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Appendix C Networking www.prenhall.com/jessup Appendix C-1 Human Communication Messages Human communication involves the sharing of information between senders and receivers. The information is shared in the form of a message Sender Initiates the message by formulating the message content in the brain and coding the message in a form that can be communicated to the receiver (e.g. voice) Information Systems Today Communication Pathway Appendix C-2 Receiver Uses their receiving mechanism (e.g. eyes, ears) to receive the encoded message and then attempts to decode its content or requests the message be resent (©2006 Prentice Hall) Human Communication Example Information Systems Today Appendix C-3 (©2006 Prentice Hall) Requirements for Communication (Computer) Senders and Receivers There must a be a sender and a receiver with something to share via a message to facilitate communication Communication Medium A medium must exist between the sender and receiver over which the message travels (e.g., a cable) Protocols Procedures, rules, or standards must be followed by computers when sending or receiving data Information Systems Today Appendix C-4 (©2006 Prentice Hall) Communication (Human versus Computer) Information Systems Today Appendix C-5 (©2006 Prentice Hall) Computer Networks Centralized Computing (1970s) The centralized computing model utilizes a central computer (mainframe) connected to terminals with all processing being done on the central computer Distributed Computing (1980s) The use of small computers networked together allowing users to perform a subset of tasks that in aggregate are equal to that of a centralized computer while also being able to share information between those computers Collaborative Computing (1990s) A synergistic form of distributed computing in which two or more networked computers are used to accomplish a common processing task where they are not only sharing data but also sharing processing responsibilities Information Systems Today Appendix C-6 (©2006 Prentice Hall) Types of Computing Distributed Computing Centralized Computing Collaborative Computing Information Systems Today Appendix C-7 (©2006 Prentice Hall) Types of Networks Networks Most networks utilize a combination of computing models that have evolved over time and are connected by one or more of the following network types: • Private Branch Exchange (PBX) • Local Area Network (LAN) • Wide Area Network (WAN) • Global Networks • Enterprise Network • Value-added Network (VAN) • Metropolitan Network (MAN) • Personal Area Network (PAN) Information Systems Today Appendix C-8 (©2006 Prentice Hall) Private Branch Exchange PBX A telephone system serving a location by connecting one telephone line to another then to an outside telephone network. Can also connect PCs, fax, but at low phonecable speeds Information Systems Today Appendix C-9 (©2006 Prentice Hall) Network Types – Local Area Network Local Area Network A computer network that spans a relatively small area allowing all computer users to connect with each other to share information and peripheral devices (e.g., printers) Information Systems Today Appendix C-10 (©2006 Prentice Hall) Types of Networks – Wide Area Networks (WAN) Wide Area Networks (WANs) A computer network that spans a relatively large area and is typically used to connect two or more LANs using different kinds of hardware and transmission media to cover large distances efficiently Global A WAN that spans multiple countries and may include the networks of several organizations (e.g. the Internet) Value-added Network (VAN) A medium-speed, third-party-managed network that is economical as it is shared by multiple customer organizations that lease lines rather than investing in dedicated network equipment Information Systems Today Appendix C-11 (©2006 Prentice Hall) Types of Networks – Wide Area Networks (WAN) Enterprise Network & MAN Enterprise A WAN that is the result of connecting the disparate networks of a single organization Metropolitan Area (MAN) A WAN network of limited geographic scope, typically in a city-wide area that combines both LAN and high-speed fiber-optic technologies Information Systems Today Appendix C-12 (©2006 Prentice Hall) Types of Networks – Personal Area Network (PAN) Personal Area Network An emerging technology that uses wireless communication to exchange data between commuting devices using short-range radio communication (Bluetooth), typically within an area of ten meters Bluetooth Is the enabling technology of the Personal Area Network and is a specification for personal networking of desktop computers, mobile phones, pagers, portable stereos, and other handheld devices developed by its founders Ericsson, IBM, Intel, Nokia, and Toshiba Information Systems Today Appendix C-13 (©2006 Prentice Hall) Networking Fundamentals – Servers and Clients Network A network consists of three separate components: servers, clients and peers Server Any computer on a network that makes access to files, printing, communication, and other services available to users on the network Client Any computer, such as a user’s workstation or a PC on the network, or software application such as word processing program that