Math 11 Adv Distance on a sphere – another application of
... 3. Dublin, Ireland and Karachev, Russia are at the same longitudes as the two cities in 2), but they are at 53N latitude instead. How far do you have to travel along this latitude from one to the other? 4. Rebecca and Jono, who seem to know their sailing, are in a two-person vessel in the middle of ...
... 3. Dublin, Ireland and Karachev, Russia are at the same longitudes as the two cities in 2), but they are at 53N latitude instead. How far do you have to travel along this latitude from one to the other? 4. Rebecca and Jono, who seem to know their sailing, are in a two-person vessel in the middle of ...
Rule of marteloio
The rule of marteloio is a medieval technique of navigational computation that uses compass direction, distance and a simple trigonometric table known as the toleta de marteloio. The rule told mariners how to plot the traverse between two different navigation courses by means of resolving triangles with the help of the Toleta and basic arithmetic.Those uncomfortable with manipulating numbers could resort to the visual tondo e quadro (circle-and-square) and achieve their answer with dividers. The rule of marteloio was commonly used by Mediterranean navigators during the 14th and 15th centuries, before the development of astronomical navigation.