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Silberschatz, Galvin and Gagne ©2006 Operating System Principles Chapter 2: Operating-System Structures Mi Jung Choi [email protected] Dept. of Computer Science Ch2. Operating-System Structures Chapter 2: Operating-System Structures Operating System Services User Operating System Interface System Calls Types of System Calls System Programs Operating System Design and Implementation Operating System Structure Virtual Machines CSIE301 Operating System -2- Fall 2009 Ch2. Operating-System Structures Objectives To describe the services an operating system provides to users, processes, and other systems To discuss the various ways of structuring an operating system CSIE301 Operating System -3- Fall 2009 Ch2. Operating-System Structures To whom: Users, Processes, other systems Operating System Services With What: Memory, Storage, Devices, CPU One set of OS services provides functions that are helpful to the user Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing CSIE301 Operating System -4- Fall 2009 Ch2. Operating-System Structures Operating System Services One set of OS services provides functions that are helpful to the user: User Interface Almost all operating systems have a user interface (UI) Varies between Command-Line Interface (CLI), Graphical User Interface (GUI), Batch Interface Program Execution The system must be able to load a program into memory and to run that program, end execution either normally or abnormally (indicating error) CSIE301 Operating System -5- Fall 2009 Ch2. Operating-System Structures Operating System Services One set of OS services provides functions that are helpful to the user: I/O Operations A running program may require I/O, which may involve a file or an I/O device. File-system Manipulation The file system is of particular interest. Process needs to – – – – read and write files and directories create and delete them search them list file Information permission management is also required. CSIE301 Operating System -6- Fall 2009 Ch2. Operating-System Structures Operating System Services One set of OS services provides functions that are helpful to the user: Communications Processes may exchange information, on the same computer or between computers over a network Communications may be via shared memory or through message passing (packets moved by the OS) Error Detection OS needs to be constantly aware of possible errors – may occur in the CPU and memory, in I/O devices, in user program For each type of error, OS should take the appropriate action to ensure correct and consistent computing Debugging facilities can greatly enhance the user’s and programmer’s abilities to efficiently use the system CSIE301 Operating System -7- Fall 2009 Ch2. Operating-System Structures Operating System Services Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing Resource allocation When multiple users or multiple jobs running concurrently, resources must be allocated to each of them Many types of resources – Some (such as CPU cycles, main memory, and file storage) may have special allocation code. – Others (such as I/O devices) may have general request and release code. Accounting To keep track of which users use how much and what kinds of computer resources CSIE301 Operating System -8- Fall 2009 Ch2. Operating-System Structures Operating System Services Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing Protection and security in a multi-user computer system The owners of information may want to control use of that information Concurrent processes should not interfere with each other Protection involves ensuring that all access to system resources is controlled Security of the system from outsiders requires user authentication, – extends to defending external I/O devices from invalid access attempts CSIE301 Operating System -9- Fall 2009 Ch2. Operating-System Structures User Operating System Interface - CLI CLI allows direct command entry Command Line Interface (CLI) Sometimes implemented in kernel, Sometimes by systems program Sometimes multiple flavors are implemented – shells BASH (Bourne-Again SHell ), CSH (C SHell), KSH (Korn SHell), TCSH on Linux CMD on windows XP Primarily fetches a command from user and executes it Sometimes commands built-in, Sometimes just names of programs – adding new features doesn’t require shell modification CSIE301 Operating System - 10 - Fall 2009 Ch2. Operating-System Structures User Operating System Interface - GUI User-friendly desktop metaphor interface Usually mouse, keyboard, and monitor Icons represent files, programs, actions, etc Various mouse buttons over objects in the interface cause various actions provide information, options, execute function, open directory Invented at Xerox PARC Many systems now include both CLI and GUI interfaces Microsoft Windows is GUI with CLI “command” or “cmd” shell Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath and shells available Linux is CLI with optional GUI interfaces (GNOM, KDE) CSIE301 Operating System - 11 - Fall 2009 Ch2. Operating-System Structures System Calls The only