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Reconfigurable Computing Multipliers: Options in Circuit Design John Morris Chung-Ang University The University of Auckland ‘Iolanthe’ at 13 knots on Cockburn Sound, Western Australia Multipliers ‘Long’ multiplication x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x } multiplicand In binary, the partial products multiplier are trivial – if multiplier bit = 1, copy the partial multiplicand products else 0 Use an ‘and’ gate! product Multipliers ‘Long’ multiplication x a3 b3 x x a2 b2 x x x x x x x x x x x x x x x a1 a0 b1 b0 x x x b0 b1 b2 b3 x x In binary, the partial products are trivial – if multiplier bit = 1, copy the multiplicand else 0 Use an ‘and’ gate! a3 a2 a1 a0 b0 first row of partial products Multipliers – Simple binary multiplier We can add the partial products with FA blocks a3 a2 a1 a0 0 FA FA FA b0 FA b1 FA FA FA FA b2 FA FA FA FA p1 p0 product bits Parallel Array Adder - VHDL We can build this adder in VHDL with two GENERATE loops SIGNAL pa, pb, cout : ARRAY( 0 TO n-1 ) OF ARRAY( 0 TO n-1 ) OF std_logic; FOR j IN 0 TO n-1 GENERATE -- For each row FOR j IN 0 TO n-1 GENERATE –- Generate a row pjk : full_adder PORT MAP( … ); END GENERATE; This part is straight-forward! END GENERATE; … but you need to fill in the PORT MAP using internal signals! Multipliers – Adding partial products We can add the partial products with FA blocks a3 a2 a1 a0 0 FA FA FA FA b0 Optimization 1: Replace this row of FAs b1 FA FA FA FA FA FA Time? What’s the worst b2 case propagation delay? FA FA p1 p0 product bits Multipliers – Using carry save adders We can add the partial products with FA blocks a3 a2 a1 a0 0 Try to use a b0 more efficient adder A simpler scheme in each row? uses a ‘carry save’ FA FA FA FA adder – which b1 pushes the carry out’s down to the next row! FA FA FA FA b2 FA FA FA Carry select adder FA Note that an extra adder is needed below the last row to add the last partial products and p0 product bitsabove! p1 the carries from the row Multipliers - Tree Chris Wallace discovered a way to build fast multipliers by reducing the number of carry propagations – and thus the delay All the partial product bits can be generated directly from the operand bits A full adder adds 3 input bits to produce a 2 bit result Use it to add the bits in columns Produce pairs of ‘first level’ sums Combine bits in these sums vertically again ······ ······ ······ ······ ······ ······ ······ ······ · ·········· ·· ·········· · ··· Combine pp bits vertically! 3 at a time First level results Pairs of bits from FA cells Multipliers - Tree Summing the partial products ······ ······ ······ ······ ······ ······ ······ ······ · ·········· ·· ·········· · ··· So combine them vertically! First level results Signed digit arithmetic – Avoiding the carries! Terminology First, we need to distinguish carefully between digits of a number and bits used in representing the number In the standard binary representations, one bit is used to represent each binary digit (0 or 1) of a number However, we can use other representation schemes … If we use more than one bit to represent each digit of an operand, then we have a redundant system We’re using more bits than the minimum log2n needed to represent a number of magnitude, n. These redundant number systems generally have the ability to avoid carry propagation This may be exploited in the addition of sequences of numbers Carries are transferred to the following addition Concept similar to that used in carry-save multiplier where carries are transferred to the following partial product addition Booth Recoding A binary number can be re-coded according to Booth’s scheme to reduce the number of partial products in a multiplier Original idea Early computers: shift much faster than add Observe than when there is a 0 in the multiplier, you can skip the addition and just shift the multiplicand In a synchronous computer, this doesn’t help – in the worst case, you still have to perform an add for each digit of the multiplier (all or most of them are 1’s) but in an asynchronous computer, the ability to skip some additions reduces the average completion time Booth observed that when there is a long sequence of 1s, eg digits j through (down to) k are 1s, then 2j + 2j+1 + … +2k-1 + 2k = 2j+1 – 2k Booth Recoding A binary number can be re-coded according to Booth’s scheme