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Download Biomechanics explains the way we move our bodies. It is a science
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Biomechanics explains the way we move our bodies. It is a science that examines the internal and external forces acting on the human body, and the effects of those forces. Applications: - why does a golfer slice the golf ball? Why have pole-vaulters increased their heights since the use of fiberglass poles? How are prosthesis designed for amputees? How do divers analyze their form and affect corrections How do cyclist helmets affect their speed? Why does a knuckle ball move in the air? How can the Laws of Physics help us understand the Discus? The most high profile biomechanical conundrum in recent times has been the inclusion of Oscar Pretorius in the Summer Olympic Games of 2012. The “Blade Runner”, a double leg amputee, uses artificial prosthesis in the form of two metal blades to run with. Does this give him a biomechanical advantage? At what phase of the race does he have an advantage vs. a disadvantage? To answer these we need to understand many Biomechanical concepts. Examples are given – but also think of other examples in sports and exercise. Force is a power acting on a object. The sum of all forces is called a NET FORCE. Eg. Gravity is a force that acts in a downward fashion towards the earth’s core. Muscular thrust on the ground can enable a high jumper to clear a bar. Forces can be represented by: - a Scalar Quantity (60 miles per hour) or - a Vector Quantity which includes both Magnitude AND Direction o A Vector is represented by an arrow – the longer the vector, the more powerful the force Speed is a motor ability to move the body, or body parts, in the shortest amount of time Velocity is a measure of distance traveled per unit of time…eg. Usain Bolt has reached peak velocities of over 12 Meters a second and average velocities of over 10 Meters a second over a 100 meter race. Mass is the measure of how much matter a body has. It is different from Weight, which is assigned a numerical value representing the force exerted by gravity of that body to the ground. Therefore, on earth, a man may measure 200 lbs, but will weigh nothing in space. However, he would have the same Mass on earth as in space. Gravity, in a sporting example, is a measure of the force of attraction between the athlete and the earth, which can vary in magnitude according to where you are on the earth. In the 1968 Olympics, Bob Beamon jumped 29 feet 2.75 inches (approx 8.9 meters) in the thin air of Mexico City (7,349 feet above sea level). This world record held for over two decades. The farther the athlete is away from the center of the earth (equator, mountains) the less the Gravity or force of attraction. Center of Mass, or Center of Gravity is the point around which the body’s mass is equally distributed. The Center of Mass of an object that is perfectly symmetrical and with common density, such as a bowling ball, would be at its geometric center. Your Center of Mass is not always found within you body, but is usually found 6 inches above the groin area. Displacement is the Length and Direction an athlete or Object travels from start to finish during a performance (eg., a Volleyball player jumps 0.8 meters during a block attempt) Acceleration is the RATE of change of VELOCITY. Increasing speed and decreasing speed is key to a sports performer’s success. Can a soccer player accelerate past a defender from a standing start? Or can they also decrease their velocity at a higher rate than the defender? Momentum is the PRODUCT of the body’s Mass and its Velocity. It is the amount of motion gained or lost by the body. Impulse creates momentum, but momentum is lost by Impact. Eg. A basketball Player draws a defender into a screen. The defender gains momentum through the impulse of his legs generating force on the court, but the momentum is lost when he or she impacts the screen player. Give at least one example of each of these Biomechanical Concepts. The Mechanics of Levers: There are three aspects to Levers – A LEVER is a rigid body (long bone) that rotates around a fixed point called an AXIS (joint) or FULCRUM. FORCES, Resistive (weight of limb) and Applied (muscle contraction) act on the lever. There are three classes of Levers: First Class (eg.- Neck Extension – also a Teeter Totter) Second Class (eg. Toe Press) Third Class (eg. snow shoveling) Referring to the Diagrams, and using stick figure models, give two examples in sports of each of these different level classes in action. In each diagram show the Fulcrum, the Effort (muscular resistance) and the Load. Newton’s Laws of Motion: According to Newton's first law... An object at rest will remain at rest unless acted on by an unbalanced force. An object in motion continues in motion with the same speed and in the same direction unless acted upon by an unbalanced force. This law is often called "the law of inertia". What does this mean? This means that there is a natural tendency of objects to keep on doing what they're doing. All objects resist changes in their state of motion. In the absence of an unbalanced force, an object in motion will maintain this state of motion. According to Newton's second law... Acceleration