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Overview Multiplexing techniques Space Division (SDM) Frequency Division (FDM) Time Division (TDM) Addressing Switching Point-to-point point-to-multipoint space division time division address frequency Circuit switching - Digital Cross Connect Origins of packet switching Introduction to: - Frame relay - X.25 - Fast Packet - ATM Multiplexing Technologies Multiplexing defines the means by which multiple streams of information from multiple users share a common physical transmission medium all of which may require some or all of the bandwidth at any given time. Switching takes multiple instances of a physical transmission medium, each containing multiplexed information streams, and rearranges the information streams between the input and output of the switch. Multiplexer Defined The multiplexing function shares many inputs to a single output. The demultiplexing function has one input which must be distributed to many outputs. Refer to Figure 6.1 (p. 189) The overall speed on the access side interfaces is generally less than that on the trunk side. Multiplexing techniques can be used to share a physical medium between multiple users at two different sites over a private line with each pair of users requiring some or all of the bandwidth at any given time. Multiplexing Methods Space Division Multiplexing It can be facilitated by mechanical patch panels, or by optical and electronic patch panels It is being replaced by space division switching or other types of multiplexing An example of SDM is seen where multiple cables interconnect equipment. Frequency Division Multiplexing (FDM) Many analog conversations are multiplexed onto the same cable, or radio spectrum,by modulating each signal by a carrier frequency. Refer to Figure 6.2 (p. 190) FDM multiplexes 12 voice-grade, full-duplex channels into a single 48-kHz bandwidth group by translating each voiceband signal’s carrier frequency. One variation of FDM is Wavelength Division Multiplexing (WDM) based on Fiber technology. Refer to Figure 6.3 (p. 191) Time Division Multiplexing (TDM) TDM allows multiple users to share a digital transmission medium by using preallocated time slots. Refer to Figure 6.4 (p. 193) Time slots are dedicated to a single user, whether data is being transmitted or the user is idle. The same time slots are dedicated to the same user in the same order for every frame transmitted. Different time slots are dedicated to different channel sources, such as voice channels, data, or video. Multiplexer inputs can carry simultaneously asynchronous and synchronous data Time Division Multiplexing (TDM) (Continue….) All transmissions through multiplexers are point-to-point A single T1 circuit can be configured for 24 to 196 allocated channels. Each channel uses 64 kbps Refer to Figure 6.5 (p. 194) Address or Label Multiplexing A common name for address multiplexing is Asynchronous Time Division Multiplexing (ATDM) Examples: SNA, DECNET, X.25, Frame Relay, ATM Statistical Time Division Multiplexing (STDM) dynamically assigns time slots only to users who need data transmission. The net effect is an increase in overall throughput for users since time slots are “reserved” or dedicated to individual users. Refer to Figure 6.6 (p. 194) Concentrator is a type of block-oriented multiplexer. Concentrators transmit blocks of information for each user as needed, adding an address to each block to identify the user. Address or Label Multiplexing (Continue…) Concentrators utilizing this technique are called Asynchronous Time Division Multiplexers (ATDMs). The primary difference between concentrator and multiplexing is that concentrators have additional intelligence to understand the contents of the data being passed and can route the information streams based upon the data within them. Types of Multiplexers There are four types of multiplexers used in data network designs: Access multiplexer Network multiplexer Drop-and-insert multiplexer Aggregator multiplexor Most forms of multiplexing are protocol-transparent and protocol-independent. Refer to Figure 6.7 (p. 197) Access or Channel Bank Multiplexers They provide the first level of user access to the multiplexer network. These devices typically reside on the user or customer premises They provide network access for a variety of user asynchronous and synchronous, low- and high-speed inputs including: Data telephone, LAN, Low-speed video, terminal. Access multiplexers usually provide one or more T1 trunks to the next class of larger multiplexers, the backbone multiplexer. Access or Channel Bank Multiplexers (continue…) There are two versions: Fractional T1 multiplexer SubRate Data multiplexer Refer to Figure 6.8 (p. 198) Refer to Figure 6.9 (p. 199) Both versions optimize the use of access trunks for multiple lowspeed users. Network Multiplexers They support T1 on the access side and T3 or higher on the network side. They offer larger capacity, reroute capability, and configuration capability Private and public data transport network backbones are built using network multiplexers. Refer to Figure 6.10 (p. 200) Aggregator Multiplexers