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Solid State Lighting for the Developing World Loren Wyard-Scott 1 * & Dr. James Andrew Smith 2 * 1 Dept. of Dept. Electrical & Computer Engineering of Electrical & Computer Engg University of Alberta University of Calgary Alberta, Calgary, Canada Canada 2 Institute Institute of SportsofScience Sports Science University of Jena of Jena University Jena, Germany Jena, Germany * Member,Member, IEEE IEEE Introduction: Why Are Lights Important? • Productivity – Longer work days – Indoor working conditions • Literacy – Schoolwork is possible even in the evening • Safety – You can see where you are walking & driving Lighting in the Developed World • Minority of world population • Use a majority of energy resources • Lighting is abundant & taken for granted • Pollution problems caused by associated power systems. Earth at night. Where are the developed nations? Lighting in the Developing World • Majority of the world’s population • 2 billion people without modern lighting • Current Solutions – Nothing – Kerosene lamps – Candles • Dangers – Fires – Carbon Monoxide – Sulpher Dioxide Voting by candlelight in Haiti Challenges for Modern Lighting in Developing World • Limited electricity supply – Often no electrical grid – Micro energy sources (diesel, solar, hydro) • Difficult operating conditions – Temperature ranges – High humidity – Dust and dirt • Limited replacement parts – Limited distribution infrastructure – Sustainability: require local businesses Benefits of LED lights • • • • LED: Light Emitting Diode Solid-state devices, like transistors LEDs use less energy than regular incandescent bulbs. They’re safer, more durable & cost less Lamp Homemade Incandescent Compact Type Kerosene Fluorescent Efficiency [Lumens/ 0.03 5 - 18 30 - 79 Watt] Rated Life Supply of 6500 [Hours] 1000 Kerosene Durability Cost after 50,000 Hours [$] 15,000 White LED 25 - 50 50,000 Fragile & Dangerous Fragile Fragile Durable 1250 175 75 20 Engineering Development Process 1. Identification of problem – – 2. What is possible? Keep it simple & effective! Risk evaluation – 5. 6. 7. 8. Prototype What actuators and sensors? At what cost? Determine level of functional replacement – – 4. What function is missing? Talk to the clients! Identification of affordable technology – 3. Start Never underestimate what can go wrong! Prototype device, test & start again (Steps 1 -5) Test on larger population set International certification Manufacture & distribute device Test Manufacture End Rapid Prototyping • “Express - Test - Cycle” approach to design – – – – – – Identify a need & design objectives Brainstorm for solutions Express an idea in a physical device Test the device Discover problems that you weren’t aware of Repeat until you’ve met the design objectives • Rapid prototyping systems – Combine modular, off-the-shelf components – Great for quick mock-ups & functional testing – Examples • Breadboards • Vector board • Speed Wire Breadboard system The Project Structure • Knowledge about key topics will help you succeed • Introduction to basic electrical theory – Ohm’s Law – Battery operation – Diode operation • Introduction to basic light theory – Light intensity (illuminance) – How the eye filters different types of light • Measurement procedures – How to measure light with photoresistors • Packaging for the real world Background on Light: Photometry • Radiometry – Science of measuring radiant energy – Includes light, radio, x-rays, etc. – In terms of absolute power • Photometry – Science of measuring light – With respect to perceived intensity in the human eye Light Measures, Part 1 • Luminous Flux – A Photometric measure – The “perceived” power of light with respect to the human eye – Unit: Lumen (lm) • Luminous flux by a light source that emits one candela of luminous intensity over a solid angle of one steradian – Equivalent Radiometric (absolute) measure: • Radiant Flux Light Measures, Part 2 • Illuminance – Measure of light intensity – Used to measure light that hits a surface – Units: Lux Luminous Flux Lumens Lux Incident Area meter 2 • Luminous Emittance – Light intensity emitted at a light source – Units are also in Lux Measuring Illuminance • Device: Light Meter – “Lux Meter” – Report Illuminance – Units: Lux • Found in cameras – Contain photodiode, photoresistor, etc. Illuminance vs. Distance • Light intensity decreases with distance • Fewer photons hit the same surface area with increasing distance • Inverse Square Law 2 2 I1 d1 I2 d2 – Intensity, I1, at distance d1 – Intensity, I2, at distance d2 • Only valid for point source! – LED light patterns are complex The Light Spectrum • The human eye is sensitive to certain wavelengths of light. – Each wavelength is a different colour – White light is all colours! Colour vs. Wavelength 400nm 750nm • Human eye: 400 - 750 nanometers [nm] – We can see blue, green, red – We cannot see infrared (~900 nm) • But video cameras ARE sensitive to infrared • Hold your remote control to a video camera and test it yourself Infrared LED light from a remote control Human Eye • The eye filters out certain types of light • Sensitive to a range of wavelengths – 400 to 750 nm • Above 750nm: invisible infrared • Below 400nm: invisible ultraviolet (UV) Visible! Light Source Spectrum vs. Sensor Spectral Response • Your light source produces human-visible light • Your light sensor (for testing) should emulate human eye sensitivity • It’s a weighted average: higher weight @ 600 nm – More light needed @ 700 nm to get same sensor response