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Ancient Civilisations TIarFe(nee QU ncom d iced u kTipr tmo e™ ssed e see and ) thdec isa o pim cturp r ess . or e Mesopotamia, Egypt, India Chronology Mesopotamia Egypt Indus Valley China 3500 B.C.E. 3000 B.C.E. 2500 B.C.E. 2000 B.C.E. 3000-2350 B.C.E. Early Dynastic (Sumerian) 2350-2230 B.C.E. Akkadian (Semitic) Sargon of Akkad 2112-2004 B.C.E. 3rd Dynasty of Ur (Sumerian) 1900-1600 B.C.E. Old Babylonian (Semitic) Hammurabi 1700-1500 B.C.E. 1500 B.C.E. Hittite invasion Pre-Dynastic c.3100 B.C.E. Menes unifies Egypt 2575-2134 B.C.E. Old Kingdom c. 2600 B.C.E. Beginning of Harappan Indus Valley civilisation 2134-2040 B.C.E. 1st Intermediate Period 2040-1640 B.C.E. Middle Kingdom 1640-1532 B.C.E. 2nd Intermediate Period-Hyksos invasion 1532-1070 B.C.E. New Kingdom 1900 B.C.E. End of Indus Valley civilisation 1800-1500 B.C.E. Aryan invasion c.1800-1050 B.C.E. Shang era & Bronze Age EGYPT Political Structure City states City states All Decisions come from Ruler City states size of state need organisation Centralised –v- De-centralised Centralised – all decisions made by ruler from main city. Citadel of Sargon + uniformity, direct control, one source for decisions - decisions must come from centre, reliance on one source, state may take time to get decision Relies on rapid communication & organisation. Ex. Egypt, Mesopotamian citystates, Harappan India City states Political Structure City states City states Major Decisions from centre, Most decisions local City states City states De-centralised – state divided into administrative units. Local princes/governors make some decisions w/o approval of central ruler + regional autonomy, practical for large states - local leaders may exercise authority beyond mandate from centre, requires absolute loyalty to central govt. (ex. Zhou China) Relief from Persepolis Political Structure Leader – originally warriors Not hereditary, later hereditary Most not Gods, rather ‘chosen’ by Gods. (Egyptian Pharaoh=God Horus) Rely on military prowess & religious class to bolster legitimacy Later benevolence & wisdom Man from Nineveh (possibly Sargon) Political Structure Laws Laws -- size of state rules to govern behaviour, rituals, rel’tsh btw grps (classes) Basic function – order & protect property Stability & Peace trade affluence Legitimised by religion often derived from higher authority 10 Commandments, Code of Hammurabi, Laws of Manu Not egalitarian reflect social stratifications class & gender Code of Hammurabi, Code of Nesilim, Laws of Manu Reflect idea of lex talionis (eye for an eye) Retribution & Compensatory Stele of Hammurabi Economics -- Agriculture Foragers -- Primitive clan/kinship groups, hunting & gathering Pastoralist -- nomadic herders Agriculturalists -- organised farming & domesticated animals Egypt-Wheat, barley, cattle, fowl Mesopotamia-Wheat, Barley, Peas, Lentil, sheep, pigs, goats Indus Valley- Wheat, Barley, Vegetables, cotton, cattle, buffalo, fowl China-Millet, Soybeans, wheat, fowl Growth of Agriculture All developed extensive irrigation, canal & reservoir systems to support expanding agriculture. Spread of crops across regions (diffusiontrade) Egypt-Treading Wheat & Feeding Goats Agriculture Surplus harvest - wealth trade laws to promote & protect trade health, life expectancy population & size of cities Often led to expansion and need to defend from other forces--military Resources to repair and expand irrigation systems, roads, etc. taxation for infrastructure Crete - c.1600 BCE L. Fisherman Mural R. Harvester Vase Trade Routes Beginning of Silk Road Overland & Maritime trade in gems, foodstuffs, metals, textiles Exchange of goods resulted in other exchanges technology, language, art, religion, etc. Rulers married off daughters to other kings to seal treaties Religion -- Common attributes Naramsin w/Bull Helmet sacrifices vanquished foe to twin sun gods (night & day) Polytheistic Hierarchy of Gods associated w/natural forces rain, floods, drought, day/night, etc. -- flood stories Legitimise laws & social hierarchy rulers=Gods (Egypt) rulers favoured by Gods (Mesopotamia, Greeks, Romans, etc.) class distinctionpriest class caste (India) Work w/or become part of ruling hierarchy Stele of Naramsin Akkad, c. 2200 BCE The Stele of Hammurabi c. 1792-50 BCE Shamash Hammurabi receives laws from the God Shamash Prologue & List of Laws The Palette of Narmer - Commemorating the Unification of Upper & Lower Egypt by Narmer (Menes) Narmer (Menes) w/crown of Upper Egypt sacrifices foe. Bare feet indicate religious act. Egypt c. 3200 BCE Serekh w/glyphs for Narmer Horus oversees conquest. Holds rope tied to head of foe. Narmer w/crown of Lower Egypt leads procession. Horus flies before him. Vanquished foes. Religion - Nature of Faith Belief in afterlife varied & determines nature of faith optimistic -v- pessimistic Optimistic (ex. Egyptian) may reflect resignation to forces of nature Gods not active in daily life Afterlife another phase of life better place & w/Gods Hunefar in afterlife w/Gods Judgment before Osiris Hunefar Anubis Guardian of the afterlife ba Hunefar’s life-force MaatAmmit-Eater force of Thoth of the Dead good. records weighing of soul Horus presents Hunefar to Osiris Osiris sons of Horus Isis Religion-Nature of Faith (cont.) Pessimistic May reflect desire to fight forces of nature -- life seen as struggle against uncontrollable