They combine multiple T1 channels into higher-bandwidth pipes for transmission. M12 Multiplexer: 4 DS1s to the rate of DS2 M13 Multiplexer: 28 DS1s to the rate of DS3 M23 Multiplexer: 7 DS2s to the rate of DS3 M22 and M44 Multiplexers: configuration management and rerouting capability of 22 and 44 channels MX3 Multiplexer: different combinations of DS1s and DS2s to the rate of DS3 Note that syncrhonization of the aggregate circuits within many of these multiplexers is not supported by many vendors Drop-and-Insert Multiplexer They are special-purpose multiplexers designed to drop and insert low-speed channels in and out of a high-speed multiplexed channel like a T1. Channel speeds dropped and inserted are typically 56 or 64kbps. Each DS0 is demultiplexed and remultiplexed for transmission. Refer to Figure 6.12 (p. 202) Switching Techniques Space Division Switching It delivers a signal from one physical interface to another physical interface. Classical space division switch fabrics have been built from electromechanical and electronic elements with the crosspoint function. Refer to Figure 6.15 (p. 207) Time Division Switching The operation of current digital telephone switches may be viewed as being made up of an interconnected network of special-purpose computers called Time Division Switches (TDS). The TDS is effectively a very special-purpose computer designed to operate at very high speeds. Refer to Figure 6.16 (p. 208) Address Switching Address switching operates on a data stream in which data is organized into packets, each with a header and a payload. The header contains address information that is used in switching decisions at each node. All possible connection topologies can be implemented: point-topoint, point-to-multipoint, multipoint-to-point, and multipoint-tomultipoint. Refer to Figure 6.17 (p. 208) Frequency/Wavelength Switching It translates signals from one carrier frequency (wavelength) to another. Currently Optical Fiber networks use this method The optical end system nodes transmit on at least one wavelength and receive on at least one wavelength. The wavelengths for transmission and reception are currently tunable in a time frame on the order of milliseconds, with an objective of microseconds. Refer to Figure 6.18 (p. 210) The Matrix Switch They provide a simplistic form of T1 multiplexing and offer the capability to switch ports similar to a cross-connect. They are composed of a high-speed bus for connection between ports. They are controlled and switched through a central networkmanagement center, and can manage the entire network from a single point. The drawback is the possibility of failure, which would bring down the entire network. Refer to Figure 6.20 (p. 212) Packet Switching Technologies Packet-switching allows multiple users to share data-network facilities and bandwidth, rather than providing specific amounts of dedicated bandwidth to each user. The traffic passed by packet-switched networks is “bursty” in nature, and therefore can be aggregated statistically to maximize the use of on-demand bandwidth resources. Due to the connectionless characteristic of packet switching, the intelligence of the network nodes will route packets around failed links. Quick interview of packet switching technologies X.25 Frame relay - Fast Packet - ATM X.25 Access speeds range up to 56 kbps Contains error detection and correction Connectionless service using connection-oriented virtual circuits Good for time-insensitive data transmission but poor for connectionoriented and time-sensitive voice and video. Employs a queuing scheme for buffering and transmission of data Allows numerous virtual circuits on the same physical path, and can transport packet sizes up to 4,096 bytes Permanent Virtual Circuits and Switched Virtual Circuits are supported. Traffic can be prioritized Old technology Frame Relay It is a connection-oriented service employing PVCs and SVCs. Frames can vary in size and bandwidth Multiple sessions can take place over a single physical circuit It is only a transport service (no error control or correction) It must be transmitted over reliable fiber-optic transmission media with low bit-error ratios Fast Packet It is not a defined standard, protocol, or service. Fast packet is a backbone technology which combines attributes of both circuit switching and packet switching. It can accommodate both delay-sensitive traffic as well as data traffic not affected by variable delay. It offers low network delay and high network resources efficiency It provides protocol transparency Fast packet technologies typically use advanced fiber-optic transport media, such as T3 and SONET. Asynchronous Transfer Mode (ATM) ATM is another form of fast packet switching. Fixed size packets called cells It provides two types of connection: Virtual channel Virtual path It allows for the transmission for data, voice, and video traffic simultaneously over high-bandwidth circuits. Full dublex 155.52 Mbps Asymmetrical transmission from subscriber to network at 155.52 Mbps in one direction and 622.08 Mbps in the other Full-dublex 622.08 Mbps service. Cisco Switching Technologies