to reduce the number of partial products in a multiplier Booth recoding Booth observed that when there is a long sequence of 1s, eg digits j through (down to) k are 1s, then 2j + 2j+1 + … +2k-1 + 2k = 2j+1 – 2k Thus the sequence of additions can be replaced by An addition of the multiplicand shifted by j+1 positions and A subtraction of the multiplicand shifted by k positions This is equivalent to recoding the multiplier from a representation using {0,1} to one using {-1,0,1} – corresponding to subtract, skip, add The recoding can be done in O(1) time by inspecting neighbouring digits Booth Recoding Booth’s scheme Radix-2 Booth recoding xj xj-1 yj Note 0 0 0 No 1’s 0 1 1 End of a string of 1’s - add 1 0 -1 Start of a string of 1’s - subtract 1 1 0 Middle of a string of 1’s - skip For each position, j, inspect xj and xj-1 to determine the bits (2 needed!) of yj Example x: 1 0 0 1 1 1 0 1 1 0 1 0 1 1 1 y: -1 0 1 0 0 -1 1 0 -1 1 -1 1 0 0 -1 In practice, this scheme is no use in a synchronous machine, Worst case: sequence of alternating 0 1 More additions than necessary! but if we use a higher radix Booth recoding 0 (0) 0 Higher Radix Multiplication Radix-2 multiplier Use 1 bit of the multiplier at a time Form partial product with and gates Radix-4 multiplier Use 2 bits of the multiplier at a time If A is the multiplicand .. Multiplier bits Operation 00 none 01 +A 10 +2A (shift A) 11 +3A (precompute A+2A?) Radix-4 Booth recoding … Radix-4 Booth Recoding Recode multiplier into a signed digit form Use 3 bits of the original multiplier at a time Recoded multiplier has half the number of digits, but each digit is in [-2,2] Operands to the adders are now formed by shifts alone Recode Constant time Partial products Shift, and, select x2j+1 x2j x2j-1 yj Operation 0 0 0 0 No 1’s 0 0 1 1 +A End of 1’s string 0 1 0 1 +A Isolated 1 0 1 1 2 +2A End of 1’s string 1 0 0 -2 -2A Beginning of 1’s 1 0 1 -1 -A End one string, start new one 1 1 0 -1 -A Start of 1’s string 1 1 1 0 Middle of 1’s n/2 partial products generated Potentially 2× speed! No carries at all? Residue Number Systems Residue Arithmetic Residue Number Systems A verse by the Chinese scholar, Sun Tsu, over 1500 years ago posed this problem What number has remainders 2, 3 and 2 when divided by the numbers 7, 5 and 3, respectively? This is probably the first documented use of number representations using multiple residues In a residue number system, a number, x, is represented by the list of its residues (remainders) with respect to k relatively prime moduli, mk-1, mk-2, …, m0 Thus x is represented by (xk-1, xk-2, …, x0) where xi = x mod mi So the puzzle may be re-written What is the decimal representation of (2,3,2) in RNS(7,5,3)? Residue Number Systems The dynamic range of a RNS, M = mk-1 mk-2 … m0 For example, in the system RNS(8,7,5,3) M = 8 7 5 3 = 840 Thus we have RNS(8,7,5,3) Decimal (0,0,0,0) 0 or 840 or -840 or … (1,1,1,1) 1 or 841 or -839 or … (2,2,2,2) 2 or 842 or … (0,1,3,2) 8 or 848 or … Any RNS can be viewed as a weighted representation In RNS(8,7,5,3), the weights are: 105 120 336 280 Thus (1,2,4,0) represents (105 1 + 120 2 336 4 + 280 0)840 = (1689)840 = 9 Residue Number Systems - Operations Complement To find –x, complement each of the digits with respect to the modulus for that digit 21 = (5,0,1,0) so -21 = (8-5,0,5-1,0) = (3,0,4,0) Addition or subtraction is performed on each digit ( 5 , 5 , 0 , 2 )RNS ( 7 , 6 , 4 , 2 )RNS ( (5+7)=48, (5+6)=47, 4 , (2+2)=13)RNS ( 4 , 4 , 4 , 1 )RNS = 510 = -110 = 410 = 410 Multiplication is also achieved by operations on each digit ( 5 , 5 , 0 , 2 )RNS = 510 ( 7 , 6 , 4 , 2 )RNS = -110 ( (5x7)=38, (5x6)=27, 0 , (2x2)=13)RNS = -510 ( 3 , 2 , 0 , 1 )RNS = -510 Residue Arithmetic - Advantages Parallel independent operations on small numbers of digits Significant speed ups Especially for multiplication! 