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Objectives Explain how sports and entertainment marketers use tools to sell their products. Explain risks and risk management of sports and entertainment events. Identify differences between marketing sports and entertainment products. Changes in Marketing Communicating through promotion is more important than ever. Promotion: New technologies have broadened the scope and reach of marketing messages, and they can be entertainment products themselves. 2 Marketing Similarities The marketing of sports and entertainment products differs from marketing traditional products in the following four areas: Product – Endorsement – Core product – Ancillary product – Revenue continued Endorsement: core product: ancillary product: Revenue: 3 Marketing Similarities continued Piracy: Place Price – Piracy – Royalty – Copyright Royalty: continued 4 Marketing Similarities continued Promotion product tie-in: – Product tie-in – Cross-promotion cross-promotion: 5 Marketing Similarities Convergence expands the potential for profit in sports marketing and entertainment marketing. Convergence: Convergence and crosspromotion help to develop synergy. Synergy: 6 Risks and Risk Management In any industry, including the entertainment industry, there are risks. Risks: Successful sports and entertainment marketers develop risk management strategies. risk management: 7 1. What is celebrity endorsement? 2. What is the difference between core and ancillary products? 3. Give an example of synergy. 8 Different Players, Different Games The differences between sports and entertainment can be found in three areas: Consumer loyalty Product Revenue stream 9 Differences in Consumer Loyalty If sports fans feel their team is trying to win, the team can retain its consumer loyalty. consumer loyalty: The entertainment consumer is not motivated by brand or team loyalty, but by a desire for satisfying entertainment. 10 Differences in Product The sports product is consistent, or stable. The entertainment product is variable, or changeable. 11 Differences in Revenue Stream The streams of revenue created by marketing products in entertainment are very diverse. Sporting events do not usually produce the same amount of revenue from merchandising and royalties as entertainment events. 12 Differences in Revenue Stream Sports franchises earn revenue from sponsorship. Sponsorship: Sports franchises also earn revenue from advertising and broadcast rights. 13 Similarities and Differences in Marketing Sports Marketing Consumer Loyalty Consistent Product Few Ancillary Products Entertainment Marketing Product Place Price Lack of Consumer Loyalty Variable Product Many Ancillary Products Promotion Convergence 14 Attempt to answer with a partner 1. List two differences in consumer loyalty between sports and entertainment. 2. What are differences between marketing sports product and entertainment product? 3. In what one way does the stream of revenue in sports differ from the stream of revenue in entertainment? 15 Assign groups to look up online and present 1. Define and Give an example of a royalty. 2. Find an example of cross-promotion for a film. 3. Describe one risk involved in a sports event and find an example online 16