Electricity Background • It’s the movement of electrons. • Batteries store electrons – Voltage [Volts] • Wires let electrons travel – Current [Amperes] • Resistors convert electrons to heat – Resistance [Ohms] Voltage & Batteries: Series & Parallel • Batteries are made of individual cells • Series cells: more voltage • Parallel cells: same voltage, longer life Single Cell Series Cells Series & Parallel Cells Resistors in Series & Parallel • Resistors resist current flow. • Resistors in series – add up Series Resistance • Resistors in parallel R 1 1 1 R1 R 2 Parallel Resistance Ohm’s Law • Relates the main electrical elements. • I=V/R – Battery has constant voltage [V] – Current [I] varies with resistance [R] – Larger resistance means smaller current Voltage Drops • Batteries increase circuit voltage • Resistors & other devices “drop” voltage – Sum of “drops” equals battery voltage • Imagine walking on a mountain. – Battery raises you to the top – Resistors, etc. drop you down. Electrical Power • Power (P) is measured in Watts • Multiply current (I) by voltage (V) – Current flowing through the circuit – Voltage across the circuit P IV Kirchoff’s Current Law • Complicated circuits have many branches – Especially parallel circuits! • Current flow has into a branching path – Equals sum of currents in the branches • Useful for circuits with parallel LEDs, etc. Ia Ib Ic Id The Diode • A semiconductor device • Current flows in one direction only. • The diode’s PN junction controls current flow • Anode & Cathode on either side of the junction Anode • If Anode has a more positive voltage than the Cathode, it is “forward biased” – Lets current through • Otherwise it’s “reverse biased” – Won’t let current through Cathode Model #1: The Corner • A “model” is a simplified imaginary version of the actual device • Apply a low voltage – It stays off – No electrons go through – Current is zero • Apply a high voltage – It turns on! – Electrons pass through – Current is allowed • Voltage drop across diode is constant: Vd Model #2: The Square Law • The “Square Law” model is more realistic than the “Corner” model – But is more complicated – I = a*V2 – The diode “switch” turns on quickly in the “Corner” model. – The diode “switch” turns on slowly in the “Square Law” • Voltage drop across diode is not constant Diode Operation • Goal: determine current • Battery voltage: 3V • Diode Vd: 0.7V • The “Turn on” voltage • Assume constant (Corner model) • 200 Ω Resistor Voltage: • 3 - 0.7 = 2.3 V • I=V/R • 2.3 / 200 = 0.01 A • Current is 0.01A Light Emitting Diode (LED) • Light Emitting Diode (LED) • Operates like a regular diode • The lens lets photons out – Converts electrons to photons • Higher current – Brighter light! LED Operation • Operates like a diode • Control brightness • Change resistance • Vf depends on LED • 1V to 3V • If battery is low the LED won’t turn on Reading LED Datasheets Key features to look for: – Vf: typical and maximum voltage drops – Iv (mcd): luminous intensity in millicandelas for 20 milliamperes of current • 1 candela = 1 lumen / steradian – : wavelength (colour) – Maximum forward current CdS Photoresistor Photoresistor Resistance vs Illuminance (Advanced Photonix PDV-P9002-1) Light Intensity (Lux) • Light sensitive sensor • CdS = Cadmium Sulfide • Input light level changes output resistance 100 y = 3E+08x -1.789 10 – Brighter light = lower 1 resistance 1,000 – Softer light = higher • Spectral Response resistance – Best between 400 and 800 nm – Approximates human eye response 10,000 Resistance (Ohms) 100,000 Photoresistors, continued • Typically used as a light sensor – Indoor night lights – Outdoor street lamps • Alternatives – Generally more complex than photoresistor – Solar cells – Photodiodes • Unlike LED, it receives light instead of transmitting it • Used in light meters – Phototransistors • Often used in optical isolators • Used to separate two electrical circuits for safety Measuring Relative Light Intensity • Experimental Setup – LED – CdS Photo-resistor • Light-sensitive • Variable resistance • Increase LED current LED Current vs. CdS Resistance 350 CdS Resistance – Brighter light – Decrease in CdS resistance 300 250 200 150 100 50 0 0.00 10.00 20.00 LED Current (mA) 30.00 40.00 Battery Life • Battery life – Inversely proportional to current – Use resistance to control current • Low current operation – Higher resistance – Lower current – Weaker light & longer life • High current operation – Lower resistance – Higher current – Brighter light & shorter life Final Project: Scenario & Goals • Scenario – A remote village of 500 people – Limited access to light at night – Solar charger during the day • Objective – Build a portable LED lamp – Easy to recharge – Two hours of usage – For work & reading • Keep in mind: – – – – Bas-Ravine, Haiti Target group for the final design What socio-economic factors affect engineering projects? Where will the device be used? How will the target group use the device? Packaging for the Real World • KISS: “Keep it Simple, Stupid!” – Simpler designs have less flaws – Murphy’s Law: “If it can go wrong, it probably will.” • Intuitive usage – Nobody reads the manuals – Must be easy to recharge & operate! • Rugged design – Can you drop it without breaking it? • Design for the local environmental conditions – Dust, sand, snow, humidity, etc. For more information • Light Up The World (LUTW) – http://www.lutw.org/ • Hyperphysics: – http://hyperphysics.phy-astr.gsu.edu/hbase/vision/photomcon.html • Dr. Dr. Bill’s Optics Stuff – http://drdrbill.com