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CS 3501 - Chapter 3 (3A and 10.2.2) Part 7 of 8 Dr. Clincy Professor of CS Dr. Clincy Lecture Slide 1 Sequential Circuits Vs Combinational Circuits New Input Current State or Output Current State or output of the device is affected by the previous states Flip Flops Previous State or Output Circuit Sequential Logic Previous State or Output New Input Dr. Clincy Circuit Combinatorial or Combinational Logic Current State or Output Current State or output of the device is only affected by the current inputs Lecture 2 NOTE Your book doesn’t do a good job in showing you how to derive or design sequential circuits (using state and state assignment tables) – the next 2 lectures will do so – please pay close attention to the next 2 lectures in understanding how to derive sequential circuits. Dr. Clincy Lecture Slide 3 Clock - Sequential Circuits • State changes are controlled by clocks (clock ticks). • Circuits can change state on the rising edge, falling edge, or when the clock pulse reaches its highest voltage – edge triggered. • Level-triggered circuits change state when the clock voltage reaches its highest or lowest level. Dr. Clincy Lecture 4 Current State or Output S and R stand for set and reset respectively constructed from a pair of cross-coupled NOR gates the stored bit is present on the output marked Qa If S and R inputs are both low, maintains the Qa and Qb in constant state, If S (Set) is pulsed high while R is held low, then the Qa output is forced high,and stays high even after S returns low; if R (Reset) is pulsed high while S is held Dr. Clincy low, then the Qa output is forced low, and stays low even after R returns low. New Input • • • • • • Notice how the output feeds the input Flip Flops Previous State or Output Circuit Flip Flops - Sequential Circuits Previous State or Output Lecture Think of: Given R=0 and Qa=0, what can this be ? 5 Gated SR Latch or Flip Flop • The time at which the latch is SET or RESET is controlled by a CLOCK input • Called Gated SR Latch Dr. Clincy Lecture 6 Gated D Latch • Inputs S and R are derived from a single input D • Clock pulse controls when the output is triggered • Samples the D input at the time the clock is HIGH and stores that info until the next clock pulse Dr. Clincy During the time the clock is high, the input changed, causing the output to Lecture change – this is the problem 7 Potential Problem • Thus far, the assumption has been the inputs S and R (or D) not changing while CLK is HIGH • What would happen if S, R and/or D changed ? The output would change immediately • This could be a problem • To fix this (next ppt) Dr. Clincy During the time the clock is high, the input changed, causing the output to Lecture change – this is the problem 8 Two Flip Flops Used To Fix Clock Issue FF1 D Clock FF2 D Q Clk Q Qm D Q Clk Q Qs Q Q Use 2 D flip flops – the FF2 clock is set to zero – therefore, if there was a change in FF1 input, D, it wouldn’t effect the FF2 Q value – FF2 holds the value (a) Circuit Clock D Qm Q = Qs Clock’s negative edge causes change (b) Timing diagram D The arrow only symbolizes “positive edge” clock - the arrow with the NOT symbolizes “negative edge” clock Q Q (c) Graphical symbol Dr. Clincy Lecture • If D changes while FF1 CLK is HIGH, Qm changes immediately Qs stays the same because FF2 CLK=0 • Once the CLK goes LOW, FF2 reacts because its CLK=1 – so it thens reflects D 9 T Flip Flop T Flip Flops are good for counters – changes its state every clock cycle, if the input, T, is 1 • Positive-edge triggered flip flop • Since the previous state of Q was 0, it complements it to 1 Dr. Clincy Lecture 10 JK Flip Flop Combines the behavior of the SR and T flip flops • First three entries are the same behavior as the SR Latch (when CLK=1) • Usually the state S=R=1 undefined – for the JK Flip Flop, for J=K=1, next state is the complement of the present state Can store data like a D Flip Flop or can tie J & K inputs together and use to build counters (like a T flip flop) Dr. Clincy Lecture 11 Registers and Shift Registers A Flip Flop can store ONE bit – in being able to handle a WORD, you will need a number of flip flops (32, 64, etc) arranged in a common structure called a REGISTER. • All flip flops are synchronized by a common clock • Data written into (loaded) flip flops at the same time • Data is read from all flip flops at the same time F1 F2 F3 In Clock D Q Q D Q D Q Q Q F4 D Q Out Q A simple shift register. • Want the ability to rotate and shift the data • Clock pulse will cause the contents of F1, F2, F3 and F4 to shift right (serially) • To do a rotation, simply connect OUT to IN Dr. Clincy Lecture 12 Registers and Shift Registers • Can load either serially or in parallel • When clock pulse occurs, • Serial shift takes place if Shift’/Load=0 or • if Shift’/Load=1, parallel load is performed Dr. Clincy Lecture 13 Counters 1 T Clock Q T Q • 3-stage or 3-bit counter constructed using T Flip Flops • With T Flip Flips, when input T=1, the flip flop toggles – changes state for each successive clock pulse • Initially all set to 0 • When clock pulse, Q0=1, therefore Q’=0 disabling Q1 and Q1 disables Q2 (have 1,0,0) • For the 2nd clock pulse, Q0=0, therefore Q’=1, causing Q1=1 and therefore Q’=0 disabling Q2 (have 0,1,0) • For the 3rd clock pulse, Q0=1, therefore Q’=0 disabling Q2 and therefore disabling Q3 (have 1,1,0) • Etc…. Q T Q Q0 Q Q Q1 Q2 (a) Circuit Clock Q0 Q1 Q2 Count 0 1 2 3 4 5 6 7 0 (b) Timing diagram Figure A.35. A 3-bit up-counter. LSB 000 001 Hmmm 010 011 100 Dr. Clincy 101 110 111 Lecture 14 Called a Ripple Counter