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Transcript
TABLE OF CONTENTS
Introduction
1
Materials
2
How To Use This Book
4
Math Journal
5
9
Math Shakers Worksheet
GAME
SKILLS
Subitizing Shake Up
subitizing, recognition of numbers 1 - 6
Subitizing Shake Up Recording Sheet
Face Off Shake Up
comparing numbers > < or =, numbers
1 - 6; part, part, whole
Face Off Shake Up Recording Sheet
Odd-Eveners
identifying numbers as either odd or
even
Odd-Eveners Recording Sheet
Shake it Up Match It Up
subitizing, matching patterns 1-6
Shake it Up Match It Up Recording Sheet
Order It Up
learn the count sequence numbers 1-6
Order It Up Recording Sheet
Addition Shake Up
addition facts to 12, commutative
property
Addition Shake Up Recording Sheet
Double Shake Up Hunt
identifying doubles for addition facts to
12
Doubles + 1 Hunt
identifying doubles + 1 for addition fact
fluency to 11
Doubles /Doubles + 1 Combinations
fact fluency, add +1 +2 to a given
number, subitizing
Doubles /Doubles + 1 Recording Sheet
iv
©Box Cars and One-Eyed Jacks
PAGE
10
12
13
15
16
18
19
21
22
23
24
26
27
29
31
32
Plus 1 + Plus 2 Shakers
fact fluency, add +1 +2 to a given
number, subitizing
Plus 1 + Plus 2 Shakers Recording Sheet
Minus 1 - Minus 2 Shakers Recording Sheet
Make a Ten Shakers
fact fluency, subitizing, making a sum
of 10
Make a Ten Shakers Recording Sheet
Adding Snappers
immediate recall fact fluency sums to 12
Adding Odd/Even Showdown
fact fluency, identifying ODD/EVEN
SUMS
Three Shaker Addition
addition to 18, associative property of
addition
Three Shaker Addition / Three Shaker "Tens" Recording Sheet
Three Shaker “Tens”
making 10’s by combining 2 and 3
addends
Seven Up - Add Up
addition with regrouping
Seven Up - Add Up Recording Sheet
Multiplying Shakers
multiplying products to 36
Multiplying Shakers Recording Sheet
Multiplication Snappers
fact fluency recall products to 36
Multiplying Odd/Even Shakedown
fact fluency products to 36, ODD/EVEN
PRODUCTS
Multiplying Odd/Even Outcomes Chart
Place Value Activities with the Shakers
Hundred Board
Tens and Ones Shake Up
naming numbers to 66, identifying
number of 10’s and 1’s in a given
number
Tens and Ones Shake Up Recording Sheet
Tens and Ones Patterns Recording Sheet
v
©Box Cars and One-Eyed Jacks
33
35
36
37
38
39
41
43
45
46
47
49
50
52
53
54
56
57
58
59
61
62
Place Value Bump Up and Back
Shakers
Bump Up and Back Recording Sheet
Place Value Face Off
naming numbers to 66, identifying
number patterns, counting on and back
from a given number
naming numbers to 66, identifying
number of tens and ones in a given
number
63
65
66
Place Value Face Off Recording Sheet
Hundred Horizontal Shake Up
comparing 3-digit numbers > <
68
69
Hundred Horizontal Shake Up Recording Sheet
71
Hundred Patterns Recording Sheet
72
Advanced Place Value Activities
74
Advanced Place Value Shakers
naming numbers from the 1,000 to
millions, naming decimals, comparing
numbers
76
Fraction Concepts with the Shakers
78
Proper Fraction Detectives
identifying and naming proper fractions,
learning vocabulary numerator/
denominator
Proper Fraction Detectives Recording Sheet
79
Fraction number Lines Chart
82
Fraction Action
identifying and naming proper fractions,
improper fractions, fractions equal to 1
Fraction Action Recording Sheet
81
83
85
vi
©Box Cars and One-Eyed Jacks
ORDER IT UP
LEVEL:
Kindergarten
SKILL:
learn the count sequence numbers 1-6
SET UP:
vertical or horizontal, 1 die in each slot, 1 shaker per student or
cooperative pair
2 (cooperative pair) or solitaire
PLAYERS:
GOAL:
order numbers from least to greatest and learn number names and
count sequence 1-6
GETTING STARTED:
FOR SOLITAIRE OR COOPERATIVE PAIR: Have student(s)
shake the container, then say their numbers out loud.
math talk
say
“4
2
3
6
1
5
2
Now order them up, touch and say the numbers out loud as you go.
math
thinking
say
1
2
2
3
4
5
6
If it helps students, have them flip open the lid, remove and order
the dice on the recording sheet as they attempt to say them in order.
As students mature they could record their numbers in order after
each shake (see reproducible).
22
©Box Cars and One-Eyed Jacks
ORDER IT UP RECORDING SHEET
EXAMPLE:
MY SHAKE
ORDERED UP
1
4
1
2
2
3
5
2 2 2 3 4 5
2
MY SHAKE
ORDERED UP
MY SHAKE
ORDERED UP
MY SHAKE
ORDERED UP
MY SHAKE
ORDERED UP
MY SHAKE
ORDERED UP
MY SHAKE
ORDERED UP
23
©Box Cars and One-Eyed Jacks
MAKE A TEN SHAKERS
LEVEL:
Kindergarten - Grade 2
SKILL:
fact fluency, subitizing, making a sum of 10
SET UP:
vertical or horizontal, 1 die in each slot, 1 shaker for 2 students
PLAYERS:
2 (cooperative pair) or solitaire
GOAL:
call out number, immediately give missing addend to equal a sum
of 10
GETTING STARTED:
For solitaire or pair work have students shake a container, hold it still, then say out loud
their numbers as they work down the slots:
SEE
SAY
SEE
math talk
SAY
“4”
+6
“10”
“3”
+7
“10”
+7
“10”
“3”
“6”
Have students
then go back
through, working
from the top,
giving the
missing addend
to equal 10.
math talk
+4
“10”
+9
“10”
“2”
+8
“10”
“4”
+6
“10”
“1”
Have students work
toward full fluency,
see say
“4 + 6 = 10”
Have students record their "ten facts" using the recording sheets when ready.
37
©Box Cars and One-Eyed Jacks
MAKE A TEN SHAKERS RECORDING SHEET
SEE +
SEE +
?
?
SEE +
?
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
SEE +
SEE +
?
?
SEE +
?
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
+
=
10
38
©Box Cars and One-Eyed Jacks