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Transcript
Functional Programming
Lecture 2 - Functions
Muffy Calder
Function Definitions
f :: Int -> Int
-- multiply argument by 100
f x = x*100
“f takes an Int and returns an Int; the value of f x is
x*100”
The mantra: comment, type, equation
Defining Equation of Function
Fn_name arg1 arg2 … argn
= expression that can use
arg1…argn
E.g. g x y = x + y >= 10
Evaluation or Simplification
Given:
f x y = x*y
Evaluate: f 3 4
f 3 4 => 3 * 4 = 12
Now evaluate: f 3 (f 4 5)
f 3 (f 4 5)
=> 3 * f 4 5
=> 3 * (4*5)
=> 3 * 20
=> 60
Note there is an alternative evaluation!
Does it matter which one we pick? (Stay tuned)
Programs (Scripts)
What is meant by “given”?
A set of definitions is saved in a file.
E.g.
x=2
y=4
z = 100*x -30*y
f :: Int -> Int -> Int
f x y = x + 2*y
You use a program by “asking” it to perform a
calculation, e.g. calculate f 2 3.
>f23
Equations vs. Assignments
Assignment - command to update a variable
e.g. x:= x+1
x ------
---- 3
Equation - permanent assertion that two values are
equal
e.g. x=3 or x = y+1
x ----- 3
You obey assignments and solve equations.
Equations in a script can appear in any order!
:= and =
Ada x := x+1
take the old value of x and increment it
This is a common and useful operation.
Haskell x = x+1
Assert that x and x+1 are the same value.
This equation has no solution.
It is a syntactically-valid statement, but it is not
solvable. There is no solution for x. So this
equation cannot be true!
Side Effects and
Equational Reasoning
Equations are timeless there is no notion of changing
the value of a variable
Mathematics (algebra) is all about reasoning with
equations, not with the contents of computer
locations -- that keep changing.
Local functions: where
Sometimes we want to make a function definition local
(as opposed to global)
For example:
f x y = (g x) + y
where
g z = z + 32
The function g is local to the function f.
Alternative:
f x y = (g x) + y
g z = z + 32
h x = (g x) + y
In this case, the function g is available to other
functions.
Local names: let expressions
let x = 1
y=2
z=3
in x+y+z
The variables x, y, z are local
A script is just one big let expression.
A let expression is an expression!
E.g.
2 + let a = x+y in (a+1)*(a-1)
2 + (let a = 5 in (a+1)*(a-1) ) + 3
- allows you to make some
local definitions
- it is not a block of statements to be executed.
Conditional expressions
if boolean_exp
then exp1 else exp2
Haskell evaluates boolean_exp and returns the
appropriate expression.
exp1 and exp2
must have the same type
E.g.
f x = if x>3 then x+2 else x-2
g x = if x>3 then x+2 else False (wrong)
What are the types of f and g?
Guarded expressions
fx
| x>0 = True
| otherwise = False
In general:
Name x1 x2 .. xn
| guard1
= e1
| guard2
= e2
….
| otherwise = e
Haskell evaluates the guards, from the top, and returns
the appropriate expression.
guard1, ... must have the Bool type
exp1, ... must have the same type
Note:
fx
| x>0 = True
| otherwise = 2
(wrong)
Examples
positive :: Int -> Bool
positive x
| (x>=0) = True
| otherwise = False
or
positive x = if (x>=0) then True else False
max :: Int -> Int -> Int
max x y
| (x>=y) = x
| otherwise = y
or
max x y = if (x>=y) then x else y
maxthree :: Int -> Int -> Int -> Int
maxthree x y z
| ((x>=y) && (x>=z) = x
| (y>=z)
=y
| otherwise
=z
Examples
or
maxthree x y z = max x (max y z)
mystery :: Int -> Int -> Int -> Bool
mystery m n p = not ((m==n) && (n==p))
Evaluate:
mystery 0 1 2
mystery 0 1 1
mystery 1 1 1
Recursion
Functions can be recursive (i.e. the function can occur
on the rhs of the defining equation).
This is fundamental to functional programming.
Example
fact :: Int -> Int
fact 1 = 1
fact n = n * (fact n-1)
So, fact 4 => 4 * (fact 3)
=> 4 * 3 * (fact 2)
=> 4 * 3 * 2 * (fact 1)
=> 4 * 3 * 2 * 1
=> 24
fact.0 is called the base case.
-- fact.0
-- fact.1
Off-side Rule
mystery :: Int -> Int -> Int -> Bool
mystery m n p = not ((m==n) && (n==p))
the box
Whatever is typed in the box is part of the definition.
So,
f :: Int -> Int
f x = 42
--okay
g :: Int -> Int
gx
= 36
h:: Int -> Int
h y= 42 *
1
hy =
42
--(start new definition)
--okay
--okay
-- will give an error (unexpected ‘;’)
Functional Data Structures
Allow you to build aggregate objects from smaller
values
• Built-in data structures
Lists
Tuples
Arrays
• User defined data structures