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Unit 1: Factors Affecting Participation Skill Definition of skill: ‘A SKILL IS A LEARNT ABILITY TO BRING ABOUT THE RESULT YOU WANT WITH MAXIMUM CERTAINTY AND EFFICIENCY’ Types of skill: BASIC SKILLS • Simple and straightforward. COMPLEX SKILLS • Take a long time to learn. • Usually Learnt at a young age. • Involve high levels of co-ordination & control. • Important to perform basic skills before attempting higher level skills. • Sport specific / non-transferable. Examples? Examples? Running, dodging an opponent. Smash shot in badminton, Lay up in Basketball Types of skill: OPEN SKILLS: • Constantly changing, unstable environment. CLOSED SKILLS: • Constant, unchanging environment. • Skills have to adapted to meet the demands of the situation. • Not effected by the sporting environment. • High level of cognitive skill. • Low level of cognitive skill. Types of skill: FINE MOTOR SKILLS: • Involve the small muscles of the body that enable such functions as: Writing, Grasping small objects & Fastening clothes. • Precise • High level of Handeye coordination. GROSS MOTOR SKILLS • Involve the large muscles of the body that enable such functions as: Walking, kicking & throwing a ball. • Not very precise but fundamental • A person’s gross motor skills depend on both muscle tone and strength. WHY IS FEEDBACK IMPORTANT? It allows the performer to understand four things: • The reason for positive outcomes of actions. • The reason for negative outcomes of actions. • The overall perspective of their performance. • The methods to change future performances. It also does the following things: 1. Stops mistakes being repeated before they become established. 2. Tells the performer if extra training is needed. 3. Allows the performer to set goals for improvement. 4. Motivates performer. 5. And allows the performer to compare themselves to the ideal performance. CONSIDERATIONS WHEN LEARNING A NEW SKILL: • Limited channel capacity • Overload • Only do a little • Simple Instructions • Simple demonstrations SKILL RETENTION: • First movement • Continual practice = = Short-term memory Long-term memory DEFINITION: “The process that initiates, guides and maintains goal-orientated behaviour” TYPES OF MOTIVATION: Intrinsic: An internal motivator linked to satisfaction of performance, pride in winning or enjoyment e.g. socialising, fun, personal development. Extrinsic: An external motivator linked to winning trophies or the performers teammates. e.g. prize money, adoration, salary. Rewards & Incentives: An external motivator which may provide the performer with something they want. Is motivation always one or the other, or do they mix? INVERTED U THEORY: PROBLEMS: Over-Arousal: • Caused by too much pressure from a Coach/Parent/The Crowd/Team Mates. • From Fear of Losing. Anxiety: • Synonyms: Nervousness, worry, apprehension. • Faced with an unknown or daunting prospect, a performer can become overly aroused and anxious. SOLUTIONS FOR OVER ARSOUAL: Relaxation: • Breathing techniques aid performers & assist in lowering heart rate. Visualisation/Mental Rehearsal: • Performers picture success/movements in their heads as a ‘mental rehearsal’ before the physical activity. Goal Setting: • Breaks an overall goal into smaller goals. WHY SET GOALS?: Breaks long term ambitions down into short term targets. Gives the performer a specific focus and how to reach that goal, rather than general outcomes. Setting goals can: • Motivate. • Give Confidence. • Help Performers. • Control Anxiety. Two Types of sporting goals: Outcome goals – The result of a competition. Performance goals – The standard of performance. Which one do performers have more control over? GOAL SETTING (SMARTER): Key Word Meaning Specific Focus attention Measurable Assess progress against a standard Agreed Accepted by everybody involved Realistic Challenging but within capabilities Time-phased Specific date for completion Exciting Inspiring, challenging & rewarding for performers to stop boredom Recorded Written down to evaluate progress, provide feedback & motivate performer FUNCTIONS OF THE SKELETON: There are 4 major functions of bones. 