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Chapter 7 – Impulse and Momentum 7.1 – The Impulse – Momentum Theorem Definition of Impulse The impulse J of a force is the product of the average force ̅ and the time interval t during which the force acts: ̅ Impulse is a vector quantity and has the same direction as the average force. SI Unit of Impulse: newton∙second (N∙s) A large impulse produces a large response. Both mass and velocity play a role in how an object responds to a given impulse. Definition of Linear Momentum The linear momentum p of an object is the product of the object’s mass m and velocity v: Linear momentum is a vector quantity that points in the same direction as the velocity. SI Unit of Linear Momentum: kilogram∙meter/second (kg∙m/s) Newton’s second law of motion can be used to reveal a relationship between impulse and momentum. The average acceleration of an object can be given by ̅ Using Newton’s second law ∑ ̅, we can substitute in for ̅. ∑̅ ( ) Impulse –Momentum Theorem When a net force acts on an object, the impulse of this force is equal to the change in momentum of the object: (∑ ̅ ) Impulse Final Initial Momentum Momentum Impulse = Change in momentum 7.2 – The Principle of Conservation of Linear Momentum Comparing the impulse-momentum theorem to the work-energy theorem, we see that the impulse-momentum theorem states that the impulse produced by a net force is equal to the change in the object’s momentum, while the work –energy theorem states that the work done by a net force is equal to the change in the objects’ kinetic energy. Two types of forces that occur during a typical collision. 1. Internal forces – Forces that the objects within the system exert on each other. 2. External forces – Forces exerted on the objects by agents external to the system. Typically during a collision we see that (∑ ∑ ) For an isolated system the total net force on the system is zero. As a result Principle of Conservation of Linear Momentum The total linear momentum of an isolated system remains constant (is conserved). An isolated system is one for which the vector sum of the average external forces acting on the system is zero. This principle applies to a system containing any number of objects regardless of the internal forces, provided the system is isolated. It is important to know that the total linear momentum may be conserved even when the kinetic energies of the individual parts of a system change. 7.3 – Collisions in One Dimension When two macroscopic objects collide, such as two cars, the total kinetic energy after the collision is generally less than that before the collision. Kinetic energy is lost mainly in two ways: 1. It can be converted into heat because of friction 2. It is spent in creating permanent distortion or damage Collisions are often classified according to whether the total kinetic energy changes during the collision: 1. Elastic collision – One in which the total kinetic energy of the system after collision is equal to the total kinetic energy before the collision. 2. Inelastic collision – One in which the total kinetic energy of the system is not the same before and after the collision; if the objects stick together after colliding , the collision is said to be completely inelastic. When working on collision problems in order to find specific answers you may have to use both concepts (conservation of momentum and conservation of energy) in order to solve for your variables. For certain situations this can be difficult and time consuming. To simplify your efforts use the given equations for the SPECIFIC situation. Elastic collision: has an initial velocity ( ) is initially at rest ( ) ( ) ( ) **In order to use this specific situation you must remember starts from rest. 7.4 – Collisions in Two Dimensions Momentum is a vector quantity, however, and in two dimensions the x and y components of the total momentum are conserved separately. x Component Pfx P0x Pfy P0y y Component If a system contains more than two objects, a mass-times-velocity term must be included for each additional object on either side of the Equations. 7.5 – Center of Mass The center of mass is a point that represents the average location for the total mass of a system. Center of mass If a system contains more than two particles, the center-of-mass point can be determined by including an additional mass and position for each new particle. For a macroscopic object, which contains many, many particles, the center-of-mass point is located at the geometric center of the object, provided that the mass is distribute symmetrically about the center. For a non-symmetric system, the center-of-mass point is not located at the geometric center. Velocity of center of mass If the total linear momentum of a system of particles remains constant during an interaction such as a collision, the velocity of the center of mass also remains constant.