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Web 2.0 > Agency 2.0 > Design 2.0 Clement Mok Free-agent Sapient Global Director of Design Planning May 16, 2006 © Copyright 2006 Clement Mok Web 2.0 > Agency 2.0 > Design 2.0 I. An overview of the challenge II. A way to think about the problem III. Agency 2.0 © Copyright 2006 Clement Mok FUNNY SHIT © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok Top-Line Market Summary Growth » Projected $22B market by 2008 with a 14% CAGR » $450M analytics market posting 50% CAGR with very few non-vendor participants $250B © Copyright 2006 Clement Mok Top-Line Market Summary Focus of Growth » Interactive agency acquisitions by traditional ad agency holding companies continue – 45% of AdWeek’s Top 50 Interactive agencies are owned by holding companies » 96% of marketers agree that technology is vital to the success of marketing » 63% of marketing technology decisions are made by marketers » Top three technology themes for marketing departments • 1) customer info systems • 2) better online experience • 3) better multichannel experience © Copyright 2006 Clement Mok Impacts of Changing Market » Business leaders are: 1. Unsure what dials to turn to drive desired impact and insights 2. Forced to justify all expenditures and drive efficiencies 3. Clambering to find news ways to connect with and maintain consumers © Copyright 2006 Clement Mok Impacts of Changing Market » Consumers are: 1. Shopping and engaging companies via multiple channels 2. Developing ADD and more control over receiving of messages 3. Not motivated by any single touch-point © Copyright 2006 Clement Mok SHIFT IS HAPPENING WITHOUT THE HYPE © Copyright 2006 Clement Mok CONSUMERS HAVE CHANGED OVER THE YEARS (some designers, marketers and agencies still think and behave as if it’s 1975) © Copyright 2006 Clement Mok POWER TO THE PEOPLE © Copyright 2006 Clement Mok “broadband is beautiful” “I relate to this brand” “we’re smarter than advertisers think” “don’t sell me, engage me” “free to choose” “don’t tie me down make it mobile” “I Tivoded it” “I do my own research” © Copyright 2006 Clement Mok Podcast © Copyright 2006 Clement Mok Blog Google Yahoo Microsites Ebay Cell phones © Copyright 2006 Clement Mok Pre-Digitalization © Copyright 2006 Clement Mok Product Development Delivery of Products and Services Marketing Sales Web 1.0 Product Development Internet Digital Media Marketing © Copyright 2006 Clement Mok Delivery of Products and Services BackOffice IT Sales Web 1.5 Product Development Delivery of Products and Services Experience Modeling Digital Media Experience Design Internet Marketing Web Analytics Tools © Copyright 2006 Clement Mok BackOffice IT Sales CRM/CMS © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok Effects of Web 2.0 © Copyright 2006 Clement Mok Web 2.0 Product Development Delivery of Products and Services Experience Modeling Digital Media Experience Design Internet Marketing Web Analytics Tools © Copyright 2006 Clement Mok BackOffice IT Sales CRM/CMS Web 2.0 » Web 1.0 » DoubleClick » Ofoto » Akamai » mp3.com » Britannica Online » Personal Websites » eVite » Domain name speculation » Page vies » Screen scraping » Publishing » Content Management Systems » Directories (taxonomy) » Stickiness © Copyright 2006 Clement Mok » Web 2.0 » Google AdSense » Flickr » BitTorrent » Napster » Wikipedia » Blogging » Upcoming.org and EVDB » Search engine optimization » Cost per click » Web Services » Participation » Wikis » Tagging (“folksonomy”) » Syndication Web 2.0 Companies » Services not packaged software with cost effective scalability » Control over unique, hard-to-recreate data sources that get richer as more people use them » Trusting users as co-developers » Harnessing collective intelligence » Leveraging the long tail through customer self-service » Software above the level of a single device » Lightweight user interfaces, development models and business models © Copyright 2006 Clement Mok Current firms focus on developing best practices within their own domains Product Development Delivery of Products and Services Experience Modeling Digital Media Experience Design Internet Marketing Web Analytics Tools © Copyright 2006 Clement Mok BackOffice IT Sales CRM/CMS $500B Web Agencies For Transaction-Led Projects © Copyright 2006 Clement Mok value co-creation experience map TOTAL CUSTOMER EXPERIENCE experience models measured touchpoints creative brand strategy MARKETING measurement radio © Copyright 2006 Clement Mok design TV PodCast iTV data driven analytics Blog TECHNOLOGY CRM web analytics digital asset management POWER TO MARKETERS?…DESIGNERS? © Copyright 2006 Clement Mok What Strategy New Methods Traditional Ad Agency Business Consulting Foresight Agency 2.0 System Integration Firms Soft Results Who Hard Results Best Practices ROI SEM / Viral Marketing Specialists Interactive Agency Execution © Copyright 2006 Clement Mok Agency 1.0 © Copyright 2006 Clement Mok Agency 2.0 Agency 1.0 » Built in latency • 3-month learning cycle • 50 years of legacy to protect » Organization of individuals • Wait for the big bang • Genius with a thousand helpers • Pyramid organization » Big Concept Advertising Play • Claims full service but actually specialists. Outsource things they can’t do. i.e. great brand shop, great direct mail shop. • Medium bias consulting. It will always be a communication problem solved with an ad. Agency 2.0 » Real time • 3-day learning cycle • Predict the future by inventing it. » Organization of teams — • ongoing improvement with intelligence to optimize • Collaboration is a requirement and a core competency » Platform Play • Understands and leverage the power of the network » Media is the message • Embrace Web 2.0 - RSS, blogs, wikis » Media is decoupled from creative execution © Copyright 2006 Clement Mok • Media is an integrated part of the solution. It’s not decoupled. Agency 1.0 » Technology is a channel of delivery • Believes technology has taken the control away • Believes technology reduces their ability to manage brand contact • Views technology as a commodity— I.e. DoubleClick, iCrossing, Omniture, » Believes they build brands © Copyright 2006 Clement Mok Agency 2.0 » Technology is a critical tool to harness • Micro-data becomes product development research on steriods • Views technology as a surgical instrument » Believes the customer owns and build the brand. The agency is merely there as catalyst to acquire, retain and enhance brand attributes. What does Agency 2.0 look and feel like? © Copyright 2006 Clement Mok Product Development Delivery of Products and Services Marketing Sales EXPERIENCE INNOVATION & MODELING RESEARCH & ANALYTICS + MARKETING STRATEGY AND INTEGRATION + CUSTOMER STRATEGY AND MANAGEMENT + MARKETING TECHNOLOGIES © Copyright 2006 Clement Mok DIGITAL MEDIA DESIGN & MERCHANDISING SEARCH ENGINE OPTIMIZATION & MARKETING + MEDIA SERVICES CAMPAIGN MANAGEMENT Sapient’s Experience Marketing © Copyright 2006 Clement Mok © Copyright 2006 Clement Mok Technology Enabled Marketing BridgeTrack® Real-time optimization requires “live” data and the tools to affect change • Integrated: Campaign Management, intelligent ad serving, email delivery, advanced analytics applications • Real-time Online Reports © Copyright 2006 Clement Mok Rapid-Cycle Testing • Leverage real-time focus groups and online panels • Identify the most efficient campaign within hours • Glean consumer insights for the best: Positioning, imagery, call to action, etc. © Copyright 2006 Clement Mok TRUTH THROUGH PROOF average CPA C1 C2 C3 C4 C5 C6 C7 C8 C9 Be good and do some inspire work © Copyright 2006 Clement Mok