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Introduction to Networking and Networking Fundamentals By: Rick Karst, Saumitra Patel, and Cody Peltramo The Internet To establish a proper internet connection, you need physical connections (NIC), logical connections (protocol), and applications (browser) to translate the information into a viewable interface. Bigfoot Networks Killer NIC M1 10/100/1000Mbps PCI Network Adapter with a 400 MHz Network Processing Unit (NPU) 1 x RJ-45, 1 x USB2.0 www.google.com www.newegg.com How to Get to the Internet 1960s- Simple computer terminals were connected to a central computer via a 300 bits per second modem. 1970s- As computers became more affordable, Bulletin Board Systems (BBSs) was created so that people could read messages on a discussion board. Speeds were still 300bps. 1980s- Quickly, more and more people used the bulletin boards and higher speed was needed to compensate. 1990- Modem speeds reached 9600bps and by 1998, the standard of dialup became 56kbps. In the 21st century, much higher speeds were capable with the introduction of cable and DSL lines. DIALUP CABLE MODEM Testing Connectivity To test connectivity, use the PING command in a DOS prompt. A PING is simply this: One user sends packets to another user requesting a reply for each to confirm the two users are connected. Pinging a URL can be used to test a computer’s internet connection. PING uses Internet Control Message Protocol (ICMP). ICMP was designed for the specific purpose of performing tests and carry error messages for other TCP/IP protocols. Numbers of Networking Base 2 is called binary and uses only 0’s and 1’s to represent a number. Base 10 is the decimal system we use on the regular basis. (0,1,2,3,4,5…) Base 16 is the hexadecimal system uses the first ten numbers, (0-9), and the first six letters of the alphabet, (A-F). There are 16 values in this system, hence the name. •Computers understand only 2state formats; 1 is on, 0 is off •A binary number is usually eight bits in length. (Base 2) 27 26 25 24 23 22 21 20 •If the binary number is 11111111, the decimal equivalent is 255. If it is 00000000, it is obviously 0. 11111111 128+64+32+16+ 8+ 4 + 2 + 1= 255 1 is on 0 is off Binary Logic Allows 2 numbers to be compared and chosen based on the numbers. NOT: Inverts the numbers. If 1 and 0, then 0 and 1; if 0 and 1, then 1 and 0. AND: If both numbers are 1, a 1 is generated, if not, then a 0 is generated. If 1 and 1, then 1; if 1 and 0, then 0. OR: If at least one number is 1, then a 1 is generated. If 1 and 0, then 1; if 0 and 0, then 0. Also called Boolean Logic Hexadecimal (Base 16) Binary numbers can be converted to a hexadecimal format to reduce longs strings of numbers. This makes remembering easier. Hexadecimal Value 0 1 2 3 4 5 6 7 8 9 A B C D E F Decimal 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Binary 00000000 00000001 00000010 00000011 00000100 00000101 00000110 00000111 00001000 00001001 00001010 00001011 00001100 00001101 00001110 00001111 Basic Units of Memory The smallest unit of memory is the bit. It takes eight of them to form a byte. IP Addresses and Masks An IP address is a 32-bit address which contains the host’s network number an optional sub-network number, and a host number. The network number and sub-network number are used for routing information to a network or sub-network and the host number is used for locating a specific host within the network or sub-network. To determine the network portion of an IP address, perform a Boolean AND of the IP address and the subnet mask. 10.34.23.134=00001010.00100010.00010111.10000110 255.0.0.0= 11111111.00000000.00000000.00000000 10.0.0.0= 00001010.00000000.00000000.00000000 Networking Devices Networking devices make it possible to extend network connections, manage data transfers, and convert the format of data. Repeater: - Regenerates Signal. - Regenerates both analog and digital signals. Networking Devices (Cont.) Hub: - Concentrates Connections - Allows the network to see groups of hosts as a single unit. - Also regenerates signals. Bridge: - Provides connections between LANs. - Checks data to determine if it should cross the bridge or not. - Makes network more efficient. Networking Devices (Cont.) Workgroup Switch - Determines if data should remain on the LAN. - Transfers data to the connection that needs it. - Does not convert data transmission formats. Router - Has the capabilities of Repeaters, hubs, bridges, and switches. - Can regenerate signals. - Can convert data formats. - Can concentrate multiple connections. - Can connect to a WAN which allows connection to LANs seperated by great distances. Network Topology Physical Topology - The actual layout/wiring of the network. Logical Topology - How the media is accessed by the hosts for sending data. Physical Topologies Bus - Has a single backbone cable which is terminated at both ends. - All hosts connect directly to backbone. Ring - Connects one host to the next and so on. - The last host connects to the first host. Physical Topologies (Cont.) Star - Central Connection - All hosts connect to the central connection. Extended Star - Individual star topologies are connected together by hubs/switches. Physical Topologies (Cont.) Hierarchical - Hubs/Switches all link back to a computer which controls the traffic on the topology. Mesh - Every host links to every host. - A problem with one host does not effect the other hosts. Types of Networks LANs WANs MANs SANs VPN (Local Area Networks) (Wide Area Networks) (Metropolitan Area Networks) (Storage Area Networks) (Virtual Private Network) OSI Model ISO (International Organization for Standardization) OSI (Open System Interface) 7. 6. 5. 4. 3. 2. 1. Application Presentation Session Transport Network Data Link Physical TCP/IP Model OSI TCP/IP Application Presentation Application Session Transport Transport Network Internet Data Link Physical Network Access