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Meeting, Sept 11 Muscle Fibers and Volumetric Models 1 Muscle Fibers • Muscle fiber orientation (pennation) has direct impact on skeletal forces • Not all fibers are activated at once, they are excited by groups of motor neurons • Point-to-point models incorporate a single pennation angle along action line (Zajac 89, Delp 90) 2 3D Models • Allow for contact, volume preservation and non-penetration constraints • Scheepers 97 / Wilhelms 97 / Kahler 02 • Implicit surface techniques • Potential field defined by blending ellipsoid primitives • Chen 92 / Zhu 98: • Simplified linear FEM model, muscle surface embedded in an FEM lattice • No internal muscle architecture • Hirota 01: • Isotropic FEM with contact forces, but no force generation 3 3D Models • Johansson 00: • FEM including active component in constitutive, toy examples with single fiber direction • Lemos 01: • FEM, multi-pennate toy example, for volumetric deformation 4 3D Models • Teran 05: • Finite Volume Method, applied to tetrahedral elements • Body-Centered Cubic (BCC)Tetrahedral lattice • 10x speed-up, compared to FEM, but results not validated • Blemker 05: • • • • FEM with active component/fiber directions in constitutive model Use hand-crafted template fiber arrangement Geometric/moment-arm validation for hip flexion Currently used in ArtiSynth 5 Pseudo-3D Models • “Graphical” 3D models • Dynamics driven by p2p model along line of action • Volumetric deformation based on length of action line • B-Spline solid (Ng-Thow-Hing 00), radial forces (Porcher-Nedel 98, Aubel 02), medial representation (Gilles 07) • A type of “skinning”, contact forces can be transmitted back to medial lines 6 Key Points • Fiber pennation is important, should be captured in model • Most muscle simulations still use point-to-point representations • 3D methods generally lack validation, and include only a basic description of fiber patterns • FEM meshes are either hand-crafted or tetrahedral • Tetrahedral meshes exhibit locking artifacts, hex meshes are preferred • Automatic hex mesh generation is still an open problem • Much of current 3D research focuses on graphics applications, sacrificing fidelity for speed 7 Mesh-Free Methods • Relatively new field, mostly developed in last 20 years • Eliminate much of the hassle involved in mesh generation • Traditional FEM methods will require you to re-mesh an entire volume to change scale, which is a non-trivial problem • Rely on the “Weakened weak formulation” (W2) • Can be point-based, edge-based, or cell-based • Smoothed Point-Interpolation Methods (S-PIM) • Can produce upper-bound solutions with no volumetric locking (FEM methods typically produce lower-bound solutions) • Offers possibility of "soft" models that work well with tetrahedra • Smoothed Finite Element Method (S-FEM), linear version of S-PIM • S-PIM and S-FEM are currently used in solid mechanics and computational fluid dynamics problems 8 Frame-based Approach • Francois Faure et al. 2011 • A type of “mesh-free” method • Introduce material properties directly into the shape functions, as opposed to simple radial-basis functions used in S-PIM • Allow very coarse discretization for non-uniform stiffness • Currently only linear, isotropic material • Focused on applications in graphics 9 Questions to be answered: • For what situations is a point-to-point muscle not sufficient (if any) • For kinematic studies? • For dynamic studies? • What level of detail is required to show significant differences? • Resolution of FEM mesh • Resolution of muscle fiber description • Can we develop a mesh-free method that incorporates the nonlinear/anisotropic behaviour of skeletal muscle tissue? • Evaluation of models • Compare to state-of-the-art point-to-point • Various resolutions of FEM 10 Next Steps • Construct bone-joint model of forearm/wrist/hand • Implement point-to-point muscle/tendon model • Align all arm fibers to FEM muscle meshes (or muscle meshes to fibers) • Implement FEM muscle model • Note: still significant work to create valid meshes, attachment areas, tendons • Investigate existing mesh-free methods, with the goal of creating one to handle muscle actuation 11 Issues with current model • Fiber alignment: • If geometries very different, alters pennation angle significantly • Take a look at Mayo. Rav.’s thesis, attempted to compensate • Incomplete muscles / missing tendon components • Use tendons from fiber scans • May need to go back to visible human data • Un-natural shapes • Bicep/Tricep too large, tricep has wrong number of heads 12