is produced when a force acts on a mass. The greater the mass (of the object being accelerated) the greater the amount of force needed (to accelerate the object). What does this mean? Everyone unconsciously knows the Second Law. Everyone knows that heavier objects require more force to move the same distance as lighter objects. However, the Second Law gives us an exact relationship between force, mass, and acceleration. It can be expressed as a mathematical equation: or FORCE = MASS times ACCELERATION According to Newton's third law... For every action there is an equal and opposite re-action. What does this mean? This means that for every force there is a reaction force that is equal in size, but opposite in direction. That is to say that whenever an object pushes another object it gets pushed back in the opposite direction equally hard. Refer to Video Clips illustrating Newtons Laws. Can you come up with your own examples in Sports? Projectile Motion: Any airborne object, including the human body, is a projectile. The center of mass of the projectile will follow a Parabolic Path whenever gravity is the only external force acting on it. Skills involving projectiles might have one of three objectives. In the high jump, the objective is to maximize the Height over the bar; in the Javelin the thrower tries to maximize the horizontal distance or Range; and in basketball the shooter seek Accuracy. - to maximize the vertical distance (height) of a projectile, one must maximize the takeoff velocity and takeoff verticality. High jumpers try to jump as vertical as possible with as much speed as possible built up. To maximize the horizontal distance (range) of a projectile, one must achieve maximal takeoff velocity and take off at an angle of 45 degrees to the horizontal. Most throwing events in the Olympics (Javelin, discus, shot, hammer) try to achieve a takeoff angle of 45 degrees, as well as baseball players throwing in a baseball from the outfield. Fluid Dynamics: A Fluid is a substance that flows – such as liquid OR gas. Air is a fluid. All athletic events are affected by fluids – some more than others. Walking, dancing or gymnastics are not affected that much. Cycling, swimming, surfing, and skiing are directly affected and baseball, cricket, and soccer involve projectiles that are definitely affected by fluid dynamics. Fluid Drag Forces: - Profile Drag is the resistance caused by the size of the object or person and the Air Turbulance that is produced as it moves through the air. How is this apparent in Skiing, cycling and running? - Skin Friction Drag, or Surface Drag is caused by the surface roughness of the object or person. If an object is smooth, it will incur less skin friction or drag. The high tech swim suits in Olympic swimmers re designed to incur the least surface drag possible. The bowler in Cricket only shines one side of the ball so that it has more drag on the other side and will “move” in the air. Fluid Lift Forces: a forces directed perpendicular to the flow direction of the moving object. These forces can be directed upward (as in discus, javelin, ski jumping, Frisbee ) or downward ( as in Racing Cars, sinker balls in baseball, topspin shots in tennis) or even sideways ( as in curveballs or in the Beckham free kicks). - the TILT of the object relative to the flow velocity is the Angle of Attack. For example is a discus is lifted slightly upward it will create a lift force that will make it go further than a discus that is flying directly level with the vector of forward movement. The Berrnoulli Princple: When a fluid hits an object of uneven shape – like an aircraft wing – the air on the curved side will have to travel faster than the air on the straight side. Bernoulli’s principle sates that the higher the velocity of the fluid, the lower the air pressure. The slower the velocity, the higher the air pressure. This creates a lift force Upwards which is responsible for aircraft being able to fly. The opposite is true for the Tail Airfoils of racing cars which are flat on top and curved beneath to create a downward force. The Magnus Effect: This concept applies to spinning objects in motion. It only applies to objects spinning around an axis NOT aligned to the flow velocity. So a quarterback throwing a football with a tight spiral is not subject to Magnus force. However a topspin forehand in Ping Pong brings the ball down in an exaggerated fashion. Topspin restricts the horizontal distance and time in the air, whilst backspin increases the distance and time in the air. For example the golfer will increase the height, the time in the air and enhance the ability of a golf ball to stay on the green due the angle of decent being greater. http://www.youtube.com/watch?v=23f1jvGUWJs Try to find examples of each of these biomechanical concepts have affected sports over the years. - for example, how has the modern tennis racket enabled the tennis player to be more effective, that when they were using wooden tennis rackets? Projectile Experiment: Design a Practical Experiment to examine the role of speed and angle in the distance a projectile travels. Football punting/leg speed, whiffle ball throw, baseball machine and angles of release/distance, Basketball shot and angles/success, soccer kick/bending freekicks