forces Gods active & interfere in daily life. (Greeks, Mesopotamia) People pawns to Gods Afterlife fearful-- seek to avoid death (ex. Gilgamesh) Gods source of good & evil Votive statue of Gudea;/ Religion & Sacrifice Sacrifice to Gods common positive-sacrifices of thanks harvests, births, victories negative-placate wrathful Gods droughts, plagues, famines, floods, etc. Human sacrifice rare, but not uncommon seen most often in pessimistic religions also in vanquishing foe (Palette of Narmer; Stele of Naramsin) Illustration of Warka vase, showing nude priests offering sacrifices to Inanna. Uruk, c.3000 BCE Akhenaton & Monotheism in Egypt Power & influence of priests rivaled & challenged Akhenaton’s reign Akhenaton declared a single god, Aten short-lived, but significant shift to monotheism. Known as the Amarna period, Akhenaton reasserted the power of the pharaoh over religion radical change in Egyptian art figures less formal and rigid, moving more naturalistic style. After Akhenaton’s death, Tutankhamun restored polytheism Akhenaton, Nefretari & children priests regained power Akhenaton & Amarna period was erased from Egyptian history Religion and social hierarchy status of religious class Rituals & ceremonies role as oracles needed political class % taxes for religious functions food, temples, resources Priests formed own social class power = challenge political ldrs ex. Egypt Cylinder seal-Vessels w/two rivers flowing before sacrificial animals. Sumer, c.2000 BCE Social Stratification King & nobles As cities expanded job specialisation peasant, priest, artisan, soldier, scribe, slave Foot Soldiers Officers Static vs. Dynamic movement btw classes? Nobles & Priestss Generally patriarchal, maledominated societies. Herders Peasants The Standard of Ur - Mesopotamia Each row = occupations and levels of society Social Stratification Dynamic social order - allows for movement btw classes - social mobility (soldier to king) Most civilisations allowed for some mobility (ex. Joseph-slave to noble) Static social order - born & die in same class - no mobility (ex. Indian caste system) Class determined by military prowess, religious leadership, economic status, gender peasants & slaves at bottom Slave status varies (dynamic -v- static) women often represent separate class Indian Caste system -- static Intellectual life Most cultures had myths, tales – transmitted orally ex. Epic of Gilgamesh Expressed morals/ethics Often in fable form Reinforced religious idea Legitimised political system System of writing Pictographs/ideographs Egypt, Mesopotamia, China Sound-based script Phœnician Accounting/book-keeping Lives of rulers-history Later-literature & poetry Intellectual -- Technology ‘necessity is the Mother of invention” innovation occurs through need, fortune, interaction need to control flooding irrigation, dams, reservoirs agriculture ex. Plow, Sickle, Scythe trade transportation Ships (Phœnicians) storage i.e..pottery, baskets, etc. Roads Trade, Communication, transport military systems of exchange barter, later currency Phœnician bireme Intellectual -- Technology ‘necessity is the Mother of invention” conflictweapons, strategy bronze & iron tipped weapons chariots w/spoked wheel Hittites in Mesopotamia Aryan in India siege towers citadels w/towers & crenellations Assurnasirpal II, palace relief from Nimrud . Siege tower w/battering ram against crenellated towers. (c.883-59 BCE) (British Museum) Assurnasirpal II & Lion hunt. Note spoked chariot wheels Intellectual -- Interaction & Diffusion Diffusion of technology & ideas via interaction common t/o ancient world writing systems, irrigation technology, weaponry, transportation, architecture, art, etc. frequency & rate of contact transfer of ideas & technology this interaction & diffusion of ideas advances civilisation Interaction not always positive competition for trade routes protection of trade routes desire to expand control of large areas Woman Spinning , from Susa (Iran). c. 8th - 7th century BCE. Musée du Louvre Ur - Votive statues c.1800 BCE Art Art -- painting, sculpture, architecture most art was religious or secular Religious art reinforced main religious ideas good -v- evil afterlife votive statues (Mesopotamia) images of Gods (Egypt) fertility figures (Harappan) Susa Worshiper c. 1100 BCE Harappan Priest-King c. 2200 BCE Egypt - Nefretari making offering to Isis c.1800 BCE Architecture Reconstruction of Babylon 18th century BCE Funerary Temple of Hatshepsut Generally served to illustrate power & grandeur of secular & religious life. some structures served both purposes (ex. Ziggurats) required extensive resources material & people goods shipped from t/o region ex. timber from Lebanon & Syria voluntary & slave labour Ziggurat -- Samara, Iraq Architecture Cities wealth of state degree of centralisation (ex. Harappan states) extensive engineering running water, drainage, sewage granaries Religious centres, government buildings, marketplaces, housing Reconstructions -- Harappan citadel w/ religious & political buildings w/in city walls. All Harappan cities were designed along the same plan, indicating a highly centralised culture most peasants lived outside city walls some cities were divided by class ex. Harappan cities Cities acted as fortresses to protect population during war Drawing of residences w/drainage system visible. Homes had running water and toilets w/separate sewage system.