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Transcript
EAGLE MOUNTAIN CASINO TRAINING SYSTEM
Training and Reference Material
Analog Electronics
The field of Analog Devices covers electronic circuits that
deal with a varying voltage. Where digital signals are usually
limited to two states (high and low, or 1 and 0) analog circuits
work on signals that continuilly change in voltage. This includes
Power Supply circuits, Motor Controllers, Voltage Regulators,
Operational Amplifiers, Voltage Comparators, Voltage References
and Audio Amplifiers just to name a few.
This will be presented as a series of small courses as
described below.
Power Supplies - Power suppplies convert one energy source to
another. Whether it is converting AC to DC, one voltage DC to
another voltage DC, or DC to AC. before takiing this course it is
suggested you take the more basic DC, AC, Basic Components lessons
and can read and write a schematic with good comprehension.
Knowledge up through semiconductors (diodes and transistors) is
required.
Voltage Regulators - A Course on Voltage Regulators that includes
a lab exercise on building and designing voltage and current
regulated power supplies for test fixtures. It shows the basics of
what is inside linear regulators, covers most of the popular
voltage regulators found in the gaming industry, and briefly
covers switching regulators. Knowledge up through semiconductors
(diodes and transistors) is required. To do the exercises it is
assumed you have been through the Power Supplies lessons.
Operational Amplifiers - A course on Op Amps. First it builds up
an op amp, section by section, showing what it might look like if
it were made of transistors and discrete components. Then it goes
through basic circuits that op amps are used in. Popular devices
used in the Gaming Industry are introduced. Knowledge up through
semiconductors (diodes and transistors) is required.
Voltage Comparators - This course contrasts the differences
between Voltage Comparators and Op Amps, and shows some of the
basic circuits in which they are used. Popular devices used in the
Gaming Industry are introduced. This class is taught as a
difference course from Operational Amplifiers, and it assumes you
understand that material.
Motor Controllers - Some of the basic Motor Controller circuits
are demonstrated. Many of the IC Motor Driver chips are covered.
Emphasis is put on the microprocessor output driving a motor.
Knowledge up through semiconductors (diodes and transistors) is
required.
Driver Interfaces - This is a short course in typical
communications interface driver circuits, Player Panel Lamp
Drivers, and other driver circuits that would be typical interface
circuits between a microprocessor's outputs and an external
circuit. Knowledge up through semiconductors (diodes and
transistors) is required.
Receiver Interfaces - This is a short course in typical
communications interfaces receiver circuits, Player Panel Switch
inputs, and other input circuits that would typically be found
between an external circuit and a microprocessor's inputs.
Knowledge up through semiconductors (diodes and transistors) is
required.
Collected or created works by Herschel W. Peeler
([email protected])
Copyright 2004 by Eagle Mountain Casino, Porterville, CA