way that a process communicate with OS It provides an interface to the service made available by an OS CSIE301 Operating System - 12 - Fall 2009 Ch2. Operating-System Structures System Calls Programming interface to the services provided by the OS Typically written in a high-level language (C or C++) Sometimes written using assembly-language instructions. Mostly accessed by programs via a high-level Application Program Interface (API) rather than direct system call use Each API consists of one or more systems calls. APIs are OS specific. Three most common APIs are Win32 API, Win64 API for Windows, POSIX API for POSIX-based systems (including UNIX, Linux, Mac OS X) Java API for the Java virtual machine (JVM) Why use APIs rather than system calls? To provide a simplified method of the use of system calls and hide the implementation details. CSIE301 Operating System - 13 - Fall 2009 Ch2. Operating-System Structures Example of System Calls System call sequence to copy the contents of one file to another file scanf(infile) scanf(outfile) fopen(“r”); fopen(“w”); fgetc(); fputc(); fclose(infile); fclose(outfile); exit(); CSIE301 Operating System - 14 - Fall 2009 Ch2. Operating-System Structures Example of Standard API Consider the ReadFile() function in the Win32 API reads data from a file, and starts at the position that the file pointer indicates. You can use this function for both synchronous and asynchronous operations. A description of the parameters passed to ReadFile() hFile - [in] A handle to the file to be read. lpBuffer - [out] A pointer to the buffer that receives the data read from a file. nNumberOfBytesToRead - [in] The maximum number of bytes to read. lpNumberOfBytesRead - [out] A pointer to the variable that receives the number of bytes read. lpOverlapped - [in] A pointer to an OVERLAPPED structure. CSIE301 Operating System - 15 - Fall 2009 Ch2. Operating-System Structures System Call Implementation Typically, a number associated with each system call System-call interface maintains a table indexed according to these numbers The system call interface invokes intended system call in OS kernel and returns status of the system call and any return values The caller needs to know nothing about how the system call is implemented Just needs to obey API and understand what OS will do as a result of the call Most details of OS interface hidden from programmer by API CSIE301 Operating System - 16 - Fall 2009 Ch2. Operating-System Structures API – System Call – OS Relationship CSIE301 Operating System - 17 - Fall 2009 Ch2. Operating-System Structures Standard C Library Example C program invoking printf() library call, which calls write() system call CSIE301 Operating System - 18 - Fall 2009 Ch2. Operating-System Structures System Call Parameter Passing Often, more information is required than simple identity of desired system call Exact type and amount of information vary according to OS and system call Three general methods used to pass parameters to the OS Simplest: pass the parameters in registers In some cases, may be more parameters than registers Parameters stored in a block, or table, in memory, and address of block passed as a parameter in a register This approach taken by Linux and Solaris Parameters placed, or pushed, onto the stack by the program and popped off the stack by the operating system Block and stack methods do not limit the number or length of parameters being passed CSIE301 Operating System - 19 - Fall 2009 Ch2. Operating-System Structures Parameter Passing via Table CSIE301 Operating System - 20 - Fall 2009 Ch2. Operating-System Structures Types of System Calls Five types of system calls Process control File management Device management Information maintenance Communications CSIE301 Operating System - 21 - Fall 2009 Ch2. Operating-System Structures Types of System Calls Process control end, abort load, execute create process, terminate process get process attributes, set process attributes wait for time wait event, signal event allocate and free memory File management create file, delete file open, close read, write, reposition (move, rename, etc.) CSIE301 Operating System - 22 - Fall 2009 Ch2. Operating-System Structures Types of System Calls Device management request device, release device read, write, reposition get device attributes, set device attributes logically attach or detach devices Information maintenance get time or date, set time or date get system data, set system data get process, file, or device attributes set process, file, or device attributes CSIE301 Operating System - 23 - Fall 2009 Ch2. Operating-System Structures Types of System Calls Communications Create, delete communication connection send, receive messages transfer status information attach or detach remote devices CSIE301 Operating System - 24 - Fall 2009 Ch2. Operating-System Structures MS-DOS execution (a) At system startup (b) running a program CSIE301 Operating System - 25 - Fall 2009 Ch2. Operating-System Structures FreeBSD Running Multiple Programs CSIE301 Operating System - 26 - Fall 2009 Ch2. Operating-System Structures System Programs