4 bit x 4 bit multiplier (moduli up to 15) much simpler than 16 bit x 16 bit one Carries are strictly confined to small numbers of bits Each modulus is only a small number of bits Can be implemented in Look Up Tables (LUTs) 6 bit residues (moduli up to 64) 64 x 64 x 6 bits required (<4Kbytes) Residue Arithmetic – Choosing the moduli Largest modulus determines the overall speed – Try to make it as small as possible Simple strategy Choose sequence of prime numbers until the dynamic range, M, becomes large enough eg Application requires a range of at least 105, ie M 105 For RNS(13,11,7,5,3,2), M = 30,300 Range is too low, so add one more modulus: RNS(17,13,11,7,5,3,2), M = 510,510 Now • each modulus requires a separate circuit and • our range is now ~5 times as large as needed, so remove 5: RNS(17,13,11,7,3,2), M = 102,102 Six residues, requiring 5 + 4 + 4 + 3 + 2 + 1 = 19 bits The largest modulus (17 requiring 5 bits) determines the speed, so … Residue Arithmetic – Choosing the moduli Application requires a range of at least 105, ie M 105 … RNS(17,13,11,7,3,2), M = 102,102 Six residues, requiring 5 + 4 + 4 + 3 + 2 + 1 = 19 bits The largest modulus (17 requiring 5 bits) determines the speed, so combine some of the smaller moduli (Remember the requirement is that they be relatively prime!) Try to produce the largest modulus using only 5 bits – Pair 2 and 13, 3 and 7 RNS(26,21,17, 11), M = 102,102 Four residues, requiring 5 + 5 + 5 + 4 = 19 bits (no improvement in total bit count, but 2 fewer ALUs!) Better …? Residue Arithmetic – Choosing the moduli Application requires a range of at least 105, ie M 105 … RNS(26,21,17, 11), M = 102,102 Four residues, requiring 5 + 5 + 5 + 4 = 19 bits (no improvement in total bit count, but 2 fewer ALUs!) Include powers of smaller primes before primes, starting with RNS(3,2), M = 6 Note that 22 is smaller than the next prime, 5, so move to RNS(22,3), M = 12 (trying to minimize the size of the largest modulus) After including 5 and 7, note that 23 and 32 are smaller than 11: RNS(32,23,7,5), M = 2,520 Add 11 RNS(11,32,23,7,5), M = 27,720 Add 13 RNS(13,11,32,23,7,5), M = 360,360 Residue Arithmetic – Choosing the moduli Application requires a range of at least 105, ie M 105 … Add 13 RNS(13,11,32,23,7,5), M = 360,360 M is now 3 larger than needed, so replace 9 with 3, then combine 5 and 3 RNS(15,13,11,23,7), M = 360,360 5 moduli, 4 + 4 + 4 + 3 + 3 = 18 bits, largest modulus has 4 bits You can actually do somewhat better than this! Reference: B. Parhami, Computer Arithmetic: Algorithms and Hardware Designs, Oxford University Press, 2000 Residue Numbers - Conversion Inputs and outputs will invariably be in standard binary or decimal representations, conversion to and from them is required Conversion from binary | decimal to RNS Problem: Given a number, y, find its residues wrt moduli, mi Divisions would be too time-consuming! Use this equality: (yk-1yk-2…y1y0)2mi = 2k-1yk-1 mi + … + 2y1 mi + y0 mi mi So we only need to precompute the residues 2 j mi for each of the moduli, mi, used by the RNS Residue Numbers - Conversion For RNS(8,7,5,3) : • <y>8 is trivially calculated (3 LSB bits) • For 7, 5 and 3, we need the powers of 2 modulus 7, 5 and 3 j 2j 2 j7 2 j5 2 j3 0 1 1 1 1 1 2 2 2 2 2 4 4 4 1 3 8 1 3 2 4 16 2 1 1 5 32 4 2 2 6 64 1 4 1 7 128 2 3 2 8 256 4 1 1 9 512 1 2 2 Residue Numbers - Conversion Find 16410 = 1010 01002 = 27 + 25 + 22 in RNS(8,7,5,3) : • <164>8 is 1002 = 410 j 2j 2 j7 2 j5 2 j3 0 1 1 1 1 1 2 2 2 2 2 4 4 4 1 3 8 1 3 2 4 16 2 1 1 5 32 4 2 2 6 64 1 4 1 7 128 2 3 2 8 256 4 1 1 9 512 1 2 2 <164>7 = <2 + 4 + 4>7 = <10>7 = 3 Note that the additions are done in a modular adder! Worst case: k additions for each residue for a k -bit number Residue Numbers - Conversion Conversion from RNS to binary Digits of an RNS representation can be shown to have position weightings, eg for RNS(8,7,5,3) the weightings are 105 120 336 280 The weightings may be calculated using the Chinese Remainder Theorem x = (xk-1xk-2 … x1x0)RNS = S Mi aixim M i where Mi = M / mi and ai = < Mi-1>m is the multiplicative inverse of Mi wrt mi i This means that (x3, x2, x1, x0)RNS = x3 × 105 + x2 × 120 + x1 × 336 + x0 × 280 Residue Numbers - Conversion Conversion from RNS to binary Digits of an RNS representation can be shown to have position weightings, eg for RNS(8,7,5,3) the weightings are 105 120 336 280 Calculate position weights with CRT … This means that (x3, x2, x1, x0)RNS = x3 × 105 + x2 × 120 + x1 × 336 + x0 × 280 This is most efficiently done through a LUT Note that the table for RNS(8,7,5,3) requires only 8 + 7 + 5 + 3 = 23 entries In general, this requires only Sk-1i=0 mi words – a reasonable number! Residue Arithmetic - Disadvantages Range is limited Division is hard! Comparison <, >, sign (<0?) are hard Still suitable for some DSP applications Only use +, x Range is limited Result range is known Examples: digital filters, Fourier transforms