uses services provided by the server. A client only requests service and usually has only one user Information Systems Today Appendix C-14 (©2006 Prentice Hall) Networking Fundamentals – Peers Peer A computer that may both request and provide services Peer-to-Peer Networks (P2P) Enables any computer or device on the network to provide or request services with all peers having equivalent capabilities and responsibilities (e.g., Napster) Information Systems Today Appendix C-15 (©2006 Prentice Hall) Networking Fundamentals - Network Services Network Services The capabilities that networked computers share through the multiple combinations of hardware and software File Services (a) The capabilities that networked computers share through the multiple combinations of hardware and software Print Services (b) The capabilities used to control and manage user’s access to network printers, plotters, fax equipment, etc. Information Systems Today Appendix C-16 (©2006 Prentice Hall) Networking Fundamentals - Network Services Message Services (c) The capabilities that include storing, accessing, and delivering of text, binary, graphic, digitized video and audio data Application Services (d) The capabilities that run software for network clients and enable computers to share processing power Network Operating System (NOS) Is software that controls the network enabling computers to communicate by enabling network services Information Systems Today Appendix C-17 (©2006 Prentice Hall) Networking Fundamentals – Transmission Media Transmission Media The physical pathway to send data and information between two or more entities on the network. Characteristics of the media include the following: Bandwidth Is the transmission capacity of a communications channel or computer, measured in megabits per second (Mbps) (amount of binary data transmitted per second) Attenuation This results when the power of an electrical signal weakens as it is sent over increasing distance Electro Magnetic Interference (EMI) Interference commonly caused by fluorescent lights, weather, or other electronic signals that affects the distance a signal can travel (increased attenuation) Information Systems Today Appendix C-18 (©2006 Prentice Hall) Networking Fundamentals – Media (Cable) Twisted Pair Two or more pairs of insulated copper wires twisted together and may be shielded (STP) or unshielded (STP). It is the lowest capacity of the cable options Coaxial Contains a solid inner copper conductor surrounded by insulation and outer braided copper or foil shield. It comes in UTP and STP and is higher capacity than twisted pair Fiber-Optic Made of light-conducting glass or plastic core, surrounded by more glass, called cladding, and a tough outer sheath. It is high capacity and used in high speed backbones Information Systems Today Appendix C-19 (©2006 Prentice Hall) Networking Fundamentals – Media (Cable) Information Systems Today Appendix C-20 (©2006 Prentice Hall) Networking Fundamentals – Media (Wireless) Wireless A communication mechanism that has no physical transmission media, hence the name wireless, that works by transmitting electromagnetic signals through the air. Types of wireless media include: • Infrared line of sight • High-frequency radio • Microwave methods Infrared Line of Sight Uses high-frequency light waves to transmit data on an unobstructed path between nodes – computers or some other device such as a printer – on a network up to 24.4 meters (i.e. most electronics remotes use this infrared light) and are susceptible to attenuation, EMI, eavesdropping, high-intensity light, and smoke Information Systems Today Appendix C-21 (©2006 Prentice Hall) Networking Fundamentals – Media (Wireless) High-Frequency Radio A fast transmission medium for distances up to 40 kilometers, depending on obstructions. Attenuation is very low but is susceptible to EMI and eavesdropping. Applications of this technology include pagers, cellular phones, and Wi-Fi Pagers A one way, wireless messaging system in multiple types Information Systems Today Appendix C-22 (©2006 Prentice Hall) Networking Fundamentals – Media (Wireless) Cellular Phone A two-way wireless communication that assigns unique frequencies to calls and can transmit in analog or digital Information Systems Today Appendix C-23 (©2006 Prentice Hall) Networking Fundamentals – Media (Wireless) Wireless LANs or Wireless Fidelity (Wi-Fi) Based on a standard called 802.11, this technology enables multiple computers to share Internet access, files, and peripheral devices Information Systems Today Appendix C-24 (©2006 Prentice Hall) Networking Fundamentals – Media (Microwave) Microwave A high frequency radio signal that is sent through the air using either terrestrial (earth-based) or satellite systems Terrestrial Microwave A line-of-site technology (unobstructed) used to cross inaccessible terrain or to connect buildings where cable installation would be expensive. Attenuation is low over short distance but higher over longer distances, and high winds, heavy rain, EMI and eavesdropping are also problems Information Systems Today Appendix C-25 (©2006 Prentice Hall) Networking Fundamentals – Media (Microwave) Satellite Microwave A line-of-site technology that uses relay stations