System programs provide a convenient environment for program development and execution. Some of them are simply user interfaces to system calls; others are considerably more complex They can be divided into: File manipulation Status information File modification Programming language support Program loading and execution Communications Most users’ view of the operation system is defined by system programs, not the actual system calls CSIE301 Operating System - 27 - Fall 2009 Ch2. Operating-System Structures System Programs File management create, delete, copy, rename, print, dump, list, and generally manipulate files and directories Status information Some programs ask the system for info. date, time, amount of available memory, disk space, number of users. detailed performance, logging, and debugging information. Typically, these programs format and print the output to the terminal, other output devices, files. Some systems implement a registry - used to store and retrieve configuration information. CSIE301 Operating System - 28 - Fall 2009 Ch2. Operating-System Structures System Programs (cont’d) File modification Text editors to create and modify files Special commands to search contents of files or perform transformations of the text Programming-language support Compilers, assemblers, debuggers and interpreters sometimes provided CSIE301 Operating System - 29 - Fall 2009 Ch2. Operating-System Structures System Programs (cont’d) Program loading and execution Once a program is assembled or compiled, it must be loaded into memory to be executed. Absolute loaders, re-locatable loaders, linkage editors, and overlay-loaders, debugging systems for higher-level and machine language Communications provide the mechanism for creating virtual connections among processes, users, and computer systems allow users to send messages to one another’s screens, browse web pages, send electronic-mail messages, log in remotely, transfer files from one machine to another CSIE301 Operating System - 30 - Fall 2009 Ch2. Operating-System Structures OS Design and Implementation CSIE301 Operating System - 31 - Fall 2009 Ch2. Operating-System Structures Operating System Design and Implementation Design and Implementation of OS is not “solvable” but some approaches have proven successful Internal structure of different OS can vary widely Defining goals and specifications Affected by choice of hardware, type of system batch, multiprogramming, multitasking single user, multi-user distributed, real-time, general purpose. User goals and System goals User goals – operating system should be convenient to use, easy to learn, reliable, safe, and fast System goals – operating system should be easy to design, implement, and maintain, as well as flexible, reliable, error-free, and efficient CSIE301 Operating System - 32 - Fall 2009 Ch2. Operating-System Structures Operating System Design and Implementation Important principle to separate Policy: What will be done? Mechanism: How to do it? Mechanisms determine how to do something. Policies decide what will be done. The separation of policy from mechanism is a very important principle, it allows maximum flexibility if policy decisions are to be changed later Once an operating system is designed, it must be implemented Traditionally, written in assembly language. Now, written in high-level languages (C: Linux and Windows) CSIE301 Operating System - 33 - Fall 2009 Ch2. Operating-System Structures Operating System Structure 1. 2. 3. 4. Simple Structure Layered Structure Microkernel System Structure Modular Kernel Structure - Modern OS CSIE301 Operating System - 34 - Fall 2009 Ch2. Operating-System Structures 1. Simple Structure MS-DOS Policy - to provide the most functionality in the least space Not divided into modules Although MS-DOS has some structure, its interfaces and levels of functionality are not well separated CSIE301 Operating System - 35 - Fall 2009 Ch2. Operating-System Structures MS-DOS Layer Structure CSIE301 Operating System - 36 - Fall 2009 Ch2. Operating-System Structures 2. Layered Approach The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0), is the hardware; The highest (layer N) is the user interface. With modularity, layers are selected such that each uses functions (operations) and services of only lower-level layers A typical OS layer (layer M) consists of data structure and a set of routines that can be invoked by higher-level layers. Layer M, in tern, can invoke operations on lower-level layers. CSIE301 Operating System - 37 - Fall 2009 Ch2. Operating-System Structures Layered Operating System CSIE301 Operating System - 38 - Fall 2009 Ch2. Operating-System Structures Layered Approach Advantage Simplicity of construction and debugging The design and implementation is simplified. Each layer is implemented with only those operations provided by lower-level layers. A layer does not need to know how these operations are implemented. Disadvantage Appropriately defining the various layers Because a layer can use only lower-level layers, careful planning is necessary. CSIE301 Operating System - 39 - Fall 2009 