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Learning and Memory Chapter 9 The nature of learning The differences between classical conditioning, operant (instrumental) conditioning and cognitive learning The main characteristics of learning How knowledge about learning can be incorporated into marketing strategies The importance of brand image and product positioning Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 1 Nature of Learning Learning refers to any change in the content or organisation of long-term memory Consumer behaviour is largely learned behaviour Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 2 Learning Results from Information Processing and Causes Changes in Memory Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 3 Involvement and Learning Learning under high-involvement conditions consumer has a high motivation to learn Learning under low-involvement conditions most consumer learning is in a low-involvement context Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 4 Types of Learning Conditioning classical conditioning operant conditioning Cognitive learning iconic rote learning vicarious learning/modelling reasoning Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 5 Conditioning Conditioning based on the association of a stimulus (information) and a response (behaviour or feeling) Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 6 Classical Conditioning Establishing a relationship between stimulus and response to bring about the learning of the same response to a different stimulus Most common in low-involvement situations Learning is more often a feeling or emotion than information Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 7 Consumer Learning through Classical Conditioning Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 8 Operant Conditioning Trial precedes liking reverse is often true for classical conditioning product sampling is an example of this type of learning Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 9 Cognitive Learning Iconic rote learning association between two or more concepts in the absence of conditioning – a substantial amount of low-involvement learning involves iconic rote learning – achieved by repeated advertising messages Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 10 Cognitive Learning (cont.) Vicarious learning/modelling observe others' behaviour and adjust their own accordingly – common in both high-involvement and lowinvolvement situations Reasoning most complex form of cognitive learning – most high-involvement decisions generate some reasoning Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 11 General Characteristics of Learning The strength of learning is influenced by: importance – separates high- and low-involvement learning situations reinforcement stimulus repetitions (practice sessions) imagery Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 12 General Characteristics of Learning (cont.) Extinction forgetting occurs when reinforcement for learning is withdrawn Stimulus generalisation brand equity brand leverage Stimulus discrimination why your brand is different Retrieval environment the stronger the original learning process, the more likely it is to retrieve the information when needed Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 13 Memory Memory is total accumulation of prior learning experiences Long-term memory unlimited permanent storage schematic memory – linking to ‘chunks’ of information Short-term memory working memory the role of images, sight, sound, smell, taste and tactile situations Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 14 Concepts of Networks Cars Status Health House 15 Replacement Model Old concept New concept Memory Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Copyright 2002 cGraw-Hill Australia Ltd Consumer Behaviour: Implications forPty Marketing Strategy 3e by Neal, Quester and Hawkins PPT t/a Consumer Behaviour: Implications for Marketing Strategy by Neal, Quester & Hawkins 16 Accumulation Model concept existing concepts relationship New concept or message idea message Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 17 Product Positioning Strategy Brand image Product positioning Perceptual mapping Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins 18