Geometry - Harrison High School
... congruent to two angles in another triangle, the third angles must also be congruent. Think about it… they have to add up to 180°. ...
... congruent to two angles in another triangle, the third angles must also be congruent. Think about it… they have to add up to 180°. ...
Geometry - Ms. Logsdon Math
... congruent to two angles in another triangle, the third angles must also be congruent. Think about it… they have to add up to 180°. ...
... congruent to two angles in another triangle, the third angles must also be congruent. Think about it… they have to add up to 180°. ...
Rule of marteloio
The rule of marteloio is a medieval technique of navigational computation that uses compass direction, distance and a simple trigonometric table known as the toleta de marteloio. The rule told mariners how to plot the traverse between two different navigation courses by means of resolving triangles with the help of the Toleta and basic arithmetic.Those uncomfortable with manipulating numbers could resort to the visual tondo e quadro (circle-and-square) and achieve their answer with dividers. The rule of marteloio was commonly used by Mediterranean navigators during the 14th and 15th centuries, before the development of astronomical navigation.