Ch2. Operating-System Structures UNIX The UNIX OS consists of two separable parts Systems programs The kernel Consists of everything below the system-call interface and above the physical hardware Provides the file system, CPU scheduling, memory management, and other operating-system functions; a large number of functions for one level As UNIX expanded, the kernel became large. CSIE301 Operating System - 40 - Fall 2009 Ch2. Operating-System Structures UNIX System Structure CSIE301 Operating System - 41 - Fall 2009 Ch2. Operating-System Structures 3. Microkernel System Structure Make the kernel as light as possible. moves as much from the kernel into “user” space Communication takes place between user modules using message passing Mach OS from Carnegie Mellon Univ. Advantage Easier to extend a microkernel Easier to port the operating system to new architectures More reliable (less code is running in kernel mode) and secure Disadvantage Performance overhead of user space to kernel space communication CSIE301 Operating System - 42 - Fall 2009 Ch2. Operating-System Structures 4. Modular Kernel Structure Most modern operating systems implement kernel modules The kernel has a set of core components and dynamically links to additional services either during boot time or during run time. uses object-oriented approach Each core component is separate Each talks to the others over known interfaces Each is loadable as needed within the kernel Overall, similar to layers but with more flexible CSIE301 Operating System - 43 - Fall 2009 Ch2. Operating-System Structures Solaris Modular Approach CSIE301 Operating System - 44 - Fall 2009 Ch2. Operating-System Structures Modular Kernel Structure The Modular kernel approach is similar to the Layered approach The modular kernel approach requires subsystems to interact with each other through carefully constructed interfaces However, the Modular kernel approach differs from the Layered approach The layered kernel imposes a strict ordering of subsystems such that subsystems at the lower layers are not allowed to invoke operations corresponding to the upper-layer subsystems. There are no such restrictions in the modular-kernel approach, wherein modules are free to invoke each other without any constraints. CSIE301 Operating System - 45 - Fall 2009 Ch2. Operating-System Structures Virtual Machine CSIE301 Operating System - 46 - Fall 2009 Ch2. Operating-System Structures Virtual Machines A virtual machine takes the layered approach to its logical conclusion. It treats hardware and the operating system kernel as though they were all hardware A virtual machine provides an interface identical to the underlying bare hardware The operating system creates the illusion of multiple processes, each executing on its own processor with its own (virtual) memory The resources of the physical computer are shared among the virtual machines CSIE301 Operating System - 47 - Fall 2009 Ch2. Operating-System Structures Virtual Machines Non-virtual Machine Virtual Machine (a) Nonvirtual machine CSIE301 Operating System (b) virtual machine - 48 - Fall 2009 Ch2. Operating-System Structures Virtual Machines The virtual-machine concept provides complete protection of system resources since each virtual machine is isolated from all other virtual machines. This isolation, however, permits no direct sharing of resources. A virtual-machine system is a perfect vehicle for operatingsystems research and development. System development is done on the virtual machine, instead of on a physical machine and so does not disrupt normal system operation. The virtual machine concept is difficult to implement due to the effort required to provide an exact duplicate to the underlying machine CSIE301 Operating System - 49 - Fall 2009 Ch2. Operating-System Structures VMware Architecture http://www.vmware.com/ CSIE301 Operating System - 50 - Fall 2009 Ch2. Operating-System Structures The Java Virtual Machine http://java.sun.com/ CSIE301 Operating System - 51 - Fall 2009 Ch2. Operating-System Structures Summary OS provides a number of services Functions that are helpful to the user user interface, program execution, I/O operation file system manipulation, communications, error detection Functions that ensure the efficient operation of the system resource allocation , accounting, protection and security Three types of user interface from OS CLI, GUI, Batch Interface System calls allow a process to make requests to the OS. To send a request, program use system APIs or standard library functions which are translated into a sequence of system calls. Three methods of parameter passing in system call Register, Block, Stack The separation of policy from mechanism is a very important principle in the design of OS Four types of OS structures Simple, Layered, Microkernel, Modular Virtual machine is an illusion of a computer system with own CPU, memory and I/O, which is created on top of host OS. CSIE301 Operating System - 52 - Fall 2009 Silberschatz, Galvin and Gagne ©2006 Operating System Principles End of Chapter 2 Mi Jung Choi [email protected] Dept. of Computer Science