Survey
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
C++ Programming: Program Design Including Data Structures, Fourth Edition Chapter 17: Linked Lists Objectives In this chapter, you will: • Learn about linked lists • Become aware of the basic properties of linked lists • Explore the insertion and deletion operations on linked lists • Discover how to build and manipulate a linked list • Learn how to construct a doubly linked list C++ Programming: Program Design Including Data Structures, Fourth Edition 2 Introduction • Data can be organized and processed sequentially using an array, called a sequential list • Problems with an array − Array size is fixed − Unsorted array: searching for an item is slow − Sorted array: insertion and deletion is slow C++ Programming: Program Design Including Data Structures, Fourth Edition 3 Linked Lists • Linked list: a list of items (nodes), in which the order of the nodes is determined by the address, called the link, stored in each node Link field in last node is NULL C++ Programming: Program Design Including Data Structures, Fourth Edition 4 Linked Lists (continued) • Example: − Suppose that the first node is at memory location 1200, and the second node is at memory location 1575 C++ Programming: Program Design Including Data Structures, Fourth Edition 5 Linked Lists (continued) • Because each node of a linked list has two components, we need to declare each node as a class or struct − Data type of a node depends on the specific application − The link component of each node is a pointer C++ Programming: Program Design Including Data Structures, Fourth Edition 6 Linked Lists: Some Properties C++ Programming: Program Design Including Data Structures, Fourth Edition 7 Linked Lists: Some Properties (continued) • current = head; − Copies value of head into current C++ Programming: Program Design Including Data Structures, Fourth Edition 8 Linked Lists: Some Properties (continued) • current = current->link; C++ Programming: Program Design Including Data Structures, Fourth Edition 9 Linked Lists: Some Properties (continued) C++ Programming: Program Design Including Data Structures, Fourth Edition 10 Traversing a Linked List • The basic operations of a linked list are: − Search to determine if an item is in the list − Insert an item in the list − Delete an item from the list • Traversal: given a pointer to the first node of the list, step through the nodes of the list C++ Programming: Program Design Including Data Structures, Fourth Edition 11 Traversing a Linked List (continued) • To traverse a linked list: • Example: C++ Programming: Program Design Including Data Structures, Fourth Edition 12 Item Insertion and Deletion • Consider the following definition of a node: • We will use the following variable declaration: C++ Programming: Program Design Including Data Structures, Fourth Edition 13 Insertion • Consider the following linked list: • A new node with info 50 is to be created and inserted after p C++ Programming: Program Design Including Data Structures, Fourth Edition 14 The sequence of statements to insert the node is very important. Suppose that we reverse the sequence of the statements and execute the statements in the following order: Insertion (continued) • Using two pointers, we can simplify the insertion code somewhat • To insert newNode between p and q: The order in which these statements execute does not matter C++ Programming: Program Design Including Data Structures, Fourth Edition 17 Deletion Node with info 34 is removed from the list, but memory is still occupied; node is dangling C++ Programming: Program Design Including Data Structures, Fourth Edition 19 Building a Linked List • If data is unsorted − The list will be unsorted • Can build a linked list forward or backward − Forward: a new node is always inserted at the end of the linked list − Backward: a new node is always inserted at the beginning of the list C++ Programming: Program Design Including Data Structures, Fourth Edition 21 Building a Linked List Forward • You need three pointers to build the list: − One to point to the first node in the list, which cannot be moved − One to point to the last node in the list − One to create the new node C++ Programming: Program Design Including Data Structures, Fourth Edition 22 Building a Linked List Forward (continued) We now repeat statements 1 through 6b three more times: C++ Programming: Program Design Including Data Structures, Fourth Edition 25 Building a Linked List Backward • The algorithm is: − Initialize first to NULL − For each item in the list • • • • Create the new node, newNode Store the item in newNode Insert newNode before first Update the value of the pointer first C++ Programming: Program Design Including Data Structures, Fourth Edition 27 Linked List as an ADT • The basic operations on linked lists are: − Initialize the list − Determine whether the list is empty − Print the list − Find the length of the list − Destroy the list C++ Programming: Program Design Including Data Structures, Fourth Edition 29 Linked List as an ADT (continued) • The basic operations on linked lists are: (continued) − Retrieve the info contained in the first node − Retrieve the info contained in the last node − Search the list for a given item − Insert an item in the list − Delete an item from the list − Make a copy of the linked list C++ Programming: Program Design Including Data Structures, Fourth Edition 30 Linked List as an ADT (continued) • In general, there are two types of linked lists: − Sorted and unsorted lists • The algorithms to implement the operations search, insert, and remove slightly differ for sorted and unsorted lists • abstract class