1. Shape and support 2. Movement 3. Protection 4. Blood Production SHAPE AND SUPPORT: What would happen if we didn’t have a Skeleton? • Provides a frame for posture. BONE EXAMPLES: • Where do muscles attach, where is there ‘shape’. • E.g. Clavicle, Pelvic Bone. MOVEMENT: The Skeleton has joints, it is these joints that allow movement of the body. There are different types of joints in your body. Each joint allows for certain types of movement. PROTECTION: List of some Organs: • Brain • Lungs • Heart • Spinal Cord What needs protecting in our bodies? Organs! EXAMPLES: Organ Bones that Protect the Organ Brain Cranium Lungs Ribs Heart Ribs Spinal Cord Vertebrae BLOOD PRODUCTION: Blood is produced in the Long Bones of the body. (Femur, Tibia, Fibula) BLOOD: Red Blood Cells: They collect and transfer Oxygen and Carbon Dioxide. White Blood Cells: Fight foreign organisms that enter your body. (Bacteria, Parasites, Viruses) JOINT DEFINITION: • ‘A joint is a place where two or more bones meet’ 3 MAIN GROUPS OF JOINT: There are 3 main groups of joints. 1. Fixed/Immoveable joints (fibrous) 2. Slightly Moveable joints (cartilaginous) 3. Freely Moving joints (synovial) SYNOVIAL JOINT CONSTRUCTION: Ligaments: • Attach bones to bones. • Holds them together. • Stops dislocation. Hyaline Cartilage: • Covers the head of the bones and joint sockets. • Hard, tough, slippery layer for protection & reduction of friction. Synovial Fluid: • Lubricates the joints for friction free movement. Synovial Membrane: • Protective barrier for synovial fluid. Joint Capsule: • Provides a protection barrier to all of the above. SYNOVIAL JOINT PROBLEMS: Synovial Fluid: • Synovial membrane puncture = leakage of fluid. Hyaline Cartilage: • Deterioration = Joint rubbing • = Arthritis! Ligaments: • Loose ligaments = dislocation of joint. • Tear/snap = extreme pain & discomfort. • Takes a long time to heal. Types of Joints: 1. Pivot 2. Hinge 3. Gliding 4. Ball and Socket 5. Saddle 6. Conyloid MOVEMENT AT JOINTS: Flexion: • A bending movement around a joint in a limb (as the knee or elbow) that decreases the angle between the bones of the limb at the joint. Extension: • Extension is the opposite of flexion, describing a straightening movement that increases the angle between body parts. Rotation: • Rotation is movement in which something, e.g. a bone or a whole limb, pivots or revolves around a single long axis. Abduction/Adduction: • The movement of a limb away from the midline of the body / Movement of a limb toward the midline of the body. BALL AND SOCKET: Freely moveable in all directions. Ligaments are used to keep the joint stable & prevent dislocation. Examples: • Hip • Shoulder Movement Allowed: • Flexion & Extension • Abduction & Adduction • Rotation. HINGE: Can only move in certain directions. Opens until straight Limited Movement: Shape of the bones & Ligaments Examples: • Elbow • Knee Movement Allowed: • Flexion & Extension PIVOT: Part of a bone fits into another ring of bone. Examples: • Atlas (C1) & Axis (C2) Vertebrae. These are the first two bones of your spine. They allow your head to turn side to side. Movement Allowed: • Rotation CONDYLOID: Rounded end (Condyle) into hollow end (elliptical cavity). Back and forward, side to side. Ligaments prevent rotation. Examples: • Wrist Movement Allowed: • Flexion & Extension • Abduction & Adduction SADDLE: Bones shaped like saddles and fit together Bone shape prevents rotation. Examples: • Thumb Movement Allowed: • Flexion & Extension • Abduction & Adduction GLIDING: Flat surface meeting flat surface. Little movement is possible in all directions. Limited movement due to ligaments. Examples: • Vertebrae • Carpal bones in the hand Movement Allowed: • Gliding TYPES OF MUSCLE: 1. Voluntary / Skeletal Muscle 2. Involuntary Muscles 3. Cardiac Muscles VOLUNTARY / SKELETAL MUSCLES: • • • • • Names Skeletal Muscles as they attach to the bones. These are the majority of the muscles in your body. Gives the body shape & allows movement. Under your conscience control. Used for movement, especially in sport. VOLUNTARY / SKELETAL MUSCLES: NOT under your conscious control Found in intestines and blood vessels Have to keep contracting for crucial body functions to continue. Operate automatically. CARDIAC MUSCLE: The walls of the heart. Never fatigue!! (get tired) Deltoid