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TABLE OF CONTENTS Introduction 1 Materials 2 How To Use This Book 4 Math Journal 5 9 Math Shakers Worksheet GAME SKILLS Subitizing Shake Up subitizing, recognition of numbers 1 - 6 Subitizing Shake Up Recording Sheet Face Off Shake Up comparing numbers > < or =, numbers 1 - 6; part, part, whole Face Off Shake Up Recording Sheet Odd-Eveners identifying numbers as either odd or even Odd-Eveners Recording Sheet Shake it Up Match It Up subitizing, matching patterns 1-6 Shake it Up Match It Up Recording Sheet Order It Up learn the count sequence numbers 1-6 Order It Up Recording Sheet Addition Shake Up addition facts to 12, commutative property Addition Shake Up Recording Sheet Double Shake Up Hunt identifying doubles for addition facts to 12 Doubles + 1 Hunt identifying doubles + 1 for addition fact fluency to 11 Doubles /Doubles + 1 Combinations fact fluency, add +1 +2 to a given number, subitizing Doubles /Doubles + 1 Recording Sheet iv ©Box Cars and One-Eyed Jacks PAGE 10 12 13 15 16 18 19 21 22 23 24 26 27 29 31 32 Plus 1 + Plus 2 Shakers fact fluency, add +1 +2 to a given number, subitizing Plus 1 + Plus 2 Shakers Recording Sheet Minus 1 - Minus 2 Shakers Recording Sheet Make a Ten Shakers fact fluency, subitizing, making a sum of 10 Make a Ten Shakers Recording Sheet Adding Snappers immediate recall fact fluency sums to 12 Adding Odd/Even Showdown fact fluency, identifying ODD/EVEN SUMS Three Shaker Addition addition to 18, associative property of addition Three Shaker Addition / Three Shaker "Tens" Recording Sheet Three Shaker “Tens” making 10’s by combining 2 and 3 addends Seven Up - Add Up addition with regrouping Seven Up - Add Up Recording Sheet Multiplying Shakers multiplying products to 36 Multiplying Shakers Recording Sheet Multiplication Snappers fact fluency recall products to 36 Multiplying Odd/Even Shakedown fact fluency products to 36, ODD/EVEN PRODUCTS Multiplying Odd/Even Outcomes Chart Place Value Activities with the Shakers Hundred Board Tens and Ones Shake Up naming numbers to 66, identifying number of 10’s and 1’s in a given number Tens and Ones Shake Up Recording Sheet Tens and Ones Patterns Recording Sheet v ©Box Cars and One-Eyed Jacks 33 35 36 37 38 39 41 43 45 46 47 49 50 52 53 54 56 57 58 59 61 62 Place Value Bump Up and Back Shakers Bump Up and Back Recording Sheet Place Value Face Off naming numbers to 66, identifying number patterns, counting on and back from a given number naming numbers to 66, identifying number of tens and ones in a given number 63 65 66 Place Value Face Off Recording Sheet Hundred Horizontal Shake Up comparing 3-digit numbers > < 68 69 Hundred Horizontal Shake Up Recording Sheet 71 Hundred Patterns Recording Sheet 72 Advanced Place Value Activities 74 Advanced Place Value Shakers naming numbers from the 1,000 to millions, naming decimals, comparing numbers 76 Fraction Concepts with the Shakers 78 Proper Fraction Detectives identifying and naming proper fractions, learning vocabulary numerator/ denominator Proper Fraction Detectives Recording Sheet 79 Fraction number Lines Chart 82 Fraction Action identifying and naming proper fractions, improper fractions, fractions equal to 1 Fraction Action Recording Sheet 81 83 85 vi ©Box Cars and One-Eyed Jacks ORDER IT UP LEVEL: Kindergarten SKILL: learn the count sequence numbers 1-6 SET UP: vertical or horizontal, 1 die in each slot, 1 shaker per student or cooperative pair 2 (cooperative pair) or solitaire PLAYERS: GOAL: order numbers from least to greatest and learn number names and count sequence 1-6 GETTING STARTED: FOR SOLITAIRE OR COOPERATIVE PAIR: Have student(s) shake the container, then say their numbers out loud. math talk say “4 2 3 6 1 5 2 Now order them up, touch and say the numbers out loud as you go. math thinking say 1 2 2 3 4 5 6 If it helps students, have them flip open the lid, remove and order the dice on the recording sheet as they attempt to say them in order. As students mature they could record their numbers in order after each shake (see reproducible). 22 ©Box Cars and One-Eyed Jacks ORDER IT UP RECORDING SHEET EXAMPLE: MY SHAKE ORDERED UP 1 4 1 2 2 3 5 2 2 2 3 4 5 2 MY SHAKE ORDERED UP MY SHAKE ORDERED UP MY SHAKE ORDERED UP MY SHAKE ORDERED UP MY SHAKE ORDERED UP MY SHAKE ORDERED UP 23 ©Box Cars and One-Eyed Jacks MAKE A TEN SHAKERS LEVEL: Kindergarten - Grade 2 SKILL: fact fluency, subitizing, making a sum of 10 SET UP: vertical or horizontal, 1 die in each slot, 1 shaker for 2 students PLAYERS: 2 (cooperative pair) or solitaire GOAL: call out number, immediately give missing addend to equal a sum of 10 GETTING STARTED: For solitaire or pair work have students shake a container, hold it still, then say out loud their numbers as they work down the slots: SEE SAY SEE math talk SAY “4” +6 “10” “3” +7 “10” +7 “10” “3” “6” Have students then go back through, working from the top, giving the missing addend to equal 10. math talk +4 “10” +9 “10” “2” +8 “10” “4” +6 “10” “1” Have students work toward full fluency, see say “4 + 6 = 10” Have students record their "ten facts" using the recording sheets when ready. 37 ©Box Cars and One-Eyed Jacks MAKE A TEN SHAKERS RECORDING SHEET SEE + SEE + ? ? SEE + ? + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 SEE + SEE + ? ? SEE + ? + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 + = 10 38 ©Box Cars and One-Eyed Jacks