linkedListType will implement the basic linked list operations − Derived classes: unorderedLinkedList and orderedLinkedList C++ Programming: Program Design Including Data Structures, Fourth Edition 31 Linked List as an ADT (continued) • If a linked list is unordered, we can insert a new item at either the end or the beginning − buildListForward inserts item at the end − buildListBackward inserts new item at the beginning • To accommodate both operations, we will write two functions: − insertFirst and insertLast • We will use two pointers in the list: − first and last C++ Programming: Program Design Including Data Structures, Fourth Edition 32 Structure of Linked List Nodes • The node has two member variables • To simplify operations such as insert and delete, we define the class to implement the node of a linked list as a struct • The definition of the struct nodeType is: C++ Programming: Program Design Including Data Structures, Fourth Edition 33 Member Variables of the class linkedListType • We use two pointers: first and last • We also keep a count of the number of nodes in the list • linkedListType has three member variables: C++ Programming: Program Design Including Data Structures, Fourth Edition 34 Linked List Iterators • One of the basic operations performed on a list is to process each node of the list − List must be traversed, starting at first node − Common technique is to provide an iterator • Iterator: object that produces each element of a container, one element at a time − The two most common operations are: ++ (the increment operator) * (the dereferencing operator) C++ Programming: Program Design Including Data Structures, Fourth Edition 35 Linked List Iterators (continued) • Note that an iterator is an object • We need to define a class (linkedListIterator) to create iterators to objects of the class linkedListType − Would have two member variables: • One to refer to (the current) node • One to refer to the node just before the (current) node C++ Programming: Program Design Including Data Structures, Fourth Edition 36 Linked List Iterators (continued) C++ Programming: Program Design Including Data Structures, Fourth Edition 38 Print the List C++ Programming: Program Design Including Data Structures, Fourth Edition 45 Length of a List C++ Programming: Program Design Including Data Structures, Fourth Edition 46 Retrieve the Data of the First Node C++ Programming: Program Design Including Data Structures, Fourth Edition 47 Retrieve the Data of the Last Node C++ Programming: Program Design Including Data Structures, Fourth Edition 48 Begin and End C++ Programming: Program Design Including Data Structures, Fourth Edition 49 Copy the List • Steps: − Create a node, and call it newNode − Copy the info of the node (in the original list) into newNode − Insert newNode at the end of the list being created C++ Programming: Program Design Including Data Structures, Fourth Edition 50 Destructor C++ Programming: Program Design Including Data Structures, Fourth Edition 53 Copy Constructor C++ Programming: Program Design Including Data Structures, Fourth Edition 54 Overloading the Assignment Operator C++ Programming: Program Design Including Data Structures, Fourth Edition 55 Unordered Linked Lists • We derive the class unorderedLinkedList from the abstract class linkedListType and implement the operations search, insertFirst, insertLast, and deleteNode C++ Programming: Program Design Including Data Structures, Fourth Edition 56 Unordered Linked Lists (continued) C++ Programming: Program Design Including Data Structures, Fourth Edition 58 Search the List • Steps: − Compare the search item with the current node in the list • If the info of the current node is the same as the search item, stop the search • Otherwise, make the next node the current node − Repeat Step 1 until the item is found • Or, until no more data is left in the list to compare with the search item C++ Programming: Program Design Including Data Structures, Fourth Edition 59 Insert the First Node • Steps: − Create a new node − Store the new item in the new node − Insert the node before first − Increment count by 1 C++ Programming: Program Design Including Data Structures, Fourth Edition 61 Insert the Last Node C++ Programming: Program Design Including Data Structures, Fourth Edition 63 Delete a Node • Case 1: List is empty − If the list is empty, output an error message • Case 2: List is not empty − The node to be deleted is the first node − First scenario: List has only one node C++ Programming: Program Design Including Data Structures, Fourth Edition 64 Delete a Node (continued) − Second scenario: List of more than one node C++ Programming: Program Design Including Data Structures, Fourth Edition 65 Delete a Node (continued) • Case 3: Node to be deleted is not the first one − Case 3a: Node to be deleted is not last one C++ Programming: Program Design Including Data Structures, Fourth Edition 66 Delete a Node (continued) − Case 3b: Node to be deleted is the last node C++ Programming: Program Design Including Data Structures, Fourth Edition 67 Delete a Node (continued) • Case 4: Node to be deleted is not in the list − The list requires no adjustment − Simply output an error message C++ Programming: Program Design Including Data Structures, Fourth Edition 68 Header File of the Unordered Linked List C++ Programming: Program Design Including Data Structures, Fourth Edition 71 Header File of the Unordered Linked List (continued) C++ Programming: Program Design Including Data Structures, Fourth Edition 72 Ordered Linked Lists • (This topic continues in file 02225_PPT_ch17-2.ppt) C++ Programming: Program Design Including Data Structures, Fourth Edition 73