this engine is mechanical
force generator and it is named as ‘spinner’. Spinner is self generated power unit. In this unit we
set mechanical compression between mechanical parts with different techniques. The motion we
get from a period is limited so we align multiple periods in a mechanical part to manage
continuity. When a period is complete next period takes over motion in a cyclic continuity. This
motion is driven out to utility.
This engine has three parts. Input block inputs mechanical pressure. In transformer/
conversion block pressure is converted in to motion. Out put bock deals with the utility related
mechanicals. Operating system is joined with utility to take output readings and secondly it is
joined with input block to monitor pressure.
Acknowledgements
Some aspects of motion remain unchanged during rotation and they stop relative time
change between mechanical bodies. In this way time displacement frame has changed here.
In this system it is proved that mechanical potential and kinetic energy can be created and it is
discarded before next point in motion. So “mechanical energy is created and destroyed in Muftk
motion”. The mechanical force which is created in process is not a part of its base input from
where it emerges in terms of magnitude so surely it is addition in universe energy total. This
report effects law of thermodynamics
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TERMS
Active collision: Change of different aspects of motion during rotation keeping collision state.
Activation: Movement from rest position. Imbalance or non settling situation between relative
bodies forces motion which is termed as activation.
Circumference point: A point on circumference of wheel.
Base input: Basic source of energy.
Collision State: Is a condition with bonded bodies when two bodies strike each other, in
collision state both bodies join to make them self in to a unit and they share force and mass.
Compression: Mechanical pressure built between mechanical bodies.
Compression tool: Mechanical part of assembly which moves in to increase pressure.
Consequent: Having result of some act.
Cyclic continuity: Ability to continue motion repeatedly through starting point in course.
Discreet: Having unit value.
Device: Engine named spinner. Technically it is mechanical force generator.
Extension: Sense of gaining length or growing of physical contact, but actually exposition of
higher portion on a path.
Fatak system: Specific adjustment of specific mechanicals which can perform Muftk motion.
Free State: Is a body condition, in Free State bodies carry there forces in different directions.
Fixed Rotary: Mechanical mobility in Fatak system which is telling about, wheel which is fixed
and can rotate only.
Huda: Path of muftk motion which is made by one traveling body over another. It is present on
wedge/ledge hypotenuse and facilitates roller normally.
H.W: Abbreviation of horizontal wheel.
Interaction: Interaction is a movement of two related unit mechanicals in relation to each other.
Both bodies share equal amount of force and they rotate together not one after another.
Inter-mechanical torque spin : Inter-relative spinning of mechanical bodies around there
centers by produced torque.
Input stream: Transformation of motion from one mechanical to another till transformation in
to Muftk motion.
Ledge: Also named wedge feature of mechanical body.
Mechanical bodies: Word is showing mechanical nature of body as circular and secondly it is a
part of assembly so circular shape will be geometrical and wheel is mechanical.
Mechanical logic: Controlled mechanical behavior in a system.
Muftk: (a discovered motion) Motion Muftk is progressing relationship between two
mechanical bodies on line of axis.
Multi-deviation: More than once deviation of one body with another in Fatak system.
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Non zero point: Not on zero point. (In description) the point on which both bodies meet at rest.
Non-arbitrary: Not pushed or made to do (move of a body).
Non-Deviated: Some other thing than deviation, not a deviation.
Operator: Status of moveable mechanical body in Fatak system which can move in or back in
system for increase in compression.
Perpetual motion: A motion of body which can continue forever.
Physical properties: Features of shape of body.
Point: If a line is showing motion path then point is its division.
Rataka: State of rest of Fatak system.
Restriction: Some shape of mechanical base which is controlling motion of basic component
(e.g a center shaft of wheel).
Relative: Something shared by mechanical bodies.
Relatively Interacted: Worked by one (mechanical) and other on each other.
Relative mechanical potential: Mechanical force due to position of a body developed between
mechanicals (Intra-bodies pressure developed by elasticity).
Regeneration: Re-emergence, starting again from next point of motion.
Stationary Input: Imposed compression by a mechanical in state of rest.
Triangular force relation: Three bodies forcing on each other develop a triangular relation
ship. In Muftk motion two bodies are mechanicals while third body is utility which is forcing
through meeting point between both mechanical bodies away from the line meeting there center
of rotation.
V.W: Abbreviation of vertical wheel.
Wheel: In Muftk it has some additional features than ordinary wheel. Use of word wheel is
showing that mechanical wheel has cyclic rotation capability.