Objectives Describe layer-2 switching Describe address learning in layer-2 Switches Understand when a layer-2 switch will forward or filter a frame Describe network loop problems in layer-2 switched networks Describe the Spanning-Tree Protocol List the LAN switch types and describe how they work with layer-2 switches Layer-2 Switching Hardware based Provides the following: Hardware-based bridging (MAC) Wire speed Low latency Low cost Layer-2 Switching Limitations Bridging vs LAN Switching Three Switch Functions at Layer 2 Address Learning How Switches Learn Hosts’ Locations Layer-2 Switching Forward/Filter Decisions Broadcast & Multicast Frames Loop Avoidance Broadcast Storms Multiple Frame Copies Spanning-Tree Protocol (SPT) Purpose History STP Operations Function How does it do this? Selecting a Root Bridge Process Spanning-Tree Port States Port states Convergence Selecting the Designated Port Process Spanning-Tree Operations LAN Switch Types Store and Forward Cut-through FragmentFree Spanning Tree Example Different Switching Modes within a Frame Summary Described layer-2 switching Described address learning in layer-2 Switches Stated when a layer-2 switch will forward or filter a frame Described network loop problems in layer-2 switched networks Described the Spanning-Tree Protocol Listed the LAN switch types and describe how they work with layer-2 switches Cisco Internet Protocol Objectives Describe the different classes of IP addresses Perform subnetting for an internetwork Configure IP address in an internetwork Verify IP addresses and configuration The DoD and OSI Models Process/Application Layer Protocols Telnet File Transfer Protocol (FTP) Trivial File Transfer Protocol (TFTP) Network File System (NFS) Line Printer Daemon (LPD) Process/Application Layer Protocols X Window Simple Network Management Protocol (SNMP) Domain Name Service (DNS) Dynamic Host Configuration Protocol (DHCP) Host-to Host Layer Protocols Purpose Protocols Transmission Control Protocol (TCP) User Datagram Protocol (UDP) The TCP/IP Protocol Suite TCP Segment Format UDP Segment Key Concepts TCP Sequenced Reliable Connection-oriented Virtual circuit UDP Unsequenced Unreliable Connectionless Low overhead Port Numbers Purpose Port Numbers: < 1024: “Well-known port numbers” Defined in RFC 1700; linked to specific applications or protocols > 1024: Dynamically assigned Used by upper layers to communicate between hosts Port Numbers for TCP & UDP Internet Layer Protocols Internet Protocol (IP) Internet Control Message Protocol (ICMP) Address Resolution Protocol (ARP) Reverse Address Resolution Protocol (RARP) IP Header The Protocol Field in an IP Header Local APR Broadcast RARP Broadcast Summary of the Three Classes of Networks IP Addressing What is it? Terminology Bit: one digit: 1 or 0 Byte: 7 or 8 digits Octet: Always 8 bits (base-8 addressing) Network Address: Used to send packets to a remote network Broadcast Address: Sends information to all nodes on a network All networks: 255.255.255.255 All nodes: 172.16.255.255 All subnets & hosts: 10.255.255.255 Hierarchical IP Addressing Scheme IP addresses = 32 bits Divided into 4 sections or octets or bytes Each byte containing 8 bits Depicting IP addresses: Dotted decimal: 172.16.30.56 Binary: 10101100.00010000.00011110.00111000 Hexadecimal: 82 39 1E 38 Network Addressing Background Network Address Range: Class A Network Address Range: Class B Network Address Range: Class C Network Address Ranges: Classes D & E Network Addresses: Special Purpose Class A Addresses Structure Network.node.node.node Class A Valid Host IDs 10.0.0.0 All host bits off 10.255.255.255 All host bits on Valid hosts = 10.0.0.1 - 10.255.255.254 0’s & 255s are valid hosts but hosts bits cannot all be off or on at the same time! 224-2 = 222 Class B Addresses Structure Network.Network.node.node Class B Valid Host IDs 172.16.0.0 All host bits off 172.16.255.255 All host bits on Valid hosts = 172.16.0.1 - 172.16.255.254 0’s & 255s are valid hosts but hosts bits cannot all be off or on at the same time! 216-2 = 214 Class C Addresses Structure Network.Network.Network.node Class C Valid Host IDs 192.168.100.0 All host bits off 192.168.100.255 All host bits on Valid hosts = 192.168.100.1 - 192.168.100.254 0’s & 255s are valid hosts but hosts bits cannot all be off or on at the same time! 28-2 = 26 Subnetting Benefits Creating subnetworks Understanding the Powers of 2 Subnet Masks Subnetting Class C Addresses Class C address = 8 bits Subnetting = 10000000 = 128 11000000 = 192 11100000 = 224 11110000 = 240 11111000 = 248 11111100 = 252 11111110 = 254 Rules Cannot have only 1 bit for subnetting Subnets 128 & 254 are illegal The Binary Method The Alternate Method 1. How many subnets does the subnet mask produce? 2. How many valid hosts per subnet? 3. What are the valid subnets? 4. What are the valid hosts in each subnet? 5. What is the broadcast address of each subnet? Subnetting Practice Examples Class C Class B Class A Summary Described the different classes of IP addresses Performed subnetting for an internetwork Configured IP address in an internetwork Verified IP addresses and configuration