to transfer signals between antennae located on earth and a satellite orbiting the earth. It can be used to access the very remote locations and like a terrestrial microwave, attenuation, EMI and eavesdropping are also problems Information Systems Today Appendix C-26 (©2006 Prentice Hall) Networking Fundamentals – Media (Wireless) Wireless Media Benefits and Drawbacks Comparisons of Wireless Media Information Systems Today Appendix C-27 (©2006 Prentice Hall) Network Hardware and Software (Media Access Control) Media Access Control The set of rules that govern how a given node or workstation gains access to the network to send or receive information. Media Access Control Types • Distributed Access Control – the most common method of distributed access control is token passing. This method uses a constantly circulating electronic token (a small packet of data) to prevent collisions and give workstations equal access to the network • Random Access Control – the most common method of random access control is called carrier sense multiple access/collision detect (CSMA/CD). In CSMA/CDCD each workstation listens to the network to determine whether a message is being transmitted. If quiet, the workstation transmits its message; otherwise it waits Information Systems Today Appendix C-28 (©2006 Prentice Hall) Network Hardware and Software (Media Access Control) Token Distributed Media Access Control Information Systems Today Appendix C-29 (©2006 Prentice Hall) Network Hardware and Software (Network Topologies) Network Topologies Refers to the shape of a network and comes in three types: Star Network The network is configured in the shape of a star with all nodes or workstations connected to a central hub, or concentrator, through which all messages pass Ring Network The network is configured in the shape of a circle with each node connecting to the next node. Messages travel around the circle in one direction. Each node examines the message and uses it or regenerates it and passes it to the next node Bus Network The network is configured in the shape of an open-ended line with all nodes or workstations connected to the bus individually. Information Systems Today Appendix C-30 (©2006 Prentice Hall) Network Hardware and Software (Network Topologies) Star Network Bus Network Ring Network Information Systems Today Appendix C-31 (©2006 Prentice Hall) Network Hardware and Software (Protocols) Protocols Agreed-upon formats for transmitting data between connected computers Open Systems Interconnection (OSI) Is a protocol that represents a group of tasks (below) as seven successive layers that allow computers to communicate Information Systems Today Appendix C-32 (©2006 Prentice Hall) Network Hardware and Software (Protocols) Information Systems Today Appendix C-33 (©2006 Prentice Hall) Network Hardware and Software (Protocols) Information Systems Today Appendix C-34 (©2006 Prentice Hall) Network Hardware and Software (Hardware) Connectivity Hardware The hardware that allows computers to be physically connected to different types of networks Common Connectivity Hardware • Connectors • Network Interface Cards (NICs) • Modems • Repeaters • Hubs • Bridges • Multiplexers • Routers • Brouters • Channel Service Units • Gateways Information Systems Today Appendix C-35 (©2006 Prentice Hall) Network Hardware and Software (Hardware) Connectors Used to terminate cables in order to be plugged into a network interface card or another network component Network Interface Card A PC expansion board with its own unique identifier that plugs into a computer allowing it to be connected to a network Information Systems Today Appendix C-36 (©2006 Prentice Hall) Network Hardware and Software (Hardware) Modem (Modulator/Demodulator) Enables computers to connect and transmit data over phone lines by converting the sending computer’s digital signals to analog and back again for the receiving computer Information Systems Today Appendix C-37 (©2006 Prentice Hall) Network Hardware and Software (Hardware) Repeater A network device used to regenerate or replicate a signal as it weakens when traveling across a network Hubs A central point of connection between media segments enabling network extension to accommodate more PCs Bridges Used to connect two different LANs or two segments of the same LAN by forwarding traffic between segments Multiplexer Used to share a communications line among a number of users by converting and combining signals from multiple users for simultaneous transmission over a single line Information Systems Today Appendix C-38 (©2006 Prentice Hall) Network Hardware and Software (Hardware) Router An intelligent device used to connect two or more individual networks. When it receives a signal, it looks up the address and passes it to the appropriate network Brouter Short for bridge router and provides the functions of both Channel Service Unit A device that acts as a buffer between a LAN and a public carriers WAN to ensure signals placed on the public lines are appropriately timed and formed for the network Gateways This device performs a protocol conversion so that different networks can communicate even though they speak different languages Information Systems Today Appendix C-39 (©2006 Prentice Hall)